In the afterlife
but tomorrow there'll be Hell to pay
Name: Hellhound Collars
Rank: Artifact
Type: Wind and Fire Wheels
Description: Hellhound Collars were designed similarly to the Chinese version of Wind and Fire Wheels, with a section on each for a deadly set of five thin, curved blades. The weapon has a padded section on it where the user grips the weapon to use it, with a cross guard to protect the wielder's hands. These wheels were created in a way to make them lightweight and easy to use in battle, for those trained in martial arts. They are flat metal rings, often in a diameter of 38cm, used to slash, stab, parry, and disarm an opponent. It is a weapon that is wielded in a pair, which makes battling opponents easier, but may be used as only one wheel. This means that if one wheel is lost, the wielder is not without help of the other wheel, should they still have that one. In spite of their nimbleness, their design is a huge weak point, as there are many large gaps to make the weapon glider smoother and quicker through the air.
Strengths:
- Durable in battle
- Makes disarming opponents easier
- The protruding blades allow for farther protective distance from the opponent while attacking
- Lightweight and easy to carry allows for quicker speed
Weaknesses:
- The design of the weapon is mostly its weak point
- Use of this weapon means closer range of attacks
- Does not defend well against slimmer, more agile weapons
- Abilities may be ineffective if not used as a pair
- Weapon will be useless if wielder is not trained or well-trained in it
Abilities:
- Ticking Down To Damnation:
Name: Ticking Down To Damnation
Rank: C
Duration: 3
Cooldown: 5
Description: Ticking Down To Damnation is much like Absol's Perish song; however, instead of forcing someone to faint, it deals current rank damage upon first hit. The damage points increase with each rank the mage levels up (i.e 60hp for B rank, 80hp for A rank, etc). This is a spell that lasts for three posts and uses its duration as a sort of countdown; with each post thereafter, the spell deals 25% in damage to the opponent(s). When the blow lands on one opponent, the noise the weapon makes may sound like alluring singing of a woman, more specifically, a Siren. Anyone who is within close vicinity of the weapon, and hears the noise it makes, are ultimately cursed with the spell, along with the one who was struck by the weapon. Max rank damage is dealt to the one who was struck, but anyone affected by the spell is dealt 75% of the rank damage. Damage is also dealt to the user, giving them 1/3 of the max rank damage. The spell has a range of ten meters, and can affect up to five people total; this includes the physical opponent as well, not just the ones in the vicinity.
Strengths:- User has to strike the opponent only once for them to be cursed
- Deals a greater amount of damage, alongside dealing physical damage
- Affects those who are in close vicinity to the weapon
Weaknesses:- Is a considerably weak spell in damage department
- Does not affect AoE opponents as strongly as direct-hit opponents
- May not affect those who have a resistance against curse magic mages
- Deals damage to the user
- User has to strike the opponent only once for them to be cursed
- Illness of the Ghost:
Name: Illness of the Ghost
Rank: C
Duration: Instant
Cooldown: 3 posts
Description: This ability drains the hp of an opponent upon contact with one of the many blades that engulf the weapon. The moment blood is drawn by one of the blades, the weapon absorbs the life force of the opponent and gives it back to the user. It deals one full rank in damage that is of the user's current rank, and heals the user with half of the damage that was dealt. So, an example would be if one full C rank damage was dealt, 50% of that damage would be used on the user to heal them.
Strengths:- Can be used to heal quickly
- Deals damage to the opponent and heals the user in the process
- Strongest of the abilities
Weaknesses:- Can only be used once every three posts
- Useful only in contact with the opponent
- Confined only to the strength of the user's rank
- Overall attack may be weakened while ability is in use
- Can be used to heal quickly
### | @tagged | notes
ulla
Last edited by Marschal Leigh on 6th January 2016, 6:20 am; edited 1 time in total