Name:
Yūnagi.
Rank:
Multi-Part Weapon, (Artifact (+) Weapon, Artifact Item, Legendary Weapon.)
Type:
Katana & Weaponized Sheath.
Description:
- Yūnagi:
Strengths:
~ Is a strong compliment as it is counted as part of her main magic and the flames this sword makes due to the fact it is counted as part of her main magic triggers its passives too.
~ Allows for her to continue her barrage of attacks and due to this being her holder item is hard to catch her without.
~ All the abilities this sword has are counted as flame spells due to the swords flames that are used to cause the quickdraw.
Weaknesses:
~ Since the sword only makes flames a slayer is annoying to fight.
~ Has the usual weakness to water magic a flame user does.
~ While a strong artifact from Midi it is still a sword and if broken will need to be reforged.
~ Even if it can trigger the passives it is still not nearly strong enough on its own.
~ Passives ~
- Passives.:
~ Quickdraw: By sheathing her sword and using the trigger on the sheath herself she is able to shoot out her sword like a bullet and catch it allowing for quicker strikes and more powerful attacks that deal times the damage a weapon this rank normally would (Increases this weapons damage by 2x)
~ Flames Supremacy: This weapon due to being the sealed inferno naturally boosts the users innate link to flames boosting their fire damage by 25% flat and never changing or rising.
~ Abilities ~
- Abilities.:
- Quickdraw, Burning Cross.:
Name: Quickdraw: The Burning Cross.
Rank: Same Rank as user, (Scales to S-Rank.)
Duration: 2 Posts,
Cooldown: 3 Posts.
Description: Sheathing her sword Malva slowly charges mana into it and dashes up to her opponent. Once she reaches at a minimum of 1 meter forwards she triggers the sheath shooting her sword out from it and strikes forward with a burning sword which deals 100% rank damage in a 4 meter crescent crimson arc in front of her. Should an enemy be hit by this attack they will be marked with a small cross on the initial impact point which on the next post will detonate and cause their entire body to be briefly coated in flames dealing 50% rank damage. (The initial step forward goes at 5m/s and the actual slice swings upwards at 9m/s)
Strengths:
~ Is a nice amount of initial damage
~ Has a surprise factor on the second burst of damage as most would not notice the mark until it is too late.
~ Has a surprising amount of utility due to the secondary burst of flames.
Weaknesses:
~ Requires her to sheathe her sword meaning she cannot cast spells while she gets this spell ready.
~ If she misses then she has lost a good amount of damage from this weapons arsenal.
~ The secondary explosion can be stopped if the mark is fully submerged in water (Rain not counting.)
~ Due to the need to sheathe her sword it can be seen coming.
- Quickdraw, Voracious Strikes.:
Name: Quickdraw: Voracious Strikes.
Rank: Same as User, (Scales to S-Rank.)
Duration: Instant.
Cooldown: 3 Posts.
Description: Sheathing her swords Malva charges mana into its blade holding still as she calmly watches her enemies movements and within an instant should she decide to dash forwards at 13m/s to a max range of 5 meters and begin to tear a circular field around 3m in diameter of pure cuts in the air itself in front of her leaving a trail of flames and a small poof of smoke where each slice hits dealing a total of 150% rank damage should enemies be caught in it.
Strengths:
~ Is capable of a ton of surprise with the quick dash.
~ Is good for a quick burst of damage.
~ Is a very fast skill when used and the delay can cause panic in an enemy.
Weaknesses:
~ Requires her to sheathe her sword meaning she cannot cast spells while she gets this spell ready.
~ Is a very limited range skill and needs to be in close combat for it to be used most efficiently.
~ Should this spell miss she is left slightly open for attack.
~ The spells delay can be used to predict her dash with an observant eye to her movements.
- Quickdraw, Consuming Inferno.:
Name: Quickdraw: Consuming Inferno.
Rank: Same as User, (Scales to S-Rank.)
Duration: 3 Posts.
Cooldown: 4 Posts.
Description: Sheathing her swords and charging mana into the blade Malva watches her enemies and in a split second dashes up to them going at 10m/s to a max range of 5 meters and dealing 100% Rank damage to the enemy struck. Once struck for the next two posts after the initial strike one melee attack per post will trigger a leftover mark from the first strike and heal Malva for 5% hp.
Strengths:
~ Can allow herself a short burst of healing should she need it or be wasted if she is already at full health.
~ Is a good quick amount of split second burst.
~ The heal can make her able to sustain in a drawn out fight which is Malvas forte.
Weaknesses:
~ The heal cannot overheal and is a wasted portion of this spell if she is at full HP.
~ The strike is delayed so an enemy can avoid this by watching her movements.
~ Requires her to sheathe her sword meaning she cannot cast spells while she gets this spell ready.
~ The heal portion can be gotten rid of if the enemy were to dip the area of the slice in water fully submerging the mark in water (Rain does not count needs to be fully submerged)
- Quickdraw, True Crimson.:
Name: Quickdraw: True Crimson.
Rank: One Below User, (Scales to A-Rank.)
Duration: Instant.
Cooldown: 3 Posts.
Description: Sheathing her sword she channels mana into the blade as a massive aura of flames dances around her body and after a moment she is capable of stepping forwards and slicing an enemy within 2 meters of her at 5m/s. Should the enemy be cut by this blade it will not deal damage instead consuming all damage over time effects on them like burning or poison and triggering that damage all at once. While this strike deals no damage the true power comes from the consuming of Damage over Time however there are a couple rules to this consumption, The damage over time is used up and canceled when this ability hits and all passives that would trigger on this strike over the course of the DoT is only triggered once.
Strengths:
~ Can trigger her DoT into a burst type spell.
~ Can trigger her passives.
~ Is a quick strike to avoid making it a good follow-up in a close combat situation.
Weaknesses:
~ Can only trigger passives once while the DoT could trigger it multiple times.
~ Consumes all DoT on the target so if someone else needs that DoT for their other spells this could mess it up.
~ Is a very low range spell and requires her to be in someones face essentially to hit them.
~ If there are no DoT spells on the enemy then she cannot use this spell to do ANYTHING.
Last edited by Malva Kasai on 7th December 2015, 9:20 am; edited 3 times in total