Gosh… he was saying a lot of strong words, but didn’t feel that he meant it at all, due to his condition. He looked at the wizard, trying to look as serious as possible. The boss seemed to get serious too, as he just got hit twice by Mura. He lifted up his index finger once again, but this time, he charged away in the speed of light. “Huh? Where’d he..?” Mura asked confusingly, looking everywhere around him. He went close to the mayor, fearing that the wizard would attack him as well. “Stay close to me, mayor…” Mura said and the mayor couldn’t but obey. He really was in danger right now. Suddenly, a spark appeared in front of them, long enough that Mura could launch a slash towards it. But as his blade touched the bolting light, it disappeared and launched at Mura’s side, knocking him to the right. The bolt continued to attack Mura, who couldn’t follow the beam of lightning, charging around him. “Mura! Concentrate!” Kyuken shouted at him, hoping that he would hear it. And he did. Mura quickly moved back from the field and lifted up his blade, closing his eyes and remembering another one of his learned skills from his dad. As the bolt approached him in a great speed, he moved the blade up, causing it to cut right through the bolt that planned on taking him down from the front. The bolt appeared behind him, as the boss. His left arm had a big injury and the blood was flooding all over him. Mura looked behind him and moved his blade up again, waiting for the boss’ next move.
----------------------------------------------------------------------------------------------------------------
Damage Done by Mura:
3 D-Rank to Boss
----------------------------------------------------------------------------------------------------------------
Damage Done by Mura:
3 D-Rank to Boss
- Spell Used:
- Name: Spirit Bound: Unity ( Seirei Musubu: Danketsu)
Rank: D
Type: Spirit Bound, Supplementary Buff
Duration: 4
Cooldown:5
Description: The user emerges a spirit into himself, unifying his spirit with the other. It results in a boost of the user's speed and power by 25% each. The user will get a characteristic look of the spirit that he/she is uniting with.
Strengths:
1. Boost: It increases the speed and power of the user, which is a great advantage in battle.
2. New abilities: This spell gives the user a characteristic power that the spirit contains, for example flying ability, if the spirit's an eagle and etc.
3. Speed Reflexes: This spell is very efficient and gives Mura a greater reflexion, making him able to dodge attacks that he wouldn't be able to dodge before.
Weaknesses:
1. It's a close combat spell, so distance is the opponent's advantage.
2. His wide clairvoyance (the 10 meters around look) is cancelled when using this spell.
3. It doesn't boost Mura's defense, so he's still as weak to attacks as before.
4. He can only use one spirit to buff himself with at a time.