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Last edited by Celine on 25th November 2016, 5:15 pm; edited 5 times in total
Malva Kasai wrote:Magic
Primary Magic: Inferno Trigger.
Secondary Magic: N/A (Currently)
Caster or Holder: Holder
Description: Born from the union of a Mutated body and a Kasai Malva was a girl who was meant to have died before she could ever be given a chance in the world; however, due to the dealings of a demon she was given the chance of life under the simple conditions that it was allowed to eat away at the years of her life from her birth to the age of twelve. Desperate to give their child life she was brought by the demon into his realm where she lived her life unknown to the parents in a way where she seemed as if she was with them the whole time. Not that it matters that much, but in the first sentence you forgot to mention what else Kasai was born the the union of.
Due to the unique body she holds her blood is that of magma flowing through her like it was nothing. Due to this fact her body is heavily resilient to both fire and earth types of magic and very strong against most forms of metal and plant type magics as she can simply burn away or melt them down with a touch. To focus her powers down into a form as a present she was given a weapon by her father as a gift Yūnagi as a gift so she might study the art of the sword with him. Through this she learned to channel her heavy affinity with the flame into her sword itself which allowed her to become a strong and if not very feisty fighter not only lighting her own sword ablaze but also summoning and forming burning renditions of her swords from the ground in large infernos to scorch the lands and turn her enemies to ashes in moments.
Strengths:
- Inferno of Wrath: Due to the of her body fighting in close quarters makes her a very dangerous combatant due to the may she acts and the nature of how her blood works.
- Inferno of Hate: Metal, Plant and Ice type mages will have a hard time fighting her due to the fact that her magic melts down and burns everything it touches.(25%)
- Inferno of Disparity: Due to the way her body is with the magma and even the fact that her body is resilient to heat she takes less damage from Earth and Fire mages. (25%) This last bit seems more of a passive/unique ability... if you can remove the percentage from this one, and the strength above it, then that'd be just fine as it leaves room for ambiguity that implies an advantage, but doesn't 100% define it. Also would you mind removing the percentage for the first weakness please?
Weaknesses:
- Inferno Out: Due to the fact that her body is pumping with blood that is Magma she takes much more damage from water than she should. (10%)
- Aquaphobia: Going into water for longer than four hours has the potential to harden her blood and kill her should it get too far.
- Ignition Touch: Due to how her body works going anywhere near highly flammable things can cause some serious damage and cause problems should she melt support structures or light a massive forest on fire.
- Glow Inferno: Her body when she starts to get agitated or even if she loses a shred of control over her emotions can cause her body to glow a strong orange as her eye color changes orange and her own magic causes her body to glow brightly making stealth and not sticking out in a crowd very difficult.
Lineage:
- Evil Angel.:
Evil Angel
Description: Long ago, an angel was sent from the heavens to look after one of the first towns of Fiore. The name of the angel was Xiolan. She was sent by the gods themselves, as she was specially chosen as their servant, but not in that slave-like way. She was extremely upset with the decision, but she accepted it regardless, albeit only for a while. Her mission was to look after the town, that would later be known as Magnolia Town, from any type of evil whatsoever. As soon as she flew to Earth, she was worshipped by every single being in existence. She found it delightful and served them with pride. Three centuries later, Xiolan became bored. The thoughts of toying with the humans crossed her mind, though she managed to suppress the impulse for another two centuries. That was, however, her limit as insanity began enveloping her mind. She began lying, tricking and killing the humans, her loyal subjects and worshippers. The reign of terror lasted four centuries, and during that time, not only did she lose the favour of the gods, but her appearance greatly changed. Her beautiful, white feather wings became a tainted, dark, dirty grey. Her elegant white dress became black and witch-like. Her gorgeous violet eyes became a blood red color. She became a Fallen Angel. She made a promise to whoever could challenge and beat her in battle to be their servant till her existence will cease to be. This brought many heros and warriors to challenge Xiolan, only to perish. After Xiolan burned down a specific town, killed most family members of a specific family, a man came along. His name has faded through the years, but he was the man to put a stop to Xiolan's evil reign.
The man had to force a trinket on her that would make her obey his bloodline's every command, for eternity. Nowadays, those who come from the man's bloodline must whisper
"Hold it together, birds of a feather, Nothing but lies and crooked wings. Oh. Fly over me evil angel. Open your wings evil angel." In order to summon Xiolan, who will then obey their every command. She is capable of flight, trickery, battle and serving as a shield. She can never die, but WILL disappear after a certain amount of hits are dealt.
Ability: Gives the user the ability to summon Xiolan, also known as Evil Angel. She is able to fly, trick, and serve as a shield. Xiolan is forced to obey every single of the user's command, and cannot act independently. She is considered a user-ranked summon and deals melee damage appropriately with a 50% strength boost. She has normal HP for her rank as a summon. She is able to trick/seduce NPC's and make them do her bidding, or rather the bidding of her master up to the user's rank. She may step in the way of a spell to make sure her master does not get hurt and after she receives maximum damage she disappears. Xiolan is also a very powerful melee fighter, but can not use magic.
Usage: Xiolan’s summon lasts 6 posts or until defeated with a 8 posts where she heals until full and can be re-summoned. Xiolan’s seducing capabilities only work on unsuspecting NPCs and they must be of the user’s rank or lower. Only can be used on players for plot purposes. Seducing/tricking people can only be used once per thread by Xiolan.
Unique Abilities:
- Magmatic Mutation: Due to the odd pair of her parents Malva’s blood is magma in every way she and form, Due to this fact she is capable of igniting things on fire from her touch and also should her blood gets spilled deal 100% D-Rank Damage just from the contact itself and should whatever the blood touch be of C-Rank or below light it on fire for 25% D-Rank Damage for 2 posts.(Only the blood can ignite people and deal damage.)
- Singed Mark: Every time Malva hits an enemy with a spell from her main magic she places a Singed mark onto the impact point. (Max, 3) When the max amount of marks is placed onto the enemy the next spell impact on the enemy from any of Malvas sources will ignite them dealing a bonus (Same rank as the spells) 50% damage to the enemy. Marks will disappear if the are not added too within one extra post of the first application and the marks can only be applied from her main magic.
- Burning Speeds: Her body due to intense training and also due to the effects of her body are able to go at higher natural speeds than normal humans and is capable of going 25% faster than normal.
- Infernos Heart: Due to the massive heat surrounding her whenever water from spells or nature that is equal to or less than her rank comes within 5m of her it evaporates to steam from the intensity of the heat. (Does not deal damage to people and is only active when water is near due to the lethal nature of it to her.)
Spells:
- Signature Spell.:
Name: Infernos Bloom.
Rank: Same as User. ( C-Rank.)
Type: Fire, Offense.
Description: Running her fingers along the side of her blade Yunagi Malva cause her blade to ignite into an aura of crimson flames. While the flames do no bonus damage on strike they ignite those hit by the blade for 25% The spells damage one per post for two posts. Subsequent strikes do not deal bonus damage but instead refresh the duration on those she has struck till a maximum of 150% damage total from the DoT is reached in which it no longer ignites that target.
Duration: 4 posts.
Cooldown: 5 posts.
Strengths:
Can apply her stacks of Singed Mark fast over time.
Allows for a lot of damage if they focus their strikes on one person.
Weaknesses:
Does not add flat damage to her strikes.
The ignite can be removed with water.
Is a slow burn and only deals subpar damage at first so if she is not striking consistently it does not do as much for her.
- D-Rank Magic.:
Name Inferno Riser.
Rank: D-Rank.
Type: Fire, Offensive.
Description: Stabbing her sword into the ground a large amount of fire peirces the ground in front of herself causing three large 6m tall blades made from solid glowing fire to rise from the ground 1m away from herself and 2m away from each other. They rise one at a time in half a second and each blade deals 150% damage; however, an enemy may only be hit by one of these blades per cast and receive damage.
Duration: Instant.
Cooldown: 2 Posts. Please increase this to 3 posts
Strengths:
Strong damage in a straight line.
Is hard to dodge when right in front of her.
Weaknesses:
When at a range is less dangerous and easier to dodge.
Only travels in the line it was set to use on first cast so it is on a set path of travel.
Is not good in long range battles due to a max of 5m ahead of her being hit only.
Name Infernos Grasp.
Rank: D-Rank
Type: Fire, Offensive.
Description: Crushing her fists together flames burn from her arms and hands as her next strike on an enemy from either her fists or sword deal a bonus 100% D-Ranks damage in the form of a minor explosion around the point of impact.
Duration: Instant.
Cooldown: 2 Posts.
Strengths:
Can make her physical attacks deal some nice bonus damage.
Helps with her habit of chip damage being done better.
Weaknesses:
Only applies to her physical attacks.
Does not help with long range fights.
The flames around her hands that cause the explosions can be eaten by slayers negating the spell.
Name Inferno Blade.
Rank: D-Rank.
Type: Fire, Offensive.
Description: A rune made of flames opens up to both sides of her as blades made from flames are sent forth extending 5m forward from the runes. Should the swords hit an enemy they will deal 150% D-Rank damage and extend at a rate of 5m/s.
Duration: Instant.
Cooldown: 2 Posts. Please increase this to 3 posts
Strengths:
Is good for fighting someone in a close quarters combat situation.
Helps deal with more mobile close quarters combatants.
Weaknesses:
Is only able to strike in front of her.
Is almost useless in a long range battle.
Harder to use in low mobility areas.
Name Inferno Annihilation.
Rank: D-Rank.
Type: Fire, Offensive.
Description: Flames coat her arms and hands as a claw made of magma forms using it to grab an enemy within 3m of her lifting them into the air as flame blades begin to strike them from the ground dealing 150% D-Rank damage. Grab travels at 3m/s as she tries to grab her target.
Duration: instant.
Cooldown: 3 Posts.
Strengths:
Helps to catch slower opponents into a ton of damage.
Strong to Nature and Ice magics
Weaknesses:
Is harder to catch fast opponents in the grasp.
Is very low range and almost useless at a long range battle.
Has a natural weakness to water magic.
- C-Rank Magic.:
Name Splash Inferno.
Rank: C-Rank.
Type: Fire, Offensive.
Description: Holding out her hand a large rune with a radius of 3m is created from her palm as she pulls her hand back as it expands to almost instantly 6m and explodes half a second later dealing 150% Damage in a 8m radius around the rune.
Duration: Instant.
Cooldown: 3 Posts. Please increase this to 4 posts
Strengths:
Good for AOE damage in her close range battle.
Strong to Nature and Ice magics
Weaknesses:
Is easy to see coming due to her having to not only extend her hand but also having to pull her hand back.
Is a danger to her allies along with enemies.
Has a natural weakness to water magic.
Name Luna Blade.
Rank: C-Rank
Type: Fire, Offensive.
Description: Creating a floating blade made from blue flames she launches it down at a 45 degree angle causing a blue explosion at the impact point 5m ahead of her and dealing 100% damage and draining 5% MP out of her opponent that she hit. Out of curiosity, when the MP is drained, is it added to your mana pool?
Duration: Instant.
Cooldown: 4 Posts.
Strengths:
Has a good amount of AOE
Strong to Nature and Ice magics
Weaknesses:
Is easy to predict where it will fall due to it always being at a 45 degree angle.
The explosion can affect her allies dealing damage and draining MP from them too.
Has a natural weakness to water magic.
Name Inferno Chain.
Rank: C-Rank.
Type: Fire, Offensive.
Description: Malva sends forth a molten chain 6m at 9m/s that latches to an opponent and deals 25% C-Rank damage over the three post duration. should the opponent break this tether from her chain by going further than the 6m maximum they will be stunned if they broke it on the third post or slowed by 50% on if it was broke on the 1-2nd post. (Does not stun B-Ranks and instead slows them by 75%) Except for the part you put in parenthesis, I can't understand your description. Would you mind revising it, and swapping out any typos there are, or rephrasing the effect?
Duration: 3 Posts.
Cooldown: 4 Posts.
Strengths:
Is good for keeping someone in her best range.
Strong to Nature and Ice magics
Weaknesses:
A smart enemy will try to break the chain on the first post.
Is not hard to see coming if it is sent out from the front of the opponent.
Has a natural weakness to water magic.
Celine wrote:Magic
Primary Magic: Inferno Trigger.
Secondary Magic: N/A (Currently)
Caster or Holder: Holder
Description: Born from the union of a Mutated body and a Kasai Malva was a girl who was meant to have died before she could ever be given a chance in the world; however, due to the dealings of a demon she was given the chance of life under the simple conditions that it was allowed to eat away at the years of her life from her birth to the age of twelve. Desperate to give their child life she was brought by the demon into his realm where she lived her life unknown to the parents in a way where she seemed as if she was with them the whole time.
Due to the unique body she holds her blood is that of magma flowing through her like it was nothing. Due to this fact her body is heavily resilient to both fire and earth types of magic and very strong against most forms of metal and plant type magics as she can simply burn away or melt them down with a touch. To focus her powers down into a form as a present she was given a weapon by her father as a gift Yūnagi as a gift so she might study the art of the sword with him. Through this she learned to channel her heavy affinity with the flame into her sword itself which allowed her to become a strong and if not very feisty fighter not only lighting her own sword ablaze but also summoning and forming burning renditions of her swords from the ground in large infernos to scorch the lands and turn her enemies to ashes in moments.
Strengths:
- Inferno of Wrath: Due to the of her body fighting in close quarters makes her a very dangerous combatant due to the may she acts and the nature of how her blood works.
- Inferno of Hate: Metal, Plant and Ice type mages will have a hard time fighting her due to the fact that her magic melts down and burns everything it touches.
- Inferno of Disparity: Due to the way her body is with the magma and even the fact that her body is resilient to heat she takes less damage from Earth and Fire mages.
Weaknesses:
- Inferno Out: Due to the fact that her body is pumping with blood that is Magma she takes much more damage from water than she should.
- Aquaphobia: Going into water for longer than four hours has the potential to harden her blood and kill her should it get too far.
- Ignition Touch: Due to how her body works going anywhere near highly flammable things can cause some serious damage and cause problems should she melt support structures or light a massive forest on fire.
- Glow Inferno: Her body when she starts to get agitated or even if she loses a shred of control over her emotions can cause her body to glow a strong orange as her eye color changes orange and her own magic causes her body to glow brightly making stealth and not sticking out in a crowd very difficult.
Lineage:
- Evil Angel.:
Evil Angel
Description: Long ago, an angel was sent from the heavens to look after one of the first towns of Fiore. The name of the angel was Xiolan. She was sent by the gods themselves, as she was specially chosen as their servant, but not in that slave-like way. She was extremely upset with the decision, but she accepted it regardless, albeit only for a while. Her mission was to look after the town, that would later be known as Magnolia Town, from any type of evil whatsoever. As soon as she flew to Earth, she was worshipped by every single being in existence. She found it delightful and served them with pride. Three centuries later, Xiolan became bored. The thoughts of toying with the humans crossed her mind, though she managed to suppress the impulse for another two centuries. That was, however, her limit as insanity began enveloping her mind. She began lying, tricking and killing the humans, her loyal subjects and worshippers. The reign of terror lasted four centuries, and during that time, not only did she lose the favour of the gods, but her appearance greatly changed. Her beautiful, white feather wings became a tainted, dark, dirty grey. Her elegant white dress became black and witch-like. Her gorgeous violet eyes became a blood red color. She became a Fallen Angel. She made a promise to whoever could challenge and beat her in battle to be their servant till her existence will cease to be. This brought many heros and warriors to challenge Xiolan, only to perish. After Xiolan burned down a specific town, killed most family members of a specific family, a man came along. His name has faded through the years, but he was the man to put a stop to Xiolan's evil reign.
The man had to force a trinket on her that would make her obey his bloodline's every command, for eternity. Nowadays, those who come from the man's bloodline must whisper
"Hold it together, birds of a feather, Nothing but lies and crooked wings. Oh. Fly over me evil angel. Open your wings evil angel." In order to summon Xiolan, who will then obey their every command. She is capable of flight, trickery, battle and serving as a shield. She can never die, but WILL disappear after a certain amount of hits are dealt.
- Ability: Gives the user the ability to summon Xiolan, also known as Evil Angel. She is able to fly, trick, and serve as a shield. Xiolan is forced to obey every single of the user's command, and cannot act independently. She is considered a user-ranked summon and deals melee damage appropriately with a 50% strength boost. She has normal HP for her rank as a summon. She is able to trick/seduce NPC's and make them do her bidding, or rather the bidding of her master up to the user's rank. She may step in the way of a spell to make sure her master does not get hurt and after she receives maximum damage she disappears. Xiolan is also a very powerful melee fighter, but can not use magic.
- Usage: Xiolan’s summon lasts 6 posts or until defeated with a 8 posts where she heals until full and can be re-summoned. Xiolan’s seducing capabilities only work on unsuspecting NPCs and they must be of the user’s rank or lower. Only can be used on players for plot purposes. Seducing/tricking people can only be used once per thread by Xiolan.
Unique Abilities:
- Magmatic Mutation: Due to the odd pair of her parents Malva’s blood is magma in every way she and form, Due to this fact she is capable of igniting things on fire from her touch and also should her blood gets spilled deal 100% D-Rank Damage just from the contact itself and should whatever the blood touch be of C-Rank or below light it on fire for 25% D-Rank Damage for 2 posts.(Only the blood can ignite people and deal damage.)
- Singed Mark: Every time Malva hits an enemy with a spell from her main magic she places a Singed mark onto the impact point. (Max, 3) When the max amount of marks is placed onto the enemy the next spell impact on the enemy from any of Malvas sources will ignite them dealing a bonus (Same rank as the spells) 50% damage to the enemy. Marks will disappear if the are not added too within one extra post of the first application and the marks can only be applied from her main magic.
- Burning Speeds: Her body due to intense training and also due to the effects of her body are able to go at higher natural speeds than normal humans and is capable of going 25% faster than normal.
- Infernos Heart: Due to the massive heat surrounding her whenever water from spells or nature that is equal to or less than her rank comes within 5m of her it evaporates to steam from the intensity of the heat. (Does not deal damage to people and is only active when water is near due to the lethal nature of it to her.)
Spells:
- Signature Spell.:
Name: Infernos Bloom.
Rank: Same as User. ( C-Rank.)
Type: Fire, Offense.
Description: Running her fingers along the side of her blade Yunagi Malva cause her blade to ignite into an aura of crimson flames. While the flames do no bonus damage on strike they ignite those hit by the blade for 25% The spells damage one per post for two posts. Subsequent strikes do not deal bonus damage but instead refresh the duration on those she has struck till a maximum of 150% damage total from the DoT is reached in which it no longer ignites that target.
Duration: 4 posts.
Cooldown: 5 posts.
Strengths:
- Can apply her stacks of Singed Mark fast over time.
- Allows for a lot of damage if they focus their strikes on one person.
Weaknesses:
- Does not add flat damage to her strikes.
- The ignite can be removed with water.
- Is a slow burn and only deals subpar damage at first so if she is not striking consistently it does not do as much for her.
- D-Rank Magic.:
- Inferno Riser.:
Name Inferno Riser.
Rank: D-Rank.
Type: Fire, Offensive.
Description: Stabbing her sword into the ground a large amount of fire peirces the ground in front of herself causing three large 6m tall blades made from solid glowing fire to rise from the ground 1m away from herself and 2m away from each other. They rise one at a time in half a second and each blade deals 150% damage; however, an enemy may only be hit by one of these blades per cast and receive damage.
Duration: Instant.
Cooldown: 3 Posts.
Strengths:
- Strong damage in a straight line.
- Is hard to dodge when right in front of her.
Weaknesses:
- When at a range is less dangerous and easier to dodge.
- Only travels in the line it was set to use on first cast so it is on a set path of travel.
- Is not good in long range battles due to a max of 5m ahead of her being hit only.
- Infernos Grasp.:
Name Infernos Grasp.
Rank: D-Rank.
Type: Fire, Offensive.
Description: Crushing her fists together flames burn from her arms and hands as her next strike on an enemy from either her fists or sword deal a bonus 100% D-Ranks damage in the form of a minor explosion around the point of impact.
Duration: Instant.
Cooldown: 2 Posts.
Strengths:
- Can make her physical attacks deal some nice bonus damage.
- Helps with her habit of chip damage being done better.
Weaknesses:
- Only applies to her physical attacks.
- Does not help with long range fights.
- The flames around her hands that cause the explosions can be eaten by slayers negating the spell.
- Inferno Blade.:
Name Inferno Blade.
Rank: D-Rank.
Type: Fire, Offensive.
Description: A rune made of flames opens up to both sides of her as blades made from flames are sent forth extending 5m forward from the runes. Should the swords hit an enemy they will deal 150% D-Rank damage and extend at a rate of 5m/s.
Duration: Instant.
Cooldown: 3 Posts.
Strengths:
- Is good for fighting someone in a close quarters combat situation.
- Helps deal with more mobile close quarters combatants.
Weaknesses:
- Is only able to strike in front of her.
- Is almost useless in a long range battle.
- Harder to use in low mobility areas.
- Inferno Annihilation. :
Name Inferno Annihilation.
Rank: D-Rank.
Type: Fire, Offensive.
Description: Flames coat her arms and hands as a claw made of magma forms using it to grab an enemy within 3m of her lifting them into the air as flame blades begin to strike them from the ground dealing 150% D-Rank damage. Grab travels at 3m/s as she tries to grab her target.
Duration: Instant.
Cooldown: 3 Posts.
Strengths:
- Helps to catch slower opponents into a ton of damage.
- Strong to Nature and Ice magics.
Weaknesses:
- Is harder to catch fast opponents in the grasp.
- Is very low range and almost useless at a long range battle.
- Has a natural weakness to water magic.
- C-Rank Magic.:
- Splash Inferno.:
Name Splash Inferno.
Rank: C-Rank.
Type: Fire, Offensive.
Description: Holding out her hand a large rune with a radius of 3m is created from her palm as she pulls her hand back as it expands to almost instantly 6m and explodes half a second later dealing 150% Damage in a 8m radius around the rune.
Duration: Instant.
Cooldown: 4 Posts.
Strengths:
- Good for AOE damage in her close range battle.
- Strong to Nature and Ice magics.
Weaknesses:
- Is easy to see coming due to her having to not only extend her hand but also having to pull her hand back.
- Is a danger to her allies along with enemies.
- Has a natural weakness to water magic.
- Luna Blade.:
Name Luna Blade.
Rank: C-Rank.
Type: Fire, Offensive.
Description: Creating a floating blade made from blue flames she launches it down at a 45 degree angle causing a blue explosion at the impact point 5m ahead of her and dealing 100% damage and draining 5% MP out of her opponent that she hit (Does not drain to herself).
Duration: Instant.
Cooldown: 4 Posts.
Strengths:
- Has a good amount of AOE.
- Strong to Nature and Ice magics.
Weaknesses:
- Is easy to predict where it will fall due to it always being at a 45 degree angle.
- The explosion can affect her allies dealing damage and draining MP from them too.
- Has a natural weakness to water magic.
- Inferno Chain.:
Name Inferno Chain.
Rank: C-Rank.
Type: Fire, Offensive.
Description: Malva sends forth a molten chain 6m at 9m/s that latches to an opponent and deals 25% C-Rank damage on each post over the three post duration. should the opponent break this tether from her chain by going further than the 6m maximum tether range they will be stunned if they broke it on the third post or slowed by 50% on if it was broke on the 1-2nd post. (Does not stun B-Ranks and instead slows them by 50%)
Duration: 3 Posts.
Cooldown: 4 Posts.
Strengths:
- Is good for keeping someone in her best range.
- Strong to Nature and Ice magics.
Weaknesses:
- A smart enemy will try to break the chain on the first post.
- Is not hard to see coming if it is sent out from the front of the opponent.
- Has a natural weakness to water magic.
Crystals