Trinity: Poisoned SoulRank: Rank of the user (Scales with the user up to Rank S).
Duration: Lasts as long as Ammo is in Chamber (6 Rounds).
Cool-down: 1 Post (During Recharge)
Description: The Poisoned Soul ability is pretty simple and straight forward. The bullets of the revolver are poisoned based, giving them an extra sting to the revolvers already mighty bite. With this, the bullets appear bright, neon green and almost misty. Once the hit the target, the poison starts to take effect. The poison does 75% of Base Weapon Damage over 3 posts (25% when bullet hits, 25% the next post, and 25% the next post). The effective range of the bullets are 23 meters (69 Feet).
Strengths:
- Deals Damage over time.
- Covers all Shots in the Magazine.
- High Caliber: Can piece through same ranked armor.
Weaknesses:
- Effects do not Stack.
- Do to the brightness and misty effect, the bullets are easily seen.
- They are effected by poison resistant abilities.
- Does give any sort of base damage increase.