Name: Hyper Dimensional hairpins
Rank: Legendary
Type: Hairpin
Description:
A seemingly innocent looking hairpin in the shape of an x that is made from black and white alloys of unknown origins. When the bearer of this hairpin is in danger, it magically transforms into a black skintight leotard with segments of silver, it covers most of her body from arms to legs.
Strengths:
-Has the ability to alter the reality within close proximity of the user, usually up to 1 meter.
-Has the power to preserve the youth of its bearer, regenerating dead cells and replacing them with new one. Able to heal wound but it would take quite a while for it to heal perfectly.
-The hairpin in armor form is both shiek and tough, able to withstand immense forces without tearing up. Its is also resistant to heat and cold.
Weaknesses:
-Its armor form only protects her body, she will receive any damage reduction if the attack is a head shot.
-Its ability to affect reality is limited to 1 meter, so it work more effectively against melee attacks.
-The regenerating process takes time, depending upon the degree of damage sustain. Usually takes one post to heal wounds completely, increases in one post as damage sustained increases.
-The white part or silver is really reflective so the user can be easily seen by her foes so unless its really dark , all attempts on an ambush attack will fail.
Abilities:
Untouchable - Allows the user to reflect incoming damage. Reflects 20% damage from attacks of the same rank and increases by 10% each time she ranks up and caps at armors final rank. Works once every 2 posts.
Regeneration - The hairpin give the bearer increased regenerative abilities, healing wound perfectly without leaving any signs of scars. It can heal minor wounds instantly but serious and mortal wounds would take a while. Currently heals 3% health per post, healing potency increases by 1% as she ranks up and caps at armor's final rank.
Name: Hyper Dimensional Wand
Rank: Legendary
Type: Wand
Description:
Usually looks like a regular rolling pin, but when Aria is in dire situations, it turns into a wand that she uses to battle her enemies with.
Strengths:
-Can shoot out rainbow colored blasts that deals magic damage according to her weapons rank.
-Can be used to channel her magic to transmute objects or enemies into random sweets.
-Can actually be used as a blunt weapon.
Weaknesses:
-Cant use its abilities when in rolling pin form.
-Its rainbow energy blast is considered as light attack so it can be less effective against light slayers.
-Can only transmute npcs into food if they are equal or lower to her rank only.
-Transmutation has a cooldown of 2 posts.
Abilities:
Rank: Legendary
Type: Hairpin
Description:
- Spoiler:
Strengths:
-Has the ability to alter the reality within close proximity of the user, usually up to 1 meter.
-Has the power to preserve the youth of its bearer, regenerating dead cells and replacing them with new one. Able to heal wound but it would take quite a while for it to heal perfectly.
-The hairpin in armor form is both shiek and tough, able to withstand immense forces without tearing up. Its is also resistant to heat and cold.
Weaknesses:
-Its armor form only protects her body, she will receive any damage reduction if the attack is a head shot.
-Its ability to affect reality is limited to 1 meter, so it work more effectively against melee attacks.
-The regenerating process takes time, depending upon the degree of damage sustain. Usually takes one post to heal wounds completely, increases in one post as damage sustained increases.
-The white part or silver is really reflective so the user can be easily seen by her foes so unless its really dark , all attempts on an ambush attack will fail.
Abilities:
Untouchable - Allows the user to reflect incoming damage. Reflects 20% damage from attacks of the same rank and increases by 10% each time she ranks up and caps at armors final rank. Works once every 2 posts.
Regeneration - The hairpin give the bearer increased regenerative abilities, healing wound perfectly without leaving any signs of scars. It can heal minor wounds instantly but serious and mortal wounds would take a while. Currently heals 3% health per post, healing potency increases by 1% as she ranks up and caps at armor's final rank.
Name: Hyper Dimensional Wand
Rank: Legendary
Type: Wand
Description:
- Spoiler:
Strengths:
-Can shoot out rainbow colored blasts that deals magic damage according to her weapons rank.
-Can be used to channel her magic to transmute objects or enemies into random sweets.
-Can actually be used as a blunt weapon.
Weaknesses:
-Cant use its abilities when in rolling pin form.
-Its rainbow energy blast is considered as light attack so it can be less effective against light slayers.
-Can only transmute npcs into food if they are equal or lower to her rank only.
-Transmutation has a cooldown of 2 posts.
Abilities:
- Transmute:
Name: Transmute
Rank: D (ranks up as user ranks up, capped at the weapons rank)
Duration: 1 post
Cooldown: 3 posts
Description:
An ability that turns incoming projectile attacks or monsters charging at her within a vicinity of 5 meters into random sweets or pastries. Range extends by 5 meters per rank up. Affected monsters starts at weak and increases tier level as the user ranks up but is capped at strong. Projectiles or spell projectiles affected also start from weak or D and increases correspondingly as the user ranks up, it is however capped at legendary + or spell rank A.
Strengths:
-Turns projectiles into harmless and delicious sweets.
-Turns monsters into harmless and delicious sweets.
-Turns long range magic attacks into harmless and delicious sweets.
Weaknesses:
-Only works on npc monsters, doesnt work on npc humans or npc animals.
-Only works on range magic attacks that have physical form like ice or earth and the like.
-Only works on monsters,projectiles or range magic attacks which are the same rank or lower than hers.
-It is a single attack ability and as such if a monster attacks the same time a projectile is launcher her way, the wielder has to pick which one to transmute.
- Rainbow Blast:
Name: Rainbow Blast
Rank: D (ranks up as user ranks up, capped at rank A)
Duration: 1 post
Cooldown: 3 posts
Description:
Shoots a radiant energy blast with all the colors of the rainbow. Useful in pushing enemies back, creating holes through walls or just to illuminate a dark place.
Strengths:
-It deals moderate light damage.
-Can be used to knock back or push back enemies.
-The blast is powerful enough to create a hole in a wall.
Weaknesses:
-The blast is a single target attack only ability.
-It is light magic which means its less effective against light mages.
-It is light magic and therefore can be eaten by light mages.
-Its starting damage just moderate, enough to punch holes through walls but not enough to take down enemies.
Last edited by Aria on Thu 22 Oct 2015 - 13:37; edited 7 times in total