Primary magic: Requip: dual soul
Secondary magic:
Caster or holder: Holder
Description:
Requip: dual soul gives Zantrix the ability to equip two different swords at the same time and it enhances his acurracy and senses which also leads to enhanced reflexes. His speed at requipping different kind of swords and every time zantrix kills someone, his sword will devour the soul of his preys which enhances his attack speed, strength and stamina will increases but lowers his defence and movement speed and zantrix's skill in using spears will also lower. Can only devour npcs' souls. Zantrix can damage himself a bit and create an artificial soul if he really needs it. He can only have 5 artificial soul at a time.
Strengths: He gets stronger everytime he kills and also can wield two different sword with different effects.
Weaknesses: He gets more and more vulnerable to attacks every time he kills and also his spear skills will decrease.
Abilities/Powers:
Two different sword at the same time
Faster requipping
Higher strength and movement speed
Enhanced accuracy,sense and Reflexes
He can damage himself to get a free soul
Name: Death pact
Rank: D
Type: Special
Description: Zantrix Must Put his own blood on his own swords and say"i will destroy and feel death". Once done, Zantrix's swords will be enhanced and his whole body will be covered in red aura which grants him enhanced attack speed and strength for short amount of time. After that, he will feel the pain he dealt in that short period of time which will make him unable to move and vulnerable to all dangers.
Duration:5 posts
Cool Down:5 Posts
Paralyzed time:1 posts
Strengths:
Enhanced attack speed
Enhanced strength
Weaknesses:
The Cool Down Is 5 Posts
Paralyzed after duration
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Name: Soul crusher
Rank: D
Type: Special
Description: Zantrix Releases all of the souls of his preys and/ or some of his magic and focuses it in one sword which will explode after a short period of time, damaging everyone who's near Zantrix including his allies and himself. But the damage for his allies and himself is lower than the damage which the enemy will take. The nearer the target, the bigger the damage.Also, The more the soul his swords devours, the bigger the damage. 1 meter each souls and it can cover up to 15 meters. His Reflexes are lessened but will be able to move while casting this. The max soul counter is 20 npc souls. 15 souls adds range and damage while the other 5 souls only adds damage.the damage from the 5 souls wont be added until you have 20 souls.
Casting Time:2 posts
Cool Down:2 Posts
Strengths:
Damages all enemies near the caster.
Nearer means bigger damage.
Able to move while casting
Red aura
Weaknesses:
Also damages his allies and himself.
Has long channeling time.
Lowered reflexes
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Name: Soul slayers
Rank: D
Type: Support
Description: Zantrix must focus all of his devoured souls into his swords which will enhance the swords' attack and defence or simply send those souls to other's weapons to enhance their attack and defence. If not used after a short amount of time, it will instead damage the caster. When soul counter is full, the damage to the caster will be halved or it can be passed to another mage.
exploding time:2 posts
cool down:3 posts
duration:3 posts.
Strengths:
Enhanced attack
Enhanced defence
Able to send the effects to other mages.
Damage will be halved or can be passed to other mage instead of the caster when soul counter is full.
Long duration
Weaknesses:
Cool down:3 posts
Casting time:2 posts
Will damage the caster instead if the focused souls are not used.
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Name: The thorns of the blades
Rank: D
Type: Support
Description: Zantrix must take a small amount of damage to cast this spell. Once casted, all allies who uses swords including Zantrix will have their sword/s covered in spikes for a short amount of time. It enhances the sword's attack and reduces the weight which gives more speed and the one wounded by the spikes will be paralyzed for a small amount of time. Also, the part hit is the only one paralyzed and not the whole body.
Duration:3 posts.Only one attack for every target on each post.
Paralyze duration:1 posts
Cool down:3 posts
Casting time:3 posts
Strengths:
Paralyzation
Enhanced attack and movement speed
Long duration
Weaknesses:
Caster takes a small amount of damage
Long casting time
Only one attack for each on each post.
Only hit part will be paralyzed.
Secondary magic:
Caster or holder: Holder
Description:
Requip: dual soul gives Zantrix the ability to equip two different swords at the same time and it enhances his acurracy and senses which also leads to enhanced reflexes. His speed at requipping different kind of swords and every time zantrix kills someone, his sword will devour the soul of his preys which enhances his attack speed, strength and stamina will increases but lowers his defence and movement speed and zantrix's skill in using spears will also lower. Can only devour npcs' souls. Zantrix can damage himself a bit and create an artificial soul if he really needs it. He can only have 5 artificial soul at a time.
Strengths: He gets stronger everytime he kills and also can wield two different sword with different effects.
Weaknesses: He gets more and more vulnerable to attacks every time he kills and also his spear skills will decrease.
Abilities/Powers:
Two different sword at the same time
Faster requipping
Higher strength and movement speed
Enhanced accuracy,sense and Reflexes
He can damage himself to get a free soul
Name: Death pact
Rank: D
Type: Special
Description: Zantrix Must Put his own blood on his own swords and say"i will destroy and feel death". Once done, Zantrix's swords will be enhanced and his whole body will be covered in red aura which grants him enhanced attack speed and strength for short amount of time. After that, he will feel the pain he dealt in that short period of time which will make him unable to move and vulnerable to all dangers.
Duration:5 posts
Cool Down:5 Posts
Paralyzed time:1 posts
Strengths:
Enhanced attack speed
Enhanced strength
Weaknesses:
The Cool Down Is 5 Posts
Paralyzed after duration
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Name: Soul crusher
Rank: D
Type: Special
Description: Zantrix Releases all of the souls of his preys and/ or some of his magic and focuses it in one sword which will explode after a short period of time, damaging everyone who's near Zantrix including his allies and himself. But the damage for his allies and himself is lower than the damage which the enemy will take. The nearer the target, the bigger the damage.Also, The more the soul his swords devours, the bigger the damage. 1 meter each souls and it can cover up to 15 meters. His Reflexes are lessened but will be able to move while casting this. The max soul counter is 20 npc souls. 15 souls adds range and damage while the other 5 souls only adds damage.the damage from the 5 souls wont be added until you have 20 souls.
Casting Time:2 posts
Cool Down:2 Posts
Strengths:
Damages all enemies near the caster.
Nearer means bigger damage.
Able to move while casting
Red aura
Weaknesses:
Also damages his allies and himself.
Has long channeling time.
Lowered reflexes
------------------------------------------
Name: Soul slayers
Rank: D
Type: Support
Description: Zantrix must focus all of his devoured souls into his swords which will enhance the swords' attack and defence or simply send those souls to other's weapons to enhance their attack and defence. If not used after a short amount of time, it will instead damage the caster. When soul counter is full, the damage to the caster will be halved or it can be passed to another mage.
exploding time:2 posts
cool down:3 posts
duration:3 posts.
Strengths:
Enhanced attack
Enhanced defence
Able to send the effects to other mages.
Damage will be halved or can be passed to other mage instead of the caster when soul counter is full.
Long duration
Weaknesses:
Cool down:3 posts
Casting time:2 posts
Will damage the caster instead if the focused souls are not used.
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Name: The thorns of the blades
Rank: D
Type: Support
Description: Zantrix must take a small amount of damage to cast this spell. Once casted, all allies who uses swords including Zantrix will have their sword/s covered in spikes for a short amount of time. It enhances the sword's attack and reduces the weight which gives more speed and the one wounded by the spikes will be paralyzed for a small amount of time. Also, the part hit is the only one paralyzed and not the whole body.
Duration:3 posts.Only one attack for every target on each post.
Paralyze duration:1 posts
Cool down:3 posts
Casting time:3 posts
Strengths:
Paralyzation
Enhanced attack and movement speed
Long duration
Weaknesses:
Caster takes a small amount of damage
Long casting time
Only one attack for each on each post.
Only hit part will be paralyzed.
Last edited by dharroxx on 9th December 2012, 4:30 am; edited 8 times in total