Name: Space Weaver
Rank: Multi-part (A,A,L)
Type: Staff
Description:
Strengths:
Weaknesses:
Abilities:
Rank: Multi-part (A,A,L)
Type: Staff
Description:
- Spoiler:
- When making the suit that would hold the Shadow Dragon Slayer Lacrima Aether also created a staff using the same materials on a much larger and solid scale, similar to that of the more traditional staves it is created from a single tendril with two smaller tendrils wrapping around it to allow it to absorb and deal out kinetic damage similar to that of a sword and allows him to tap into his former abilities to manipulate space.
Strengths:
- Boosts magic efficiency by 50%, allowing Aether to regen 15% mana every 5 posts in comparison to the regular 10%
Weaknesses:
- Teleportation using Space Weaver can prove tricky and can easily cause Aether to teleport into a wall.
- Not that useful for protecting against blows in close combat
Abilities:
- Passive Abilities:
- Empty Space:
- Empty Space: Aether is completely hidden from all forms of sense (other than sight) and tracking whilst Space Weaver is in his possession, making it appear as though there is nothing there but empty space, tricking people into thinking that he is but an illusion.
- Highly Durable:
- Highly Durable: Space Weaver, being made of the same materials that made up Aether's tendrils before he died, have a higher durability than most other weapons of its rank, 50% more to be exact.
- Active Abilities:
- Kaleidoscope:
- Name: Kaleidoscope
Rank: B (Ranks to S)
Duration: 6 posts (+1 for each rank above B)
Cooldown: 7 posts (+1 for each rank above B)
Description: Aether points the short end of Space Weaver at a target, surrounding them with a multitude of portals in all directions, forming a large ever-changing pattern. These portals respond to any sort of energy that crosses them, causing them to activate and redirect any and all spells within it to send them through a constant loop, along with any spells that are launched towards it from the outside.
Strengths:- Completely locks down an area
Weaknesses:- Spells that alter space pass through the portals
- With an area of 40x40m(+20m every rank above B) Aether and his allies can also be caught within the spell
- Completely locks down an area
- Jump:
- Name: Jump
Rank: B (Ranks to S)
Duration: Instant
Cooldown: 4 posts (+1 for each rank above C)
Description: Aether focuses power into Space Weaver before exerting it all at once to allow him to reach any distance within 50m(+20m every rank above B) in his sight
Strengths:- Quick teleport
Weaknesses:- Cannot teleport between dimensions
- Can only teleport to something he can see
- Quick teleport
- :
- Name: Nova Blast
Rank: B (Ranks to S)
Duration: Instant
Cooldown: 4 posts (+1 for each rank above B)
Description: Aether holds the staff by the shaft as he pushes magic power into Space Weaver, generating a small ball of spacial energy above the head as it grows slightly larger before releasing the built up energy in the form of a laser. The laser has a range of 50m(+20m every rank above B) and measures 20x20(+15m every rank above B) in a cylindrical form. Can be swept to deal ranked damage to all those it hits.
Strengths:- Large ranged ability
Weaknesses:- Predictable attack due to the formation of the energy ball
- Allies can be harmed if within the area of the sweep
- Large ranged ability
- Spectral Blade:
- Name: Spectral Blade
Rank: B (Ranks to A)
Duration: 3 post (+2 post each rank above B)
Cooldown: 4 posts (+2 for each rank above B)
Description: Aether coats Space Weaver in a spacial energy, causing any sort of slashing motion he makes with the weapon rend space itself. These spacial rends don't travel at all, rather they remain where they were, invisible to the untrained eye as they cause anything that comes into contact with them to take 50% Ranked damage and split into two going off at 30 degree angles. Effects of the spell last for the duration, spacial rends themselves last for 3 posts before space automatically regenerates itself. Spacial rends ignore intangibility entirely.
Strengths:- Abilities that allow a user to become intangible become useless.
Weaknesses:- If used without caution can lead to Aether harming both himself and his allies
- Can be seen to those with enhanced vision by the slight ripples the tears emit, similar to a mirage.
- Abilities that allow a user to become intangible become useless.
Last edited by Crimzon on 3rd August 2016, 11:14 pm; edited 9 times in total