Name: Mercurius
Rank: Artefact
Type: Chain Whip
Description:
Strengths:
Durable
Can be used as a long or melee ranged weapon
Made of liquid mercury, it can easily change from liquid state to solid state and latch onto things.
Weaknesses:
Can only resists up to A rank spells
Can hurt allies or herself if not used correctly
If not within 50m of her, it cannot be called back
If Raven’s mana and health hit below 10%, the mercury will melt on its own and become useless.
Abilities: ( List all the abilities it has, make sure that the list is clear and understandable. See Misc rules for how many you can have)
Rank: Artefact
Type: Chain Whip
Description:
- Spoiler:
Strengths:
Durable
Can be used as a long or melee ranged weapon
Made of liquid mercury, it can easily change from liquid state to solid state and latch onto things.
Weaknesses:
Can only resists up to A rank spells
Can hurt allies or herself if not used correctly
If not within 50m of her, it cannot be called back
If Raven’s mana and health hit below 10%, the mercury will melt on its own and become useless.
Abilities: ( List all the abilities it has, make sure that the list is clear and understandable. See Misc rules for how many you can have)
- Abilities:
Name: Infernal Eclipse
Rank: S
Duration: 4
Cooldown: 5
Description: With nothing but a thought to activate the ability, Raven’s chain whip gets covered with dark flames (not as dark as God slayers but just really black like a raven’s feathers) outlining the entire blade. It cannot be put out with water or is not affected by it since they aren’t ordinary flames but the fire of Kaito’s spirit. However, they do have a weakness and that is to light, especially the purifying type. When hit with this flame, no matter what material it is(except light) it will catch fire and deal basic melee damage and then 1.5S rank damage over time. Hitting whatever that is on fire with an A rank spell(B rank if light) will extinguish the flames.
Strengths:
-Unlike ordinary fire, it isn’t weak against water
-Does damage over time
-Raven cannot be hurt by the fire since it’s her father’s spirit
Weaknesses:
-Weak to light, especially holy light
-Can hit allies if not careful
-Flames on other objects can be extinguished (or will extinguish itself after 3 posts)
-This ability obviously cannot set fire to fire itself. If equal in rank, they will cancel out.
Name: Liquid Night
Rank: S
Duration: How long does the spell las
Cooldown: How long till its off cooldown
Description: Liquid Night utilizes the liquid like aspect of Raven’s weapon. She swings it towards her opponent and in an arch, liquid memory will fly towards their opponent, causing burns and after one post, it flies back towards the whip, taking patches of skin with it. This deals S rank damage. The arc is about 30m wide. It’s speed is 50m/s and range is 50m as well.
Strengths:
-High burn damage (especially strong against normal metals)
-Can peel of one’s skin while going back to the weapon
-Defense under S rank will be melt down
Weaknesses:
-Can be blocked with shields S rank and above
-Can be dodged
-Useless underwater
-Can hurt allies