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    Heero's magic apps

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    Post by Haru-senpai 17th February 2013, 7:44 pm

    Alright, I've added cooldowns, limitations, and more information on damage too each of my spells. Hope you enjoy it; and yep, I understand things a little more now.


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    Post by TacticalFallacy 21st February 2013, 4:15 am

    Edits Re-approved.


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    Post by Soleice-kun 24th February 2013, 9:12 pm

    Approved


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    Post by Soleice-kun 24th February 2013, 9:12 pm

    Approved


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    Post by TacticalFallacy 1st March 2013, 5:20 am

    New C-rank Spell slot added.


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    Post by Alye 1st March 2013, 2:26 pm

    Approved.


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    Post by Alye 7th March 2013, 5:48 pm

    Approved.


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    Post by Emilia Hawke 14th March 2013, 4:34 pm

    Everything appears fine to me. Approved


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    Post by Soleice-kun 28th March 2013, 7:56 pm

    Well done. Approved


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    Post by Guest 6th April 2013, 12:17 am

    Why would it effect all diseases the same? Some , Like god and demon, are the most potent and dangerous kinds. If your immunity drops a normal toxin to 50%, it wouldn't to those.
    Haru-senpai
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    Post by Haru-senpai 6th April 2013, 12:19 am

    Ωmega wrote:Why would it effect all diseases the same? Some , Like god and demon, are the most potent and dangerous kinds. If your immunity drops a normal toxin to 50%, it wouldn't to those.

    25% to those. Since they're twice as potent then.


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    Post by Guest 6th April 2013, 1:17 am

    Approved so long as it is not used to godmod
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    Post by Soleice-kun 6th April 2013, 1:42 am

    Approved as well, good job with the cooldowns and etc. Heero!


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    Post by NightDrivenEn7 14th April 2013, 9:25 am

    Also, the name of the Monkey King is awkward for it is either Wukong or Son Goku; so you gotta be clear which one, cause I did the lineage work with Wukong's information not Son Goku's.

    H rank strength in the passive: NO

    150 MPH in the passive: NO

    Can still use magic while shape shifted: NO

    you have Massive strength but not God like strength; you are just very powerful.

    80-95 MPH is acceptable.

    Why do you have 4 S ranked spells, did you BUY the two extra slots?

    Where does the Body Link magic come in? I don't see ANY information about that what so ever, just random Body Link spells; further more that now makes 5 S rank spells....What the heck?

    I want you to give me a list in the comment just HOW many Spell Slots total you have for each rank; this seems highly inaccurate. Further more, where is the wind and ice magic from the passive? As well as the animal shape shifting? Those are not just simply ignored and take up PRIMARY spell slots.


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    Post by Haru-senpai 14th April 2013, 7:46 pm

    NightDrivenEn7 wrote:Also, the name of the Monkey King is awkward for it is either Wukong or Son Goku; so you gotta be clear which one, cause I did the lineage work with Wukong's information not Son Goku's.

    H rank strength in the passive: NO

    150 MPH in the passive: NO

    Can still use magic while shape shifted: NO

    you have Massive strength but not God like strength; you are just very powerful.

    80-95 MPH is acceptable.

    Why do you have 4 S ranked spells, did you BUY the two extra slots?

    Where does the Body Link magic come in? I don't see ANY information about that what so ever, just random Body Link spells; further more that now makes 5 S rank spells....What the heck?

    I want you to give me a list in the comment just HOW many Spell Slots total you have for each rank; this seems highly inaccurate. Further more, where is the wind and ice magic from the passive? As well as the animal shape shifting? Those are not just simply ignored and take up PRIMARY spell slots.

    Interesting. OK well for starters, I already had discussed the H-Ranked Strength with Omega and Zeno, and was going to change it some based on that. It wouldn't be H, but very close too it. It was already going to be lowered when I next logged on. Next time you should talk to me first before coming screaming into my stuff after it's already been Approved by an Admin & a Mod. But I'll play your game just this once.

    Thanks for the random 'NO' caps?

    Anyway. My lineage clearly states that I can infact use magic whilst shifted into any animal form, so 'YES?'

    Running 150MPH is too high? Why? I can already move incredibly fast as the Lightning Dragon Slayer without running at all? With Slayer Bonuses, and Monkey King's bonus for speed...I dunno. But I'll lower it just for you Night. I'm all about the game of fairness. If you feel like on average running that's too fast I'll agree.

    Body-Link Magic is my new Secondary Magic that I've switched too. I don't use any Wind or Ice Magic so I really don't know what you're talking about there. The other two S-Ranked spells are Dragon Force "ONLY" spells that were B-Ranked. If you want, I can lower them too B-Rank once more. Or create two more B-Ranked spells, it makes no difference to me. I've increased in strength, so they've increased as well. Is all that is. I can't use them outside of Dragon Force however.


    I was told by Omega to list it as God-Like strength just for a general scope on his strength, I had it listed as 'amazing feats of strength' before hand which is generally the same. It doesn't matter which to me honestly. Slayer Strength bonus, combined with the bonus from the Monkey King's lineage, puts me near H anyway.

    I've made the running speed on the ground and the Physical Strength changes you've asked JUST for you Night, since you seem to have a problem with me listing his physical strength and durability as 'H'. Everything else is in line w/the rules. The lineage as I've stated allows me to use magic whilst shifted; it says absolutely nothing about a LINEAGE or this specific lineage taking up a spell slot, and I have no idea where you got the idea that I'd use Wind or Ice Magic. I'm weak to Wind and have never ever used Ice.


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    Post by NightDrivenEn7 15th April 2013, 5:20 pm

    Originally, I had the The monkey king use WInd and Ice magic, you get a D rank Wind spell and an C rank freeze spell which were not optional, but someone went in and CHANGED that; so I am moving those back in...cause it is part of the lineage. Which means I expect to see a Wind spell and Ice spell; sorry if this now seems like an inconvenience.

    As for the transformation thing; you are right and I apologize for not remembering that bit.

    The secondary magic, STILL has no description in the magic app about it....so WHERE IS ALL THAT FREAKING INFORMATION....That is why i said there was nothing HERE about it. So why is it just randomly here? Explain the secondary magic.

    Dragon Force only spells STILL COUNT. I don't care what you may think about it; but they do count. With your secondary magic you have 5 S-Rank; I do not want to see this again.

    And the shape shifting, i can let that slide.

    Now onto problems I see with your magic:

    Fairy Lightning, how does that not damage the mountain when you explain it explodes a chunk too...and how can you deem something in the distance as an enemy or not; you can't see that far so it harms EVERYTHING. And if it can only go to where you can see, how can you shoot it THAT far and be accurate? That can be a couple mile range which puts this as an overpowered Fairy Law. Second thing; how can it shut off someone else's magic, you are not wave.

    Fairy Lightning: Remove the healing aspect, remove anything having to do with darkness extra damage-as you are not LIGHT based, you are Electricity meaning you do more to water and weak against Wind, while doing high piercing and static damage. So everything about Darkness or unholy beings is a bunch of crap, along with the healing. And if this is a part of Body Link, why is it not listed in Body link under your S rank section. Further note, why do you even have a spare Body Link S rank spell; that makes no sense you only get 5 period Secondary. Not 5 + 1 combination. a Combination takes up one of the five.

    Dragon Storm: ....beyond over powered in the sense of its cast range, cast size, and so on. Furthermore, you are not STORM you are LIGHTNING so you can't conjure up wind and rain within this spell; it is ALL lightning or no dice. If this is A rank, why does it do S rank damage? that makes LITEREALLY no sense; you don't have that power...and having it Auto Lock on any enemy; or enemies makes no sense. Yes, you launch and create the spell but then it becomes its carefree power, and you lose control over it; the lightning bolts can do A rank damage, but is ENTIRELY random.

    Dragon's Roar: ....Why? It is a sound based, i could excuse this if this was a SOUND DS but no, it is not. You do not have the ability to roar loud enough to cause that many vibrations or cause ear definition. You do not focus in loud, you are power. You cannot roar that loud...Nor can you cancel magic or shake anything at a molecular level.

    Lightning Wing Slash: Nothing is unavoidable...an S rank maybe, but not this rank. 500 feet is a bit much of a range for this spell to travel.

    Lightning Dragon upper Fist: This does B rank damage...not damage based on your strength...cause technically you labeled yours around H rank; but that is too over powered for a B rank spell. Also, doing double damage if lightning body is active is a no...Cause if it is based on your strength, this plus lightning body pluse dragon force = damage beyond recognition.

    Currently there are a lot more problems left, but this is appropriate for now. I think that is enough work to have you re look at this.

    Also, next time you move and lock this again after I have came in and made a comment...i will revoke your mod status. I don't care who previously approved of it, nor do I care what you think about me unapproving it for a temporary update; I am in charge of applications, I overrule THEM. Do not try and one up me again, you are a good mod; i am just going over what I see as problems. And this is where I do it; i won't talk to you about it before hand, i will get in here if you are not on at the same time as me.


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    Post by Haru-senpai 17th April 2013, 11:25 am

    I'll fix it, but the next time you talk to me like this and tell me you 'don't care' about what other Admins and Mods have done we'll handle this in a different fashion I assure you. I care little for your authority flexing. I don't mind authority, but just letting you know I literally do not care for your attitude.

    1) I don't automatically HAVE to make a Wind and Ice Spell based off my Lineage. That's nowhere in the rules, sorry.

    2) Thank you.

    3) It's still being worked on in an IC, RP, in which Heero discovers and learns the magic over a long period of time. I'll lock it until that IC thread is completed.

    4) Yea, I don't care what you think either. But I'll lower them to B, their original level.

    5) Fine.

    Fairy Lightning ~ The mountain doesn't explode. The glitter lightning explodes upon contact with the mountain, leaving the mountain unharmed as stated. How about...it's not a bunch of crap? You call yourself an Admin talking like that? You're full of shit for calling something I came up with a bunch of crap. It's a SPELL. Lightning effects can be altered. As can water be made to do things it cannot do. It's a Healing Spell, that only affects Darkness/Evil. It manifests as Lightning because that's the type of magic I use. Are you telling me that everyone here w/elemental magic that has an added effect on it is 'full of crap'? Whatever. The spell was DEVELOPED using Body-Link magic. The spell itself is tied to the Fairy Tail Guild Hall. That doesn't make it 'extra' or anything of that nature. Also, again, elements on this site in dozens of peoples magic do things outside of their element, because it's MAGIC. Some Water Will put you to sleep, some Fire will burn cold and heal you, some Wind will buff you. Things will happen. You're asking me to basically re-do / delete an entire spell. No. I will change it, but I am not remaking the spell entirely.

    Dragon Storm ~ Overpowered? It turns off ALL my magic while it's active, and just causes my enemies to have too make 3 dodges every turn. If I'm not within it, it runs wild without me within it controlling and directing it. No magic and three attacks to dodge for enemies doesn't seem overpowered at all. I will change it to A-Rank. But I am still going to be able to direct the Lightning, I will take out the Rain and Wind; but, I will not make the Lightning completely random that is stupid.

    Dragon's Roar ~ Shuhei has the exact same spell and it's approved, and he is NOT the Sound Dragon Slayer. So I'm not changing mine unless he has to remove his.

    Dragon's Wing Slash ~ O.K? I'll lower it's range. It's not unavoidable 'impact area damage' is unavoidable. Meaning Heero will likely destroy something using it, whether it be the ground, or buildings, or trees nearby.

    Dragon's Upper Fist ~ You didn't give a reason for saying no? An uppercut attack that's boosted by Lightning Body should be accepted regardless of my level of strength. If I was D it would be approved. Just because I'm S, doesn't mean it shouldn't be. It's obvious and sensical.


    Also, next time you move and lock this again after I have came in and made a comment...i will revoke your mod status. I don't care who previously approved of it, nor do I care what you think about me unapproving it for a temporary update; I am in charge of applications, I overrule THEM. Do not try and one up me again, you are a good mod; i am just going over what I see as problems. And this is where I do it; i won't talk to you about it before hand, i will get in here if you are not on at the same time as me.

    First of all, you made a bunch of comments that were WRONG, as even you saw / noted. Secondly. I don't think you have the power to ON your own, trump Seijin, Omega, and the rest of the staff too remove a Mod just because he disagrees with you. I broke no rules, obviously there was nothing too change and I replied to everything you'd stated the first time, and was right with everything? So I locked and moved it. Next time you threaten me like this, I'll petition to have you removed as Admin, with the staff AND the members. How does that sound? Saying I DON'T CARE, what Omega, Sole, and others approved merely shows your lack of respect for them. Do not tell me what to do nor how to do it; if you felt like I tried to one up you I'm sorry. But you posted a bunch of stuff that was INACCURATE, and INCORRECT! That has nothing to do with me, that's all you. If you don't want to be 'One Upped' make sure to double check on everything before you spam 'NO's' and I won't see that "I'm Right." and lock and remove it back.

    "I'll fix most of the things you've asked. But I'm going to have to talk to Seijin and Omega about how you deal with things you disagree with, your language, and how condescending you are. I've only been a smart-aleck, in retort to the insults and tone that YOU brought upon this from the very beginning. If you'd have asked me nicely to change this and change that, this wouldn't have happened."




    Last edited by Heero on 17th April 2013, 12:42 pm; edited 1 time in total


    _____________________________________________________________________________________

    × Bio
    × Magic


    Heero's magic apps Rose

    Haru-senpai
    Haru-senpai

    Moderator- Regular VIP Status- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Guild Master- Demon Slayer- Dragon Slayer- H-Rank- S-Rank- A-Rank- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- Hero- 1 Year Anniversary- Player 
    Lineage : Monkey King's Descendant
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    Cosmic Coins : 0
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    Mentor : Igneel, & Noheme the Fox
    Experience : 11,106.25

    Character Sheet
    First Skill: Fire Dragon Slayer Magic
    Second Skill: Dragon Force
    Third Skill:

    Heero's magic apps Empty Re: Heero's magic apps

    Post by Haru-senpai 17th April 2013, 12:22 pm

    "You know what...I'm just going to drop it. I'll make the requested changes, add in the Ice and Wind spell AND even make the small little changes you've asked for. Just because...it's not worth arguing over."


    _____________________________________________________________________________________

    × Bio
    × Magic


    Heero's magic apps Rose

    NightDrivenEn7
    NightDrivenEn7

    Administrator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Veteran Level 3- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
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    Age : 32
    Experience : 200

    Character Sheet
    First Skill: Requip: Four elements.
    Second Skill:
    Third Skill:

    Heero's magic apps Empty Re: Heero's magic apps

    Post by NightDrivenEn7 30th April 2013, 7:02 pm

    I do not see any more problems...Ok then, for now you are approved again


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    "True Strength shall be shown, and the corruption of magic shall be broken."

    Current EXP: 150

    Informatio and Items:
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    Jobs:
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    Completed Missions:


    Theme:
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    Tōwa Lazmira
    Tōwa Lazmira

    Judge and jury


    Judge and jury

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    First Skill: Cosmic Mind
    Second Skill:
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    Heero's magic apps Empty Re: Heero's magic apps

    Post by Tōwa Lazmira 8th December 2014, 9:50 am

    Unapproved for Balancing. Edits will be posted soon.


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    Towa's Theme:

    Ume's Theme:
    The Blade of War - Unmade Primary Magic - Unmade Secondary Magic
    Unmade Armor - Unmade items.
    Zeno
    Zeno

    Emotional Tempest 1


    Emotional Tempest 1

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    First Skill: Major Arcana
    Second Skill: Minor Arcana
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    Heero's magic apps Empty Re: Heero's magic apps

    Post by Zeno 9th December 2014, 4:49 pm

    Review approved, keep me updated on this.


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    Heero's magic apps Zeno1_by_gramcrackers-d7l4bjh
    Cirven
    Cirven

    Devil's Advocate


    Devil's Advocate

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    Age : 35
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    Character Sheet
    First Skill: Devil's Zeal
    Second Skill: Aphyon Jivven
    Third Skill: Vir'ednith

    Heero's magic apps Empty Re: Heero's magic apps

    Post by Cirven 13th December 2014, 2:03 pm

    Primary Magic: Lightning Dragon Slayer
    Secondary Magic: Sky Dragon Slayer

    Description: Lighting Dragon Slayer magic is the Lost Magic taught to Heero by the Lightning Dragon Zeuslogia.

    Strengths: Heero has noticeably insane reflexes, and can catch things that accidentally fall, react to surprises quickly, even catch arrows shot at him without looking with his hearing alone. Lightning is naturally strong against both the Wood and Water elements and will have an accelerated piercing and shattering effect against Wood of 100%, or electrocution effect against Water of 100% .

    Heero can coat his body in Lightning in an instant, making his attacks quite painful, and making his strikes against machines, and mechanical objects deal a massive short circuiting effect. Heero can move at about 85,000 MPS through for short periods of time through his magic or for extended periods of time with Lightning Aura if he's allowed to zip around unchecked. The speed of lightning if 3,700 mps(miles per second) not 85,000 mps. Please edit this.

    Heero's physical strikes deal massive physical damage as, as his speed is augmented to nearly not being able to see the streak of Lightning that is he, as he jumps out of Lightning Aura or other Lightning Techniques to strike an opponent. Heero's speed is also augmented naturally at most moments through channeling Lightning through his entire being.

    Heero also when alerted; naturally increases the amount of electromagnetic impulses his brain sends to his immune system and body and can heal himself from external scrapes & cuts, and slow, fight, and destroy the effects of diseases and poisons through increasing the amounts Electromagnetism impulses emitted from his Brain, and directing them towards his immune system, White Blood Cells, and Red Blood Cells. Giving him somewhat of an improved Healing Factor. He can decrease the duration of any Poison / Venom / Disease effect on himself below his Rank by 50% Increasing his already impressive durability and immune system as a Dragon Slayer even further. This natural resistence is halved against Demon Slayer and God Slayer type Poisons, as Holy Poison and Demonic Poison are extremely potent, even against a Dragon Slayer. This is definitely an ability that you should make. Not a strength. Strengths are things your magic is strong at while your abilities are things your magic can do that aren’t necessarily spells or passive buffs.

    Heero can also crack open most mechanical objects or computers, and consume the raw electricity from the object by standing over it / near it and inhaling massive amounts; as the Electricity jumps into his mouth from the cracked item. Malfunctioning and sparking objects / machines may also have the Electricity sucked out of them through the air and into Heero's mouth.

    May use a body of water that opponents are standing in / on to electrocute them for 100% more damage than any ability would naturally do. He may also use this effect on an opponent who's soaking wet. May zap an opponent in the middle of Water Magic(s) and cause them to be electrocuted for 100% damage more than any ability would naturally do.

    Weaknesses: Heero has innate weaknesses to the Wind Element which can redirect and push lightning away or back at Heero. Wind Magics of equal or higher rank will cause his Lightning spells to go haywire; and fizzle out. A skilled Wind Wizard ranked higher than Heero could even carry the Lightning back towards Heero's allies. This is the same strength as above just said in a different way. Please add this one to the one above and add a new one here.

    Heero himself Can consume Lightning and Wind mixed together in any way, due to being a Hybrid Slayer and knowing Sky Dragon Slayer arts.

    Due to being a Dragon Slayer, Heero has motion sickness. Put him on pretty much any mode of transportation and watch him clutch whatever's nearby and pray in fear, panic, and unease if he tries to move he'll just usually freeze up and fall over even more helplessly.

    Heero's Lightning spells will never miss homing onto any kind of magical metals, no matter their rank, making him very dangerous and effective against opponents who use the Metal Element; however, you could redirect one of Heero's more powerful spells with a low-ranked Metal effect, leaving him drained of the Magic Power; and you unharmed; he is both effective and ineffective against the Metal element depending on the skill of his opponent.

    You are missing 2 more weaknesses here. Your last two strengths can be dropped instead to fix this seeing as they are sort of obvious things.


    Passive Abilities:


    Dragon Force This is a perk you get for being a Dragon Slayer and does not really count towards your abilities meaning that you can move this to a separate area named something similar like ‘Slayer Perks’ and then you can replace it with another ability.
    Lightning Reflexes This buff needs to have a percentage you gain here.
    Immense Durability Needs a percentage that you gain. This can be moved to Slayer Perks.
    Immense Strength Needs to have a percentage amount that you gain. Can be moved to slayer Perks.
    Immense Magic Power output What do you mean by this? Please explain this more.
    Heightened Sense of Smell and Awareness This can be moved to Slayer Perks.
    Can Eat any Form of Un-mixed Lightning, Un-mixed Lightning Magic, or Electricity This can be moved to Slayer Perks.


    Permanent Lineage Passive Abilities & Attributes:


    Heero's Strength and Speed are increased to amazing levels. He can perform feats of strength limited only by his willpower and current magic power.
    He can run up too 80MPH on the ground alone, all he needs is one step to spring himself into a run.
    Heero may Shapeshift into Animals
    Heero may still use magic while Shapeshifted.  
    Animal Forms last up to 3 posts per shapeshift (4 post cooldown after shapeshift & 3 uses per thread / fight)

    Please take this out and replace it with a the entire description for your lineage. This is how we do lineages in magic apps now. Btw your ‘Lightning Dragon’s Mark’ spell has been edited so that it only works with C-rank and lower spells for balancing issues. So please adjust all of your spells that are higher rank than C-rank that have abilities with this spell. Also please separate your durations and your CDs from your weaknesses and strengths that are not actual weaknesses or strengths for their rank which most of your spells are like that. Examples of spells where the duration/CD is a weakness/strength would be something like a spell with a instant duration with a 14 post CD where the CD is a weakness or a 14 post duration with a 15 post CD. The first would be weakness while the latter would be a strength.


    Spells:

    H-Ranked Spell:

    S-Ranked Spells:


    A-Ranked Spells:

    B-Ranked Spells:


    Last edited by Cirven on 13th December 2014, 2:05 pm; edited 1 time in total


    _____________________________________________________________________________________

    Heero's magic apps LxcTBIi
    Character Info:
    Cirven
    Cirven

    Devil's Advocate


    Devil's Advocate

    Moderator- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Guild Master- Demon Slayer- Senior [500]- Novice [250]- Player 
    Lineage : The Devil Jester
    Position : None
    Posts : 2448
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 35
    Experience : 833,050

    Character Sheet
    First Skill: Devil's Zeal
    Second Skill: Aphyon Jivven
    Third Skill: Vir'ednith

    Heero's magic apps Empty Re: Heero's magic apps

    Post by Cirven 13th December 2014, 2:04 pm

    C-Ranked Spells:

    D-Ranked Spells:


    _____________________________________________________________________________________

    Heero's magic apps LxcTBIi
    Character Info:
    Rosetta Crawford
    Rosetta Crawford

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Guild Master- Demon Slayer- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Villain- 1 Year Anniversary- Player 
    Lineage : Embodiment of the 13th
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    Guild : Blue Pegasus
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    Mentor : Sky Emperor Shangdi
    Experience : 367,824.5

    Character Sheet
    First Skill: Ten No Kichi
    Second Skill:
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    Heero's magic apps Empty Re: Heero's magic apps

    Post by Rosetta Crawford 28th June 2015, 1:39 am

    Moved out of archives for changing to new magic


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    Heero's magic apps Zack2_by_gramcrackers-d8ker96

    Heero's magic apps Zack_by_ravenart5-d8j23c0

    Heero's magic apps Zackrose_zpse9a22d85
    Current missions(4/6):  get the squid A, King of Fighters(S), Village Protection(A), Repair the House(D)
    Aliannah
    Aliannah

    Omen Angel


    Omen Angel

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    Mentor : Deniel
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    First Skill: Calling of Heaven and Hell
    Second Skill: Fallen Angel Take Over
    Third Skill:

    Heero's magic apps Empty Re: Heero's magic apps

    Post by Aliannah 17th August 2015, 7:43 pm

    Hello Heero, I began to read through your magic and it is looking pretty balanced so far, but could you please bullet your Strengths and Weaknesses, not only for an easier read but to also know if you have one more weakness than strength. ^^

    Also if you could please use the new spell template it would show you where to put the Duration and Cool Down so that you know that you cannot add it your strengths and weaknesses. If you look at the magic rules you will find Durations and Cooldowns and you will be able to put in suitable posts for each one. Thank you very much~
    Spell Temp:


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