Name: True Entia
Rank: Legendary (+)
Type: Sword
Description: Image from https://2img.net/h/i1175.photobucket.com/albums/r622/Big-Isaac/gjzl_zpsxucwfwwq.png.
Strengths:
Abilities:
Name: Heaven's Piercer
Rank: Shulk's rank at the time
Duration: 2 posts
Cooldown: 4 posts
Description: The Entia doesn't show any sign of it activating, except for the fact it makes itself sharper, so the opponent does not know it is active, but while active it does extra damage to an opponent with a defensive barrier.
Strengths:
Name: Angel's Guard
Rank: Rank of Shulk
Duration: 2 posts
Cooldown: 4 posts
Description:
The True Entia's blade gets slightly duller, bulkier, and surrounded by a bright orange light. While this happens the Entia becomes much more durable but a lot weaker.
Strengths:
Rank: Legendary (+)
Type: Sword
Description: Image from https://2img.net/h/i1175.photobucket.com/albums/r622/Big-Isaac/gjzl_zpsxucwfwwq.png.
Strengths:
- Despite its size it is very easy to wield and use very fast in combat
- It has long range for a close range weapon
- can cut through most kinds of metal
Weaknesses:
- Metal Slayers can still eat it
- the weapon is very hard to sneak around with due to the fact that it glows
- The weirder attacks 35% slower if the True Entia iswielded one handed
- If the user looses the True Entia mid fight then there's no way to win other then a fist fight being all the magic is focused through the Entia and can only be focused through the Entia.
Abilities:
Name: Heaven's Piercer
Rank: Shulk's rank at the time
Duration: 2 posts
Cooldown: 4 posts
Description: The Entia doesn't show any sign of it activating, except for the fact it makes itself sharper, so the opponent does not know it is active, but while active it does extra damage to an opponent with a defensive barrier.
Strengths:
- does extra damage to defensive spells
- due to the weapon being sharper it does users rank of damage x 1.1 (ever rank higher then D it goes up .05 more)
- the opponent would have a hard time telling it's active
Weaknesses:
- the Entia is also weakened in its durability from this spell being used, so one spell of the weirder's rank would break it for that thread
- any rank of fire spell destroys the Entia in this state
- any buffs to the users physical offensive stat are null and void except for the one that Heaven's Piercer gives
- damage done to non-barriered enemies is lessened by 10%.
Name: Angel's Guard
Rank: Rank of Shulk
Duration: 2 posts
Cooldown: 4 posts
Description:
The True Entia's blade gets slightly duller, bulkier, and surrounded by a bright orange light. While this happens the Entia becomes much more durable but a lot weaker.
Strengths:
- The Entia can now resist three spells of the users rank (of any element) on top of its current durability
- it is immune to being Brocken by any physical attacks
- can be used as a shield for Shulk
Weaknesses:
- the Entia does 10% less damage
- the blade is slightly heavier and makes it harder for Shulk to dodge while using it
- it is harder to hit opponents due to the blades increased weight making it harder to swing around
- due to the shield effect being active already, Shulk can not use any other defense related spells on himself or allies