Name: Orochimaru
Rank: Legendary
Species: Chimera
Type: Combat
Description:
Orochimaru is almost a copy of Níðhöggr just with it having anaconda DNA added into the mix causing it to be longer and gain a constriction attack. It has a total length of twenty feet and five inches with a wingspan of about forty one feet. It has a fly speed of 50 MPH, but suffers a speed drop of 10 MPH if there are 3-4 people on him, and is stuck with a fly speed of 30 MPH if there are 5-7 people on him with the max amount of people being able to ride on him at once is 7. All of Orochimaru's bites, tail swipes, and constriction does C-ranked damage, but the constriction does D-rank damage each following post as long as the victim is caught in the constriction.
Abilities:
Name: Anti-Coagulating Saliva
Rank: D
Description:The saliva that is produced from Orochimaru prevents blood from clotting making them bleed for hours or until B-rank or higher healing magic is used on the wound. Blood loss is at the rate of 0.5 D-rank per post(regardless of the victim's rank). The blood loss effect caps at a total of C-rank damage and can be stopped if the wound is tightly patched up causing the bleed damage to stop where its at.
Strengths:-Can cripple any enemy from blood loss
-Blood loss will slow enemy movements
-Can cause enemies to faint from the amount of blood lost
Weaknesses:-Only applies to the bite
-Only works if it can pierce the skin of its target
-Can be gathered and used on a weapon if Orochimaru is held down long enough
-Doesn't work while submerged in water
Name: Blinding Miasma
Rank: C
Description: Orochimaru exhales a cloud of blinding miasma that causes anyone D-C are blinded for 3 posts, B are blinded for 2 posts, A, S, and H are immune to the blinding effect. It also increases the damage someone takes from blood loss by 1 D-rank worth of damage per post for 4 posts before wearing off and returning to the normal amount of damage.
Strengths:-Blinds enemies
-Increases damage from blood loss
-Can cause enemies to attack each other
Weaknesses:-Miasma can be eaten by poison slayers
-Can be blown away by same rank or higher wind
-Can hit allies
-Can cause allies to attack each other if in the miasma
Rank: Legendary
Species: Chimera
Type: Combat
- Appearance:
Description:
Orochimaru is almost a copy of Níðhöggr just with it having anaconda DNA added into the mix causing it to be longer and gain a constriction attack. It has a total length of twenty feet and five inches with a wingspan of about forty one feet. It has a fly speed of 50 MPH, but suffers a speed drop of 10 MPH if there are 3-4 people on him, and is stuck with a fly speed of 30 MPH if there are 5-7 people on him with the max amount of people being able to ride on him at once is 7. All of Orochimaru's bites, tail swipes, and constriction does C-ranked damage, but the constriction does D-rank damage each following post as long as the victim is caught in the constriction.
Abilities:
Name: Anti-Coagulating Saliva
Rank: D
Description:The saliva that is produced from Orochimaru prevents blood from clotting making them bleed for hours or until B-rank or higher healing magic is used on the wound. Blood loss is at the rate of 0.5 D-rank per post(regardless of the victim's rank). The blood loss effect caps at a total of C-rank damage and can be stopped if the wound is tightly patched up causing the bleed damage to stop where its at.
Strengths:-Can cripple any enemy from blood loss
-Blood loss will slow enemy movements
-Can cause enemies to faint from the amount of blood lost
Weaknesses:-Only applies to the bite
-Only works if it can pierce the skin of its target
-Can be gathered and used on a weapon if Orochimaru is held down long enough
-Doesn't work while submerged in water
Name: Blinding Miasma
Rank: C
Description: Orochimaru exhales a cloud of blinding miasma that causes anyone D-C are blinded for 3 posts, B are blinded for 2 posts, A, S, and H are immune to the blinding effect. It also increases the damage someone takes from blood loss by 1 D-rank worth of damage per post for 4 posts before wearing off and returning to the normal amount of damage.
Strengths:-Blinds enemies
-Increases damage from blood loss
-Can cause enemies to attack each other
Weaknesses:-Miasma can be eaten by poison slayers
-Can be blown away by same rank or higher wind
-Can hit allies
-Can cause allies to attack each other if in the miasma
Last edited by Shunsuke on 9th July 2015, 11:45 am; edited 1 time in total