Name: Khopesh of Amun-Ra
Rank: Strong+
Type: Khopesh
Description:
Strengths:
- Can be used in 3 ways. A sword, a Club, or a Hook.
- Can use light in attacks.
- Allows the user to heal with light.
Weaknesses:
- Only the outer edge, the sword part, is sharp.
- Has no actual piercing attack, just slashing and blunt.
- Lack of light means no charges.
- Requires charges of light to use abilities.
Abilities:
Name: Healing Light of the Gods
Rank: B
Duration: Instant
Cooldown: 3
Description: Upon gaining 2 charges of light, Aiyana can release the light in the sword to sooth the wounds of either herself or another ally. Heals 10% HP instantly, and heals 5% for 2 more rounds.
Strengths:
- Instant 10% heal, plus a 5% heal for 2 more rounds total.
- Low amount of charges needed.
- Can be used on anyone she chooses.
Weaknesses:
- Can not be used on the same person twice in a row.
- Can only be used 4 times per thread.
- Does not go over max passive healing % with per round healing on the per round healing parts of it.
- Person being healed must be withing 10 meters of her. (No across the battlefield heals)
Name: Amun-Ra's Light
Rank: C
Duration: Instant
Cooldown: 3
Description: Upon gaining max charges of light, Aiyana can swing the sword in a direction and release a mini solar-flare at high speeds up to 20 meters away. An opponent hit with it is burned and takes burning damage for 2 rounds. It also has a 25% chance of blinding all nearby enemies whether it hits or not.
Strengths:
- Deals direct damage equal to rank, and on hit causes the opponent to burn for .25 rank damage for 2 rounds. (150% rank damage total.)
- 25% chance to blind all nearby enemies, even on a miss.
- long range spell
Weaknesses:
- Needs Max Charges to be uses.
- Blind only has a low chance to happen.
- Fire resistant armors can ignore the burning over time.
- Only usable twice per thread.
- 25% chance possible on allies if not forewarned of it's effects.
[/spoiler]
Rank: Strong+
Type: Khopesh
Description:
- image:
Strengths:
- Can be used in 3 ways. A sword, a Club, or a Hook.
- Can use light in attacks.
- Allows the user to heal with light.
Weaknesses:
- Only the outer edge, the sword part, is sharp.
- Has no actual piercing attack, just slashing and blunt.
- Lack of light means no charges.
- Requires charges of light to use abilities.
Abilities:
Name: Healing Light of the Gods
Rank: B
Duration: Instant
Cooldown: 3
Description: Upon gaining 2 charges of light, Aiyana can release the light in the sword to sooth the wounds of either herself or another ally. Heals 10% HP instantly, and heals 5% for 2 more rounds.
Strengths:
- Instant 10% heal, plus a 5% heal for 2 more rounds total.
- Low amount of charges needed.
- Can be used on anyone she chooses.
Weaknesses:
- Can not be used on the same person twice in a row.
- Can only be used 4 times per thread.
- Does not go over max passive healing % with per round healing on the per round healing parts of it.
- Person being healed must be withing 10 meters of her. (No across the battlefield heals)
Name: Amun-Ra's Light
Rank: C
Duration: Instant
Cooldown: 3
Description: Upon gaining max charges of light, Aiyana can swing the sword in a direction and release a mini solar-flare at high speeds up to 20 meters away. An opponent hit with it is burned and takes burning damage for 2 rounds. It also has a 25% chance of blinding all nearby enemies whether it hits or not.
Strengths:
- Deals direct damage equal to rank, and on hit causes the opponent to burn for .25 rank damage for 2 rounds. (150% rank damage total.)
- 25% chance to blind all nearby enemies, even on a miss.
- long range spell
Weaknesses:
- Needs Max Charges to be uses.
- Blind only has a low chance to happen.
- Fire resistant armors can ignore the burning over time.
- Only usable twice per thread.
- 25% chance possible on allies if not forewarned of it's effects.
[/spoiler]
Last edited by Aiyana IcyHot on 16th May 2016, 10:27 pm; edited 4 times in total