Magic
Primary Magic: Cosmic Annihilation Magic
Secondary Magic: N/A
Caster or Holder: Caster
Description: The user of this magic can create, shape, and manipulate cosmic energies to produce many offensive and offensive-support abilities. This includes, but is not limited to, the energies of stars as well as the usage of the singularity within a black hole for destructive purposes. This magic makes use of both celestial objects, as well as allows the user of this magic to use the energies to imbue themselves with certain properties and strengths. They can also use a lot of the fundamental forces of the universe to their advantage, such as gravity and Weak and Strong force.
This magic has been passed down to each Avatar of Ilyria. It is actually a variation on Heavenly Body Magic, with a heavy emphasis on the usage of the energies of the cosmos for destruction. Because of the connection to the Ilyria, the mana of the caster has adapted a lot of the cosmic energy from the goddess. Due to this, Heavenly Body Magic gets changed to Cosmic Annihilation. In the sense that only those that are the Avatar may have this magic makes it lost magic.
Strengths:
- Fantastic area of effect abilities with extreme destructive abilities
- Due to its cosmic nature, this magic is non-elemental, which means that the spells do the same damage to all mages.
- This magic has a lot of versatility, with the ability to use anything ranging from gravity to electromagnetism to cause damage. It can also disrupt the bonds between atoms, causing further destruction to the enemy. It can also strengthen as well, which is the offensive support that it has as a magic.
Weaknesses:
- Due to its AoE effect, allies would probably also get injured by this type of magic. It is hard for Axos to utilize this magic with a lot of allies around.
- Since the magic is non-elemental, there is no distinct strengths over any other type of magic.
- The majority of the space magic would be able to be eaten by some form of slayer, depending on the magic used.
- Since it utilizes the techniques and magic of Ilyria, it is very draining on the user. All of the magic has a slight recoil on the user, in particular a hit to their health as well as their mana.
Lineage: Avatar of Ilyria
Unique Abilities:
Chaos Infusion:
This ability grants the user the ability to coat either their limbs or a weapon of their choosing the ability to not only cut through skin, but also through the bonds of atoms, creating entropy within the organism. At any certain rank, it adds +X% damage. After X posts worth of attacks, it creates a debuff that disrupts some magic flow through the body. The attack must hit every post for 6 posts for the effect to take.
D rank: +2% damage. After 6 posts, increases MP of spells of enemy by 2%. Does not stack.
C rank: +4% damage. After 6 posts, increases MP of spells of enemy by 5%. Does not stack.
B rank: +6% damage. After 6 posts, increases MP of spells of enemy by 10%. Does not stack.
A rank: +8% damage. After 6 posts, increases MP of spells of enemy by 15%. Does not stack.
S rank: +10% damage. After 6 posts, increases MP of spells of enemy by 20%. Does not stack.
H rank: +12% damage. After 6 posts, increases MP of spells of enemy by 25%. Does not stack.
Note: The stacked passive disappears after 3 posts
Destabilization Aura:
Having the spirit of a goddess residing in his body, Axos is also able to activate the deadly aura that the goddess has. Every time any magic hits an enemy, they are more likely to be effected by the aura, as their atomic bonds are slipping and not as powerfully stuck together. This causes damage to the
D rank: 1% HP damage per round for each attack landed. Stacks up to 2% damage. Can only stack if attacks in 6 posts hit.
C rank: 1% HP damage per round for each attack landed. Stacks up to 4% damage. Can only stack if attacks in 6 posts hit.
B rank: 2% HP damage per round for each attack landed. Stacks up to 4% damage. Can only stack if attacks in 6 posts hit.
A rank: 2% HP damage per round for each attack landed. Stacks up to 6% damage. Can only stack if attacks in 6 posts hit
S rank: 3% HP damage per round for each attack landed. Stacks up to 9% damage. Can only stack if attacks in 6 posts hit
H rank: 5% HP damage per round for each attack landed. Stacks up to 10% damage. Can only stack if attacks in 6 posts hit.
Note: The stacked passive disappears after 3 posts
Ilyria's Channel:
Allows one to channel magic through various mediums, including but not limited to swords, knives, staves, staffs, etc. Specifically, this channel allows one to use a spell and store it in the item, which can then be used when the user expels the mana to do so.
Name: Cosmic Fire Blast
Rank: D
Type: Non-elemental, Fire (fire type slayers can eat this), Offensive
Duration: Instant
Cooldown: 2 posts
Description: Axos puts his palms together, then throws one of his hands out, shooting a beam of fire that had a diameter of about 5 meters. Since it is so small, this is one of a few spells that are strictly single target. It is also incredibly fast.
Strengths:
- Very fast
- Non-elemental
- can cause skin burns that are a bit harder to heal
Weaknesses:
- Can be eaten by fire type slayers/blocked by fire type defense
- Limited range (about 200 meters)
- Fired in one direction
- can be blocked by water/earth magic
Name: Nebulae Shadow
Rank: D
Type: Non-elemental, Offensive
Duration: 3 posts
Cooldown: 4 posts
Description: Axos breathes in deeply, then blows out magic enhanced breath, filled with magic stardust created from his mana. This stardust is sprayed in a 10x10x10 meter area, where enemies and allies alike can be cut by the sharp star matter spread out everywhere. Axos can move around unharmed (since he knows the pattern of the star matter in the air. It changes everytime).
Strengths:
- Area of Effect, can effect a lot of people are once
- Makes it hard for enemies to move around, especially if they don't know the pattern
- Non-elemental, cannot be eaten by anyone
Weaknesses:
- The pattern can be figured out if used consecutively in the same thread, so much easier to move around
- Can effect allies as well if they don't figure out the pattern.
- very low damaging, and takes the full 3 posts for it to do actual damage
- very weak in a large open battlefield
Name: Lagrange Singularity
Rank: D
Type: Non elemental, Dark, Offensive/Support
Duration: 3 posts, instant if used as an attack
Cooldown: 4 posts, 2 posts if used as an attack
Description: Axos raises his hand into the air, creating a sphere of black Dark magic. He then thrusts it into the middle of whatever battle he is in, creating a gravity-inducing magic that alters the trajectories of many ranged objects. Instead of throwing the sphere, it can also be used to hit someone with, causing a stronger punch of D rank strength.
Strengths:
- Can alter ranged trajectories of D rank spells.
- Creates a slight gravitational pull effect on enemies.
- Can be used to physically hurt someone as well, causing an increase of +5% damage to the area the sphere was shot into.
Weaknesses:
- Makes allies D rank ranged abilities useless.
- Can be eaten by dark-type slayers
- Has a low area of effect if used gravitationally (10x10x10)
- Doesn't really effect melee types.
Name: Solar Slice
Rank: D
Type: Non elemental, Offensive
Duration: instant
Cooldown: 2 posts
Description: Axos, whether he is wielding his sword or using his fists or even his fingers, slashes the air in front of him, using his mana to slice through the air, destabilizing the bonds and eventually hitting the target.
Strengths:
- Extremely fast
- can be used even while bound and can be controlled to where it goes
- a hit counts as part of chaos infusion
Weaknesses:
- only 1.5 meters long and .5 meters wide
- can easily miss due to its speed and precision
- since it is non elemental, does not have an extra buff towards any certain mage
- can be blocked by any magic
Primary Magic: Cosmic Annihilation Magic
Secondary Magic: N/A
Caster or Holder: Caster
Description: The user of this magic can create, shape, and manipulate cosmic energies to produce many offensive and offensive-support abilities. This includes, but is not limited to, the energies of stars as well as the usage of the singularity within a black hole for destructive purposes. This magic makes use of both celestial objects, as well as allows the user of this magic to use the energies to imbue themselves with certain properties and strengths. They can also use a lot of the fundamental forces of the universe to their advantage, such as gravity and Weak and Strong force.
This magic has been passed down to each Avatar of Ilyria. It is actually a variation on Heavenly Body Magic, with a heavy emphasis on the usage of the energies of the cosmos for destruction. Because of the connection to the Ilyria, the mana of the caster has adapted a lot of the cosmic energy from the goddess. Due to this, Heavenly Body Magic gets changed to Cosmic Annihilation. In the sense that only those that are the Avatar may have this magic makes it lost magic.
Strengths:
- Fantastic area of effect abilities with extreme destructive abilities
- Due to its cosmic nature, this magic is non-elemental, which means that the spells do the same damage to all mages.
- This magic has a lot of versatility, with the ability to use anything ranging from gravity to electromagnetism to cause damage. It can also disrupt the bonds between atoms, causing further destruction to the enemy. It can also strengthen as well, which is the offensive support that it has as a magic.
Weaknesses:
- Due to its AoE effect, allies would probably also get injured by this type of magic. It is hard for Axos to utilize this magic with a lot of allies around.
- Since the magic is non-elemental, there is no distinct strengths over any other type of magic.
- The majority of the space magic would be able to be eaten by some form of slayer, depending on the magic used.
- Since it utilizes the techniques and magic of Ilyria, it is very draining on the user. All of the magic has a slight recoil on the user, in particular a hit to their health as well as their mana.
Lineage: Avatar of Ilyria
Unique Abilities:
Chaos Infusion:
This ability grants the user the ability to coat either their limbs or a weapon of their choosing the ability to not only cut through skin, but also through the bonds of atoms, creating entropy within the organism. At any certain rank, it adds +X% damage. After X posts worth of attacks, it creates a debuff that disrupts some magic flow through the body. The attack must hit every post for 6 posts for the effect to take.
D rank: +2% damage. After 6 posts, increases MP of spells of enemy by 2%. Does not stack.
C rank: +4% damage. After 6 posts, increases MP of spells of enemy by 5%. Does not stack.
B rank: +6% damage. After 6 posts, increases MP of spells of enemy by 10%. Does not stack.
A rank: +8% damage. After 6 posts, increases MP of spells of enemy by 15%. Does not stack.
S rank: +10% damage. After 6 posts, increases MP of spells of enemy by 20%. Does not stack.
H rank: +12% damage. After 6 posts, increases MP of spells of enemy by 25%. Does not stack.
Note: The stacked passive disappears after 3 posts
Destabilization Aura:
Having the spirit of a goddess residing in his body, Axos is also able to activate the deadly aura that the goddess has. Every time any magic hits an enemy, they are more likely to be effected by the aura, as their atomic bonds are slipping and not as powerfully stuck together. This causes damage to the
D rank: 1% HP damage per round for each attack landed. Stacks up to 2% damage. Can only stack if attacks in 6 posts hit.
C rank: 1% HP damage per round for each attack landed. Stacks up to 4% damage. Can only stack if attacks in 6 posts hit.
B rank: 2% HP damage per round for each attack landed. Stacks up to 4% damage. Can only stack if attacks in 6 posts hit.
A rank: 2% HP damage per round for each attack landed. Stacks up to 6% damage. Can only stack if attacks in 6 posts hit
S rank: 3% HP damage per round for each attack landed. Stacks up to 9% damage. Can only stack if attacks in 6 posts hit
H rank: 5% HP damage per round for each attack landed. Stacks up to 10% damage. Can only stack if attacks in 6 posts hit.
Note: The stacked passive disappears after 3 posts
Ilyria's Channel:
Allows one to channel magic through various mediums, including but not limited to swords, knives, staves, staffs, etc. Specifically, this channel allows one to use a spell and store it in the item, which can then be used when the user expels the mana to do so.
Spells:
Name: Cosmic Fire Blast
Rank: D
Type: Non-elemental, Fire (fire type slayers can eat this), Offensive
Duration: Instant
Cooldown: 2 posts
Description: Axos puts his palms together, then throws one of his hands out, shooting a beam of fire that had a diameter of about 5 meters. Since it is so small, this is one of a few spells that are strictly single target. It is also incredibly fast.
Strengths:
- Very fast
- Non-elemental
- can cause skin burns that are a bit harder to heal
Weaknesses:
- Can be eaten by fire type slayers/blocked by fire type defense
- Limited range (about 200 meters)
- Fired in one direction
- can be blocked by water/earth magic
Name: Nebulae Shadow
Rank: D
Type: Non-elemental, Offensive
Duration: 3 posts
Cooldown: 4 posts
Description: Axos breathes in deeply, then blows out magic enhanced breath, filled with magic stardust created from his mana. This stardust is sprayed in a 10x10x10 meter area, where enemies and allies alike can be cut by the sharp star matter spread out everywhere. Axos can move around unharmed (since he knows the pattern of the star matter in the air. It changes everytime).
Strengths:
- Area of Effect, can effect a lot of people are once
- Makes it hard for enemies to move around, especially if they don't know the pattern
- Non-elemental, cannot be eaten by anyone
Weaknesses:
- The pattern can be figured out if used consecutively in the same thread, so much easier to move around
- Can effect allies as well if they don't figure out the pattern.
- very low damaging, and takes the full 3 posts for it to do actual damage
- very weak in a large open battlefield
Name: Lagrange Singularity
Rank: D
Type: Non elemental, Dark, Offensive/Support
Duration: 3 posts, instant if used as an attack
Cooldown: 4 posts, 2 posts if used as an attack
Description: Axos raises his hand into the air, creating a sphere of black Dark magic. He then thrusts it into the middle of whatever battle he is in, creating a gravity-inducing magic that alters the trajectories of many ranged objects. Instead of throwing the sphere, it can also be used to hit someone with, causing a stronger punch of D rank strength.
Strengths:
- Can alter ranged trajectories of D rank spells.
- Creates a slight gravitational pull effect on enemies.
- Can be used to physically hurt someone as well, causing an increase of +5% damage to the area the sphere was shot into.
Weaknesses:
- Makes allies D rank ranged abilities useless.
- Can be eaten by dark-type slayers
- Has a low area of effect if used gravitationally (10x10x10)
- Doesn't really effect melee types.
Name: Solar Slice
Rank: D
Type: Non elemental, Offensive
Duration: instant
Cooldown: 2 posts
Description: Axos, whether he is wielding his sword or using his fists or even his fingers, slashes the air in front of him, using his mana to slice through the air, destabilizing the bonds and eventually hitting the target.
Strengths:
- Extremely fast
- can be used even while bound and can be controlled to where it goes
- a hit counts as part of chaos infusion
Weaknesses:
- only 1.5 meters long and .5 meters wide
- can easily miss due to its speed and precision
- since it is non elemental, does not have an extra buff towards any certain mage
- can be blocked by any magic
Last edited by Axos Katori on 20th June 2015, 7:01 am; edited 4 times in total