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    Mei's Magic.

    That Adopted Kid
    That Adopted Kid

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    Completed Mei's Magic.

    Post by That Adopted Kid 17th May 2015, 1:49 pm

    Magic


    Primary Magic: Magma Magic
    Secondary Magic: N/A
    Caster or Holder: Caster.
    Description: Magma magic is by itself an offensive based magic. Due to the very nature of magma being super-heated, and bent towards destruction in a natural environment, the magic based off of it has that same bent. Such a magic is thus not very friendly to those around it and takes a careful hand to master and use without randomly destroying everything, unless such as your purpose of course. Magma magic isn’t an elemental magic, despite the real thing being made up of earth, instead it simply takes the concepts of such a substance and mimic’s them to the point of almost a complete copy. This makes the magic surprisingly versatile in what it can battle, which is perfect for its highly destructive basis. Most of the buff’s within this magic only affect the user, this includes any possible healing side effects, or increases to status/status cures. This makes it not only destructive but selfish in how it handles others, making the magic fairly poor at supporting, making it even worse if team balance isn’t just right. Effectively magma magic is a highly destructive and versatile style that blends self-buffing with maximum damage based off of one of the most destructive forces known to the planet, magma/lava/obsidian/ash all of these are the playthings of a magma mage in concept, allowing them to effectively become a human volcano on the battlefield and little else, after all this magic wasn’t designed to help those in need, only to stop those causing the harm.

    Mei uses this magic mostly as it was intended. Her main focus is dealing as much damage as possible and to overcome the natural limitations of the magic through her study of it. Effectively she wishes to always be the one controlling the flow of damage from a damage perspective. Typically she finds new ways to manipulate the concepts of magma to create unique effects that assist in either chasing down the opponent avoid their attack and striking back, or simply dealing more damage. Very rarely does she focus on defense aside from her natural abilities, instead she focuses on taking out the threat as fast as possible especially when they are trying to flee. Such a magic is thus very terrible for helping those who are in need aside from destroying whatever was threatening them, thus why Mei doesn’t try to change it from something else, merely improve upon the foundation laid by her master and previous users.

    Strengths:

    • Viscus: Magma is a liquid like substance and has the perks of being both flexible and deadly in one package, allowing for various moments that wouldn’t be possible with a solid substance.

    • Melting: Magma magic is incredibly hot due to the compound of minerals within the substance. Such heat results in the melting effect that it is famous for, sadly making Magma magic terrible to use near anything you value. All Magma magic inflict “melting” damage which is half of the magma’s rank in damage as long as the magma is touching something. This has no targeted feature, meaning it affects everyone and everything that isn’t the user or belong to them (excluding pets).

    • Naturally Produced: Mei naturally creates magma from her body. The magma has no effect on anyone by itself and fades away within 3 posts after created, unless used by something (such an ability affecting it, or a spell). Mei can suppress this effect if she wishes, for no cost.

    Weaknesses:

    • Naturally Slow: The principals of Magma make it very slow unless specifically stated otherwise, making some of the attacks very easy to dodge if you can sense it beforehand.

    • Offensive based: unlike most magic’s that can focus on multiple things, the majority of the magic used in Magma is for offensive purposes, or if it supports, it is designed to further augment offenses in some strange way. Very little if at all will involve status effects, and buffing others.

    • Creates light: The heat of the magma creates light, making this a poor stealth magic, or possibly surprise magic, though this doesn’t mean the magma itself counts as light based, it just produces it.

    • Obvious: Aside from creating light, it’s Magma, a pretty obvious substance that is a threat especially due to the all the danger signs it gives off, including the heat and potential little sparks that fly forth from it.



    Lineage:

    Spoiler:

    Unique Abilities:

    • Molten Core: Mei is very hot, and not from the stand point of her looks; her body is naturally heated, due to her bonding with her magic. Due to Mei’s natural body temperature being higher she has an increased resistance to the cold, making her perfectly immune to cold temperatures in a normal environment (not magically infused, such as spells etc.) and can make parts of her body glow like lava, but without the need to have any manifested (to make for an awesome reading light). In addition all Magma/Lava/obsidian/ash controlled/created by Mei Naturally (See Strengths) counts as the same rank as her, and has the same speed that she does (both natural and in % boosts) (these don’t apply to spells however).  

    • Magma Form: Mei’s study of magma magic hasn’t just made her an expert in the subject, but allowed her to mold her body into the very stuff she studies. Mei can turn part of, or all of her body into magma, (including any item’s/armor/weapons she is using/holding) doing this doesn’t impede her normal bodily functions (nor the item’s/weapons/armors functions). While part of her body or all of it is turned into Mei doesn’t need to breathe, eat, and can function in extremely hot temperature environments naturally (That aren’t magically infused aside from her own). In addition to the previous Mei receives a damage reduction against both physical and magical attacks and immunity to weak weapons and weak weapon equivalent effects, (example being an attack states it’s as strong as a weak weapon etc. that would make it null against her in this form). The damage reduction is 5% less damage from both physical and magic attacks with +5% for each rank she is above D (so 10% at C rank, 15% at B rank, 20% at A rank, 25% at S rank, etc.), her total damage reduction can’t exceed 75% regardless of modifies that may take her well beyond it.

    • Controlled Flow: Mei has learned how to control Magma through her studies of the magic. Mei can control the Magma/lava/obsidian/ash around her with perfection naturally, with no conscious thought or any movement required at all. In addition Mei can sense naturally through said magma/lava/obsidian/ash that she is controlling should she wish.

    • Molten Fusion: Mei’s body aside from being able to transform into magma (stated in an ability above) experienced other side effects of her study of magma magic. Mei’s blood is that of Magma/Lava and not what people normally have. Due to the unusual state of her body the presence of such a substance speeds her health recovery, providing her a passive 2% health regeneration per post, and the ability to restore her lost limbs/organs from magma, (though this second effect of restoring limbs/organs doesn’t restore her health, just said parts back to a normal functioning order), this ability also prevents her magical essence/power from being harmed/drained from any effects equal to or lower than her rank.


    Spells:

    Spoiler:
    List of Spell Fusions: N/A


    Last edited by That Adopted Kid on 14th October 2015, 12:48 am; edited 9 times in total
    That Adopted Kid
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    Completed Re: Mei's Magic.

    Post by That Adopted Kid 19th May 2015, 1:35 pm

    Bump?


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    Aliannah
    Aliannah

    Omen Angel


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    Completed Re: Mei's Magic.

    Post by Aliannah 20th May 2015, 11:49 am

    Corrections will be in this colour.

    That Adopted Kid wrote:
    Magic


    Primary Magic: Miasma Magic.
    Secondary Magic: N/A
    Caster or Holder: Caster.
    Description: Miasma magic is fairly simple in its outward use, but complicated in the effects it can have. Miasma typically takes the form of thick clouds or fog which makes it a highly area of effect based magic. The major theme of the magic is to slowly deplete the enemy, to repair and increase your own strength to appear as a monster to the enemy, and inflict them with status effectives and analyze their strengths. This makes the magic symbolic of a noose around someone’s neck which slowly tightens till they eventually choke and die. Sadly the magic isn’t especially good in dealing direct damage with the fogs and clouds so users of this magic typically have to develop spells for more physical combat within the magic, or rely on their own physical prowess to deal damage. The magic typically chains off of one another, creating a myriad of effects within an area, creating a highly flexible style of magic, which is terrifying to behold under the right users hands.

    Mei wields this type of magic from a most supportive, or passive aggressive position. Her techniques typically revolve around confusing, deranging, and crippling an opponent before finishing them off with a quick jab. If you were to ask what her overall method is with this magic, she would state she is the conductor of the Miasma’s orchestra whose performance is based on disabling you in all aspects. While she does have typically a few physical based spells for her own use, typically she doesn’t like to directly fight, only come in when it’s safe to finish off whatever was caught within her web.

    Strengths:

    • Flexible: Being most made up of a clouds and fogs, this magic is highly flexible in how it can move, be positioned, directed and overall used. The effects tend to resemble more of a horror show to better fit the motif of clouds and fog.

    • Darkening: The magic tends to limit sightlines and other abilities that illuminate an area (the illumination side effect not the power of the move). All miasma magic unless otherwise stated block line of site with their thick effects except for the user, and null lightning effects within their area of effect/influence.

    • Hard to Physically Block: Due to the very nature of this magic, and how thick the clouds/fogs and become it’s incredibly hard to actively block it with anything physical, it typically just moves around it.

    • Naturally Produced: Mei can naturally produce Miasma from her body to be used as a basis for some techniques, or just looking like a big scary monster. The Miasma made this way typically lasts for 3 posts unless used, and doesn’t carry any extra effects except the ones listed in strengths and weaknesses here.

    Weaknesses:

    • Indirect: The magic tends to be more indirect in the damaging department, making it poor for large engagements, or finishing off an enemy without being highly clever.

    • Wind Magic: Wind magic decreases the effects and AOE’s of the Miasma techniques should they hit. This makes the techniques last for one post less, and the AOE’s decrease by 5-10 feet depending on how the wind technique was used. Only apply once per technique, wind technique used.

    • Absence of lasting effects: Unlike most magic, if you can leave the Miasma’s area of effect or influence then the effects shall end making this magic easier to combat if you know what you are doing. Making them more pockets of effects then lasting curses.

    • Influencing: Like stated previously, the magic is more like a horror show, that combines tangible effects with typical dark motifs. Users of this magic tend towards the paranoid in circumstances, and tend to have a darker sense of humor even if their intentions aren’t so bad.

    • Obvious: So you are stuck in a cloud that’s disability your ability to see due to its pitch blackness and horrible thought inducing natural effect, yeah you might want to run right?



    Lineage:
    Spoiler:
    Unique Abilities:

    • Unyielding Haunter: While within a cloud of Miasma, Mei is unaffected by any vision blocking effects that either hide others, or hinder her own ability to see.

    • Spectral Healing: Mei naturally heals from the Miasma within the air, recovering 5% health every post as long as she within Miasma, as it stitches her body back together and patches over damage. This also decreases the effects of poisons or similar effects durations by 1 post, and 1 rank that affect her.You can only gain 2% HP per post and you can only regain 15% HP total

    • Force of will: Mei can freely manipulate the Miasma she has created, effectively allowing her to move it by her force of will and thought naturally.

    Spells:

    Spoiler:
    List of Spell Fusions: N/A


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    That Adopted Kid
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    Completed Re: Mei's Magic.

    Post by That Adopted Kid 20th May 2015, 12:34 pm

    Updated


    _____________________________________________________________________________________

    Aliannah
    Aliannah

    Omen Angel


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    Completed Re: Mei's Magic.

    Post by Aliannah 20th May 2015, 7:22 pm

    Mei's Magic.  NCrTQNR


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    Mistress Venir
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    Completed Re: Mei's Magic.

    Post by Mistress Venir 27th July 2015, 6:13 pm

    Unlocked for C-Rank edits

    Original :


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    Mei's Magic.  Tumblr_mwffarIHCR1qbk364o3_500

    Mei's Magic.  Tumblr_mwffarIHCR1qbk364o4_500

    Mei's Magic.  Tumblr_mwffarIHCR1qbk364o5_500

    Jobs:


    When you ask me to do stuff:
    That Adopted Kid
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    Completed Re: Mei's Magic.

    Post by That Adopted Kid 28th July 2015, 12:03 am

    Edits made!


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    Chelvaric
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    Completed Re: Mei's Magic.

    Post by Chelvaric 29th July 2015, 10:44 am

    Choking Cloud mages can break free with 2 c rank spells
    Reprieve. can heal 1 D rank damage each post so 1.5 C rank total


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    Mei's Magic.  Bakugou.Katsuki.600.1932217

    It is a man’s heart which sets the world aflame..


    magic bank /Character

    Mei's Magic.  Beigecat
    That Adopted Kid
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    Completed Re: Mei's Magic.

    Post by That Adopted Kid 29th July 2015, 12:49 pm

    Updated.


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    Completed Re: Mei's Magic.

    Post by Chelvaric 29th July 2015, 10:18 pm

    Mei's Magic.  OsrTydV


    _____________________________________________________________________________________

    Mei's Magic.  Bakugou.Katsuki.600.1932217

    It is a man’s heart which sets the world aflame..


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    Mei's Magic.  Beigecat
    Hikachu
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    Completed Re: Mei's Magic.

    Post by Hikachu 19th August 2015, 11:02 pm

    Unlocked for magic change.


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    Mei's Magic.  JhB4MAf

    Profile | Magic | History | Vault

    theme | battle theme

    That Adopted Kid
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    Completed Re: Mei's Magic.

    Post by That Adopted Kid 20th August 2015, 4:24 pm

    Magic successfully changed, bumpity.


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    Daddy
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    Completed Re: Mei's Magic.

    Post by Daddy 20th August 2015, 11:37 pm

    Approved


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    Mei's Magic.  JAgwtRZ
    Felicity
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    Completed Re: Mei's Magic.

    Post by Felicity 13th October 2015, 4:41 am

    App pulled down for little bit that seems OP. Bump when changes are made.

    That Adopted Kid wrote:
    Magic


    Primary Magic: Magma Magic
    Secondary Magic: N/A
    Caster or Holder: Caster.
    Description: Magma magic is by itself an offensive based magic. Due to the very nature of magma being super-heated, and bent towards destruction in a natural environment, the magic based off of it has that same bent. Such a magic is thus not very friendly to those around it and takes a careful hand to master and use without randomly destroying everything, unless such as your purpose of course. Magma magic isn’t an elemental magic, despite the real thing being made up of earth, instead it simply takes the concepts of such a substance and mimic’s them to the point of almost a complete copy. This makes the magic surprisingly versatile in what it can battle, which is perfect for its highly destructive basis. Most of the buff’s within this magic only affect the user, this includes any possible healing side effects, or increases to status/status cures. This makes it not only destructive but selfish in how it handles others, making the magic fairly poor at supporting, making it even worse if team balance isn’t just right. Effectively magma magic is a highly destructive and versatile style that blends self-buffing with maximum damage based off of one of the most destructive forces known to the planet, magma/lava/obsidian/ash all of these are the playthings of a magma mage in concept, allowing them to effectively become a human volcano on the battlefield and little else, after all this magic wasn’t designed to help those in need, only to stop those causing the harm.

    Mei uses this magic mostly as it was intended. Her main focus is dealing as much damage as possible and to overcome the natural limitations of the magic through her study of it. Effectively she wishes to always be the one controlling the flow of damage from a damage perspective. Typically she finds new ways to manipulate the concepts of magma to create unique effects that assist in either chasing down the opponent avoid their attack and striking back, or simply dealing more damage. Very rarely does she focus on defense aside from her natural abilities, instead she focuses on taking out the threat as fast as possible especially when they are trying to flee. Such a magic is thus very terrible for helping those who are in need aside from destroying whatever was threatening them, thus why Mei doesn’t try to change it from something else, merely improve upon the foundation laid by her master and previous users.

    Strengths:

    • Viscus: Magma is a liquid like substance and has the perks of being both flexible and deadly in one package, allowing for various moments that wouldn’t be possible with a solid substance.

    • Melting: Magma magic is incredibly hot due to the compound of minerals within the substance. Such heat results in the melting effect that it is famous for, sadly making Magma magic terrible to use near anything you value. All Magma magic inflict “melting” damage which is half of the magma’s rank in damage as long as the magma is touching something. This has no targeted feature, meaning it affects everyone and everything that isn’t the user or belong to them (excluding pets).

    • Naturally Produced: Mei naturally creates magma from her body. The magma has no effect on anyone by itself and fades away within 3 posts after created, unless used by something (such an ability affecting it, or a spell). Mei can suppress this effect if she wishes, for no cost.

    Weaknesses:

    • Naturally Slow: The principals of Magma make it very slow unless specifically stated otherwise, making some of the attacks very easy to dodge if you can sense it beforehand.

    • Offensive based: unlike most magic’s that can focus on multiple things, the majority of the magic used in Magma is for offensive purposes, or if it supports, it is designed to further augment offenses in some strange way. Very little if at all will involve status effects, and buffing others.

    • Creates light: The heat of the magma creates light, making this a poor stealth magic, or possibly surprise magic.

    • Obvious: Aside from creating light, it’s Magma, a pretty obvious substance that is a threat especially due to the all the danger signs it gives off, including the heat and potential little sparks that fly forth from it.



    Lineage:
    Spoiler:
    Unique Abilities:

    • Molten Core: Mei is very hot, and not from the stand point of her looks; her body is naturally heated, due to her bonding with her magic. Due to Mei’s natural body temperature being higher she has an increased resistance to the cold, making her perfectly immune to cold temperatures in a normal environment (not magically infused, such as spells etc.). In addition all Magma/Lava controlled/created by Mei counts as the same rank as her, and has the same speed that she does (both natural and in % boosts). < I'm not entirely sure what you were trying to get at by saying that all your creations are the same rank as you. But if it means (as I understand it now) that your D Rank spells have the same potency as your S Rank spells (considering you were an S Rank mage), then it's a no-go. Same for speed. The speed of a D Rank spell is significantly lower than what you'd see from a S Rank spell. Either get rid of this part, or explain what you were trying to imply with that sentence in actuality.

    • Magma Form: Mei’s study of magma magic hasn’t just made her an expert in the subject, but allowed her to mold her body into the very stuff she studies. Mei can turn part of, or all of her body into magma, (including any item’s/armor/weapons she is using/holding) doing this doesn’t impede her normal bodily functions (nor the item’s/weapons/armors functions). While part of her body or all of it is turned into Mei doesn’t need to breathe, eat, and can function in extremely hot temperature environments naturally (That aren’t magically infused aside from her own). In addition to the previous Mei receives a damage reduction against both physical and magical attacks and immunity to weak weapons and weak weapon equivalent effects, (example being an attack states it’s as strong as a weak weapon etc. that would make it null against her in this form). The damage reduction is 5% less damage from both physical and magic attacks with +5% for each rank she is above D (so 10% at C rank, 15% at B rank, 20% at A rank, 25% at S rank, etc.), her total damage reduction can’t exceed 75% regardless of modifies that may take her well beyond it.

    • Controlled Flow: Mei has learned how to control Magma through her studies of the magic. Mei can control the Magma/lava/obsidian around her with perfection naturally, with no conscious thought or any movement required at all. In addition Mei can sense naturally through said magma/lava/obsidian that she is controlling should she wish.

    • Molten Fusion: Mei’s body aside from being able to transform into magma (stated in an ability above) experienced other side effects of her study of magma magic. Mei’s blood is that of Magma/Lava and not what people normally have. Due to the unusual state of her body the presence of such a substance speeds her health recovery, providing her a passive 2% health regeneration per post, and the ability to restore her lost limbs/organs from magma, (though this second effect of restoring limbs/organs doesn’t restore her health, just said parts back to a normal functioning order).



    Spells:

    Spoiler:
    List of Spell Fusions: N/A


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    WE'LL HELP TONIGHT TO SPLIT ITS SEAMS
    GIVE THE BRUISES OUT LIKE GIFTS, YOU'LL GET THE PICTURE OF YOUR DREAMS
    Mei's Magic.  ObrztW

    That Adopted Kid
    That Adopted Kid

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    Completed Re: Mei's Magic.

    Post by That Adopted Kid 14th October 2015, 12:40 am

    I added a clarification and a small little power to it for fun plot reasons (to molten core that is) that I was going to add when I hit B rank, soonish (if I get off my bum). The clarification is that it's from naturally produced stuff, not from spells and the like, which I honestly should have put in the first time, but I kind of forgot, and that's totally my bad.

    I also got rid of one of the signature spells I had considering we don't trade weak weapons/armors anymore, so I reduced the teleport one's range down to D rank spell range, and made it my shiny D-rank signature spell! Also got to update my lineage to what the hunters wrath is now, as I hadn't had the chance to till now!

    Also, I believe I failed to clarify it in my alt's magic too located Erika's magic, totally not Kissos fault, it's mine for not making the proper clarification on it, like a derp face.

    Anyway edit's done, thank you for pointing it out O:


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    Cr1tikal
    Cr1tikal

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    Completed Re: Mei's Magic.

    Post by Cr1tikal 16th October 2015, 11:11 am

    With Aedre's approval over skype, I approve this magic's edits.


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    Mei's Magic.  MQNhOUw


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