Name: Amari Fans
Rank: Legendary(+)
Type: Fan Blade Weapons
Description:
- Spoiler:
- Extends the area of effect or range of any wind-based spell by 35 feet.
- Buffs the power of wind-based spells. D-Rank: +75%, C-Rank: +50%, B-Rank: +25% (Based off of Section A.4 of the Magic Rules.)
- Can be thrown for long-range capabilities.
Weaknesses:
- Any spells that are S-Ranked or above will receive no boost.
- Can only use Wind-based spells.
- Cannot use pin-point precision.
- The metal in the fans attract electric spells. If a electric-based spell is within 15 feet of the fans, it will jump towards it.
Abilities:
- Amari's Whim (アマリの気まぐれ):
Name: Amari's Whim (アマリの気まぐれ)
Rank: A-Rank
Duration: 7 posts
Cooldown: 5 posts
Description: Alye activates the lacrima on each fan, causing the magic within them to awaken. The fans will then begin to float of their own volition in the air immediately around Alye. They will be spinning slightly, hovering with the use of magic. From here, Alye can move them as she so pleases with small bursts of wind magic. They can be manipulated up to fifteen feet from Alye's person, if they go any farther than that, they immediately try to return to her.
Strengths:- Can be used offensively, defensively, or anyway Alye chooses.
- Allows Alye to have use of her hands but still incorporate the fans into her fighting style.
Weaknesses:- Due to the fan's metallicness, she cannot use lightning spells when the fans are active.
- The fans cannot cast spells themselves. Alye must use more magic than normal to cast spells through each of them.
- If the lacrimas on the ends of the fans are severed, the fans are useless.
- Alye cannot use another weapon while this is in effect.
- Can be used offensively, defensively, or anyway Alye chooses.
- Aero Evisceration (エアロ摘出):
Name: Aero Evisceration (エアロ摘出)
Rank: B-Rank
Duration: Instant
Cooldown: 4 posts
Description: (Describe the ability. As abilities will rank up with you (maxing out at the max spell rank for that weapon) please try to put scaling in e.g. at D rank it will go 5ft and this range will increase by 5ft each rank of the user up to max spell rank of weapon. This means you don't have to come back and edit it every time you rank up.)
Strengths: (List all of the ability's strengths.)
Weaknesses: (List all of the ability's weaknesses. Weaknesses must be at least 1 more than Strengths.)
Last edited by Alye on 2nd February 2016, 2:39 pm; edited 13 times in total