Primary Magic: Summoning: Celestial Spirit Magic
Secondary Magic: -
Caster or Holder: Holder
Description:
- Celestial Spirit Magic:
Celestial Spirit Magic is a type of Magic in which the user summons Celestial spirits through the use of Celestial Spirits Keys. These Keys are separated into two classes: the Zodiac Golden Keys and the Silver Keys/ the Black Keys. These special types of keys open a gateway between this world and the celestial spirit world.
Kona fights alongside with her spirits as much as she can, she treats them with respect and of course, trust is a given. If her spirits are injured, Kona does not allow them to fight unless they are in the situation of fighting for life and death. Kona has a deep connection with all her spirits because she had a past and events that she witnessed that made her closer to her spirits.
Strengths:
- Immortality: As a Celestial Spirits cannot die, unless it is somehow forced to stay in the Human World.
- Individual: Each Spirit has his/her own signature magic.
- Sneak-attack: The spirits prefer to pop up anywhere when summoned. Thus, a sudden attack towards the opponent when he/she is not ready.
- Teamwork: The spirits work well together during battles.
- Assessment: The user is to fight from the distance away from the danger while the spirits combat with the opponents. Thus, the user can plot the attacks and can access the battleground which the user can use to it's full extent to the advantage.
Weaknesses:
- Defenseless: The user, herself is an open target.
- Limitation: Summoning puts a great strain on the user and so the user is limited to the amount of summons at once.
- Allies: Some specific spells that the spirits attack can affect the allies fighting alongside.
- M.O.T.O: Since the spirits have their own thoughts and minds, they can sometimes rebel and do what they feel like doing despite what the user orders.
- Keys: If the keys break and get lost, the spirits cannot be summoned. The user need the keys to summon the spirits.
Lineage:
- Knight Of Honor:
Description: One of the Seven Knights of King Kuroryu, this Knight was from a foreign land to the King and the other knights. He was found washed up by the beach and pulled ashore. He became a knight after saving the king's life from an assassination attempt. This knight had the ability to become invulnerable to spells and physical damage, but due to his specific fighting beliefs he only used this lineage in times of need. However, his descendants either followed his beliefs, or were against them - abusing the ability constantly.
Ability: The user of this lineage can become invulnerable for 1 posts. After usage, the user loses ability to use both arms for 1 post. This ability can be used up to 3 times in a thread. Has a cooldown of 2 posts in between uses.
Usage: The user of this lineage turns invulnerable for 1 posts, after usage the user is suffers temporary paralysis in both arms for one post. This ability can be used up to 3 times in a thread.
Unique Abilities:
- [Empty Slot]
- [Empty Slot]
- [Empty Slot]
Zodiac Golden Key
Appearance: Aquarius resembles a royal blue mermaid. She has a long, blue fish-tail, light blue hair that reaches up to her waist, curvy, and a large bust. She has blue eyes that seem to have no pupils. Aquarius wears a dark blue bikini top and on each arm, she has a golden armlet and bracelet. Aquarius also has a headband, three piercings on her tail, and a golden belt at her waist. A dark blue tattoo resembling the Aquarius zodiac symbol rests right under her collarbone. Aquarius also wields an urn that acts as the basis of the Water Magic she employs in battle. This design reflects her respective zodiac sign; "Aquarius" is often depicted as a merman or mermaid carrying a vessel from which a pouring stream of water emerges. Personality:
- Aquarius-C:
Name: Water Surge
Rank: C
Type: Water Magic l Offensive
Duration: 1 post
Cooldown: 2 posts
Description:
Aquarius is able to control water through her urn to hit opponents with great force, usually done via giant waves of water.
Strengths:
Weaknesses:
Black Key
Appearance:Personality:
- Signature Spell:
Name: High Speed
Rank: User Ranked
Type: Speed Magic
Duration: 2 posts
Cooldown: 4 posts
Description:
Festinatio uses this spell to rush at the target, attacking at a melee range and lands a kick to the latter. This attack is strong enough to send the target flying.
Strengths:
Weaknesses:
Black Key
Appearance: Esco is a relatively tall, lean-built, dark-skinned man with a bamboo-like hair and a large forehead. His tail is a large gun that is shaped like a scorpion's tail. Esco has a habit of folding his middle and ring fingers back while keeping his index and little fingers extended, mimicking the pincer claws of a scorpion.Personality: Esco is kind, and respectful to Kona. He is a serious and trustworthy spirit.
- Esco-D:
Name: Sand Spear
Rank: D
Type: Sand Magic l Offensive
Duration: 1 post
Cooldown: 2 posts
Description:
Esco fires from her scorpion-like stinger, a thin but powerful piercing beam of sand at the enemy.
Strengths:
Weaknesses:
- Esco-C:
Name: Tornado
Rank: C
Type: Sand Magic l Offensive
Duration: 1 post
Cooldown: 3 posts
Description:
Esco gets down on his four limbs, in a stance which is reminiscent of a real scorpion's, and then points his scorpion-like stinger at the opponents. A large amount of sand is subsequently fired from it in the form of a powerful sand tornado which moves towards the target in a line and strikes them with great blunt power; so much, in fact, that even nearby enemies which aren't directly struck by the attack will be thrown to the ground by the tornado's sheer rotatory power.
Strengths:
Weaknesses:
Black Key
Appearance:Personality:
- Kai-D:
Name: Bang
Rank: D
Type: Gun Magic l Offensive
Duration: Instant
Cooldown: 2 posts
Description:
The user fires five consecutive bullets from their shotgun that splits into several explosions in a wide area.
Strengths:
Weaknesses:
Silver Key
Appearance: Personality: Canis is very flirtatious with attractive women. Whilst being glamorous, he does not take kindly to those who abuse or take advantage of women. He is very loyal to his friends; in order to protect Kona from her aunt's abusive treatment, he stayed in the human world for a long period of time, despite how harmful it is to Celestial Spirits. He has also shown great obedience to Kona, willing to follow her commands without question or hesitation.
- Canis-D:
Name: Barrier
Rank: D
Type: Susan Magic Seals l Defensive
Duration: 1 post
Cooldown: 3 posts
Description:
It is a spell in which the Canis draws a formula that surrounds his being, absorbing the necessary excess magical energy from the incoming surrounding attacks, thus creating a square-shaped barrier of a very high height. This barrier, by itself has shown to withstand most weaker-tier attacks effortlessly.
Strengths:
Weaknesses:
- Canis-C:
Name: Slices
Rank: C
Type: Susan Magic Seals l Offensive
Duration: 1 post
Cooldown: 3 posts
Description:
It is a spell in which Canis draws three separate triangular seals in the air, absorbing his own magical power, they are then formed into three separate triangular shield-like blades of energy. This energy is constantly vibrating and as such, can slice through most things with particular ease, unless they are imbued with magical energy itself. Canis is able to mentally control these blade-like weapons as long as their primary target hasn't been injured by them already. After their target is damaged, the triangular blades dissipate automatically
Strengths:
Weaknesses:
Silver Key
Appearance: Personality: Vulpecula is a very bright and optimistic spirit, unlike her appearance. She likes to tease Kona, but cares a lot about her. And is sometimes a little to overprotective. When people try to attack Kona, she will be merciless, and won't forgive them.
- Vulpecula-D:
Name: Whip
Rank: D
Type: Fire Magic l Offensive
Duration: 1 post
Cooldown: 2 posts
Description:
Vulpecula summons forth her Magic Seal in front of her with an arched movement of her arm, from which a number of fiery, curved fiery, red beams is fired towards the target, with each beam tracking them down and moving to strike them separately from the others. On contact, such beams generate a large explosion, similar in appearance to red fireworks.
Strengths:
Weaknesses:
l 4D l 3C l