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    Shinigami Magic

    Motion
    Motion

    Player 
    Lineage : Knight Of Frostfire.
    Position : None
    Posts : 17
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : N/A
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    In Progress Shinigami Magic

    Post by Motion 9th April 2015, 7:40 pm

    Primary Magic: Deconstruction Shinigami Slayer Magic.
    Secondary Magic: N/A.
    Caster or Holder: Caster.
    Description: Lost in the depths of lore, and forgotten whilst time passes by in naivety, is one of history's most infamous yet secretive forms of Magic. In the ancient, perhaps hidden annals of Magic lies tutelage of the Death God's Magic. Many feared holders and casters who used this Magic, albeit nobody truly understood it, due to its obscurity. And, due to its obscurity, becoming a user of this Magic is extremely hard. But, the people tried to keep it that way; erasing old tomes with Shinigami Slayer Magic as much as possible, though there are pockets of it, if one were to look hard enough.

    Magic of such a level can be used in any way, shape, or form all on the desire of wielder. But even then, not anyone can just wield great power such as this. The basis of this magic is built on the concept of traits of death such as: Greed, Annihilate, Rage, Madness, Sacrifice, and anything similar to it. For someone to possess this magic requirements must be met; such as the magic accepting you. With this, you do not accept the magic but rather it accepts you. For this you must of met with some form of trait that relates to death in some form, because the magic runs off your said emotion.

    Naoaki's magic is taken in the form of bio-magic, as in the magic is literally inside of him. This type of magic is like a parasite feeding off the magical energy the male is able to force out of himself. Down to his cellular structure the magic is connected to him, the most prominent magical energy is found within his blood stream. The magic is found literally everywhere around him, if he is there it is released into the space surrounding him, this being shown by him breathing alone. Now as for what this magic does, it just deconstructs; when some form of magic makes contact with his own magical energy it begins to eat away at the other. While it does, it adds onto his own energy source which is then transformed into a physical plasma form. This energy cannot effect anything with energy though, this form of the magic solely used for the deterioration of physical constructs; be it person or object.
    Strengths:



    Weaknesses:


    Lineage: Knight Of FrostFire.
    Knight of FrostFire
    Description: One of the Seven Knights of King Kuroryu, this Knight could use the power of fire and ice and combining it into a mysterious element "FrostFire" known as the most lethal Knight out of the Seven, he could combine his element into his weapon or enhancing his magic spells to give it properties of "FrostFire." FrostFire was said to either be so cold it burned, or so hot it froze. This Knight was eventually banned from ever using this technique, however his descendants were later found to have this rare capability.
    Ability: Allows the user to combine "FrostFire" effects with either a weapon or a spell up. Upon landing a blow on the target, the target will either be set on fire or stunned due to intense freezing. The option is up to the user of the lineage. However, the one drawback that this lineage gives is that upon usage the user has to wait 2 posts between usage of "FrostFire" effects.
    Usage: The user of this lineage can only combine "FrostFire" effects up to four times in a single thread. Upon landing a blow the user can choose to have the target be burnt or frozen. If frozen, the target will be stunned for one post. If burnt, the target will receive damage equal to the attacker's rank, up till S-Rank.
    Unique Abilities: (List the abilities it provides, make sure to separate each ability! Abilities are like passive traits, or a hidden power that can be activated for a very limited amount of time. These abilities are Unique to your characters specific use of the magic! As a starting D rank character, you are able to have 3 unique abilities, refer to the magic rules for abilities higher than D rank.)

      Current date/time is 18th November 2024, 11:44 am