~x~
Here is how the event progresses:
You wake up in the morning and see a large box kept in the guild hall. When everyone gathers around it, a bright light shines and voilà, something very strange has happened. What has happened to you? That will be decided by a simple dice roll. One of the six pendants has affected you. Your job, is to turn back to your normal self. Whichever one of these dice numbering you get, decides your situation. Each situation is caused by one of the six cursed pendants.
- Dice roll 1: Body swap. If you roll the number one, then your body will be swapped with another individual who has rolled the same number. If there is no one else who has rolled the number 1, you will be allowed to do another dice roll after everyone has signed up.
- Pendant (#1):
- Dice roll 2: Gender swap. Yeah, that’s right, gender swap. If you roll number two, your gender will change. If you are a male, you suddenly find yourself standing as a woman. The same goes for women, they get turned into men.
- Pendant (#2):
- Dice roll 3: Evil Clone. If you roll this number, you will suddenly find another you, who is nothing like yourself. You may have the same looks and appearance, but what really matters is what’s on the inside. This clone is evil, deceiving and a troublemaker. He/she will do whatever possible to ruin your life. The clone may pull dirty pranks on you, or try to trap you. They may even lock you up, so be careful.
- Pendant (#3):
- Dice roll 4: Child sized. Roll number 4 and become a child again. If you roll number 4, your body will go ten years into the past, meaning that your age will decrease by ten years. If you’re 16, you’ll become 6 years old. If you’re 19, you’ll become 9, and so on.
- Pendant (#4):
- Dice roll 5: Animalization. Yes, you get turned into an animal. That’s not the worst thing, if you roll this number, you turn into an animal but you don’t get to decide which animal it is. The entire guild will come to a conclusion and decide which animal you will become. While in that state, you will be able to talk, just not in a different form.
- Pendant (#5):
- Dice roll 6: Ghost. You got it, if you roll number 6, you become a living ghost. People can see you, you are alive, yet you cannot touch anyone or anything. It may be an advantage, you can walk through walls. Cool right? You can float 5 cm above the ground. But do remember that you will not be able to touch ANYTHING.
- Pendant (#6):
- If you want to participate in this event, just sign up below and roll a normal dice. That will decide your situation.
- Individuals who have rolled number 1 may roll again IF there is no one else who has rolled the number one.
- After everyone has signed up, depending on the number of participants, you will be divided into groups that match your situation.
- Each dice number has a pendant with it. Once you are divided into groups, you will each make a separate thread where you will RP out your situation. The pendant that comes along with your dice number will be with you.
- You have to solve the mystery and turn yourself back to normal, and be creative. Each post must have a minimum of 250 words and at least 15 posts.
- Between that thread you have to once again, roll a dice. That dice will help you. You will either roll good luck and won’t have to face any task or you will roll bad luck, and will have to face a task, which will be given to you later.
- Once your thread is done, you may post the link back here.
Dice Rolls:
Even numbers: good luck//no task
Odd numbers: bad luck//task
Last edited by Myra R. on 5th April 2015, 4:22 am; edited 2 times in total