Magic
Primary Magic: Celestial Spirit Magic
Secondary Magic:
Caster or Holder: Holder
Description: Celestial Spirit Magic is a type of Magic in which the user summons Celestial Spirits by opening their gates through the use of Celestial Spirit Gate Keys. In order for a Mage to have successful use over a Celestial Spirit and bring it/him/her into the human world, a contract must be signed between the user and the spirit. After a contract is signed, that spirit becomes available to the user for any means necessary.
Kai uses his Celestial Spirits not only to help him advance in battle- since he alone is a complete pacifist- but also figure out more about himself. The powers of different Celestial Spirits derive from distinct concepts; each with their own, special personality. With the guidance of each spirit, Kai has a new trait to gain when seeing them fight in battle. The most connective spirit Kai holds is Libra; the Celestial Spirit of Balance. This spirit alone helps Kai understand what is right and wrong about himself to build a new future.
Strengths:
Weaknesses:
Lineage:
Soldier of Chaos:
Description:There was once a general who's skill in battle was unsurpassed, and his leadership demanded the respect of all his soldiers. However he craved longingly for a warrior to match his skill. Slowly, this craving turned to a corrupting desire until he was lost in his search. He challenged everyone and everything that came across his path, slaughtering his king-his soldiers- fellow generals- and soon started a massive war that spread across the continent. One by one, kingdoms fell to his might. Finally, his desire turned his men against him, where they tricked their general to being entombed and to rot for eternity. The general finally died, but his spirit lived on to possess other soldiers to finally end his craving. Every so often; a Soldier is consumed by unquestionable blood-thirst, and an immeasurable desire for carnage and war until they meet their true rival in a battle to the death.
Ability: Upon activating the lineage, the user's strength is dramatically increased, as well as his endurance and speed. They obtain a cleaving passive for their physical attacks, with a blood red aura wave emitting from whatever they are using for a weapon. 5 meter range.
Usage: The user can only buff themselves once per thread, and it lasts five posts. While under the effects of the buff, they receive a debuff, where they will turn on everything near them, including allies until the buff has ended. If used too much, the side effects increase in duration until the person is completely corrupted by the desire.
Unique Abilities:
Name: Gate of the Silent Hound: Absol
Type: Summon
Duration: 2 posts
Cooldown: 4 posts
Description: Kai utilizes the power of the Silent Hound's Gate- a silver key- to release Absol from the Celestial Spirit World. Absol is very silent, though merciless in battle. The exception to this is his obedience, which he reveals proudly as he respects the commands of his owner, respectfully. He will not speak to anyone but Kai. His personality takes after his owner's completely. Absol has the ability to engulf whatever target he pounds his paw upon in flames (immune to his own power). Absol runs at 30 MPH, is 4 feet in height, and weights 75 pounds. Absol can only burn people. Only then can his active ability of fire be activated after pounding the opponent.
Strengths:
Weaknesses:
Passive 1:
Name: Gate of the Heavenly Scales: Libra
Type: Summon
Duration: 2 posts
Cooldown: 4 posts
Description: Libra is one of the 12 Golden Zodiac Keys. Kai utilizes Libra's key to summon her from the Celestial Spirit World. Libra's combative ability is to reduce the effect of gravity on an enemy to zero, as long as that enemy is within 15 meters of her location. Libra is just as silent as Absol, and has a personality identical to Kai's. She will only talk with him. Libra runs at a fast speed of 40 MPH, is 5 feet in height and weights 85 lbs.
Passive 1:
Weaknesses:
Name: Gate of the Moon Feline: Mew
Type: Summon
Duration: 2 posts
Cooldown: 4 posts
Description: Mew is a completely speechless, unknown creature that has been assumed a feline, hence the name of her key. She is overly protective of Kai and obedient to him. Mew has the ability to unleash lightning upon targets within 15 meters of her and deal D-Ranked damage if her enemies are struck successfully. Mew can run 25 MPH, is 3 feet in height, and weights 50 lbs.
Passive Abilities:
Weaknesses:
Name: Gate of the Enforcers: Phoenix
Type: Summon
Duration: 2 posts
Cooldown: 4 posts
Description: Kai utilizes the silver key, Gate of the Enforcers to summon Phoenix. Just like the other D-Ranked spirits, Phoenix is very silent, and will only speak to Kai. He is more obedient to Kai than the other spirits, and merciless in battle. Phoenix has the ability to trigger a tornado in a 15-meter radius of himself, both he and his owner being immune to this. Those who are caught in this tornado will receive D-Ranked damage and rippling effects. Phoenix is 6 feet tall and weights 180 lbs. His wings are 8 feet.
Passive Abilities:
Weaknesses:
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)
Primary Magic: Celestial Spirit Magic
Secondary Magic:
Caster or Holder: Holder
Description: Celestial Spirit Magic is a type of Magic in which the user summons Celestial Spirits by opening their gates through the use of Celestial Spirit Gate Keys. In order for a Mage to have successful use over a Celestial Spirit and bring it/him/her into the human world, a contract must be signed between the user and the spirit. After a contract is signed, that spirit becomes available to the user for any means necessary.
Kai uses his Celestial Spirits not only to help him advance in battle- since he alone is a complete pacifist- but also figure out more about himself. The powers of different Celestial Spirits derive from distinct concepts; each with their own, special personality. With the guidance of each spirit, Kai has a new trait to gain when seeing them fight in battle. The most connective spirit Kai holds is Libra; the Celestial Spirit of Balance. This spirit alone helps Kai understand what is right and wrong about himself to build a new future.
Strengths:
- Multiple Allies- This magic allows Kai to build an army of friends to fight his enemies; an overwhelming support for the opposition, in some cases.
- Versatile- There are countless Celestial Spirits in the Celestial Spirit World. Therefore, Kai has many spirits to choose from.
- Control- Kai does not have to control these spirits like puppet; they can fight on their own while their brain power is just as strong- and sometimes stronger- than their owner's.
Weaknesses:
- Contracts- Kai can only summon spirits from the Celestial Spirit World whom have successfully signed contracts with him in the past.
- Pacifism- Kai is a complete pacifist, and therefore much weaker than his spirits. If his spirits fail to get in his opponent's way, Kai is an open target for punishment.
- Damage- Each spirit can only take so much damage before they must be sent back into the Celestial Spirit World for healing (cooldown).
Lineage:
Soldier of Chaos:
Description:There was once a general who's skill in battle was unsurpassed, and his leadership demanded the respect of all his soldiers. However he craved longingly for a warrior to match his skill. Slowly, this craving turned to a corrupting desire until he was lost in his search. He challenged everyone and everything that came across his path, slaughtering his king-his soldiers- fellow generals- and soon started a massive war that spread across the continent. One by one, kingdoms fell to his might. Finally, his desire turned his men against him, where they tricked their general to being entombed and to rot for eternity. The general finally died, but his spirit lived on to possess other soldiers to finally end his craving. Every so often; a Soldier is consumed by unquestionable blood-thirst, and an immeasurable desire for carnage and war until they meet their true rival in a battle to the death.
Ability: Upon activating the lineage, the user's strength is dramatically increased, as well as his endurance and speed. They obtain a cleaving passive for their physical attacks, with a blood red aura wave emitting from whatever they are using for a weapon. 5 meter range.
Usage: The user can only buff themselves once per thread, and it lasts five posts. While under the effects of the buff, they receive a debuff, where they will turn on everything near them, including allies until the buff has ended. If used too much, the side effects increase in duration until the person is completely corrupted by the desire.
Unique Abilities:
- Celestial Spirit World- As a Celestial Spirit Mage, when outside of battle, Kai can freely transport himself into the Celestial Spirit World to meet his spirits, along with countless others in their own dimension. He can also use this method to transport out, as well.
- Gravity Manipulation- Kai is the key-holder of Libra, a Celestial Spirit who specializes with gravity. Therefore, Kai is able to freely manipulate the effect that gravity has on his body. This is mostly used to allow for flight or to enable faster falling for an attack. This doesn't effect magically created gravity. Kai is able to reduce the effect of gravity to zero or increase the effect up to three times normal gravity. This also allows him to alter his sense of gravity so that he can freely walk up walls and on ceilings as if they were the ground.
- Swap- Kai can instantly swap which Celestial Spirit he is using in the middle of battle as long as he pays the price in magic power, respectively. In his current rank, D, this will put the swapped spirit on cooldown.
Name: Gate of the Silent Hound: Absol
- Spoiler:
Type: Summon
Duration: 2 posts
Cooldown: 4 posts
Description: Kai utilizes the power of the Silent Hound's Gate- a silver key- to release Absol from the Celestial Spirit World. Absol is very silent, though merciless in battle. The exception to this is his obedience, which he reveals proudly as he respects the commands of his owner, respectfully. He will not speak to anyone but Kai. His personality takes after his owner's completely. Absol has the ability to engulf whatever target he pounds his paw upon in flames (immune to his own power). Absol runs at 30 MPH, is 4 feet in height, and weights 75 pounds. Absol can only burn people. Only then can his active ability of fire be activated after pounding the opponent.
Strengths:
- Burn- Whatever Absol pounds with his paw is set on fire.
- Summon- Absol's summon is instant.
- Immunity- Both Absol and his owner are immune to the flames Absol produces.
Weaknesses:
- Damage- Two amounts of D-Ranked damage, one amount of C-Ranked damage or anything above will force Absol back into the Celestial Spirit World, and put him on cooldown.
- Water- Water will instantly nullify the burning effect Absol holds.
- Fire Slayers- Any sort of fire slayer can absorb Absol's flames harmlessly.
- Physical Contact- Absol must physically touch the enemy for his combative ability to trigger.
Passive 1:
- Absol's Passive:
- Name: Thermal Vision
Rank: D
Type: Passive Ability
Description: This allows Absol to detect people, places, objects and things as if looking through a thermal scope. The thermal vision expands in a 30-meter radius. Looking through a thermal scope identifies objects and places with warm temperatures (red, yellow and orange) as plainly red in colour, while objects, people, places and things with cool colours (blue, green and purple) are noted plainly in blue. This also differentiates heat. Body heat is recorded in white.
Strengths:- Allows Absol to identify people more easily.
- Gives Absol an extra sense if blinded
- Lets Absol know what will be more effective with his active ability (plainly blue sight) than others (red).
Weaknesses:- Shape-shifting- Those who can reform themselves will not be recorded with Absol's thermal scope.
- Highly detailed surroundings- If Absol's surroundings are very highly detailed, the images over the thermal scope will be identified in many different shades and red and blue; possibly too many colours to count over an enemy that could be sought out.
- Light- Heavily illuminated areas will blend in as white in addition to those with body heat, making it more difficult for Absol to track others even under the thermal scope.
- Range- Absol's thermal scope only expands to a short range of 30 meters.
- Allows Absol to identify people more easily.
Name: Gate of the Heavenly Scales: Libra
- Spoiler:
Type: Summon
Duration: 2 posts
Cooldown: 4 posts
Description: Libra is one of the 12 Golden Zodiac Keys. Kai utilizes Libra's key to summon her from the Celestial Spirit World. Libra's combative ability is to reduce the effect of gravity on an enemy to zero, as long as that enemy is within 15 meters of her location. Libra is just as silent as Absol, and has a personality identical to Kai's. She will only talk with him. Libra runs at a fast speed of 40 MPH, is 5 feet in height and weights 85 lbs.
Passive 1:
- Libra's First Passive:
- Name: Gravity Reverse
Rank: D
Type: Passive Ability
Description: This allows Libra to reduce the gravitational force upon her body to zero.
Strengths:- Allows Libra to float
- Can be used to evade attacks
- Libra can activate and deactivate this ability to her will
Weaknesses:- This ability cannot be used while another Celestial Spirit is in play
- This ability makes Libra more vulnerable to airborne assaults
- Activating and deactivating this gravitational reduction can only be used in separate posts
- This ability cannot be used while Libra has her second passive ability activated
- Allows Libra to float
- Libra's Second Passive:
- Name: Gravity Command
Rank: D
Type: Passive Ability
Description: This allows Libra to relocate anything within her gravitational field.
Strengths:- Allows Libra to take control of anything inside her active spell.
- Effective for evasive maneuvers
- Both Kai and Libra are immune to this
Weaknesses:- This passive ability does not affect spells
- This ability cannot be used during the same post as Libra's Gravity Reverse
- This ability can only be used once per thread
- People are not affected by this ability
- Allows Libra to take control of anything inside her active spell.
- Gravity Manipulation- Libra can manipulative gravity to send the enemy afloat.
- Tactician- Kai counts on Libra the most as she proves to be the most intelligent Kai has to summon. She utilizes her surroundings well.
- Fast- In her current D-Ranked state, Libra is the fastest Celestial Spirit Kai has to offer into a fight.
Weaknesses:
- Damage- It takes two amounts of D-Ranked damage, or the equivalent to force Libra back into the Celestial Spirit World (cooldown).
- Lightning- Lightning strikes down from high to low potential, which is enough to break through the gravity effect Libra can use upon her enemies.
- Range- Libra can only affect her enemies if they are standing within a small range of 15 meters from her.
- Earth- Mages who specialize with the earth element, or have any power that can move the earth, like the lightning element, can break through Libra's gravity effect.
Name: Gate of the Moon Feline: Mew
- Image of Mew:
Type: Summon
Duration: 2 posts
Cooldown: 4 posts
Description: Mew is a completely speechless, unknown creature that has been assumed a feline, hence the name of her key. She is overly protective of Kai and obedient to him. Mew has the ability to unleash lightning upon targets within 15 meters of her and deal D-Ranked damage if her enemies are struck successfully. Mew can run 25 MPH, is 3 feet in height, and weights 50 lbs.
Passive Abilities:
- Mew's Passive:
Name: Sentinel Guard
Rank: D
Type: Passive Ability
Description: This allows Mew to camouflage with her surroundings.
Strengths:- Effective for hiding
- The effect is instant
- Allows Mew to act as something she realistically is not
Weaknesses:- This ability does not affect elements
- While camouflaged, if still struck, damage is increased by 50%.
- Mew cannot attack while camouflaged
- Wind will fade Mew's camouflage away and expose her
- Effective for hiding
- Immunity- Mew's conditions of battle do not harm Kai even if he is within Mew's field of attack.
- Water- Mew is especially dangerous to those who specialize in the water element.
- Field Control- Mew's spell promotes a sign that nobody should come near her as her lightning continuously affects a small radius around her.
Weaknesses:
- Wind- The element of wind can set Mew's lightning off-course.
- Earth- Mages who specialize with the element of earth will have a resistance towards Mew's lightning attack.
- Damage- Two amounts of D-Ranked damage will force Mew back into the Celestial Spirit World. If this is the case, Mew will be forced on cooldown, as well.
- Movement- Mew cannot move while her lightning goes off.
Name: Gate of the Enforcers: Phoenix
- Spoiler:
Type: Summon
Duration: 2 posts
Cooldown: 4 posts
Description: Kai utilizes the silver key, Gate of the Enforcers to summon Phoenix. Just like the other D-Ranked spirits, Phoenix is very silent, and will only speak to Kai. He is more obedient to Kai than the other spirits, and merciless in battle. Phoenix has the ability to trigger a tornado in a 15-meter radius of himself, both he and his owner being immune to this. Those who are caught in this tornado will receive D-Ranked damage and rippling effects. Phoenix is 6 feet tall and weights 180 lbs. His wings are 8 feet.
Passive Abilities:
- Phoenix's Passive:
Name: A Phoenix Ascends
Rank: D
Type: Passive Ability
Description: This allows Phoenix to see through darkness.
Strengths:- Detection- Lets Kai and Phoenix see any that may be hidden from their sight.
- Offensive- Makes situations harder for the enemy to use evasive maneuvers.
- Movement- Lets Kai move with ease.
Weaknesses:- Shape-shifting- Should the opponent have any spell that allows them to shape-shift, this ability will not turn out effective.
- Magically-Enhanced Darkness- Cannot see through magically enhanced darkness.
- Light Magic- Any active light magic standing in the way between Phoenix and darkness will nullify this ability.
- Range- Only allows Kai to see through the darkness if it is 25 or less meters away.
- Detection- Lets Kai and Phoenix see any that may be hidden from their sight.
- Flying- Phoenix can fly, making it difficult for those who would normally seek targets on the ground to hit him.
- Lightning- Phoenix's wind can set lightning off-course, and is there especially strong versus the element.
- Field Control- Phoenix assures nobody gets close to him as his tornados only circulate around himself.
Weaknesses:
- Damage- If Phoenix receives two amounts of D-Ranked damage or the equivalent, he will be forced back into the Celestial Spirit World, where he will be set on cooldown.
- Slow- Phoenix is slow on the ground, and will only travel 20 MPH.
- Range- Phoenix's combative ability only affects a small range of 15 meters.
- Fire- Phoenix is especially weak against fire. One fire spell will send him into the Celestial Spirit World.
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)
Last edited by Kai on 2nd April 2015, 9:58 pm; edited 12 times in total