Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    Siegfried's Nature Creation Magic

    AizenN
    AizenN

    1 Year Anniversary- Player 
    Lineage : Warrior's Heart
    Position : None
    Posts : 33
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 30
    Mentor : Nathaniel Vega (Grandfather)
    Experience : 0

    Character Sheet
    First Skill: Nature Creation Magic
    Second Skill:
    Third Skill:

    Siegfried's Nature Creation Magic Empty Siegfried's Nature Creation Magic

    Post by AizenN 1st November 2012, 8:53 am

    Primary Magic: nature Creation Magic
    Secondary Magic: none so far
    Caster or Holder: Caster
    Description: Nature Creation magic is like any other Creation Magic like ice make, memory make etc. The caster can create anything any form of nature. The most basic move of nature creation magic is creating plants and trees. This magic is adaptive, meaning the creation can vary on the current state of the place that the caster is in. For example if the caster is on the sea, the possible creation that he can make is giant sea plants, and so on. Nature creation is not only based on trees and plants, this magic can also tap the 2 main elements of nature earth and water.
    Strengths: This magic is strong against magics that are base on water and earth. The reason is Nature Creation Magic users can bend the very foundation of water and earth elements.
    Weaknesses: Because most of the Nature Creation Magic is base on plants and trees, Fire magic users are strong against Nature Creation Magic users, And its also weak against any magic that can ignite and start a flame.
    Abilities/Powers:
    Plant Life Manipulation
    Plant Life Creation

    Name: Leaf Blades
    Rank: D
    Type: Plant/Nature
    Description: The user points his palms towards the enemy and iron leaf blades bursts out of his hands. This can also serve as a melee weapon
    Strengths: This is a range spell. Its advantage is that the user can attack the enemy without being harmed.
    Weaknesses: the leaf blades can be deflected by strong gust of wind or a shield that is harder than the iron leaves.
    Cooldown 1 post
    Duration 1 post

    Name: Earth Bind
    Rank: D
    Type: Plants/Nature
    Description: The caster touches the ground summoning/creating gigantic roots to bind/maim the enemy.
    Strengths: The roots that binds the enemy can bind/maim a dragon.
    Weaknesses: The roots aren't as tough as Iron leaf blades, so meaning it can be burned or cut.
    Cooldown 5 posts
    Duration 3 posts

    Name: Colliding Earth
    Rank: D
    Type: Plants/nature
    Description: The caster raises his hands creating a big spell circle above and below the enemy's position. Summoning a gigantic tree from above and a growing gigantic tree from bellow crushing the enemy in between.h
    Strengths: The impact is very strong that it creates earthquake on the area.
    Weaknesses: the spell takes long to cast.
    Casting time 2 posts
    Cooldown 5 posts
    Duration 1 post

    Name: Natures Wrath
    Rank: D
    Type: Plants/Nature/Pure Magical Energy
    Description: The caster points both of his hands from side to side, collecting all the magical energy from living things the nature has to offer. Directing the collected energy to the enemy releasing it on a single direction with a destructive force(magical blast)
    Strengths: At full power this spell can penetrate any kinds of defensive magic of a D-C class level. This is also an upgradable spell, when it's power increases on every upgrade.
    Weaknesses: This attack is easy to dodge.
    Cooldown 5 posts
    Duration 1 post


    Last edited by AizenN on 5th November 2012, 4:58 am; edited 4 times in total
    AizenN
    AizenN

    1 Year Anniversary- Player 
    Lineage : Warrior's Heart
    Position : None
    Posts : 33
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 30
    Mentor : Nathaniel Vega (Grandfather)
    Experience : 0

    Character Sheet
    First Skill: Nature Creation Magic
    Second Skill:
    Third Skill:

    Siegfried's Nature Creation Magic Empty Re: Siegfried's Nature Creation Magic

    Post by AizenN 2nd November 2012, 12:11 pm

    bump for recognition
    Alleria
    Alleria

    Wicked Witch of the West



    Moderator- Ten Wizard Saint Member- S-Rank- A-Rank- Veteran Level 1- Senior [500]- Novice [250]- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : Necromancer's Passion
    Position : None
    Posts : 1274
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Ilyria the Fallen One
    Experience : 45400

    Character Sheet
    First Skill: Geass Magic
    Second Skill: Nox Aeterna
    Third Skill:

    Siegfried's Nature Creation Magic Empty Re: Siegfried's Nature Creation Magic

    Post by Alleria 2nd November 2012, 3:40 pm

    Uh your suppose to be rank d.


    _____________________________________________________________________________________

    Entrance Theme:
    Spoiler:

    Battle Theme:
    Spoiler:
    Alleria
    Alleria

    Wicked Witch of the West



    Moderator- Ten Wizard Saint Member- S-Rank- A-Rank- Veteran Level 1- Senior [500]- Novice [250]- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : Necromancer's Passion
    Position : None
    Posts : 1274
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Ilyria the Fallen One
    Experience : 45400

    Character Sheet
    First Skill: Geass Magic
    Second Skill: Nox Aeterna
    Third Skill:

    Siegfried's Nature Creation Magic Empty Re: Siegfried's Nature Creation Magic

    Post by Alleria 2nd November 2012, 3:42 pm

    Also time is measured by posts here


    _____________________________________________________________________________________

    Entrance Theme:
    Spoiler:

    Battle Theme:
    Spoiler:
    AizenN
    AizenN

    1 Year Anniversary- Player 
    Lineage : Warrior's Heart
    Position : None
    Posts : 33
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 30
    Mentor : Nathaniel Vega (Grandfather)
    Experience : 0

    Character Sheet
    First Skill: Nature Creation Magic
    Second Skill:
    Third Skill:

    Siegfried's Nature Creation Magic Empty Re: Siegfried's Nature Creation Magic

    Post by AizenN 2nd November 2012, 7:11 pm

    bump just finished editing,
    Alleria
    Alleria

    Wicked Witch of the West



    Moderator- Ten Wizard Saint Member- S-Rank- A-Rank- Veteran Level 1- Senior [500]- Novice [250]- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : Necromancer's Passion
    Position : None
    Posts : 1274
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Ilyria the Fallen One
    Experience : 45400

    Character Sheet
    First Skill: Geass Magic
    Second Skill: Nox Aeterna
    Third Skill:

    Siegfried's Nature Creation Magic Empty Re: Siegfried's Nature Creation Magic

    Post by Alleria 4th November 2012, 5:14 am

    Ok, lower duration of earthbind to 3, nature protection can defend against D-C rank magic attacks, and nature's wrath upgradable but for now its rank D so it should be have its powers diminished.
    Also you have to take out one spell, new rules states you only get to have 4 for starters.
    Cooldown can go down to 3 posts, some of them are too long.
    bump when done, I love your spells ^_^


    _____________________________________________________________________________________

    Entrance Theme:
    Spoiler:

    Battle Theme:
    Spoiler:
    AizenN
    AizenN

    1 Year Anniversary- Player 
    Lineage : Warrior's Heart
    Position : None
    Posts : 33
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 30
    Mentor : Nathaniel Vega (Grandfather)
    Experience : 0

    Character Sheet
    First Skill: Nature Creation Magic
    Second Skill:
    Third Skill:

    Siegfried's Nature Creation Magic Empty Re: Siegfried's Nature Creation Magic

    Post by AizenN 4th November 2012, 7:30 am

    there Alleria I took out the natures Protection spell and changed the durations to of the spells you said to 3
    AizenN
    AizenN

    1 Year Anniversary- Player 
    Lineage : Warrior's Heart
    Position : None
    Posts : 33
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 30
    Mentor : Nathaniel Vega (Grandfather)
    Experience : 0

    Character Sheet
    First Skill: Nature Creation Magic
    Second Skill:
    Third Skill:

    Siegfried's Nature Creation Magic Empty Re: Siegfried's Nature Creation Magic

    Post by AizenN 5th November 2012, 5:00 am

    there Alleria I took out the natures Protection spell and changed the durations to of the spells you said to 3
    Alleria
    Alleria

    Wicked Witch of the West



    Moderator- Ten Wizard Saint Member- S-Rank- A-Rank- Veteran Level 1- Senior [500]- Novice [250]- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : Necromancer's Passion
    Position : None
    Posts : 1274
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Ilyria the Fallen One
    Experience : 45400

    Character Sheet
    First Skill: Geass Magic
    Second Skill: Nox Aeterna
    Third Skill:

    Siegfried's Nature Creation Magic Empty Re: Siegfried's Nature Creation Magic

    Post by Alleria 5th November 2012, 5:12 am

    Approved...


    _____________________________________________________________________________________

    Entrance Theme:
    Spoiler:

    Battle Theme:
    Spoiler:

      Current date/time is 19th November 2024, 10:38 am