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    Shattered Soul Magic

    Hakora Rhapsodos
    Hakora Rhapsodos

    Regular VIP Status- VIP- Gain An Artifact- Player 
    Lineage : Androphobic Annihilation
    Position : None
    Posts : 56
    Guild : Savage Skull
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 34
    Experience : 350

    Character Sheet
    First Skill: Shattered Soul
    Second Skill:
    Third Skill:

    Shattered Soul Magic Empty Shattered Soul Magic

    Post by Hakora Rhapsodos 30th January 2015, 12:33 am

    Magic

    Primary Magic: Shattered Soul
    Secondary Magic:
    Caster or Holder: Caster
    Description:
    This is a magic that uses ghost like powers to harm their enemy. The user is less concerned with harming the target's health or body, but destroying their mind and soul itself. Some would see this magic as true evil as it leaves it's victims without a soul in death, a complete death. The magic is more focused on attacks than on defense, but the attacks on a soul is much more effective than on the skin as most souls have no protection and are highly sensitive. This means that a needle to the skin may feel like a pinch, but a needle to the soul would feel like a twisting knife. This magic attacks the mind as such pain and stress can cause psychological damage. This magic is versatile as it uses words, blasts, illusions and more to cause pain and eventually destroy the soul. With some attacks, like soul decay it not only kills the soul, but heals the user using the stolen life force.

    Attacking the soul attacks someone's health AND magic. The soul is the "immortal" essence of a living being. That is why attacking a soul hurts someone's health and magic. To explain it, here is a metaphor. A tree has three parts, wood, water and roots. If you are focused on attacking a trees health you attack the wood. Enough attacks would destroy the tree, but the roots are unharmed and may repair the tree. Then there is the water the moves through it like magic. Stop the magic/water and you leave the tree vulnerable and even could kill it. Then there are the roots, the soul. Ignore the tree and attack the roots and you destroy the tree completely harming the wood and water source. You not only harm the tree, you completely prevent it from regrowing and healing. So attacking the soul of a person effects their roots so it harms their health and magic.


    Strengths:
    -Even if the damage to their health is not great, Soul magic causes high mental/ psychological damage.
    - Armors meant to block physical attacks have no effect in blocking certain attacks.
    - Creates fear
    Weaknesses:
    - Not very defensive
    - Not physically strong in the traditional sense.
    - Not many abilities that attack the flesh.
    - 30% weaker to “holy” magic.
    Lineage:
    Androphobic Annihalation
    Description: There was once a famous pirate by the name of Catherine. In her past she lost her arms at the hands of men, but was saved by a woman and gained robotic arms. However, the trauma of the event triggered androphobia within her. She would lash out violently at any male. Strangely though her androphobia also triggered the ability to actually be able to do more damage against male opponents. This ability passed down through her blood line and now is a lot more useful as it can be activated at will. However, it also comes with the drawback of whilst active less damage is done to females.
    Ability: Whilst activated the user gains a 50% buff on any damage caused against a male opponent. However, they also do 30% less damage against female opponents. This only counts for physical damage.
    Usage: For the duration of five posts physical attacks will do 50% more damage against males and 30% less against females. Can be used three times per thread with a five post cooldown in between.
    Unique Abilities:
    Aura of Death: As Hakora has been exposed to so much death and souls his magic gives off the feeling of death and murder and can cause fear, depression, and a sense of hopelessness in people around him. 5 Meter radius.
    Resistance to Unholy magic: Due to the dark nature of Soul Magic it gives him an added resistance to unholy magic of 40% against magic his own rank and 10% extra for every rank is is below his.
    Immune to Illusions: Due to Hakora’s mental state and ability to stay calm in psychological attacks and his own magic Illusions can easily be broken by Hakora and then he becomes immune to their effects. Limited to his own rank or lower

    Spells:

    Rank D

    Name: Spirit Body
    Rank: Rank D
    Type: Defensive
    Duration: 3 posts or until canceled
    Cooldown: +1 to however long it lasts.
    Description:
    Hakora can transform his body into a ghost like material which makes him able to move through shadows or dodge attacks for as long as he is in it. He is also not able to attack or use any other spells during this This is mainly for hiding, travel, and dodging. The cool down is 1 post more to the duration it is used.
    Strengths:
    - Great for movement from one place to another and dodging.
    - Can have one rank d spell pass through him.
    - great for hiding


    Weaknesses:
    -He cannot attack.
    - Weak against Holy magic
    - Only 1 Rank D spell can pass through him and then it is canceled.
    - Higher ranked spells hit him.
    - Lights make him easier to see





    Name: Soul Decay
    Rank: Rank D
    Type: Instant, Offensive
    Duration: Instant and 3 posts max
    Cooldown: 4 posts
    Description: The soul of a Shadow Soul Mage is death and this is using that soul. The user casts a spell that creates a bubble around them. This bubble begins to slowly decay and kills trees and grass of non-magical nature and bugs. It is 10 foot radius and if something is within it for 2 posts it will begin to decay. The spell is not strong enough or lasts long enough to kill, but it will cause a sort of dehydration effect. The part that should be considered is the life it takes is given to Hakora. For every post something living is in this, Hakora gains 3% life back from opponents in the bubble and 1% from things like grass and bugs and 2 percent if trees are in it, but an opponent isn't. Enemy can get out of the bubble.
    Strengths:
    -Can drain someone of a little bit of health
    -Heals Hakora
    - Protects Hakora from physical attacks as most people won't enter it for fear of it's effects.
    Weaknesses:
    -Very weak at rank D and slowly takes life
    - Cannot move from Hakora
    - Weak against holly mage. Only drains 1% instead of 3%
    - Hard to get a person in the bubble have to be near Hakora.


    Name: Soul Script
    Rank: Rank D
    Type: Offensive, binding
    Duration: Instant to cast and lasts until broken
    Cooldown: 4 posts
    Description: Hakora uses his soul and magic to enchant his poetry to give it power like word magic.  The words become like a binding magic that shoots at the target and tries to wrap them and bind them before causing damage. It lasts until the user ether uses a magic to break it or breaks it with physical force if they are a higher rank. If binded, it begins draining the person's soul and giving that to Hakora to heal Hakora. It drains 2% for every post binded and Hakora gains 2% HP and MP that the target is binded depending on which one he is need of. 30 meter range.

    Strengths:
    -Able to keep someone from moving.
    -Heals Hakora
    - Drains the target of a small amount of their health and magic ie soul. drains HP and Mp 2 % every post binded

    Weaknesses:
    -easily breakable.
    - Only heals Hakora 2% hp and mp
    -Only does weak drain
    - Holy magic can break it no matter the rank.


    Rank C

    Name: Soul Punch
    Rank: Rank C
    Type: Offensive
    Duration: Instant
    Cooldown: 2 Post
    Description:
    Hakora harnesses his magic into his fist and makes a punching motion at ether close range or long range that will send a dark blast. If this blast hits it will bypass strong armor and skin and go directly for the soul causing damage to it. At Rank C this is a powerful attack as hitting someone’s soul is like pulling an animal’s tail that is highly sensitive to it. At Rank C it does 20 health actual damage, but hurts more than it should due to the sensitivity of a soul. It has a range of 30 feet of rank C. It does move at 60 MPH
    Strengths:
    -Bypassing armor. Unless the armor can block soul magic then it is useless to this attack.
    - If the target is hit with two Soul Punches it will fracture the soul. A fractured soul can be captured or "reaped." The souk can not heal from being fracture during battle and requires the target to post a healing post after the battle. This healing post can be anything that is restful.
    - It does damage to health and magic
    Weaknesses:
    -Does not cause a lot of physical damage.
    -Weak against holy defenses.
    -Is dodgeable.
    - Can only go through strong armor or less.

    Name: Soul Reaping
    Rank: Rank C
    Type: Offensive
    Duration: Instant
    Cooldown: 2 posts
    Description: This is an advanced power and requires Soul Punch to fracture the soul in order to make this power effective. Hakora is Rank C and cannot easily reap a soul i.e. take it from the target so he needs it fractured. A fractured soul means he can only take a small piece. This piece of the soul merges with Hakora's own soul and gives him power. At Rank C this gives him a 10 percent defense against the magic(s) the target holds in primary and secondary if they have it. This power is stackable, but in order to perform soul reaping again, Hakora must fracture the soul again. It should be noted the soul, like the physical body, can heal. When one soul reaping is successful it knocks the persons mp count down by 10 points which cannot be healed back during the battle. After the battle, the user must do a healing thread of rest to heal back their soul and restore it to a complete soul.

    Strengths:
    - A successful soul reaping grants Hakora with 10 percent defense to the magic of the reaped.
    -
    Weaknesses:





    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)


    Last edited by Hakora Rhapsodos on 10th March 2015, 4:01 pm; edited 9 times in total
    Felicity
    Felicity

    Administrator- Moderator- Developer/GFX Artist- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Dragon Slayer- Dark Guild Ace- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Advertisement Achievement Badge- 1 Year Anniversary- Player 
    Lineage : Evil Angel
    Position : None
    Posts : 2984
    Guild : Savage Skull
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 75987.5

    Character Sheet
    First Skill: Toxic Scourge
    Second Skill:
    Third Skill:

    Shattered Soul Magic Empty Re: Shattered Soul Magic

    Post by Felicity 30th January 2015, 3:42 am

    Going over this on Skype. No one else is touching it.


    _____________________________________________________________________________________


    WE'LL HELP TONIGHT TO SPLIT ITS SEAMS
    GIVE THE BRUISES OUT LIKE GIFTS, YOU'LL GET THE PICTURE OF YOUR DREAMS
    Shattered Soul Magic ObrztW

    Felicity
    Felicity

    Administrator- Moderator- Developer/GFX Artist- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Dragon Slayer- Dark Guild Ace- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Advertisement Achievement Badge- 1 Year Anniversary- Player 
    Lineage : Evil Angel
    Position : None
    Posts : 2984
    Guild : Savage Skull
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 75987.5

    Character Sheet
    First Skill: Toxic Scourge
    Second Skill:
    Third Skill:

    Shattered Soul Magic Empty Re: Shattered Soul Magic

    Post by Felicity 31st January 2015, 9:56 am

    Hakora Rhapsodos wrote:Magic

    Primary Magic: Shattered Soul
    Secondary Magic:
    Caster or Holder: Caster
    Description:
    This is a magic that uses ghost like powers to harm their enemy. The user is less concerned with harming the target's health or body, but destroying their mind and soul itself. Some would see this magic as true evil as it leaves it's victims without a soul in death, a complete death. The magic is more focused on attacks than on defense, but the attacks on a soul is much more effective than on the skin as most souls have no protection and are highly sensitive. This means that a needle to the skin may feel like a pinch, but a needle to the soul would feel like a twisting knife. This magic attacks the mind as such pain and stress can cause psychological damage. This magic is versatile as it uses words, blasts, illusions and more to cause pain and eventually destroy the soul. With some attacks, like soul decay it not only kills the soul, but heals the user using the stolen life force.


    Strengths:
    -Even if the damage to their health is not great, Soul magic causes high mental/ psychological damage.
    - Armors meant to block physical attacks have no effect in blocking certain attacks.
    - Creates fear
    Weaknesses:
    - Not very defensive
    - Not physically strong in the traditional sense.
    - Not many abilities that attack the flesh.
    - 30% weaker to “holy” magic.
    Lineage:
    Androphobic Annihalation
    Description: There was once a famous pirate by the name of Catherine. In her past she lost her arms at the hands of men, but was saved by a woman and gained robotic arms. However, the trauma of the event triggered androphobia within her. She would lash out violently at any male. Strangely though her androphobia also triggered the ability to actually be able to do more damage against male opponents. This ability passed down through her blood line and now is a lot more useful as it can be activated at will. However, it also comes with the drawback of whilst active less damage is done to females.
    Ability: Whilst activated the user gains a 50% buff on any damage caused against a male opponent. However, they also do 30% less damage against female opponents. This only counts for physical damage.
    Usage: For the duration of five posts physical attacks will do 50% more damage against males and 30% less against females. Can be used three times per thread with a five post cooldown in between.
    Unique Abilities:
    Aura of Death: As Hakora has been exposed to so much death and souls his magic gives off the feeling of death and murder and can cause fear, depression, and a sense of hopelessness in people around him. 5 Meter radius.
    Resistance to Unholy magic: Due to the dark nature of Soul Magic it gives him an added resistance to unholy magic of 40% against magic his own rank and 10% extra for every rank is is below his.
    Immune to Illusions: Due to Hakora’s mental state and ability to stay calm in psychological attacks and his own magic Illusions can easily be broken by Hakora and then he becomes immune to their effects. Limited to his own rank or lower

    Spells:

    Name: Spirit Body
    Rank: Rank D
    Type: Defensive, Shadow < No shadow.
    Duration: 3 posts or until canceled
    Cooldown: +1 to however long it lasts.
    Description:
    Hakora can transform his body into a ghost like material which makes him able to move through shadows or dodge attacks for as long as he is in it. He is also not able to attack or use any other spells during this This is mainly for hiding, travel, and dodging. The cool down is 1 post more to the duration it is used.
    Strengths:
    - Great for movement from one place to another and dodging.
    - Can have one rank d spell pass through him.
    - great for hiding


    Weaknesses:
    -He cannot attack.
    - Weak against Light magic < Holy would be your term.
    - Only 1 Rank D spell can pass through him and then it is canceled.
    - Higher ranked spells hit him.
    - Lights make him easier to see


    Name: Soul Punch
    Rank: Rank D
    Type: Offensive
    Duration: Instant
    Cooldown: One Post < 2 posts.
    Description:
    Hakora harnesses his magic into his fist and makes a punching motion at ether close range or long range that will send a dark blast. If this blast hits it will bypass armor < Only "weak" ranked armour. and skin and go directly for the soul causing damage to it. Even at Rank D this is a powerful attack as hitting someone’s soul is like pulling an animal’s tail that is highly sensitive to it. At rank D this only does 5% health damage, but feels like 30 % < You cannot specify the HP damage yourself. Remove this. o-o damage due to hitting the soul. It has a range of 15 feet of rank D. It does move at 40 MPH
    Strengths:
    -Bypassing armor. Unless the armor can block soul magic then it is useless to this attack. < What I stated in the description.
    - More pain than the damage: Though it may not actually cause much damage at a lower rank, the feeling of pain is 6 times greater than the damage. < Remove the six times part, just pain is enough. 5% damage feels like 30%. < Um, no....
    Weaknesses:
    -Does not cause a lot of physical damage.
    -Weak against anti-shadow defenses.
    -Is dodgeable. < One more weakness, please.

    Name: Soul Script
    Rank: Rank D
    Type: Offensive, binding
    Duration: Instant to cast and lasts until broken
    Cooldown: 4 posts
    Description: Hakora uses his soul and magic to enchant his poetry to give it power like word magic. Depending on what verse he uses controls what the ability does. At Rank D he only has one verse. The words become like a binding magic that shoots at the target and tries to wrap them and bind them before causing damage. It lasts until the user ether uses a magic to break it or breaks it with physical force if they are a higher rank.
    Rank D Soul Script= Suffocation script: “I will provide you with suffocation and it will become your damnation.” This verse comes out in soul script and wraps the target removing oxygen from their lungs and preventing them from gaining more. If they don’t break it, it can last for 2 posts or 60 seconds. < No, not 60 seconds- that doesn't work here. I'd say 1 post at the max.
    Strengths:
    - Versatile in that as he rises in rank, he gains more verses that can do a wide range of things. < Two more strengths. Also, the other verses need to be registered as different spells that take up slots too.
    Weaknesses:
    -At low ranks it is easily breakable. < The rank of the spell will always be the same- unless you take it up to a higher slot. It won't automatically rank up with your character.
    - Limited by the poetic verses intentions and cannot do any other damage or ability besides what is intended. < That's the same with every spell in this place. Write something "specific" to this spell. Also, 2 more weaknesses, please.


    Name: Soul Decay
    Rank: Rank D
    Type: Instant, Offensive
    Duration: Instant and 3 posts < Add "at the max"
    Cooldown: 4 posts
    Description: The soul of a Shadow Soul Mage is death and this is using that soul. The user casts a spell that creates a bubble around them. This bubble begins to slowly decay and kill everything in it. < Not literally everything. I'd say trees and grass of non-magical nature. As Hakora becomes stronger he can move the bubble so it doesn’t have to be around Hakora and he can control it telekinetically. < Nope, no spell gains extra abilities just because your character ranks up. Unless, you move it up a slot. As of now, this description is unnecessary and I suggest you remove it to avoid confusion for other members.  At Rank D it as a 10 foot radius < Diameter. and if something is within it for 2 posts it will begin to decay. The spell is not strong enough or lasts long enough to kill, but it will cause a sort of dehydration effect. The part that should be considered is the life it takes is given to Hakora. For every post something living is in this, Hakora gains 3% life back. < Life = % of HP here. Let's change that bit of wording. I'd say you gain 3% HP from your opponents when they're within its range. When there's grass and shiz, 1% HP. If you're in a desert, absolutely nothing.
    Strengths:
    -Has the potential to robe someone of their life < Nope. OP for -any- rank.
    -Heals Hakora < One more strength.
    Weaknesses:
    -Very weak at rank D and slowly takes life
    - Cannot move from Hakora until Rank B < I've explained this whole thing before as well.
    - Not effective against “Holy” magic < Mages?


    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)

    Edits are in THIS color. Bump / Skype when done.


    _____________________________________________________________________________________


    WE'LL HELP TONIGHT TO SPLIT ITS SEAMS
    GIVE THE BRUISES OUT LIKE GIFTS, YOU'LL GET THE PICTURE OF YOUR DREAMS
    Shattered Soul Magic ObrztW

    Felicity
    Felicity

    Administrator- Moderator- Developer/GFX Artist- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Dragon Slayer- Dark Guild Ace- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Advertisement Achievement Badge- 1 Year Anniversary- Player 
    Lineage : Evil Angel
    Position : None
    Posts : 2984
    Guild : Savage Skull
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 75987.5

    Character Sheet
    First Skill: Toxic Scourge
    Second Skill:
    Third Skill:

    Shattered Soul Magic Empty Re: Shattered Soul Magic

    Post by Felicity 1st February 2015, 12:01 am

    Hakora Rhapsodos wrote:Magic

    Primary Magic: Shattered Soul
    Secondary Magic:
    Caster or Holder: Caster
    Description:
    This is a magic that uses ghost like powers to harm their enemy. The user is less concerned with harming the target's health or body, but destroying their mind and soul itself. Some would see this magic as true evil as it leaves it's victims without a soul in death, a complete death. The magic is more focused on attacks than on defense, but the attacks on a soul is much more effective than on the skin as most souls have no protection and are highly sensitive. This means that a needle to the skin may feel like a pinch, but a needle to the soul would feel like a twisting knife. This magic attacks the mind as such pain and stress can cause psychological damage. This magic is versatile as it uses words, blasts, illusions and more to cause pain and eventually destroy the soul. With some attacks, like soul decay it not only kills the soul, but heals the user using the stolen life force.


    Strengths:
    -Even if the damage to their health is not great, Soul magic causes high mental/ psychological damage.
    - Armors meant to block physical attacks have no effect in blocking certain attacks.
    - Creates fear
    Weaknesses:
    - Not very defensive
    - Not physically strong in the traditional sense.
    - Not many abilities that attack the flesh.
    - 30% weaker to “holy” magic.
    Lineage:
    Androphobic Annihalation
    Description: There was once a famous pirate by the name of Catherine. In her past she lost her arms at the hands of men, but was saved by a woman and gained robotic arms. However, the trauma of the event triggered androphobia within her. She would lash out violently at any male. Strangely though her androphobia also triggered the ability to actually be able to do more damage against male opponents. This ability passed down through her blood line and now is a lot more useful as it can be activated at will. However, it also comes with the drawback of whilst active less damage is done to females.
    Ability: Whilst activated the user gains a 50% buff on any damage caused against a male opponent. However, they also do 30% less damage against female opponents. This only counts for physical damage.
    Usage: For the duration of five posts physical attacks will do 50% more damage against males and 30% less against females. Can be used three times per thread with a five post cooldown in between.
    Unique Abilities:
    Aura of Death: As Hakora has been exposed to so much death and souls his magic gives off the feeling of death and murder and can cause fear, depression, and a sense of hopelessness in people around him. 5 Meter radius.
    Resistance to Unholy magic: Due to the dark nature of Soul Magic it gives him an added resistance to unholy magic of 40% against magic his own rank and 10% extra for every rank is is below his.
    Immune to Illusions: Due to Hakora’s mental state and ability to stay calm in psychological attacks and his own magic Illusions can easily be broken by Hakora and then he becomes immune to their effects. Limited to his own rank or lower

    Spells:

    Name: Spirit Body
    Rank: Rank D
    Type: Defensive
    Duration: 3 posts or until canceled
    Cooldown: +1 to however long it lasts.
    Description:
    Hakora can transform his body into a ghost like material which makes him able to move through shadows or dodge attacks for as long as he is in it. He is also not able to attack or use any other spells during this This is mainly for hiding, travel, and dodging. The cool down is 1 post more to the duration it is used.
    Strengths:
    - Great for movement from one place to another and dodging.
    - Can have one rank d spell pass through him.
    - great for hiding


    Weaknesses:
    -He cannot attack.
    - Weak against Holy magic
    - Only 1 Rank D spell can pass through him and then it is canceled.
    - Higher ranked spells hit him.
    - Lights make him easier to see


    Name: Soul Punch
    Rank: Rank D
    Type: Offensive
    Duration: Instant
    Cooldown: 2 Post
    Description:
    Hakora harnesses his magic into his fist and makes a punching motion at ether close range or long range that will send a dark blast. If this blast hits it will bypass weak armor and skin and go directly for the soul causing damage to it. Even at Rank D this is a powerful attack as hitting someone’s soul is like pulling an animal’s tail that is highly sensitive to it. At Rank D it does weak actual damage, but hurts more than it should due to the sensitivity of a soul. It has a range of 15 feet of rank D. It does move at 40 MPH
    Strengths:
    -Bypassing armor. Unless the armor can block soul magic then it is useless to this attack.
    - More pain than the damage: Though it may not actually cause much damage at a lower rank, the feeling of pain is greater than thee damage.
    < One more strength.
    Weaknesses:
    -Does not cause a lot of physical damage.
    -Weak against anti-shadow defenses. < Why? After our discussion, this magic no longer has a shadow aspect, right?
    -Is dodgeable.
    - Can only go through weak armor.


    Name: Soul Script
    Rank: Rank D
    Type: Offensive, binding
    Duration: Instant to cast and lasts until broken
    Cooldown: 4 posts
    Description: Hakora uses his soul and magic to enchant his poetry to give it power like word magic.  The words become like a binding magic that shoots at the target and tries to wrap them and bind them before causing damage. It lasts until the user ether uses a magic to break it or breaks it with physical force if they are a higher rank. If binded, it begins draining the person's soul < Soul doesn't heal. o-o and giving that to Hakora to heal Hakora. At Rank D, it only does Rank D damage and Hakora only gains a fraction of what is taken. < Its either damage or the ability to absorb power. Don't use both in one. If you choose absorption, something as vague as "a fraction" won't work. Specify. For eg. 3% HP. Also, put a maximum range to this. For eg. If the enemy is 30 meter away from Hakora, this spell can't reach the opponent.

    Strengths:
    -Able to keep someone from moving.
    -Heals Hakora
    - Drains the target of a small amount of their health and magic ie soul. < Health x magic =/= Soul. o-o I personally don't see how soul is related to the health or magic of a person in any way.

    Weaknesses:
    -easily breakable.
    - Only heals Hakora a very little bit < Specify by how much.
    -Only does weak damage
    - Is weak against holy magic < I think we add here that even D Rank mages utilizing Holy magic can break this.


    Name: Soul Decay
    Rank: Rank D
    Type: Instant, Offensive
    Duration: Instant and 3 posts max
    Cooldown: 4 posts
    Description: The soul of a Shadow Soul Mage is death and this is using that soul. The user casts a spell that creates a bubble around them. This bubble begins to slowly decay and kills trees and grass of non-magical nature and bugs. It is 10 foot radius and if something is within it for 2 posts it will begin to decay. The spell is not strong enough or lasts long enough to kill, but it will cause a sort of dehydration effect. The part that should be considered is the life it takes is given to Hakora. For every post something living is in this, Hakora gains 3% life back from opponents in the bubble and 1% from things like grass and bugs and 2 percent if trees are in it, but an opponent isnt. < Please mention if enemies can get out of this bubble or not.
    Strengths:
    -Can drain someone of a little bit of health
    -Heals Hakora
    - Protects Hakora from physical attacks as most people won't enter it < I guess we're talking about the fact that mages won't enter it because this spell threatens their health and -not- because this bubble acts like a defensive shield. If it acts like a defense, we have to give up the draining.
    Weaknesses:
    -Very weak at rank D and slowly takes life
    - Cannot move from Hakora
    - Weak against holly magic. < Once again, I think mages is the correct term. If you want to keep it "magic" then write down that even D Rank holy spells will nullify your spell. If its "mages" then you should only drain 1% of their HP due to the holy aspect of their magic that affects their bodies in a small way.
    -Long cooldown < Nope, can't allow such a statement. Whether a cooldown is long or not is a personal opinion and changes from person to person.



    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)

    As always, edits are in THIS color.


    _____________________________________________________________________________________


    WE'LL HELP TONIGHT TO SPLIT ITS SEAMS
    GIVE THE BRUISES OUT LIKE GIFTS, YOU'LL GET THE PICTURE OF YOUR DREAMS
    Shattered Soul Magic ObrztW

    Felicity
    Felicity

    Administrator- Moderator- Developer/GFX Artist- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Dragon Slayer- Dark Guild Ace- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Advertisement Achievement Badge- 1 Year Anniversary- Player 
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    Guild : Savage Skull
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    Dungeon Tokens : 0
    Age : 25
    Experience : 75987.5

    Character Sheet
    First Skill: Toxic Scourge
    Second Skill:
    Third Skill:

    Shattered Soul Magic Empty Re: Shattered Soul Magic

    Post by Felicity 1st February 2015, 5:47 am

    Hakora Rhapsodos wrote:Magic

    Primary Magic: Shattered Soul
    Secondary Magic:
    Caster or Holder: Caster
    Description:
    This is a magic that uses ghost like powers to harm their enemy. The user is less concerned with harming the target's health or body, but destroying their mind and soul itself. Some would see this magic as true evil as it leaves it's victims without a soul in death, a complete death. The magic is more focused on attacks than on defense, but the attacks on a soul is much more effective than on the skin as most souls have no protection and are highly sensitive. This means that a needle to the skin may feel like a pinch, but a needle to the soul would feel like a twisting knife. This magic attacks the mind as such pain and stress can cause psychological damage. This magic is versatile as it uses words, blasts, illusions and more to cause pain and eventually destroy the soul. With some attacks, like soul decay it not only kills the soul, but heals the user using the stolen life force.

    Attacking the soul attacks someone's health AND magic. The soul is the "immortal" essence of a living being. That is why attacking a soul hurts someone's health and magic. To explain it, here is a metaphor. A tree has three parts, wood, water and roots. If you are focused on attacking a trees health you attack the wood. Enough attacks would destroy the tree, but the roots are unharmed and may repair the tree. Then there is the water the moves through it like magic. Stop the magic/water and you leave the tree vulnerable and even could kill it. Then there are the roots, the soul. Ignore the tree and attack the roots and you destroy the tree completely harming the wood and water source. You not only harm the tree, you completely prevent it from regrowing and healing. So attacking the soul of a person effects their roots so it harms their health and magic.


    Strengths:
    -Even if the damage to their health is not great, Soul magic causes high mental/ psychological damage.
    - Armors meant to block physical attacks have no effect in blocking certain attacks.
    - Creates fear
    Weaknesses:
    - Not very defensive
    - Not physically strong in the traditional sense.
    - Not many abilities that attack the flesh.
    - 30% weaker to “holy” magic.
    Lineage:
    Androphobic Annihalation
    Description: There was once a famous pirate by the name of Catherine. In her past she lost her arms at the hands of men, but was saved by a woman and gained robotic arms. However, the trauma of the event triggered androphobia within her. She would lash out violently at any male. Strangely though her androphobia also triggered the ability to actually be able to do more damage against male opponents. This ability passed down through her blood line and now is a lot more useful as it can be activated at will. However, it also comes with the drawback of whilst active less damage is done to females.
    Ability: Whilst activated the user gains a 50% buff on any damage caused against a male opponent. However, they also do 30% less damage against female opponents. This only counts for physical damage.
    Usage: For the duration of five posts physical attacks will do 50% more damage against males and 30% less against females. Can be used three times per thread with a five post cooldown in between.
    Unique Abilities:
    Aura of Death: As Hakora has been exposed to so much death and souls his magic gives off the feeling of death and murder and can cause fear, depression, and a sense of hopelessness in people around him. 5 Meter radius.
    Resistance to Unholy magic: Due to the dark nature of Soul Magic it gives him an added resistance to unholy magic of 40% against magic his own rank and 10% extra for every rank is is below his.
    Immune to Illusions: Due to Hakora’s mental state and ability to stay calm in psychological attacks and his own magic Illusions can easily be broken by Hakora and then he becomes immune to their effects. Limited to his own rank or lower

    Spells:

    Name: Spirit Body
    Rank: Rank D
    Type: Defensive
    Duration: 3 posts or until canceled
    Cooldown: +1 to however long it lasts.
    Description:
    Hakora can transform his body into a ghost like material which makes him able to move through shadows or dodge attacks for as long as he is in it. He is also not able to attack or use any other spells during this This is mainly for hiding, travel, and dodging. The cool down is 1 post more to the duration it is used.
    Strengths:
    - Great for movement from one place to another and dodging.
    - Can have one rank d spell pass through him.
    - great for hiding


    Weaknesses:
    -He cannot attack.
    - Weak against Holy magic
    - Only 1 Rank D spell can pass through him and then it is canceled.
    - Higher ranked spells hit him.
    - Lights make him easier to see


    Name: Soul Punch
    Rank: Rank D
    Type: Offensive
    Duration: Instant
    Cooldown: 2 Post
    Description:
    Hakora harnesses his magic into his fist and makes a punching motion at ether close range or long range that will send a dark blast. If this blast hits it will bypass weak armor and skin and go directly for the soul causing damage to it. Even at Rank D this is a powerful attack as hitting someone’s soul is like pulling an animal’s tail that is highly sensitive to it. At Rank D it does weak actual damage, but hurts more than it should due to the sensitivity of a soul. It has a range of 15 feet of rank D. It does move at 40 MPH
    Strengths:
    -Bypassing armor. Unless the armor can block soul magic then it is useless to this attack.
    - More pain than the damage: Though it may not actually cause much damage at a lower rank, the feeling of pain is greater than thee damage.
    - It does damage to health and magic
    Weaknesses:
    -Does not cause a lot of physical damage.
    -Weak against holy defenses.
    -Is dodgeable.
    - Can only go through weak armor.


    Name: Soul Script
    Rank: Rank D
    Type: Offensive, binding
    Duration: Instant to cast and lasts until broken
    Cooldown: 4 posts
    Description: Hakora uses his soul and magic to enchant his poetry to give it power like word magic.  The words become like a binding magic that shoots at the target and tries to wrap them and bind them before causing damage. It lasts until the user ether uses a magic to break it or breaks it with physical force if they are a higher rank. If binded, it begins draining the person's soul and giving that to Hakora to heal Hakora. It drains 3% for every post binded and Hakora gains 2% HP and MP that the target is binded. 30 meter range. < 30 meter was an example by me. Reduce this to 10 meter diameter. Also, either 2% HP or 2% MP, please. Not both. Drain the equivalent of what Hakora gains- so if you heal 2%, drain 2%.

    Strengths:
    -Able to keep someone from moving.
    -Heals Hakora
    - Drains the target of a small amount of their health and magic ie soul. drains HP and Mp 3 % every post binded

    Weaknesses:
    -easily breakable.
    - Only heals Hakora 2% hp and mp
    -Only does weak drain
    - Holy magic can break it < So can any other magic. o-o Holy mages should be able to break it, no matter their rank.


    Name: Soul Decay
    Rank: Rank D
    Type: Instant, Offensive
    Duration: Instant and 3 posts max
    Cooldown: 4 posts
    Description: The soul of a Shadow Soul Mage is death and this is using that soul. The user casts a spell that creates a bubble around them. This bubble begins to slowly decay and kills trees and grass of non-magical nature and bugs. It is 10 foot radius and if something is within it for 2 posts it will begin to decay. The spell is not strong enough or lasts long enough to kill, but it will cause a sort of dehydration effect. The part that should be considered is the life it takes is given to Hakora. For every post something living is in this, Hakora gains 3% life back from opponents in the bubble and 1% from things like grass and bugs and 2 percent if trees are in it, but an opponent isn't. Enemy can get out of the bubble.
    Strengths:
    -Can drain someone of a little bit of health
    -Heals Hakora
    - Protects Hakora from physical attacks as most people won't enter it for fear of it's effects.
    Weaknesses:
    -Very weak at rank D and slowly takes life
    - Cannot move from Hakora
    - Weak against holly mage. Only drains 1% instead of 3%
    - Hard to get a person in the bubble have to be near Hakora.



    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)


    _____________________________________________________________________________________


    WE'LL HELP TONIGHT TO SPLIT ITS SEAMS
    GIVE THE BRUISES OUT LIKE GIFTS, YOU'LL GET THE PICTURE OF YOUR DREAMS
    Shattered Soul Magic ObrztW

    Hakora Rhapsodos
    Hakora Rhapsodos

    Regular VIP Status- VIP- Gain An Artifact- Player 
    Lineage : Androphobic Annihilation
    Position : None
    Posts : 56
    Guild : Savage Skull
    Cosmic Coins : 0
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    Age : 34
    Experience : 350

    Character Sheet
    First Skill: Shattered Soul
    Second Skill:
    Third Skill:

    Shattered Soul Magic Empty Re: Shattered Soul Magic

    Post by Hakora Rhapsodos 1st February 2015, 7:58 pm

    Finished, I made it he can absorb 3% per post of one or the other depending on need.


    _____________________________________________________________________________________

    Felicity
    Felicity

    Administrator- Moderator- Developer/GFX Artist- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Dragon Slayer- Dark Guild Ace- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Advertisement Achievement Badge- 1 Year Anniversary- Player 
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    Character Sheet
    First Skill: Toxic Scourge
    Second Skill:
    Third Skill:

    Shattered Soul Magic Empty Re: Shattered Soul Magic

    Post by Felicity 1st February 2015, 9:24 pm

    Shattered Soul Magic C5Binhx


    _____________________________________________________________________________________


    WE'LL HELP TONIGHT TO SPLIT ITS SEAMS
    GIVE THE BRUISES OUT LIKE GIFTS, YOU'LL GET THE PICTURE OF YOUR DREAMS
    Shattered Soul Magic ObrztW

    Felicity
    Felicity

    Administrator- Moderator- Developer/GFX Artist- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Dragon Slayer- Dark Guild Ace- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Advertisement Achievement Badge- 1 Year Anniversary- Player 
    Lineage : Evil Angel
    Position : None
    Posts : 2984
    Guild : Savage Skull
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 75987.5

    Character Sheet
    First Skill: Toxic Scourge
    Second Skill:
    Third Skill:

    Shattered Soul Magic Empty Re: Shattered Soul Magic

    Post by Felicity 19th February 2015, 3:20 am

    Unlocked for C Rank additions.


    _____________________________________________________________________________________


    WE'LL HELP TONIGHT TO SPLIT ITS SEAMS
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