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    Egyptian Birthright

    Cr1tikal
    Cr1tikal

    Player 
    Posts : 1756
    Cosmic Coins : 8
    Dungeon Tokens : 0
    Age : 34
    Experience : 0

    Character Sheet
    First Skill: FrostFire Dragon Slayer
    Second Skill: Cosmic Slayer
    Third Skill:

    Egyptian Birthright Empty Egyptian Birthright

    Post by Cr1tikal 16th March 2016, 12:51 am

    Username: Aiyana
    Secondary Magic Name: Egyptian Birthright
    Evidence of Accomplishment: Will be started after approval.
    Description: - This celestial magic allows Aiyana to summon the gods of Ancient Egypt to her aid. Whether it be a minor god, or the God of all Gods, they will obey her commands without question. Most, if not all, have simple contracts involved.
    Strengths:
    - Summons have multiple uses.
    - Some summons deal high damage if kept alive long enough.
    Weaknesses:
    - Many abilities end as soon as the summons leave.
    - Most can only take 2 shots of their rank in damage.
    - Eliminating the summons quickly lowers the effectiveness of all spells.


    Abilities:

    • Egyptian God's Promise: Due to her pact with the Gods of her ancestry, Aiyana is able to have 1 more summon out than what is usually possible. The first 2 summons act as if she only has 1 summon out, and any others follow the summoning rules after such. (3 counts as 2, 4 as 3, etc.)
    • Godly Strength: Summons of this magic deal 50% more damage than a summon of their rank in physical combat, when applicable.

    Spells:
    S rank Sig Spell Name: Blessing of the Gods
    Rank: S
    Duration: Instant
    Cooldown: Variable
    Type: Supportive
    Description: By putting her hands together, as if in prayer, Aiyana is able to lower her spells cooldowns by 1 for each one that is on cooldown. For each spell this affects, the cooldown of this spell is increased by one, with a minimum of two turns. So even if one spell was lowered, the cooldown would still be 2.  Has a limit of 8 spells, putting it at a max cooldown of 8 posts. (1 spell lowered = 2 turn, 2 = 2, 3=3, etc.)

    D-Rank Spell Name: Gate of Geb, God of the Earth
    Rank: D
    Duration: 2
    Cooldown: 3
    Type: Summon
    Description: Geb is a six foot tall man with a golden crown atop his head. Inside the crown is a sleeping goose that never wakes, and he has flowers growing from his elbows. In his right hand he holds and Ankh, and his left a staff.
    Geb will not show up to summons on wednesdays and saturdays, and will not fight against animals/plants.
    Passive Ability: Friend of the lands.
    Takes 50% reduced damage from animals/plant-life that attack him, and affects allies as well.
    Active Ability God of the Earth!
    Cackles maniacally, causing an earthquake in a small area(15 meters each direction) Everything in the area takes 1 D rank of damage. Usable once per thread. Can not hit anything flying.
    Strengths:
    - Takes 50% (Half effective for each rank higher the enemy is above him) reduced damage from plants/animals that hit him or hit allies.
    Weaknesses:
    - Reduced damage doesn't work on monsters/humans.
    - Earthquake can't hit flying units.

    C-Rank Spell Name: Gate of Hathor, Goddess of Love
    Rank: C
    Duration: 3
    Cooldown: 4
    Type: Summon
    Description: Hathor's is a five foot, six inch woman with a cow's head, sporting two horns on it. Around her neck she wears a menat. A menat is a heavy beaded necklace with a crescent shape in the front and a tall mushroom shaped piece in the back.
    Hathor will not actively fight, but will charm 1 enemy to fight for Aiyana if possible.
    Passive Ability: Emotional Support
    When summoned, the entire party receives a passive 25% increase to their speed.
    Active Ability: Lover's Charm
    Once per summon, Hathor can charm an opponent of equal or lesser rank. While charmed, the enemy becomes an ally for the duration, attacking and using abilities for benefit of Aiyana. This charm can not be used on bosses, and only lasts as long as Hathor is summoned.
    Strengths:
    - Can charm an enemy.
    - Passively gives 25% increase to speed.
    - Charmed enemy can use abilities.
    Weaknesses:
    - Charm does not affect PC's (Other RP'ers characters) unless otherwise agreed to beforehand.
    - Buff ends when Hathor leaves.
    - Charmed enemy is uncharmed after two hits of C rank worth of damage. (unless killed/knocked out before then.)

    B-Rank Spell Name: Gate of Isis, Goddess of Healing
    Rank: B
    Duration: 5
    Cooldown: 8
    Type: Summon
    Description: Isis is a shorter woman, only at five foot three inches. She has a helmet with a throne on it atop her head, a sun disk behind it. She is a powerful magician, her spells of healing and destruction both having many uses.
    Isis will not work on sundays, and will only shield if one of the people in the party is already injured.
    Passive Ability: Healing Aura
    Aiyana and all allies gain a passive 3% healing per turn while she is out.
    Active Ability: Protect the Children!
    Activates a shield on Aiyana and all allies, in eyesight, protecting them from 1 B ranks worth of damage before it wears out. 2 post cooldown.
    Strengths:
    - Aiyana and Allies gain 3% healing per turn.
    - Can grant a shield to all friendlies.
    Weaknesses:
    - Passive healing ends when she leaves the human world.
    - Shield ends one turn after she leaves the human world.
    - Healing can not go above max healing per turn limits

    A-Rank Spell Name: Gate of Osiris, God of Death
    Rank: A
    Duration: 7
    Cooldown: 10
    Type: Summon
    Description: Osiris is six foot, eight inches tall. He wears an Atef crown, two large ostrich feathers curling out from the sides. In one hand he holds a crook, and the other a flail.
    He will only allow Aiyana to summon him if three enemies have already been defeated or she has taken 25% hp worth of damage
    Passive Ability: Death's Aura
    All enemies within a fifty meter radius are sapped of life while Osiris is summoned. They take .25 A rank of damage per turn.
    Active Ability: Death's Smite
    Osiris points the flail at an enemy, releasing a beam of darkness at them. Can go up to 100 meters, moving a 50 meters a second. It it hits it deals 1 A rank of damage and leaves a DoT of .25 A rank damage on them for 2 more turns. 4 turn cooldown
    Strengths:
    - Passive .25 A rank DoT to all enemies in range.
    - Active deals good damage over time.
    Weaknesses:
    - Passive leaves when he leaves.
    - Long cooldown on summon.
    - Long cooldown on active spell.

    S-Rank Spell Name: Gate of Amun-Ra, God of Gods
    Rank: S
    Duration: 10
    Cooldown: Once per topic.
    Type: Summon
    Description: The God of Gods has been summoned! A eight foot giant of a man, he wears two plumes on his head and wields a scepter that is almost as tall as he is! Also holds an ankh in his other hand. He takes a 2 S rank worth of damage to remove from the world. Per contract, Amun-Ra refuses to directly engage in combat; the only damage he'll inflict being his judgement upon leaving battle, forcefully or willingly. He also will only allow Aiyana to summon him once a day, and only if more than one opponent.
    Passive: God's Prescence
    For the duration of the summon, all allies, and himself, take 25% reduced damage from all attacks as well as reflects 25% of the damage he and allies take back to the aggressor.
    Active: Great God's Judgement
    Amun-Ra casts judgement on all opponents when he enters the battlefield. The damage of judgement is dependant on how long he was on the field before leaving.
    (Total damage on leaving per turn)
    All S rank.
    First turn: 1 damage
    Second Turn: 2 damage
    Third Turn: 3 damage
    Fourth Turn: 4.25 damage
    Fifth Turn: 5.5 damage
    Sixth Turn: 6.75 damage
    Seventh Turn: 8 damage
    Eight Turn: 9.5 damage
    Ninth Turn: 10.5 damage
    Tenth Turn: 12 damage
    Strengths:
    - Strong damage resistance (25%) and damage reflection buff (25%) to himself all allies while active.
    - Scaling damage based on how long he is out before he leaves.
    Weaknesses:
    - Doesn't actively attack, only dodge.
    - Passive damage reduction ends when he leaves
    - Low damage if taken out early.


    Last edited by Aiyana IcyHot on 17th March 2016, 11:37 pm; edited 1 time in total


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    Egyptian Birthright MQNhOUw

    Kakuma Blackflower
    Kakuma Blackflower

    Wolf Spirit


    Wolf Spirit

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Player 
    Lineage : Spirit Goddess
    Position : None
    Posts : 1077
    Guild : Laughing Coffin?
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Age : 34
    Experience : 0

    Egyptian Birthright Empty Re: Egyptian Birthright

    Post by Kakuma Blackflower 17th March 2016, 4:18 am

    Now then first off please provide me with the link to your Secondary training thread :D


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    Egyptian Birthright KF68skC
    Kakuma Blackflower
    Kakuma Blackflower

    Wolf Spirit


    Wolf Spirit

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Player 
    Lineage : Spirit Goddess
    Position : None
    Posts : 1077
    Guild : Laughing Coffin?
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Age : 34
    Experience : 0

    Egyptian Birthright Empty Re: Egyptian Birthright

    Post by Kakuma Blackflower 18th March 2016, 12:52 pm

    Egyptian Birthright Moon_m12


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    Egyptian Birthright KF68skC

      Current date/time is 22nd November 2024, 2:34 pm