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    Ancient Magic of Scrolls

    Miss Lyra
    Miss Lyra

    Player 
    Lineage : Disparity
    Position : None
    Posts : 19
    Guild : Lamia Scale
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 30
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    In Progress Ancient Magic of Scrolls

    Post by Miss Lyra 19th January 2015, 4:30 pm

    Magic

    Ancient Magic of Scrolls Efb5e29a-7765-4560-90b4-15970e3bf36a_zpsb002c333

    Primary Magic: Ancient Magic of The Scrolls

    Caster or Holder: Caster

    Description:
    Once used by Ancient Monks, this magic is so old, that it was said to be used to document for one of the first Kings of Fiore; Even the great fabled Dragon Civil War. This magic was said to be the whole beginning to archive magic, and even be the birth of magic books and scrolls. A magic passed down in secret, because these mages were hunted for their magical talents. The super memory they possessed was a valued object in war. Who wouldn't want info on their enemy...

    Unlike other scribe magics, this one utilizes information and memory, to make it materialize with magic.
    A mix between Archive and Script magic, this ancient magic is customarily used for quick documentation and strategic maneuvers. By instantly being able to pull up information on certain magic types, or information on the terrain, Lyra is given an advantage that she can use to exploit her enemies. But not only can she see every bit of data, Lyra can transcript it into a magic spell.
    All of Lyra's Spells are casted the same, however they each have different effects. To cast a spell, Lyra pulls up a Archive screen, and types into it, normally the name of the spell. Then, the screen will disappear and become the script magic that was casted.


    Strengths:
    :: Stored information can be accessed at any time. Even in battle, or when playing sports, reading... ect.

    :: Variety is an understatement, as it seems Lyra has a spell for every situation

    :: This magic does not require alot of stamina or physical endurance


    Weaknesses:
    :: All Spell Damage is done with magic, no physical offensive techniques. So Close range combat is iffy.

    :: For every Spell, there is another that can contradict it. As most her Script spells are elemental.

    :: Lyra is required to write out the script spells on a archive screen before the spell can be casted. This takes minor amount of time, so her speed is rather pathetic.

    :: This magic, all relies on Lyra's eyesight to access the situation. If she was to be blinded, she can not preform magic to perfect capabilities and her accuracy would drop far more than 75 %


    Lineage:
    Disparity ::

    Description:
    For generations, alchemists have been trying to create a certain potion.  The potion was named Disparity.  The reason it was named so is because the potions power was to give the ability to turn certain parts of your body into a certain material, such as iron.  However, after an alchemist research facility exploded from research and destroyed an entire town, the research was banned.  A family of low classed alchemists continued the research secretly, never giving up on the potion.  After centuries of work, the recipe was finally perfected and completed, though only one was made and one of the alchemists got greedy and drank it.  The alchemist received the power to turn himself into five different materials - Iron, obsidian, diamond, paper and wood.  Each material has a certain increase in abilities, but also a weakness to it.

    Ability: Gives the user the power to have their entire body or parts of it adopt the qualities of either Iron, obsidian, diamond, paper and wood.  It's not possible to use more than one material at once, though the user is able to switch to different materials at will.

    Usage: Allows to adopt the qualities of the following materials - Iron, obsidian, diamond, paper and wood.  The ability lasts for 4 posts and is usable twice per thread, with a 7 post cool-down.  Each material serves a different function, and has weaknesses and strengths according to it.  Iron will moderately increase both strength and defense (35%), however, the user will receive more damage from lightning attacks (20%).  Obsidian gives the user a sharp damage increase with melee attacks (60%), but their defense is decreased (30%).  Diamond gives the user nearly impenetrable defense (80%), however, they can not use magic.  Paper gives the user speed (able to run up to 70 MPH), and even the lightest of winds may carry them into the air, however, their defense and attack lessen (15%) and they are weak against wind-based attacks.  Wood gives a small amount of everything, but is prone to fire-based attacks (25% and speed increased to 45 MPH).

    Unique Abilities:

    Passive Abilities:

    :: Memory - Because of her archive abilities, Lyra has the ability to remember everything she has every read about. This is stored within her magic ans is able to be brought up in battle to come up with strategic ways to overcome her opponents.

    :: Linguist - Lyra is able to read all forms of language's between ancient, to recent.. She may not be able to speak it, but she certainly is able to understand and translate it.

    Active Abilities:

    :: Telepathy - By using archive magic, Lyra is able to make a connection to 5 allies within a  35 meter range. However, this magic requires 5 MP per post, for a 3 post period.

    :: Information Download - This ability also requires that telepathic connection, so it is only capable of reaching 5 allies within that 35 meter range. By using that telepathic connection Lyra is able to transfer information stored within her Archive to each individual Ally. However, this also requires the use of 5 MP per post in a 3 post duration.

    :: Schematic Reading - This ability, when activated, gives the user a downloaded reading through archive magic of any built structure or object.
    Magic runs through everything, and her archive magic is able to read it perfectly. Whenever a mage builds something with magic, it leave a traceable batch of magical data that is able to be read if properly found. With a simple touch, Lyra can tell when something was built, if it was touched recently, and even who built it. This works on buildings, Ruins, Any object, and even Magical Spells such as runes or artifacts. This ability can only be activated 1 time in a thread, it will last for 2 posts, and costs 5 mp.

    Spells:

    D Rank Spells:

    C Rank Spells:

    B Rank Spells:

    Signature Spell:


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    Ancient Magic of Scrolls Images-12_zps303fb941
    Kihia
    Kihia

    Pretty as a peach 1


    Pretty as a peach 1

    Administrator- Moderator- Dragon VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Ten Wizard Saint Member- Guild Master- Demon Slayer- Legal Guild Ace- S-Rank- A-Rank- Rich- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Bloodline of the Frozen Armor
    Position : None
    Posts : 1525
    Guild : Lamia Scale
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Iarok Kaloka (deceased)
    Experience : 337.5

    Character Sheet
    First Skill: Ice Make Magic
    Second Skill: Crystal Make Magic
    Third Skill:

    In Progress Re: Ancient Magic of Scrolls

    Post by Kihia 3rd February 2015, 8:52 pm

    Ancient Magic of Scrolls Approv11


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    Ancient Magic of Scrolls Kihisi10
    Ancient Magic of Scrolls 17496c10
    EXP:350/1200



    Themes:

      Current date/time is 21st November 2024, 8:02 pm