Name: Makengi
Rank:Lengendary
Type: Sword
Description:
Three Forms Of Makengi:
Strengths:
Superior Slashing-The power of the blade,is more superior than it comes across as the blade itself is more stronger than it appear. Due to this ability the blade power instead of being the same rank as the user the blades power is a rank above the users rank making this blade more power than it appears.
Three Form Sword- This sword has the ability to transform into other forms,starting from it's default form and able to go into it's other two forms if requirements are met.
Demonic Speed-Due to the demonic blade feeding Shizuma power,the movement speed she goes is increased by 40% while this weapon is drawn and not when it's in it's sheath or removed from her grip.
Weaknesses:
Second Form Requirment-The only way to achieve the second form is to spread,your own blood along the blade allowing it to transform if the blood is not spread on the blade it will not transform leaving it in it's weaker state.
Omega Ritual-The Omega/Final Form of Makengi can only be achieved by sucking in the blood of the victim this allows Makengi to transform from it's second stage to the final stage. The blade to reach this state must suck in the blood of the victim while in it's second state. But the Omega State only last for 2 post during that topic before reverting back to the default stage and can't be used again.
Better the Heavier-Due to the the blade,changing forms so do it's properties becoming heavier in the process. As the blade enter the next to stats it is required to use two hands to even use the other two forms.
Light Magic-This blade will be weakern if hit with a light spell,for the rest of the topic. If the blade take a hit from light magic its power is decreased one rank along with it's resistance.
Abilities:
Name: Dabo(Serpent Fang)
Rank: B
Type: Offensive
Description:
This spell is only usable which this sword is unsheathe and able to be wielded in the hands of the user. This sword allow the user to focus their magic energy throughout the blade which allow them to release that stored magic into projectile air slices. This is done by the user swiping their sword toward the direction they want the projectiles to go,the speed they are are giving is 80 M/S with the power equal to it’s rank. Three projectiles can be launched before the spell is forced into cool down. Range of the spell is 20m,
Strengths:
One Cost,Multiple Uses-With a single cost the use is able to launch three projectiles for one cost before going under it’s cooldown,then they must pay the amount once more to be able to use it for another three times before it goes under it’s cool down.
Shadow Cutter-At the cost of 10% Mp,the user is able to infuse their magic into the air slices or sword creating dark air slices this increases the spells power by one rank high,this can only be used once per topic.
Air Force-Around the air slices is a thin layer of magic that expandes two meters down going having a power rank lower than the air slices power,this is just to hit multiple of targets at once but with a blunt attack and not the main slicy Slicy attack.
Weaknesses:
Duration/Cooldown-3 post/6 post
Wind Magic Weakness-This spell have the same weaknesses as wind magic elemental wise,from fire to earth and light.
Limited Range-The spell is only able to go 10m in it’s shadow cutter form which lowers the expectations and accuracy of it.
Mana Costage-To keep the spell active the use pays 2% Mp until all three uses are used.
Friendly Fire-Due to this spell really having no aim instead of going forward,it can hit comrades or allies since of the limited control the user have.
Name: Gara Gara(Absolute Emptiness)
Rank: B
Type: Supplementary
Description:
This spell is the Ace and most dangerous of this blade,by focusing their magic through the blade the blade will begin to give off a demonic glow showing the focused energy. This energy will form into five large serpents behind the user these serpents will look just like phantoms the user can use for their benefit,by having these serpents shoot forth and go towards thetarget to seem as if they are about to attack them,but in turn the phantoms will just graze or phase through the targets this is due to the fact that each serpent that graze them or go through them takes 5% of their targets Mp for each serpent that makes contact. These serpents goes 70 M/S due to not having no offensive capabilities. The absorbed magic is stored within the blade for the user to use while the blade is in their grip. Range of 30m.
Strengths:
Magic Absorption-This spell absorbs magic when the serpents make contact with a living being that have a magic power,this doesn’t work on magic weapons or items.
Phase- Due to these serpents being made of magic and not solid they are able to phase through all solid objects unless the object is built to block magic then they can’t.
Enhanced Speed-The speed of the spell is more enhanced than Doda due to the properties of the spell.
Weaknesses:
Duration/Cooldown-2 post/4 post
Wind Magic-Wind magic can disrupt the serpents midway stopping them in their tracks if its eaual to or above the spell rank.
Magic Capacity-The blade can only store up to 50% of magic,if more magic is absorbed when the capacity is hit the blade will lose all the magic it gathered.
Limited Resource-The Absorbed magic will only be available to the user for 4 post,meaning if they dont use the absorbed magic within that time limit it will be lost.
Limited Usage-This spell is only usable in the default state of Makengi unable to be used in it’s more power forms,so while the blade is transformed this spell is on lockdown.
Rank:Lengendary
Type: Sword
Description:
Three Forms Of Makengi:
- First Form:
- Second Form:
- Final/Omega Form:
Strengths:
Superior Slashing-The power of the blade,is more superior than it comes across as the blade itself is more stronger than it appear. Due to this ability the blade power instead of being the same rank as the user the blades power is a rank above the users rank making this blade more power than it appears.
Three Form Sword- This sword has the ability to transform into other forms,starting from it's default form and able to go into it's other two forms if requirements are met.
Demonic Speed-Due to the demonic blade feeding Shizuma power,the movement speed she goes is increased by 40% while this weapon is drawn and not when it's in it's sheath or removed from her grip.
Weaknesses:
Second Form Requirment-The only way to achieve the second form is to spread,your own blood along the blade allowing it to transform if the blood is not spread on the blade it will not transform leaving it in it's weaker state.
Omega Ritual-The Omega/Final Form of Makengi can only be achieved by sucking in the blood of the victim this allows Makengi to transform from it's second stage to the final stage. The blade to reach this state must suck in the blood of the victim while in it's second state. But the Omega State only last for 2 post during that topic before reverting back to the default stage and can't be used again.
Better the Heavier-Due to the the blade,changing forms so do it's properties becoming heavier in the process. As the blade enter the next to stats it is required to use two hands to even use the other two forms.
Light Magic-This blade will be weakern if hit with a light spell,for the rest of the topic. If the blade take a hit from light magic its power is decreased one rank along with it's resistance.
Abilities:
Name: Dabo(Serpent Fang)
Rank: B
Type: Offensive
Description:
This spell is only usable which this sword is unsheathe and able to be wielded in the hands of the user. This sword allow the user to focus their magic energy throughout the blade which allow them to release that stored magic into projectile air slices. This is done by the user swiping their sword toward the direction they want the projectiles to go,the speed they are are giving is 80 M/S with the power equal to it’s rank. Three projectiles can be launched before the spell is forced into cool down. Range of the spell is 20m,
Strengths:
One Cost,Multiple Uses-With a single cost the use is able to launch three projectiles for one cost before going under it’s cooldown,then they must pay the amount once more to be able to use it for another three times before it goes under it’s cool down.
Shadow Cutter-At the cost of 10% Mp,the user is able to infuse their magic into the air slices or sword creating dark air slices this increases the spells power by one rank high,this can only be used once per topic.
Air Force-Around the air slices is a thin layer of magic that expandes two meters down going having a power rank lower than the air slices power,this is just to hit multiple of targets at once but with a blunt attack and not the main slicy Slicy attack.
Weaknesses:
Duration/Cooldown-3 post/6 post
Wind Magic Weakness-This spell have the same weaknesses as wind magic elemental wise,from fire to earth and light.
Limited Range-The spell is only able to go 10m in it’s shadow cutter form which lowers the expectations and accuracy of it.
Mana Costage-To keep the spell active the use pays 2% Mp until all three uses are used.
Friendly Fire-Due to this spell really having no aim instead of going forward,it can hit comrades or allies since of the limited control the user have.
Name: Gara Gara(Absolute Emptiness)
Rank: B
Type: Supplementary
Description:
This spell is the Ace and most dangerous of this blade,by focusing their magic through the blade the blade will begin to give off a demonic glow showing the focused energy. This energy will form into five large serpents behind the user these serpents will look just like phantoms the user can use for their benefit,by having these serpents shoot forth and go towards thetarget to seem as if they are about to attack them,but in turn the phantoms will just graze or phase through the targets this is due to the fact that each serpent that graze them or go through them takes 5% of their targets Mp for each serpent that makes contact. These serpents goes 70 M/S due to not having no offensive capabilities. The absorbed magic is stored within the blade for the user to use while the blade is in their grip. Range of 30m.
Strengths:
Magic Absorption-This spell absorbs magic when the serpents make contact with a living being that have a magic power,this doesn’t work on magic weapons or items.
Phase- Due to these serpents being made of magic and not solid they are able to phase through all solid objects unless the object is built to block magic then they can’t.
Enhanced Speed-The speed of the spell is more enhanced than Doda due to the properties of the spell.
Weaknesses:
Duration/Cooldown-2 post/4 post
Wind Magic-Wind magic can disrupt the serpents midway stopping them in their tracks if its eaual to or above the spell rank.
Magic Capacity-The blade can only store up to 50% of magic,if more magic is absorbed when the capacity is hit the blade will lose all the magic it gathered.
Limited Resource-The Absorbed magic will only be available to the user for 4 post,meaning if they dont use the absorbed magic within that time limit it will be lost.
Limited Usage-This spell is only usable in the default state of Makengi unable to be used in it’s more power forms,so while the blade is transformed this spell is on lockdown.
Last edited by Mikomi Ariel on 11th January 2015, 8:41 am; edited 1 time in total