Dragon Slayer Perks:
Dragon Force: Can be activated at will, anytime.
Dragon Force highly increases the power of the Dragon Slayer's magic, physical endurance, speed, and strength. (Dragon Skin: Body is covered in scales of their respective element) It puts all stats into the next range on the character scaling.
The spell power of each rank is increased to 150%.
In Dragon Force, the Slayer gains an aura of their element that engulfs their body. Physical attacks deal status effects from their respective element. ( Frostbite, Burn, Poison, etc. )
During Dragon Force the Slayer does not lose any mp from casting spells, but after it wears off is left with 10% mp.
Lasts 7 posts.
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Name: Water Lock
Rank: A
Type: Water, Offensive/Defensive
Description:- People of every rank can be held within the bubble, however S rank and higher mages could simply disperse the bubble and step out. Otherwise, the bubble can take up to 2 A rank or higher damage. Enemies stuck in the bubble have 2 posts of free air before the oxygen runs out, leaving them with only 2 posts to try and break free. Once the initial 2 posts are up, enemies take half a rank of damage until they are free.
Offense: Creates a large bubble around the enemy, immobilizing them for 4 turns or until the spell is broken.
Defense: Creates a large bubble around herself, locking herself inside until the spell is broken.
Range/size: 4m x 4m, and can be cast up to 30m away from her.
Duration: 4 posts
Cooldown: 5 posts
Strengths:
- The bubble cannot be broken by physical attacks A rank or below.
- Cannot be broken by internal elemental magic of A rank or below (excluding ice magic)
- Traps all targets inside for 4 rounds (or until broken), allowing time for a combination of effects to take hold.
Weaknesses:
- Can be broken via Ice magic.
- Any kind of cancellation/nullification magic can also break the spell.
- Requires the casters constant attention. Meaning Aayla couldn't cast any other active spells while holding someone in the spell.
- When used as a 'defensive' spell, water lock is weak against lightning attacks. It will not break, but it will still continue to conduct electricity.
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Name: Water Bubble
Rank: D
Type: Offensive Water Spell/ Support Spell
Description: Creates bubbles of water large enough only to cover a persons head allowing people to breath.Range: Wearer of the bubble must be within Aayla's view.- During the cooldown of this spell, Aayla must fully remain in her water body or else suffer extreme vertigo to the point that she is immobilized for 1 post.
Duration: 3 posts.
Cooldown: 4 posts
Strength:
- This bubble can allow her friends to breath underwater.
- Is useful for water travel or stealth missions under water
- Can be used to provide others with drinkable water
Weakness:
- The more oxygen that is put into the bubbles, the more magic power is required.
- Person using the bubble must remain within line of sight.
- Requires a decent amount of concentration, leaving herself open to sneak attacks.
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Name: Water Dragon's Cyclone
Rank: D
Type: Water, Offense
Description: Aayla slips into her water body form and created a flurry of blades around her body. While spinning rapidly she is able to create a sudden cyclone as she launches herself at her target, using both speed and the cutting ability of the blades to deal heavy damage against her enemies. Creates 3 large, 1m blades around her body that deal 0.5D rank damage each, for a total of 1.5D rank damage.
Range: 3m
Duration: 1 posts
Cooldown: 2 posts
Strengths:
- Deals an additional 0.5D rank of damage than a regular un bolstered spell.
- If hit by this spell, the opponent will be knocked off balance for their next post, limiting the spells used in a post to 1.
- If fighting against a fire wizard of any sort, this spell will deal an additional 1D rank damage
Weaknesses:
- Due to the fact that Aayla is using herself as a projectile, Aayla will take 10%HP in damage whether the spell is successful or not as she h its her target/the ground.
- Due to the fact that she is spinning so fast, Once the spell is over Aayla will find herself quite dizzy. For the next post, she will only have a 50% chance of success on her next spell.
- This spell requires Aayla to be in her water body, therefore like the rest of her magic, she will be highly vulnerable to lightning magic.
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Name: Water Current
Rank: D
Type: Active
Description:Water is a natural conductor for electricty, however, having used water her entire life, and having become more in tuned with it's properties as a water dragon slayer, Aayla is able to direct and disperse the electric current that is introduced into her body. Just as she can control the temperature of the water, she is able to re-arrange it's makeup to stop an electric current.
Range: self
Strengths:
- Can resist 1D rank damage of electrical/lightning spells
- Can redirect the electric current within water into her spells, using that current to add a little extra shock to her opponents. (does no extra damage, only a different sensation)
- By being able to redirect the electric current, she is able to paralyze small creatures. (i.e fish, nothing larger than an eel)
Weaknesses:
- Can only resist D ranked electrical/lightning damage. Anything of higher rank will be reduced by 1D rank of damage.
- If the current is B ranked of higher, Aayla will not get the benefit of resisting any damage.
- Aayla must, in some way, be grounded to be able to redirect an electric current and resist damage.
- If she does not release the electric current in the post this spell is cast, she will still take the damage.
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Name: Adaptive Style: Water charge
Rank: D
Type: Water, Offense
Description: As long as there is a nearby source of electricity, Aayla is able to manipulate the flow of the current through her water, supercharging her regular water strikes and D ranked spells adding 1D rank of damage as the electricity shocks her opponents once hit with her water.
Range: 3m
Duration: 1 post
Cooldown: 2 posts
Strengths:
- Able to manipulate electricity to her advantage, creating a surprise element to each of her attacks.
- Adds 1D ranked damage to all of her D ranked spells and regular water strikes.
- Is a surprise to lightning mages who expect that their magic will deal more damage against a water wizard.
Weaknesses:
- Must have a way to create electricity or lightning to be able to manipulate the current.
- If she allows the lightning to pass through her heart, she will take the same amount of damage she is trying to inflict. (2D rank)
- Requires great concentration so as to not allow the current to harm her.
- Must remain grounded to properly control the flow of the electric current
~* C-Rank Magic
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Rank: C
Type: Ranged, Support
Description: Aayla raises her hand high above her head as she intones the ancient words taught to her by her mother, Hydrianna, before casting the spell. Much to the contrary of it's name, the Dragon's Fang is a spell meant to assist others by invigorating strength within their bodies through Aayla's Draconic aura. Above her hand, a large watery, blue, magic circle will appear, releasing her power over a 5m area around her. All allies within the area(including herself) will gain an additional C Rank of damage per successful strike over the next 2 post.
Range: 5m
Duration: 2 posts
Cooldown: 3 posts
Strengths:
- Grants up to 3 allies within a 5m diameter the Dragon's Fang, giving them an additional 1C rank of damage per successful strike.
- Along with an increase of damage, all allies within the area will feel more powerful and confident, boosting their egos and performance in battle while in the radius.
- This spell can also be cast on herself.
Weaknesses:
- Those receiving the buff must remain within the 5m radius. If they are to step out, the buff will instantly fade and they will return to dealing their regular damage.
- Even the most cowardly of allies will feel a sudden confidence. This may lead to that wizard putting themselves unnecessarily within harms way.
- If an incantation is not chanted, then the spell will not cast.
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Name: Water Meditation
Rank: C
Type: Water, Ranged, Support
Description: While in a seated position, Aayla must surround herself in water, calming the raging seas around her, and within her to begin casting her spell. All allies within 5m of Aayla will receive an extra 25% boost to their speed, endurance and strength, their next two spells will also gain the water attribute on top of their regular attribute.
Range: 5m
Duration: 3 posts
Cooldown: 4 posts
Strengths:
- Even if Aayla gets distracted, once the water she is sitting in has calmed, the effects of her spell will continue.
- The spell can be cast in combination with any other magic, including fire and lightning magic
- The spell will grant those affected an extra 25% boost to their speed, endurance and strength, as well with a sudden found confidence in their own abilities.
Weaknesses:
- Can only be cast on allies, and those she recognizes as such. Therefore, if her mind is corrupt by the darkness of any takeovers, she will not be able to invoke the spell.
- Must remain seated for the duration of the spell (3 posts)
- The spell can be nullified by a direct hit of a magic spell that is B ranked or higher.
- If Aayla is at all moved from her casting spot, the spell will be broken.
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Name: Water Dragon's Regeneration
Rank: C
Type: Water, Support, Healing
Description: Aayla must have access to a small body of water to be able to cast this spell. She brings her hands inches away from the affected area, manipulating the water between herself and the wound. There, she gives the water it's healing properties, removing up to 1C rank of damage per turn Aayla is in contact with the wound. This spell can be interrupted to stop the healing effects if Aayla is pulled away from her patient.
Duration: 2 posts
Cooldown: 4 posts
Strengths:
- Able to heal any wound up to C rank damage with ease
- This spell is able to remove C ranks toxins/poisons from the body.
- The longer Aayla is able to work on a damaged ally, the heal will gain a 0.5heal/turn.
Weaknesses:
- The 0.5 additional heal/turn does not stack when the spell if re-cast. Once the duration of the initial spell is over, the heal starts at 1C rank again.
- Does not stack more than twice
- Requires an extra 10% MP
- While removing toxins from the body, the injured ally will not benefit from the C ranked heal until the next time the spell is cast.
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Name: Water Dargon's Shadow
Rank: C
Type: Defensive spell
Description:Creates a heavy fog that moves outwards from Aayla's body. The fog is so thick, you can see only what is right around you. Visibility is reduced by 50% when caught in the fog.
Range: 10m area around Aayla
Duration: 3 posts
Cooldown: 4 posts
Strengths:
- Makes it very difficult to be detected, D ranked mages will not be able to see/sense those inside the field.
- May disorient and confuse an enemy
- Fog is made up of small water particles, making it an easy field to manipulate.
Weaknesses:
- The fog may fool someone who is immediately trapped by the fog, but outside looking it, it is easy to know when and if Aayla leaves the foggy cover.
- Because fog is made up of water particles, lightning can easily course through it.
- Can easily be pushed back using wind magic.
- Fog only affects sight, however it doesn't affect her opponents hearing and sense of smell
~* B-Rank Magic
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Name: Water Force
Rank: B
Type: Water, Ranged, passive
Description:Aayla can manipulate any nearby water with the simple movements of her hands. She draws up the water, and uses it as needed, using it to strike at her enemies as a whip, engulf her arms to create double whips, or simply launch bubble after bubble of attacks at the enemy, even making shapes with the water (i.e a water fist, water animals, water dragon) The shape of the water does not affect the strength of the spell. She can create as many constructs as she wants with this spell, however, no matter how many constructs you are hit by in a post, you will only take 1B ranks worth of damage.
Unlike her water manipulation ability, this spell deals far more damage and cannot be combined with Adaptive Style: Water charge or Water current.- Spoiler:
Duration:3 posts
Cooldown: 4 posts
Strengths:
- Can control, manoever and shape the manipulated water at will, using it for a series of water strikes, even shaping it into intimidating figures.
- Damage caused during a full moon is doubled (2 B rank damage per strike)
- This ability gives the user freedom of movement while allowing them to manipulate water at will with little use of their magic power. Deals 1 B rank of damage per successful strike.
Weaknesses:
- Vulnerability to lightning
- Vegetation magic can absorb this water. Weakness to Vegetation Magic.
- Must know the proper movements and steps allocated to certain water manoevers.
- On a lunar eclipse, this ability cannot be used at all.
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Rank: B
Type: Offensive Water Spell
Description: Her hands and feet are engulfed in ever flowing water, that when she strikes with melee turn her fingers and feet into talons, scratching and gouging at her enemies.
Range: Hand to Hand Combat Only
Duration: 3 posts
Cooldown: 4 posts
Strengths:
- Water is powerful enough to cut her opponents when hit, as if being stuck by actual claws. Causes 1B rank damage per successful strike.
- Can boil or freeze the water she is using without feeling that temperature shift. However when it hits her opponent, it can burn or chill the fresh wounds.
- The claws and talons are half a meter long.
Weaknesses:
- Must be within melee range.
- Aayla isn't very physically strong.
- Conducts electricity.
- Needs to focus on the target, making her vulnerable to multiple targets.
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Rank: B
Type: Offensive Spell
Description: Aayla swipes both of her hands towards each other, right hand over left, creating two waves that slam into the target from both sides, engulfing them in water and restraining their movements for one post.
Range/size: 20m ahead x 2m length up to down x 2m left to right.
Duration: 2 posts
Cooldown: 3 posts
Strengths:
- Powerful spell that can trap the target, leaving them vulnerable to any further ailments (i.e water boiling). Deals B rank damage.
- Does not require much magic energy.
- Has the potential of drowning the target while on land.
Weaknesses:
- Uni directional. Must be facing the target. Can't chase a target if they dodge.
- Can be avoided if the target is nimble enough to get away.
- Needs to stay still to cast the spell. Cannot be running and casting.
- While this spell does not require much magical energy, it cannot be used in conjunction with any spells that would increase it's damage output.
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Name: Dragon's blessing
Rank: B
Type: Water, Support
Description: By bringing her hand up high above her head, Aayla can recite the enchantment calling forth the dragon's blessing from her own body. This spell grants those allies within a 10m area an instant one post cool down to the last spell they have used.
Duration: Instant
Cooldown: 3 posts
Strengths:
- Able to reduce the cooldown of any spell used by a player in the past turn by 1. This means that a spell with a one post cooldown can be used again right away.
- Allows for a much faster turnover with more powerful spells
- Can affect all spells, including support magic (that isn't this spell), takeover magic and Celestial Magic.
Weaknesses:
- This spell only affects the last spell used (that is on cooldown) by the players within the affected area.
- Can only affect spells up to B rank, anything above B will not be affected.
- Does not affect this spell
- Will only remain active until the affected spell's cooldown has reached 0. This spell will not stack if a spell has a cooldown greater than 3
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Name: Water Dragon Typhoon
Rank: A
Type: Offensive Water Spell
Description: Water appears around her hands. Small bubbles at first but as she fuels more and more magic power into the water, it expands and flows rapidly as if it were freely flowing rapids. When she raises her hands up, the water connects, and when she lowers her arms again, the water is launched forward at her enemy as if a tidal wave hitting the shore, slitting off into smaller water blades that range 3m by 3m. The waves as a whole are 10m x 10m and move at speeds of 80km/hr It is a very destructive spell, but also a very exhausting one. It is only ever used as a last resort. This spell deals 3A Rank damage. Requires 50MP to activate. This spell can only be used twice per thread, however after being used twice Aayla will be completely exhausted and unable to continue to the fight.
Duration: 1 post
Cooldown: 5 post
Strengths:
- This spell hits harder than the water dragon's roar,
- Has a greater cutting ability than the water dragon's claw.[/size]
- The terrain around the target becomes heavily soaked in water, affecting the terrain accordingly.
Weaknesses:
- Uses up more MP than other A ranked spells
- The battlefield is turned into a water field, making it far easier to cast aoe effects that affect water ( I.e chain lightning attacks or turning a water field into a frozen field.)
- If the spell is used in succession (say for example, she launches this attack, replenished her magic energy and launches it again) Aayla's body will start going into shock as the quick give and take of magic energy in her body will make her sick.
- Once this is cast, Aayla will deal half damage with all of her spells for the next 3 posts.
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Name: Water Dragon's Roar
Rank: A
Type: Offensive Water Spell
Description: Aayla inhales deeply before releasing a powerful water breath attack. The spell travels at a speed of 30km/hr.
Range: The attack is 3m wide and reaches up to 20m from the caster.
Duration: 1 post
Cooldown: 4 post
Strengths:
- The water will slam into it's target with the strength of a fully charging bull.(Dealing A rank damage)
- If hit, the force would be enough to knock someone off of their feet, temporarily disorient them.
- The water dragon's roar is created using boiling water. Therefore, if an enemy is hit, then they will be burned.
Weaknesses:
- Can only fire in a straight line.
- If launched from the air, the spell will push Aayla backwards by 10m or even knock her out of the sky.
- Can be eaten by God and Demon slayers
- Vulnerable to Lightning Magic.
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Name: Water Slicer
Rank: A
Type: Water, Ranged
Description: A magic circle is cast before the users hand, launching a two handed array of water scythes at the enemy. This spell can create 3 scythes causing 0.5A rank damage each that are 3m wide by 1m tall and travel at 30km/hr.- Spoiler:
Range: 20m
Duration: 1 post
Cooldown: 4 post
Strengths:
- Causes 0.5A rank of damage per strike, adding up to 1.5A rank damage every time the water slicer is used. (if all 3 blades hit)
- Travels at a speed of 30km/h
-The blades are quick, and sharp as knives, able to cut through stone and some metals.
Weaknesses:
- If cast at close range, the blades will backlash, hurting Aayla in the process.
- Vulnerable to lightning
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- Cannot penetrate Iron Slayer defenses
Last edited by Aayla on 30th December 2014, 7:50 pm; edited 62 times in total