Primary Magic: Floating Paper
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description: Paper magic is a magic that involves being able to control paper remotely by touch. He holds the paper between his two hands vertically and launches what spell he has and depending how many pieces of paper he holds, can launch what spells he has. Should the caster grow more adept at using paper magic, he can harden the paper. Should he go further, he can add elemental ability but at the cost of exhausting all his magic at once. Paper magic is mainly a behind the lines or a defensive magic as it's attack is limited unless the caster has a wild imagination.
Strengths: Mid to close range attack and able to put up a quick defence at a moment's notice. Able to construct items or mimic beast's should the caster have a vivid image in mind.
Weaknesses: Weak against wind type's as it can just blow the paper away. Fire can just burn the paper up easily while water can make the paper a lot heavier and make it fall apart. Can only use paper that the caster has fused his magic into(touched and imparted his magical essence onto the paper by hand).
Abilities/Powers: (List the abilities it provides, make sure to separate each ability!)
Name: Paper Beast
Rank: D
Type: Paper
Description: The caster must hold a number of papers in his hand when casting this spell and maintain a clear picture in his mind what he wants to construct with the paper.
Strengths: Able to attack and defend like an actual animal. Capable of regenerating should the caster give more paper to the paper beast. Skin/hide of beast can be thickened should the caster use more paper to enforce the toughness.
Cat
-Main combat choice
-Teeth main weapon
-Claws are used as a weapon
Bird
-Main aerial choice for attacking from a distance
-Beak used for pecking
-used for long range messaging
Monkey
-Main use for spying and scouting an area
-able to use it's agility to get into places Ward cannot get into
Weaknesses: Water and fire weakness is present. Castor must maintain a clear picture and concentrate on the picture to form it with the paper. Should the caster lose concentration, it'll just scatter the paper around him and turn into something different and not be under the caster's control. Caster must waste twice as many pieces of paper to regenerate any damage to the paper beast. Cant use any elemental abilities and waste's far more magic than necessary to enforce more paper to paper beast. Can only use one beast at a time.
It can be easily destroyed by 3 D-rank spell's and 1 C- rank.
Duration: 4 post's
Cooldown: 2 post's
Name: Paper Shield
Rank: D
Type: Paper
Description: The caster must hold a minimum of 4 pieces of paper in his hand and concentrate making a shield to hold. At a higher difficulty, this spell could turn into a steel shield if the caster has enough magic to do so.
Strengths: Able to withstand 2 blows of the same class before breaking apart and stop 1 c- rank spell but being destroyed in the process.
Weaknesses: can be torn apart by a stronger spell making reusing the paper non existent. Water and fire weakness is present. When a c-rank spell hits, it is easily shredded and the caster's hand's are injured slightly. Anything stronger than a c-rank spell will rip right through it.
Duration: 2 post's
Cooldown: 3 post's
Name: Paper needle
Rank: D
Type: Paper
Description: just using one piece of paper can make a needle to throw at an enemy. At a higher difficulty, could make a storm of needles by throwing many paper in the air and make it rain needles with seeking ability.
Strengths: can penetrate skin and soft clothing. Piercing damage.
Weaknesses: can't be thrown very far. Wind, fire, water weakness present. Cant penetrate anything better than leather.
Duration: 1 post
Cooldown: 1 post
Name:Paper Teleport
Rank D
Type transport magic
Description Able to use rest of magic to transport what the caster is thinking to a location that he must have a vivid image of in his head. When used, paper will appear from a magic circle and swirl around the caster, transporting him to what destination he thought of.
StrengthsAble to use to get out of sticky situation's and to use as a short distance transportation. Able to bring along others with him when using the spell.
WeaknessesCan only go as far as 50 m and uses the rest of the magic which would render the caster unconscious. A double edged sword to use as the caster can be interrupted and sent anywhere else from the destination he had in mind. If interrupted, anyone else the caster is transporting will be separated from him within a 50 m radius from the spot the spell was casted.
Duration: 1 post
Cooldown: One time usage per posting session
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description: Paper magic is a magic that involves being able to control paper remotely by touch. He holds the paper between his two hands vertically and launches what spell he has and depending how many pieces of paper he holds, can launch what spells he has. Should the caster grow more adept at using paper magic, he can harden the paper. Should he go further, he can add elemental ability but at the cost of exhausting all his magic at once. Paper magic is mainly a behind the lines or a defensive magic as it's attack is limited unless the caster has a wild imagination.
Strengths: Mid to close range attack and able to put up a quick defence at a moment's notice. Able to construct items or mimic beast's should the caster have a vivid image in mind.
Weaknesses: Weak against wind type's as it can just blow the paper away. Fire can just burn the paper up easily while water can make the paper a lot heavier and make it fall apart. Can only use paper that the caster has fused his magic into(touched and imparted his magical essence onto the paper by hand).
Abilities/Powers: (List the abilities it provides, make sure to separate each ability!)
Name: Paper Beast
Rank: D
Type: Paper
Description: The caster must hold a number of papers in his hand when casting this spell and maintain a clear picture in his mind what he wants to construct with the paper.
Strengths: Able to attack and defend like an actual animal. Capable of regenerating should the caster give more paper to the paper beast. Skin/hide of beast can be thickened should the caster use more paper to enforce the toughness.
Cat
-Main combat choice
-Teeth main weapon
-Claws are used as a weapon
Bird
-Main aerial choice for attacking from a distance
-Beak used for pecking
-used for long range messaging
Monkey
-Main use for spying and scouting an area
-able to use it's agility to get into places Ward cannot get into
Weaknesses: Water and fire weakness is present. Castor must maintain a clear picture and concentrate on the picture to form it with the paper. Should the caster lose concentration, it'll just scatter the paper around him and turn into something different and not be under the caster's control. Caster must waste twice as many pieces of paper to regenerate any damage to the paper beast. Cant use any elemental abilities and waste's far more magic than necessary to enforce more paper to paper beast. Can only use one beast at a time.
It can be easily destroyed by 3 D-rank spell's and 1 C- rank.
Duration: 4 post's
Cooldown: 2 post's
Name: Paper Shield
Rank: D
Type: Paper
Description: The caster must hold a minimum of 4 pieces of paper in his hand and concentrate making a shield to hold. At a higher difficulty, this spell could turn into a steel shield if the caster has enough magic to do so.
Strengths: Able to withstand 2 blows of the same class before breaking apart and stop 1 c- rank spell but being destroyed in the process.
Weaknesses: can be torn apart by a stronger spell making reusing the paper non existent. Water and fire weakness is present. When a c-rank spell hits, it is easily shredded and the caster's hand's are injured slightly. Anything stronger than a c-rank spell will rip right through it.
Duration: 2 post's
Cooldown: 3 post's
Name: Paper needle
Rank: D
Type: Paper
Description: just using one piece of paper can make a needle to throw at an enemy. At a higher difficulty, could make a storm of needles by throwing many paper in the air and make it rain needles with seeking ability.
Strengths: can penetrate skin and soft clothing. Piercing damage.
Weaknesses: can't be thrown very far. Wind, fire, water weakness present. Cant penetrate anything better than leather.
Duration: 1 post
Cooldown: 1 post
Name:Paper Teleport
Rank D
Type transport magic
Description Able to use rest of magic to transport what the caster is thinking to a location that he must have a vivid image of in his head. When used, paper will appear from a magic circle and swirl around the caster, transporting him to what destination he thought of.
StrengthsAble to use to get out of sticky situation's and to use as a short distance transportation. Able to bring along others with him when using the spell.
WeaknessesCan only go as far as 50 m and uses the rest of the magic which would render the caster unconscious. A double edged sword to use as the caster can be interrupted and sent anywhere else from the destination he had in mind. If interrupted, anyone else the caster is transporting will be separated from him within a 50 m radius from the spot the spell was casted.
Duration: 1 post
Cooldown: One time usage per posting session
Last edited by Ward Pane on 6th October 2012, 10:17 pm; edited 7 times in total