Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    Shaman's Gate

    Artemis
    Artemis

    Player 
    Lineage : Aspect of Vulcan
    Position : None
    Posts : 180
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 162.5

    Character Sheet
    First Skill: Shaman's Gate
    Second Skill:
    Third Skill:

    Shaman's Gate Empty Shaman's Gate

    Post by Artemis 6th January 2015, 12:02 pm

    Magic

    Primary Magic: Shaman's Gate
    Secondary Magic: ---
    Caster or Holder: Caster
    Description: A type of summoning magic that calls about natural and mystic creatures of nature to fight along side the user. However Shaman's Gate is not all just summoning. Artemis also gains access to a handful of versatile spells that boost herself and her summons. This spells are rare but the buffing spells tend to work best when Artemis has at least one summon out. When Artemis summons a new animal she must create a bond with it. To do this she must offer up a small symbol of their bond. Since Artemis' back is already littered with scars from her childhood she usually goes with another scar, most of the time inflicted by the summon. Once the bond has been cemented her summon she can call on them as long as the conditions are meet (not on cooldown.) If she lets go of one of her bonds the sign of her and the creature's bond fades away and regaining that bond is near impossible.
    Strengths:
    -Can summon an allies to help her in battle. This can range from natural to mythical creatures
    -Does have a few extra spells, mostly buffs for her and her summons
    -It is possible for her to travel through the gates to the creature home
    Weaknesses:
    -The summons have free will and can reject any offer she makes. Including the summon request or using their abilities
    -Outside of her summons she has very few offensive options, most non-summoning spells are buffs
    -Even though it is caster magic, Artemis must create a contract after the first summoning. Not all but some of the scars on her back are symbols of creating the contract.
    -Artemis is relatively defenseless with out her summons.
    Lineage: Aspect of the Vulcan
    Unique Abilities:
    -Can open gates to the creature's home (required to summon the creature, no usable in combat)
    -Even though the gates only show up when summoning the creature it is possible to past through the gates to go to the creature's home.

    Spells:
    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS

    D Rank Spells:

    C Rank Spells:

    Signature Spell(s):

    Locked Till B Rank:


    Last edited by Artemis on 11th January 2015, 9:44 pm; edited 9 times in total


    _____________________________________________________________________________________


    Rank ups::
    Artemis
    Artemis

    Player 
    Lineage : Aspect of Vulcan
    Position : None
    Posts : 180
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 162.5

    Character Sheet
    First Skill: Shaman's Gate
    Second Skill:
    Third Skill:

    Shaman's Gate Empty Re: Shaman's Gate

    Post by Artemis 7th January 2015, 9:31 am

    Finished


    _____________________________________________________________________________________


    Rank ups::
    Artemis
    Artemis

    Player 
    Lineage : Aspect of Vulcan
    Position : None
    Posts : 180
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 162.5

    Character Sheet
    First Skill: Shaman's Gate
    Second Skill:
    Third Skill:

    Shaman's Gate Empty Re: Shaman's Gate

    Post by Artemis 8th January 2015, 11:06 am

    Bump?


    _____________________________________________________________________________________


    Rank ups::
    Felicity
    Felicity

    Administrator- Moderator- Developer/GFX Artist- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Dragon Slayer- Dark Guild Ace- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Advertisement Achievement Badge- 1 Year Anniversary- Player 
    Lineage : Evil Angel
    Position : None
    Posts : 2984
    Guild : Savage Skull
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 75987.5

    Character Sheet
    First Skill: Toxic Scourge
    Second Skill:
    Third Skill:

    Shaman's Gate Empty Re: Shaman's Gate

    Post by Felicity 11th January 2015, 8:24 pm

    Artemis wrote:Magic

    Primary Magic: Shaman's Gate
    Secondary Magic: ---
    Caster or Holder: Caster
    Description: A type of summoning magic that calls about natural and mystic creatures of nature to fight along side the user. However Shaman's Gate is not all just summoning. Artemis also gains access to a handful of versatile spells that boost herself and her summons. This spells are rare but the buffing spells tend to work best when Artemis has at least one summon out. When Artemis summons a new animal she must create a bond with it. To do this she must offer up a small symbol of their bond. Since Artemis' back is already littered with scars from her childhood she usually goes with another scar, most of the time inflicted by the summon. Once the bond has been cemented her summon she can call on them as long as the conditions are meet (not on cooldown.) If she lets go of one of her bonds the sign of her and the creature's bond fades away and regaining that bond is near impossible.
    Strengths:
    -Can summon an allies to help her in battle. This can range from natural to mythical creatures
    -Does have a few extra spells, mostly buffs for her and her summons
    -It is possible for her to travel through the gates to the creature home
    Weaknesses:
    -The amount of summons she can have at once is limited and determined by rank < Isn't this the case with every summoning magic? Please use weaknesses that are specific to your magic.
    -Outside of her summons she has very few offensive options, most non-summoning spells are buffs
    -Even though it is caster magic, Artemis must create a contract after the first summoning. Not all but some of the scars on her back are symbols of creating the contract.
    -Artemis is relatively defenseless with out her summons.
    Lineage: Aspect of the Vulcan
    Unique Abilities:
    -Can open gates to the creature's home (required to summon the creature) < Non-combative, please. I don't want you scurrying into your rabbit summon's hole during a battle. xD
    -Even though the gates only show up when summoning the creature it is possible to past through the gates to go to the creature's home.

    Spells:
    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS

    D Rank Spells:

    C Rank Spells:

    Signature Spell(s):

    Locked Till B Rank:

    Edits are in THIS color. Bump when done.


    _____________________________________________________________________________________


    WE'LL HELP TONIGHT TO SPLIT ITS SEAMS
    GIVE THE BRUISES OUT LIKE GIFTS, YOU'LL GET THE PICTURE OF YOUR DREAMS
    Shaman's Gate ObrztW

    Artemis
    Artemis

    Player 
    Lineage : Aspect of Vulcan
    Position : None
    Posts : 180
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 162.5

    Character Sheet
    First Skill: Shaman's Gate
    Second Skill:
    Third Skill:

    Shaman's Gate Empty Re: Shaman's Gate

    Post by Artemis 11th January 2015, 9:11 pm

    Bump!


    _____________________________________________________________________________________


    Rank ups::
    Felicity
    Felicity

    Administrator- Moderator- Developer/GFX Artist- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Dragon Slayer- Dark Guild Ace- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Advertisement Achievement Badge- 1 Year Anniversary- Player 
    Lineage : Evil Angel
    Position : None
    Posts : 2984
    Guild : Savage Skull
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 75987.5

    Character Sheet
    First Skill: Toxic Scourge
    Second Skill:
    Third Skill:

    Shaman's Gate Empty Re: Shaman's Gate

    Post by Felicity 11th January 2015, 9:47 pm

    After discussing this over the CB as well, I deem this as---

    Shaman's Gate 2Lh9N1X


    _____________________________________________________________________________________


    WE'LL HELP TONIGHT TO SPLIT ITS SEAMS
    GIVE THE BRUISES OUT LIKE GIFTS, YOU'LL GET THE PICTURE OF YOUR DREAMS
    Shaman's Gate ObrztW


      Current date/time is 5th November 2024, 6:54 am