Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    Fallen Trickster's Magic

    Ghosts
    Ghosts

    Player 
    Lineage : Warrior's Heart
    Position : None
    Posts : 110
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Bump Fallen Trickster's Magic

    Post by Ghosts 1st December 2014, 7:39 am

    Primary Magic: Fallen Trickster's Magic
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description:
    Fallen Trickster's Magic is the leftover remnants of a Trickster God's power. It uses rule bending to accomplish pranks and tricks that that can be anything from small and harmless to large and potentially fatal. This magic's abilities are many and varied but always based on manipulation and subterfuge.All spells within its purview are cast in the same manner, by focusing on the user's intent and drawing from the reserve of magic that each and every mage holds within them to bend the laws of reality.

    Aoki uses his magic in a far more efficient and calculating way then most tricksters in an effort to get the most bang for his buck.Having said that, he is a former trickster god and if he feels someone is being too uptight or annoying then he won't hesitate to try to mess with them.This sometimes causes Aoki to use up his magical power frivolously and has been the cause of more than one setback on his part.
    Innate Abilities:
    -Trickster's Grace:Users of this type of magic are blessed with great charisma and agility.
    -Trickster's Sight:Users of this magic can see in total darkness and through illusions, smoke, and fog of up to their own rank.Does not work against targeted mental based effects.
    -Tracker's Bane:A trickster leaves no tracks, even in snow, and can change their scent at will.
    Aura Type:
    N/A
    Strengths:
    -Capable of Quick Travel:Users are capable of long range Teleportation via portals.
    -Superb Support Capability:Illusion and Teleportation are both quite handy for supporting a group.
    -Quick Cast Times:This type of magic requires no fancy words or gestures as it is the expression of the user's will. This makes casting as simple as focusing on their intent and supplying the energy.
    Weaknesses:
    -Weak Against God Slayers:As it draws its power from the same source as a full trickster deity, god slayers can overcome this magic easier than normal.
    -High Mp Costs:To a mortal creature the magical cost for using a even a little trickster spell is greater than the norm. This amounts to an increase in spell cost of 1/2/3/4/5/6 % MP for spells of D/C/B/A/S/H rank.
    -Illusionist's Sight:Illusionist type mages can see through any of the illusion based spells of this magic as long as they are the same rank or greater than the caster.
    -Friendly Doubt:Some people find it hard to trust someone who uses this brand of magic once they have seen them work.
    Lineage:
    Commander Aura:
    Description: There was once a great general who served for the king of Fiore. He was a great tactician and his mere presence boosted the morale of his men. With him in the front lines, Fiore had won many battles against invading nearby countries. Eventually peace was achieved so his services were no longer needed. So the general settled down and got married. Some of his pro genies became very good commanders, but that is entirely a different story.
    Ability: The user gains two abilities. Commanders Presence and The strategist. Commanders Presence increases the morale and fighting spirit of his allies while The strategist boosts the user ability to make sound and well devised tactics.
    Usage: Commanders presence can be activated twice per thread and lasts for 3 posts and has a cool-down of 5 posts. The strategist is an active ability that lets the user make sharp and accurate decisions that will benefit his allies(2 dice rolls per attack). Same cool-down and can only be used twice per thread as well. (Both works only when in a team)
    Spells:
    Spoiler:


    Last edited by Ghosts on 15th December 2014, 12:24 pm; edited 9 times in total
    Tuna
    Tuna

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- 1 Year Anniversary- Player 
    Lineage : Armored Beast
    Position : None
    Posts : 631
    Guild : Tartarus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Experience : 300

    Character Sheet
    First Skill: Hihiirogane (日色金) - Sun-Colored Metal
    Second Skill:
    Third Skill:

    Bump Re: Fallen Trickster's Magic

    Post by Tuna 15th December 2014, 12:30 pm

    xD This works. Approved.


    _____________________________________________________________________________________


      Current date/time is 14th November 2024, 9:34 pm