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    Gravity Manipulation [WIP]

    Konstantine
    Konstantine

    The Black Knight


    The Black Knight

    H-Rank- 1 Year Anniversary- Player 
    Lineage : Curse Of The White Witch
    Position : None
    Posts : 9
    Guild : Rune Knights
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 337500

    Character Sheet
    First Skill: Gravity Manipulation
    Second Skill: Black Gate
    Third Skill:

    Gravity Manipulation [WIP] Empty Gravity Manipulation [WIP]

    Post by Konstantine 8th November 2014, 1:50 pm

    Magic

    Primary Magic: Gravity Manipulation
    Secondary Magic: Black Gate
    Caster or Holder: Caster
    Description: Gravity Manipulation allows the caster to manipulate the pull of Gravity as well as generate gravitational forces in an area.  This allows the caster to increase or decrease the weight of any object or generate a field in which the force of gravity can be amplified to the point where everything in the immediate area becomes extremely heavy, or decrease the pull to the point where everything becomes weightless.  Konstantine's manipulation over gravity also allows him to generate gravitational pulls to the point where he is capable of manipulating his surroundings as if he were telekinetic.  Lifting and moving anything according to his whim.  Excessive amounts of generated gravity focused in to a small area can also generate Black Holes, which Konstantine uses to devastating effect.

    Konstantine's level of precision with Gravity Manipulation has also reached a peak.  Using what he refers to as a Gravity flux, Konstantine can create a controlled, rapidly twisting, expanding and contracting gravity field within the earth and structures to collapse or crumble, which creates excessive amounts of debris and can also be used to counter various spells and abilities.  Debris offers Konstantine several advantages in combat and is key to many of his tactics.  He can use it as ammunition for some of his spells, increasing the weight of large objects and hurling them towards his opponents, or create obstacles between himself and his opponents.

    Aura Type: Heavy Burst:  Konstantine's magic adds an additional 15% reduction in movement to those affected by his Aura Burst.  All force generated by his Aura Burst also becomes a downwards pull, making everyone's body feel extremely heavy and also negates the ability to fly for those affected beyond 50%.  Those affected beyond 100% will be forced to the ground, incapable of lifting even a finger.  At 100% A mage is capable of standing by exerting a tremendous amount of effort, but remains incapable of budging.

    Strengths:

    • Versatility:  There are many ways with which Konstantine can use Gravity to affect his environment.  Everything is affected by Gravity and through it, Konstantine actually has a degree of indirect control over the elements surrounding him.
    • Elemental indifference:  Gravity has no elemental weakness or strength, which allows Konstantine to fight almost anyone on equal ground.
    • Spell Independence: Once any spell that has a duration longer than 1 post has been cast, it will remain for the entirety of its duration, requiring zero thought or control from Konstantine and can be considered completely independent from him.

    Weaknesses:

    • Direct Offense:  Gravity has very few directly damaging functions at lower levels other than making things really heavy, and is primarily a defensive and immobilizing form of magic.  For dealing out damage Konstantine is usually at the mercy of what his surroundings have to offer him for things to throw at his enemies.
    • Distance: All of Konstantine's spells are strongest at the center of their respective fields.  An enemy who's capable of maintaining a large gap between them is by far more threatening than someone who fights at close range with Konstantine.  
    • Unfriendly:  Konstantine's area spells affect everyone (Aside from himself) equally.  Additional spells are required if Konstantine desires to negate the effects of his spells on his allies.
    • Specific range: All of Konstantine's gravitational fields have a specific range.  If his opponents cannot fight him within his field all they have to do is retreat.

    Abilities/Powers:

    • Umbrella:  Konstantine passively generates a gravitational field around his body, which redirects rain, sand, insects or any other airborne bodies around him, preventing any such things from coming in to contact with his body.  The field is also strong enough to slow down and disperses any incoming attack, reducing the potential damage taken by an attack by 10%.  Umbrella only reduces the impact of spells and physical strikes and doesn't negate after-effects such as burns or poisoning.  Umbrella also reduces Konstantine's impact in to other things, cushioning falls or protecting him from falling debris.      
    • Weight Negation:  Konstantine is capable of nullifying the weight of an object, structure or person via touch, allowing him to lift just about anything or anyone with little to no effort.  This is especially useful when removing large obstacles from his path.  These objects remain weightless for the entire duration of a post.  
    • Enhanced Strength:  For years Konstantine has put his body through a tremendous amount of strain by amplifying the gravity around himself, making even the most simplest task a training exercise.  As a result of this intense weight training, Konstantine's muscle and bone density has been greatly enhanced making him extremely strong and durable.  
    • Gravity Sense: Everything that has mass, no matter how small, has a gravitational pull.  Konstantine's body has become extremely sensitive to the constantly changing gravitational forces around himself and he has learned to listen to this sixth sense in such a way that he is capable of sensing all that is around him within a twenty foot area as if there were a 3 dimensional image in his mind.  This sense also grants him awareness of his and any other gravity mages spells in use.
    • Flight: The ability to manipulate the forces keeping him on the ground, allows him to lift himself from it and fly passively as fast as he's capable of running.  The reverse effect of this allows him to walk on walls and ceilings and plant his feet so that he is more difficult to knock off balance.
    • Gravity Feed:  Konstantine is capable of fueling his magic with the gravity constantly generated by the earth, and makes the casting of his magic extremely efficient.  This feed adds an extra 10% magic to his regular regeneration rate.
    • Down: Konstantine is capable of increasing the weight of a single target, slowing their movements by an amount equal to the amount his aura burst reduces an opponents speed at any given time.  This does not stack with any of his spells.
    • Minor Manipulation:  As an H-Rank mage, Konstantine can perform mundane tasks with his magic without the need to form a spell.  Such things as moving a book from the shelf to his hand or pouring a shot of vodka all only requires simple hand gestures.



    Lineage:

    Signature Spell:

    D-Rank Spells:

    C-Rank Spells:

    B-Rank Spells:

    A-Rank Spells:

    S-Rank Spells:

    H-Rank Spell:

    Lineage Spell:
    [/b]


    [/list]


    Last edited by Konstantine on 12th January 2015, 8:19 am; edited 7 times in total


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    Gravity Manipulation [WIP] Theblackknight_by_gramcrackers-d84h87s
    Konstantine
    Konstantine

    The Black Knight


    The Black Knight

    H-Rank- 1 Year Anniversary- Player 
    Lineage : Curse Of The White Witch
    Position : None
    Posts : 9
    Guild : Rune Knights
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 337500

    Character Sheet
    First Skill: Gravity Manipulation
    Second Skill: Black Gate
    Third Skill:

    Gravity Manipulation [WIP] Empty Re: Gravity Manipulation [WIP]

    Post by Konstantine 15th December 2014, 2:08 pm

    bumping back to the first page.


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    Gravity Manipulation [WIP] Theblackknight_by_gramcrackers-d84h87s

      Current date/time is 14th November 2024, 11:59 pm