Magic
Primary Magic: Requip: Planet
Secondary Magic:
Caster or Holder: Caster
Description: This magic is a caster based magic that allows the user to requip into different armor that has different weapons based on the planet that they are requipping into. Each planet has its individual ability. This Magic allows the users to store items in a pocket dimension so they can easily summon it at any time, even during battle, which gives them a high level of flexibility in combat. However, there is a limit to how much the pocket dimension can store. Requip can be used for simple or for combat-related purposes. Some users may just choose to use it to change their clothing. More skilled users are able to Requip different weapons in battle, and it is even possible to Requip armors in the midst of battle.
Chozara uses this magic by equipping into any and every planet. He mostly uses Neptune, Mercury, and Pluto. He uses the other ones based on their strength.
Strengths:
•The user can Requip into any and every planet
•Each planet gives the user a unique ability based on the magic
•His physical abilities are enhanced
Weaknesses:
•The user can only use one weapon at a time
•The user must wear the armor until its duration is over or until it is broken
•It takes one post to requip into a planet
•The armor can break
Lineage: Aspect of Neptune
Description: The aspect of Neptune, one of the most powerful gods of the sea from whence it he came but now just a drop of what he once was. Neptune was considered a candidate for king and was second only to Jupiter. Neptune's dominion over the sea makes it's mark on it's host.
Ability: The Aspect of Neptune grants it's host favour with the seas. Their can only be eaten by god slayers. Water magic costs 5% extra when targeting the host. The host can spend half of the magical energy a water mage uses for a spell to nullify it.
Usage: Small passive, 3 post cooldown on nullification. Can only be done three times per thread.
Unique Abilities:
•Neptunes requip has 10% more damage than the other planets since he is an aspect of it
Primary Magic: Requip: Planet
Secondary Magic:
Caster or Holder: Caster
Description: This magic is a caster based magic that allows the user to requip into different armor that has different weapons based on the planet that they are requipping into. Each planet has its individual ability. This Magic allows the users to store items in a pocket dimension so they can easily summon it at any time, even during battle, which gives them a high level of flexibility in combat. However, there is a limit to how much the pocket dimension can store. Requip can be used for simple or for combat-related purposes. Some users may just choose to use it to change their clothing. More skilled users are able to Requip different weapons in battle, and it is even possible to Requip armors in the midst of battle.
Chozara uses this magic by equipping into any and every planet. He mostly uses Neptune, Mercury, and Pluto. He uses the other ones based on their strength.
Strengths:
•The user can Requip into any and every planet
•Each planet gives the user a unique ability based on the magic
•His physical abilities are enhanced
Weaknesses:
•The user can only use one weapon at a time
•The user must wear the armor until its duration is over or until it is broken
•It takes one post to requip into a planet
•The armor can break
Lineage: Aspect of Neptune
Description: The aspect of Neptune, one of the most powerful gods of the sea from whence it he came but now just a drop of what he once was. Neptune was considered a candidate for king and was second only to Jupiter. Neptune's dominion over the sea makes it's mark on it's host.
Ability: The Aspect of Neptune grants it's host favour with the seas. Their can only be eaten by god slayers. Water magic costs 5% extra when targeting the host. The host can spend half of the magical energy a water mage uses for a spell to nullify it.
Usage: Small passive, 3 post cooldown on nullification. Can only be done three times per thread.
Unique Abilities:
•Neptunes requip has 10% more damage than the other planets since he is an aspect of it
- Requip:
Name: Requip: Neptune
Rank: D
Type: Water, Offensive
Duration: 3 posts
Cooldown: 5 posts
Description: The spell is cast by Chozara stating, "Requip: Neptune!" When the spell is cast, an ocean blue magic circle appears on the top and bottom of him. This spell gives him ocean blue armor and a Trident. This equipment allows him to cast and control water and run at a speed of 25 kilometers an hour. This equipment allows him to do D-Rank Physical damage and an extra 10% of damage by trident per hit. this armour covers everything but his head and face. the armour has long boots that reach his knees, a chestplate with a marking that resembles the planet Neptune, and ocean blue armored pants.- Spells:
Name: Gather around, Water!
Rank: D
Type: Water
Duration: 2 posts
Cooldown: 4 Posts
Descripption: This spell is cast by Chozara stating the name of it. when it is cast, a pool of water appears around him. This spell allows him to control the water with his trident. The water is ocean blue. The pool is 10 meters in diameter.
Strength:
•It allows him to control water
•He can use the water to attack opponents
•The pool is 10 meters in diameter
Weaknesses:
•The spell alone does no real damage
•The pool of water can slow down his running speed by 5 kilometers
•This spell is useless if he doesn't have his trident
•This spell can't be used in hot areas
Strengths:
•He can control water in this form up to 10 meters
•He can run at a speed of 25 kph
•He does an extra 10% damage
Weaknesses:
•He can only control water while holding the trident
•He can only attack with the trident
•This equipment is weak in hot areas, about 150° F as it can evaporate and the water can also be frozen when it is in an area with a temperature of -3 degrees
•He is weak against wind magic, as the water can just be blown away
- Requip:
Name Requip: Saturn
Rank: D
Type: Offensive
Duration: 3 posts
Cooldown: 5 posts
Description: This spell is cast by Chozara stating,"Requip: Saturn!" When this spell is cast, a purple magic circle appears on the top and bottom of him and he is equipped into dark purple armor with floating rings around it. This spell gives him a weapon that has a handle and rings connected to it, all of them linked together. The weapon has 4 rings. He uses them to fight. He can make the rings come off of the handle and unlink from each other. The rings have an original size of 12 inches long and 9 inches wide. He can also make them expand by 4 inches.He can use the rings to cut enemies, or hit them hard, or trap people in them. The rings does D-Rank physical damage. This armor allows him to move at a speed of 25 kilometers per hour. When linked, the entire weapon is 4 feet long long
Strengths:
•He can make the rings sharp
•He can make the rings longer
•He can move at a speed of 25 Kilometers per hour
Weaknesses:
•He must have the rings in order to attack
•He can't attack when the rings are linked
•The weapon is close range
•This magic is weak against any magic that involves linking or locking
- Requip:
Name: Requip: Pluto
Rank: D
Type: Offensive, Ash
Duration: 2 posts
Cool down: 4 posts
Description: This spell is cast by Chozara stating,"Requip: Pluto!" When the spell is cast, a gray magic circle appears above and beneath Chozara, and he is equipped with ash gray armor and silver spear. The spear allows him to cast and control ash and mold it into whatever he pleases. He can only do it as long as he has the spear. The ash is sharp and cut enemies. He can also make the ash hot or cold. He can freeze or burn enemies. The ash does D-Ranked physical damage per hit. In this armor, he can move at a speed of 15 kilometers per hour. The ash can get to a high of 150°F and a low of -2°F. The armor consists of iron boots that reach his knees, an ash gray tunic, and ash gray pants. The tunic has a symbol on it that resembles the planet pluto. The spear is 5 feet long.- Spells:
Name: Summoning Ash!
Rank: D
Type: Ash
Duration: 2 posts
Cooldown: 3 posts
Description: This spell is cast by Chozara stating the name of it. When the spell is cast, the area he is around is surrounded by freezing cold ash. He can manipulate the ash to attack his opponents. the ash can be blown. The ash covers an area of 10 meters in diameter.
Strengths:
•He can manipulate the ash
•The ash covers an area of of 10 meters in diameter
•The ash can freeze enemies
Weaknesses:
•The ash can be blown away
•The ash can affect Chozara
•The ash can affect allies
•The spell alone is weak
•He can cast ash
•He can make the ash hot
•He can make the ash cold
Weaknesses:
•He can only cast ash when he has the spear
•He can only control ash when he has the spear
•He can only move at a speed of 15 kilometers per hour
•The ash can affect him if it is blown back in his direction
Last edited by Chozara on 25th December 2014, 7:45 pm; edited 6 times in total