Magic
Primary Magic: Requip: The Shadow
Secondary Magic: ---
Caster or Holder: Caster
Description: The Shadow requip is based around stealth and damage. It doesn't have very many defensive properties but it has a lot of supportive and offensive options. Most of the shadow gear as a shinobi-esque theme to it. Ashlynn started collecting this style of equipment to help with her main source of income, taking contracts on people.
Aura Type: [Locked]
Strengths:
-High mobility and evasion
-Versatility
-High Damage
Weaknesses:
-Low Defensive capabilities
-Can't Requip heavy weapons
-Little to no armor
-If the items break they go on cooldown
Lineage: Reaper's Touch
Unique Abilities:
-Ashlynn can create a pocket dimension where she can store, remove and equip her gear
Spells:
Spell Template
Note: BE SPECIFIC AND ADD DETAILS
Primary Magic: Requip: The Shadow
Secondary Magic: ---
Caster or Holder: Caster
Description: The Shadow requip is based around stealth and damage. It doesn't have very many defensive properties but it has a lot of supportive and offensive options. Most of the shadow gear as a shinobi-esque theme to it. Ashlynn started collecting this style of equipment to help with her main source of income, taking contracts on people.
Aura Type: [Locked]
Strengths:
-High mobility and evasion
-Versatility
-High Damage
Weaknesses:
-Low Defensive capabilities
-Can't Requip heavy weapons
-Little to no armor
-If the items break they go on cooldown
Lineage: Reaper's Touch
Unique Abilities:
-Ashlynn can create a pocket dimension where she can store, remove and equip her gear
Spells:
Spell Template
Note: BE SPECIFIC AND ADD DETAILS
- D-Rank Spells:
1.
Name: Requip: Executioner's Armor
Rank: D
Type: Supportive, Spell Armor
Description: This 'armor' is a light weight outfit enchanted to allow the user to disappear and phase through objects. The enchantment can be passed to those she is touching as well.- Armor Appearance:
-The user can turn invisible or intangible as long as the armor is worn
-Can summon 1 other D rank weapon or lower while this armor is worn.
-As long as the user is touching an object it can become intangible or invisible.
Weaknesses:
-Armor lasts up to 3 posts, four post cooldown
-Can not hurt others while intangible
-Does not protect against hits
-It does not make her movements undetectable. Anyone with a good enough hearing could hear her if she isn't careful.
2.
Name: Viper Shurikens
Rank: D
Type: Poison, Offensive, Spell Weapon
Description: Ashlynn summons 7 poison-laced shurikens that can be thrown up to 60 feet. The weapon itself deals D rank damage and an additional D rank poison damage for 3 topics after being hit with a shuriken. The duration does not stack but being hit by a shuriken will cause the duration of the poison to reset (ex: if you have 1 turn of poison left and are hit with an another you have 3 posts of vemon left in you)- Weapon Appearance :
-Ranged
-Ashlynn has multiple shurikens
-Deals damage over time
Weaknesses:
-Lasts up to 4 posts or until all shurikens are thrown or destroyed, cooldown 5 posts
-After they are thrown they disappear shortly after hitting a target so they can not be used more then once.
-Poison/Venom Slayers are immune to the poison
-If hit by a D rank spell or higher they can be knocked away.
3.
Name: Requip: Winter's Fang
Rank: D
Type: Ice, Defensive, Supportive, Spell Weapon
Description: A Tanto whose blade is freezing to the touch. The blade is only 9 inches long so it require's Ashlynn to get up close in personal.- Weapon Appearence:
-It freezes enemies it cuts, slowing their movement by 25% for 3 posts if D rank, 2 posts for C rank. Any mage higher then C is immune to the effect
- It's light and allows Ash to move quickly.
-Since the blade freezes what it touches it is easier to break other metals, wood and other barriers that freeze.
Weaknesses:
-Lasts 3 post, cooldown 4 posts
-Fire mages resist the freezing effect
-The blade can't really block normal size swords or larger.
-Ashlynn can be effected by the blade's freezing effect if cut by it.
4.
Name: Requip: Ruyi Jingu Bang
Rank: D
Type: Offensive, Supportive, Spell Weapon
Description: The staff of the Monkey King that Ashlynn procured a few years back. Ashlynn can't use the the staff to it's full potential yet. So far All the staff does is raise her strength and can extend a bit. The staff is extremely heavy and can extend up to 15 feet.- Weapon Appearance:
-The staff can extend up to 15 feet and can shrink down to a foot. The staff usually rests at 5 feet
-The staff deals D rank Damage
-The staff raises Ashlynn's strength to superhuman levels.
Weaknesses:
-Lasts 3 posts, cooldown 4 posts
-The staff is extremely heavy, making quick movements hard at low levels as it starts to feel heavier as the posts go on.
-Most of the staff's abilities are locked at such a low level.
-The staff's power reflects the wielder, if another mage steals the staff while it is out it will deal damage equal to the mage's rank.
Last edited by Ashlynn Grey on 6th December 2014, 2:19 pm; edited 1 time in total