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    Requip: The Shadow

    Izumi
    Izumi

    Player 
    Lineage : Reaper's Touch
    Position : None
    Posts : 40
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Experience : 0

    Requip: The Shadow Empty Requip: The Shadow

    Post by Izumi 3rd December 2014, 11:20 am

    Magic

    Primary Magic: Requip: The Shadow
    Secondary Magic: ---
    Caster or Holder: Caster
    Description: The Shadow requip is based around stealth and damage. It doesn't have very many defensive properties but it has a lot of supportive and offensive options. Most of the shadow gear as a shinobi-esque theme to it. Ashlynn started collecting this style of equipment to help with her main source of income, taking contracts on people.
    Aura Type: [Locked]
    Strengths:
    -High mobility and evasion
    -Versatility
    -High Damage
    Weaknesses:
    -Low Defensive capabilities
    -Can't Requip heavy weapons
    -Little to no armor
    -If the items break they go on cooldown
    Lineage: Reaper's Touch
    Unique Abilities:
    -Ashlynn can create a pocket dimension where she can store, remove and equip her gear

    Spells:
    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS

    D-Rank Spells:


    Last edited by Ashlynn Grey on 6th December 2014, 2:19 pm; edited 1 time in total


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    Izumi
    Izumi
    Izumi

    Player 
    Lineage : Reaper's Touch
    Position : None
    Posts : 40
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Experience : 0

    Requip: The Shadow Empty Re: Requip: The Shadow

    Post by Izumi 3rd December 2014, 10:41 pm

    Finished I think


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    Izumi
    Izumi
    Izumi

    Player 
    Lineage : Reaper's Touch
    Position : None
    Posts : 40
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Experience : 0

    Requip: The Shadow Empty Re: Requip: The Shadow

    Post by Izumi 5th December 2014, 3:00 pm

    Bump?


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    Izumi
    Tuna
    Tuna

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- 1 Year Anniversary- Player 
    Lineage : Armored Beast
    Position : None
    Posts : 631
    Guild : Tartarus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Experience : 300

    Character Sheet
    First Skill: Hihiirogane (日色金) - Sun-Colored Metal
    Second Skill:
    Third Skill:

    Requip: The Shadow Empty Re: Requip: The Shadow

    Post by Tuna 6th December 2014, 7:18 am

    First of all, take out anything written in brackets INCLUDING THE BRACKETS.

    Also, innate abilities aren't a thing anymore, so you can take that out entirely.

    Next, your unique abilities would include creating the pocket dimension and pulling as well as storing stuff in and out of it. As a Requip mage, I mean.

    Also, take out the templates on the bottom. Unless you really want them on there. For the sake of formality though, I'd recommend you take them out. Makes for a much better appearance.

    Lastly, in terms of formality: Your spells have four different types. Support, Spell Armor, Spell Weapon, Special. Check them up in the rules if you're unsure. But add those into the section "Type:" on your spell templates. After we get the formalities out of the way, I'll check your spells.


    _____________________________________________________________________________________

    Izumi
    Izumi

    Player 
    Lineage : Reaper's Touch
    Position : None
    Posts : 40
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Experience : 0

    Requip: The Shadow Empty Re: Requip: The Shadow

    Post by Izumi 6th December 2014, 2:19 pm

    ok think i fixed it, editing my app a bit too on top of it


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    Izumi
    Tuna
    Tuna

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- 1 Year Anniversary- Player 
    Lineage : Armored Beast
    Position : None
    Posts : 631
    Guild : Tartarus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Experience : 300

    Character Sheet
    First Skill: Hihiirogane (日色金) - Sun-Colored Metal
    Second Skill:
    Third Skill:

    Requip: The Shadow Empty Re: Requip: The Shadow

    Post by Tuna 13th December 2014, 11:23 am

    Alright so basically, your armors and weapons get 1 Passive AND 1 Active ability each. You gotta treat these abilities as seperate from your actual weapon. Make seperate descriptions for them.

    So you have your spell template, and then preferably two more spoilers or additional sections which incorporate your active and passive abilities. Don't have to do it, but it makes everything that much easier to grade, and also look at ^^

    Ashlynn Grey wrote:
    D-Rank Spells:


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      Current date/time is 15th November 2024, 11:50 am