Magic
Primary Magic: Graviton Magic
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description: Graviton magic is a far more precise and effective form of Gravity Magic, It revolves around manipulating “Particles” of gravity that are ever present in the world. The user of the magic is capable of Manipulating this particles to increase, lower, or even change the direction of the gravitational field. This allows the user to effectively control the environment around them by constantly shifting the gravitation field to fit his or her needs.
Xierak uses this magic to effectively aid his combat situation, whether it is modifying the gravity around himself, his allies, or his opponents. He will also use his magic to deliver indirect attacks by focusing Graviton particles on a certain area, then suddenly shifting them to perform the attack. He commands this magic by commanding it with his hands and fingers via hand signs.
Aura Type: (Locked until B rank)
Strengths:
Weaknesses:
Lineage:
Primary Magic: Graviton Magic
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description: Graviton magic is a far more precise and effective form of Gravity Magic, It revolves around manipulating “Particles” of gravity that are ever present in the world. The user of the magic is capable of Manipulating this particles to increase, lower, or even change the direction of the gravitational field. This allows the user to effectively control the environment around them by constantly shifting the gravitation field to fit his or her needs.
Xierak uses this magic to effectively aid his combat situation, whether it is modifying the gravity around himself, his allies, or his opponents. He will also use his magic to deliver indirect attacks by focusing Graviton particles on a certain area, then suddenly shifting them to perform the attack. He commands this magic by commanding it with his hands and fingers via hand signs.
Aura Type: (Locked until B rank)
Strengths:
- Effective Support Based Spells
- Versatile in the range of how big or small can be affected by the spells
- Unique form of Offense and Defensive capabilities
Weaknesses:
- By itself, this magic has no Element
- Magic can have little effect if one can overcome the effects of the gravity change or use it for their advantage
- Can hinder Ally’s ability to fight
- If left Unchecked, it can severely damage the Environment.
Lineage:
- Lineage:
- Name Bloodline of the Spiked Beast
Wielder: Xierak
Description: The bearer of this bloodline’s very essence is that of a beast, although they are sentient they have the tendency to be able to fall into Feral tendencies. They derive from the country of Demons, Sin, although their history his unknown, lost to the depths of time. Xierak is extremely strong, possessing a level of strength that far exceeds what a Human can obtain. He also has an increased speed(35%) and an Increased magic pool(20%) and an innate damage resistance(10%). As well as having the capability to speak to and understand animals of varying species. Aside from these passive aspects, he has access two active abilities. One is the ability to expand the pyramid nubs into an extendable/Retractable/Flexible spike that extends from his body, this is a physical characteristic, and not magical related at all. The other is something he has trouble controlling once it actives, Feral Drive, where he slowly starts acting more like a beast, while giving him added bonuses.
Ability:- Attributes of the Spiked Beast: Xierak has a strength level of his own, higher that of what a human can acquire, as well as having a passive Speed(35%), Magic Pool(20%), and damage resistance(10%)
- Senses of the Beast: Xierak has an enhanced sense of smell, letting him be able to smell things better, to the degree of being able to fight by his sense of smell alone. As well as having the ability to see slightly better in the dark.
- Spikes of the Beast: Xierak as the ability to extend the pyramid nubs on his body to act as spikes that he can control and bend. These spikes can extend up to Eight meters away from himself, and deal his rank in Physical(non magical) damage. The Amount of spikes he can control varies on his rank, with 5 at D rank, 8 at C, 11 at B, 14 at A, and 17 at S. If he attempts to block with the spikes, he is however still dealt damage to himself since they are a part of his body. However if one of his spikes were damaged he will not be able to use it until he is fully healed.
- Feral Drive: If Xierak is ever in a hand to hand combat situation that goes on over a constant six posts(nonstop), he will start to enter into his Feral State of mind(from the adrenaline rush). This is a process over five posts, and when it starts, it cannot be stopped unless he is knocked out. His muscles will slowly start to expand as well as his spikes slowly start to grow. He gains a 15% boost in speed and Strength until every post until the last post, until the fifth post from the start when it stops(Leaving him at a 75% boost in Strength and speed at the end). His muscle mass will increase by 20% and his spikes(with the exception of those on his chest) will form into One to two foot long spikes that cannot move and flex. In this state he acts like a beast that has no reason within his mind, he will only continue fighting until he regains his senses. Five post start up, then a Four Post duration, only can be used once per thread. He loses the ability to use Spikes of the Beast in this state.
Usage: The Passives are always constant, Spikes of the Beast are controlled like an limb, and Feral drive starts when he is been in a prolonged/constant hand to hand fighting situation for six posts. - Attributes of the Spiked Beast: Xierak has a strength level of his own, higher that of what a human can acquire, as well as having a passive Speed(35%), Magic Pool(20%), and damage resistance(10%)
- Abilities:
- Flight:
- Flight: The Use of Graviton Magic allows flight, in the form of levitation, Xierak Focuses the gravitons around him to lift him off the ground, he cannot go faster than he can run while using this however, using the constant shifting gravitational field he can freely move in any direction,
- Structural Sculpting:
- Structural Sculpting: By placing his hand on a structure(rock out cropping or tree) Xierak will then compress the structure into the shape of a weapon or tool, these are equivalent to weak grade equipment, and only last for one thread.
- Object Manipulation:
- Object Manipulation: Xierak can remotely move objects around by carefully manipulating the gravity around the object, however this method cannot be used to attack or defend against anything,
- Remote Sculpting:
- Remote Sculpting: Once a thread, Xierak can target a max of three structures(rock outcropping or trees) and compress them down to form weapons or tools, these are equivalent to weak grade equipment, and only last for one thread.
- Breaking Tension:
- Breaking Pressure: Once every two post, Xierak can focus on a non-magical object or standing structure up to Ten meters tall, and change the gravitational field around the object so it would begin to pull itself apart. After a post he initiates this the targeted object will shatter into countless pieces He can then use for his spells as materials.
- Signature Spells:
- Graviton :
- Name: Graviton Bullet
Rank: C
Type: Gravitational : Offensive
Description: Xierak will concentrate a portion of his magical power to the tip of one of his claws, at this tip a small gravitational field is created, being only one inch in diameter. In this field, dirt and particulate will be pulled into it. Xierak will then point this orb at an opponent at shoot it at them, if this spell hits it deals C rank damage, it has a range of 25 meters and a speed of 14 m/s.
Strengths:- Fast travel speed
- can easily go unnoticed unless one pays close attention to his claws
- Can be used off the hip in tight situations
Weaknesses:
Duration: Instant
Cooldown: 0 posts- small projectile, can easily be blocked or dodged
- deals half damage to defensive spells
- can't be used if his claws are bound
- bullet can't change direction after it is launched
- Fast travel speed
- Graviton H Smash:
- Name: Graviton H Smash
Rank: B
Type: Gravitational : Offense
Description: Xierak will focus in on an area or materials(from Graviton Shatter) and apply a gravitational field on the target. If it is a structural object(trees, columns etc.) He will apply the gravitational field to rip a chunk off of it and then redirect it towards his opponent. This Method is just a little slower compared to the other method in terms of how fast it starts. The other Method involves targeting a piece of free debris(either from Graviton Shatter or other means) and then applies a gravitational field that sends it flying towards his opponent. He also can cast this spell on himself to turn himself into a wrecking ball. If the debris or himself makes contact with the opponent, they are dealt B rank damage.(Projectiles move at 30 Ft/s max speed)
Strengths:- Versatile Projectile attack,
- Isn’t Limited to one set material source
- He Can cast it on himself
Weaknesses:
Duration: One post
Cooldown: three Posts- Easy to predict and dodge if the projectile is seen as it is coming
- A Destabilized Structure can drop debris onto an Ally
- Has a Slow Start up,
- If the Material is a respective element to a slayer, it can be eaten
- Versatile Projectile attack,
- D Rank:
- Graviton Second Degree Augmentation:
- Name: Graviton Second Degree Augmentation
Rank: D
Type: Gravitational : Support
Description: This spell augments the gravity over a specific area of one’s body. The targeted body part will either have the gravity around it lessened or intensified depending on the intent of the caster it is always a 30% difference in gravity. This effect always changes direction depending on the direction of the moving body part, this either can result in a 30% increase in strength, or speed,(power if heavier gravity, or speed if lighter), if he casts it to go along with the casting target. If he decides to cast the gravitational field against his target it either result in a 30% reduction in strength, (Light) or Speed,(heavy) to the affected target.
Strengths:- Effective Buffing Spell
- Versatile in its uses,
- Quick to cast
Weaknesses:
Duration: Three Posts
Cooldown: Four Posts- If the opponent gets used to the modified gravitational field around their limb, they can find a way to use it to their advantage.
- Less Effective against mages of higher rank(feels like a 10% difference for a C rank mage, B and higher barely notice the difference
- Only one part can be affected per cast and cannot be changed
- If the limb is rendered useless for some reason, the gravitational field is negated
- Effective Buffing Spell
- Graviton Gate:
- Name: Graviton Gate
Rank: D
Type: Gravitational : Utility
Description: Xierak will cast this spell by thrusting out one of his arms and hold his claw wide open. This spell causes a ten feet tall, five feet wide area in front of Xierak act as an Acceleration Gate. When one enters or something gets thrown in, they get accelerated by the gravitational pull and pulled towards the other end of the gravitational Field. The Gravitational Column can extend anywhere from two meters to eight meters depending on Xierak’s Preference. The Gate Accelerates on to a speed of 30ft/s
Strengths:- When one enters into the Graviton Gate, they appear as a blur until they exit again.
- Can be used as a trap to the unaware
- When they exit the Gravitational Field, they exit at a high speed which can be used for a quick punch if an opportunity presents itself
Weaknesses:
Duration: Three Posts
Cooldown: Five Posts- The Column only provides transportation along a straight line
- If any wall or obstacle is near the exit of the column the traveler will slam into it and receive D rank damage
- Can be used by enemies as well,
- One you put a part of your body in, or clothing, you will be pulled in no matter what.
- When one enters into the Graviton Gate, they appear as a blur until they exit again.
- Graviton One G Compression:
- Name: Graviton One G Compression
Rank: D
Type: Gravitational : Defense/Set Up
Description: Xierak will extend his claw out towards an incoming spell that is bigger than two feet wide. When he casts the spell a gravitational field is created around the incoming spell which slowly pushes against it to slow it down. As it does this the gravitational field increases in its intensity pulling the spell inward on itself. When this is done the spell is stopped and suspended midair in a 2 feet diameter orb of the compressed spell. Only effective against D rank Ranged Spells, and after word the compressed spell lingers around for three posts regardless of its duration, and can be used as a material for one of Xierak’s other spells. Requires a minimum distance of three meters between Xierak and the spell to successfully slow it down to a stop.
Strengths:- Great neutralizing Defensive Spell
- The Compressed Spell Lasts for three posts after the Graviton Compression has run its course.
- The Compressed Spell can be used as a material for another spell.
Weaknesses:
Duration: One Post
Cooldown: Three Posts- if Anyone runs into the orb, the effects from the compressed spell will be applied to them
- Only Effective against D rank projectile spells
- The compressed orb only lasts for three posts before fading,
- If the spell is cast too late, the incoming spell has a chance to impact him still,
- Great neutralizing Defensive Spell
- Graviton One G Shatter:
- Name: Graviton One G Shatter
Rank: D
Type: Gravitational : Set up/Defensive
Description: Xierak will throw his hand forward curled up into a fist towards and object and manipulate a desired object or spell to become the center of its own Gravitational field. He will then open his claw causing the gravitational field to pull outward, ripping the object or spell apart. This spell leaves the parts of the original object/spell suspended in the air around the area. This can only apply to D rank spells that are not a part of the casters body. When a spell is targeted to be broken apart, if it is moving it will slowly slow down before shattering. Requires a minimum distance of three meters between Xierak and the spell to successfully slow it down to a stop.
Strengths:- Sets up Materials for other spells,
- Excellent Counter Spell
- Can be focused on a small portion of the environment if needed(2 meters by 2 meters by 2 meters)
Weaknesses:
Duration: 1 post
Cooldown: 2 posts- Deals no damage by itself
- Leaves the shattered material floating around, leaving them open to attacks
- Cannot break apart spells of higher rank
- Cannot target spells that are a part of the casting mage
- Sets up Materials for other spells,
- Graviton Smash:
- Name: Graviton Smash
Rank: D
Type: Gravitational : Offense
Description: Xierak will focus in on an area or materials(from Graviton Shatter) and apply a gravitational field on the target. If it is a structural object(trees, columns etc.) He will apply the gravitational field to rip a chunk off of it and then redirect it towards his opponent. This Method is just a little slower compared to the other method in terms of how fast it starts. The other Method involves targeting a piece of free debris(either from Graviton Shatter or other means) and then applies a gravitational field that sends it flying towards his opponent. If the debris makes contact with the opponent, they are dealt D rank damage.(Projectiles move at 20 Ft/s max speed)
Strengths:- Versatile Projectile attack,
- Isn’t Limited to one set material source
- Can be used to Destabilize a Structure
Weaknesses:
Duration: One post
Cooldown: Two Posts- Easy to predict and dodge if the projectile is seen as it is coming
- A Destabilized Structure can drop debris onto an Ally
- Has a Slow Start up,
- If the Material is a respective element to a slayer, it can be eaten
- Versatile Projectile attack,
- Graviton Impact:
- Name: Graviton Impact
Rank: D
Type: Gravitational : Offense
Description: Xierak will focus on a portion of the ground, and start manipulating Gravitons to condense on the one spot. They will then expand outward until the cover an area of 5 meters, then Xierak will thrust his hand downward causing the gravitons to dramatically increase the gravity, this forces the ground affected break apart from the rest. The after a post he will reverse that gravitational field and cause the ground affected to very quickly forming a five meter wide rock pillar/spire shooting up out of the ground, anyone hit by the rock pillar/spire is dealt D rank damage in a 5 meter area. The modified ground stays like so unless another mage is present for fix the damage.
Strengths:- Good AoE based Spell
- First it collapses the ground making it easier for one to be caught off guard and caught within it.
- Leaves the Rock Spire/Pillar like it was when the spell is over, adding a small obstacle to it
Weaknesses:
Duration: Two posts
Cooldown Three Posts- Takes One post to fully execute
- Can be relatively easy to avoid
- Makes an Easy meal for earth based Slayers
- Allies can be caught up in the Pillar.
- Good AoE based Spell
- Graviton Web:
- Name: Graviton Web
Rank: D
Type: Gravitational : Offensive
Description: Xierak will extend one of his hands out towards an opponent and cast the spell. The Spell forms a modified Gravitational Field around them. At first they is little difference to this Gravitational Field with the one of Earthland, however Xierak will then extend the Gravitational field to affect three different objects or pieces of scenery in the area. This Process takes up one post, on the next post Xierak can cause the Modified Gravitational Field to act as intended, pulling the connected objects towards the main host. The connected objects will fly towards the opponent at a medium rate of speed, if they collide with the affected Opponent they are dealt D rank damage, however if they attempt to dodge the incoming debris, The gravitational field will move with them, making the debris loosely follow suit.
Strengths:- Unique Projectile based spell
- The Debris affected Loosely
- Can be used in conjunction with Graviton Smash to throw off an opponent’s focus,
Weaknesses:
Duration: Four Posts(stops prematurely if debris hit home)
Cooldown: Five Posts- Takes one post to set up
- Can easily backfire if the opponent makes the debris swing into Xierak
- The Debris can easily be blocked or destroyed
- Takes all the projectiles to deal D rank damage
- Unique Projectile based spell
- Graviton Lance:
- Name: Graviton Lance
Rank: D
Type: Gravitational : Offensive
Description: Xierak will focus on the area around one of his fists and form a cone shaped, Gravitational Field around it. He draws Materials from around the Environment to orbit his affected fist. This augments his melee Combat capabilities, giving him a weapon from his magic that deals D rank damage on contact. If he manages to land a hit on center mass however, the spinning motion of the gravitation field will cause the opponent to go flying backwards(5 Meters) in a spinning motion.
Strengths:- Improves His close range fighting capabilities,
- Easy and Simple Cast
- Can send an opponent flying back,
Weaknesses:
Duration: Two Posts
Cooldown: Three Posts- The spell is executed from just a simple punch
- Blunt Damage only, no piercing or slashing damage is present
- Knockback is only dealt when the user hits center Mass,
- Can accidentally send the opponent flying into an ally.
- Improves His close range fighting capabilities,
- Graviton Sphere:
- Name: Graviton Sphere
Rank: D
Type: Gravitational : Offensive/Defensive
Description: Xierak will cast this spell by slamming his fists together, this spell forms a Sphere shaped Gravitational Field around him. Inside this gravitational field the Gravity is stagnant at first, but then on a mental command a shockwave will emanate from the sphere going all directions, the effects of the shockwave are dependent on what Xierak wants to do. The Shockwave can either push anyone or D rank spells away from the sphere by five meters, or pulls them towards himself for close quarters combat. The Shockwaves deal half D rank damage and four Shockwaves are created throughout the duration, if all shockwaves are used before the Duration ends, the spell will end prematurely. Only affects D rank Spells, D rank Mages are affected by 5 meters either direction, C rank Two meters, B and above unaffected.
Strengths:- Can knock incoming D rank spells of course
- Can Pull Enemies towards him
- Can Push enemies away from him
Weaknesses:
Duration: Four Posts
Cooldown: Five Posts- the shock waves affect Allies as well
- the attracting shockwave can pull spells in, leaving Xierak a higher chance to be hit
- If an opponent times it right, they could use the attracting shockwave for a good momentum boost to try and land a hit.
- The Shockwaves affect the floating Materials used for other spells.
- Can knock incoming D rank spells of course
- Graviton Alleviation :
- Name: Graviton Alleviation
Rank: D
Type: Gravitational : Support
Description: Xierak will thrust out his hand towards a target or cup his hand facing himself, he will then cast this spell. This spell effectively halves the gravity around his specific target, halving their weight entirely. This allows them to move with more agility, effectively by 50%, however if not careful they can over exaggerate their own movements.
Strengths:- Effective Support movement spell
- Can be either a buff or debuff depending on the target
- Makes traveling a bit easier when flight isn’t an option.
Weaknesses:
Duration: Three Posts
Cooldown: Four Posts- Can only cast on one target at a time
- If a affected person isn’t careful, they can over exaggerate their movements
- If one jumps to high into the air they become an easy target for ranged mages
- Decreased weight doesn’t mean enhanced strength, in some cases it is the opposite
- Effective Support movement spell
- C Rank:
- Graviton First Degree Augmentation:
- Name: Graviton First Degree Augmentation
Rank: C
Type: Gravitational : Support
Description: This spell augments the gravity over two specific limbs. The targeted body parts will either have the gravity around it lessened or intensified depending on the intent of the caster it is always a 60% difference in gravity. This effect always changes direction depending on the direction of the moving body part, this either can result in a 60% increase in strength, or speed,(power if heavier gravity, or speed if lighter), if he casts it to go along with the casting target. If he decides to cast the gravitational field against his target it either result in a 60% reduction in strength, (Light) or Speed,(heavy) to the affected target.
Strengths:- Effective Buffing Spell
- Versatile in its uses,
- Effects multiple limbs at once(Max of two)
Weaknesses:
Duration: Three Posts
Cooldown: Four Posts- If the opponent gets used to the modified gravitational field around their limb, they can find a way to use it to their advantage.
- Less Effective against mages of higher rank(feels like a 20% difference for a B rank mage, A and higher barely notice the difference
- Takes a second longer to form the two gravitational field
- If the limb is rendered useless for some reason, the gravitational field is negated
- Effective Buffing Spell
- Graviton Two G Compression:
- Name: Graviton Two G Compression
Rank: C
Type: Gravitational : Defense/Set Up
Description: Xierak will extend his claw out towards an incoming spell that is bigger than two feet wide. When he casts the spell a gravitational field is created around the incoming spell which slowly pushes against it to slow it down. As it does this the gravitational field increases in its intensity pulling the spell inward on itself. When this is done the spell is stopped and suspended midair in a 1 Foot diameter orb of the compressed spell. Only effective against C rank Ranged Spells, and after word the compressed spell lingers around for four posts regardless of its duration, and can be used as a material for one of Xierak’s other spells. Requires a minimum distance of two meters between Xierak and the spell to successfully slow it down to a stop.
Strengths:- Great neutralizing Defensive Spell
- The Compressed Spell Lasts for three posts after the Graviton Compression has run its course.
- The Compressed Spell can be used as a material for another spell.
Weaknesses:
Duration: One Post
Cooldown: Three Posts- if Anyone runs into the orb, the effects from the compressed spell will be applied to them
- Only Effective against Equal and Lower rank projectile spells
- The compressed orb only lasts for three posts before fading,
- If the spell is cast too late, the incoming spell has a chance to impact him still,
- Great neutralizing Defensive Spell
- Graviton Two G Shatter:
- Name: Graviton Two G Shatter
Rank: C
Type: Gravitational : Set up/Defensive
Description: Xierak will throw his hand forward curled up into a fist towards and object and manipulate a desired object or spell to become the center of its own Gravitational field. He will then open his claw causing the gravitational field to pull outward, ripping the object or spell apart. This spell leaves the parts of the original object/spell suspended in the air around the area. This can only apply to C rank spells that are not a part of the casters body. When a spell is targeted to be broken apart, if it is moving it will slowly slow down before shattering. Requires a minimum distance of two meters between Xierak and the spell to successfully slow it down to a stop.
Strengths:- Sets up Materials for other spells,
- Excellent Counter Spell
- Can be focused on a small portion of the environment if needed(4 meters by 4 meters by 4 meters)
Weaknesses:
Duration: 1 post
Cooldown: 3 posts- Deals no damage by itself
- Leaves the shattered material floating around, leaving them open to attacks
- Cannot break apart spells of higher rank
- Cannot target spells that are a part of the casting mage
- Sets up Materials for other spells,
- Graviton Orbit :
- Name: Graviton Orbit
Rank: C
Type: Gravitational : Redirectional
Description: Xierak will adopt a wide stance and hold his claws open palms facing outward. He will then cast the spell, a Gravitational Sphere will form around Xierak, this Gravitational Sphere will become a center of gravity, an additional gravitational field will be created around the sphere. This gravitational field has a diameter of eight meters, any projectile spells sent his way are caught in this field and start to orbit him, then he can use the field to send the projectile off to another direction, even possibly the original caster. This spell only works against 2 C rank spells or one B rank, after which the field will dissolve any spells caught in this field have their duration extended by one post.
Strengths:- Effective redirection spell
- Spells caught in the field can be used as a battering ram until it is sent off
- Spells that are caught maintain their original Effects
Weaknesses:
Duration: Three posts
Cooldown: Four Posts- Projectiles from directly above or below(essentially the perpendicular angle to the gravitational field) can break through
- Any Spell that is kept in orbit when it duration ends fades away like normal, however the hit taken to the spell isn’t refunded
- Can accidentally catch ally spells
- If Xierak moves to fast he can get himself hit still by the spells he has caught.
- Effective redirection spell
- Graviton Storm:
- Name: Graviton Storm
Rank: C
Type: Gravitational : Offence
Description: Xierak will focus on a wide area and reverse the gravitational field of numerous loose matierials, therefor lifting them up into the air. He will then cluster them over his targeted area, leaving them to float in the air. When he sees the time to attack he will put a gravitational pull ten times more powerful than normal down on all of the materials and let them rain down on an area. There can be anywhere from ten to fifteen objects affected at once, however the spell deals a max damage of C.5 to anyone caught in the area, and can be focused into a area of Eight meters or even down to half a meter diameter.
Strengths:- Effective AoE spell
- Versatile in how it can be focused,
- Makes full use of Materials generated from Graviton Shatter or Compression
Weaknesses:
Duration: Three Posts(Can wait to initiate the attack)
Cooldown: Five Posts- Any Materials used for the attack can be destroyed before the attack initiates
- Any Materials that are elemental in nature, can be eaten by their respective slayer
- Before the attack is initiated, the materials can be dispersed by a wind based spell
- Can also possibly hit allies in the process,
- Effective AoE spell
- Graviton Void:
- Name: Graviton Void
Rank: C
Type: Gravitational : Support
Description: Xierak will outstretch both of his hands with his palms open facing outward. He will then bring his claws together clapping them together with a loud boom. A sphere of stagnant gravity will then expand from where his hands collided together. This field will have an area of roughly Fifty meters, in this field there is absolutely no gravity, causing all sorts of physics mayhem inside of it.
Strengths:- Creates an area of absolute Zero Gravity
- Can cause those unaware off guard by the sudden gravity change
- Immaterial Spells can become discombobulated from the sudden lack of gravity in the area
Weaknesses:
Duration: Four Posts
Cooldown: Six Posts- Outside of the discombobulation, this provides no defensive use
- If Xierak leaves the ground in this field he has no way to return to it unless he gets out of the field
- Knockbacks become easy as all things are weightless.
- Movements can become exaggerated if to much strength is put into it
- Creates an area of absolute Zero Gravity
- Graviton Tri Smash:
- Name: Graviton Tri Smash
Rank: C
Type: Gravitational : Offense
Description: Xierak will focus in on three separate objects and apply a gravitational field on the targets. If it is a structural object(trees, columns etc.) He will apply the gravitational field to rip a chunk off of it and then redirect it towards his desired target. This Method is just a little slower compared to the other method in terms of how fast it starts. The other Method involves targeting pieces of free debris(either from Graviton Shatter or other means) and then applies a gravitational field the objects sends them flying towards his target(s). Each Piece of Debris Deals D rank Damage each,(Projectiles move at 20 Ft/s max speed)
Strengths:- Versatile Projectile attack,
- Gives Xierak Multiple Projectiles
- Each object can be re-aimed once after the initial aim, making them harder to dodge
Weaknesses:
Duration: Two posts
Cooldown: Five Posts- Easy to predict and dodge if the projectile is seen as it is coming
- Each projectile is rather weak by itself.
- Has a Slow Start up,
- If the Materials is a respective element to a slayer, it can be eaten
- Versatile Projectile attack,
- Graviton Air Core:
- Name: Graviton Air Core
Rank: C
Type: Gravitational/Air : Defensive/Offensive
Description: Xierak will extend both of his hands and concentrate on the Gravitons in the space in front of them. The Spell creates two specially design one foot in diameter, Gravitation fields. These fields are solely designed to suck in large amounts of air. After one post of preparation, the air in the fields liquefies under the immense Pressure from the gravity well, however if he starts the charge up as a large(at least 15 meters big) AOE Air based spell comes at him(Has to be C rank) will charge up the spell faster. After this, the 2 Liquid Air cores move with his hands and help augment his close range defensive capabilities. The Orbs are able to deflect two incoming spells or attacks for its entire duration(however after which they are active, just can’t deflect anymore). On the last post of the duration(And ONLY on the last post) can he attack with the orbs by slamming them together and tossing the combined orb towards his opponent, when it impacts anything releases the pressure explosion dealing C rank damage and knocking back his opponents Eight meters(Eight Meter Blast Range). This spell is extremely taxing, even on Xierak,
Strengths:- Excellent Defensive Spell, giving Xierak to deflecting incoming attacks or spells away from him(Max of 2),
- Compliments Xierak’s Close Range Fighting style
- Holds a Finishing attack option at the end of its duration,
Weaknesses:
Duration: Four Posts
Cooldown: Six Posts- This Spell costs 5% more MP to cast,
- Xierak loses 2% of his HP for each post the spell is active,
- One post charge up, or a really rare spell absorption to use
- cannot reflect spells attacks back at his opponent.
- Excellent Defensive Spell, giving Xierak to deflecting incoming attacks or spells away from him(Max of 2),
- B Rank Spells:
- Graviton Three G Compression:
- Name: Graviton Three G Compression
Rank: B
Type: Gravitational : Defense/Set Up
Description: Xierak will extend his claw out towards an incoming spell that is bigger than two feet wide. When he casts the spell a gravitational field is created around the incoming spell which slowly pushes against it to slow it down. As it does this the gravitational field increases in its intensity pulling the spell inward on itself. When this is done the spell is stopped and suspended midair in a one foot diameter orb of the compressed spell. Only effective against B rank and below Ranged Spells, and after word the compressed spell lingers around for five posts regardless of its duration, and can be used as a material for one of Xierak’s other spells. Requires a minimum distance of one meter between Xierak and the spell to successfully slow it down to a stop.
Strengths:- Great neutralizing Defensive Spell
- The Compressed Spell Lasts for five posts after the Graviton Compression has run its course.
- The Compressed Spell can be used as a material for another spell.
Weaknesses:
Duration: One Post
Cooldown: Four Posts- if Anyone runs into the orb, the effects from the compressed spell will be applied to them
- Only Effective against B rank and below projectile spells
- The compressed orb only lasts for three posts before fading,
- If the spell is cast too late, the incoming spell has a chance to impact him still,
- Great neutralizing Defensive Spell
- Graviton Three G Shatter:
- Name: Graviton Three G Shatter
Rank: B
Type: Gravitational : Set up/Defensive
Description: Xierak will throw his hand forward curled up into a fist towards and object and manipulate a desired object or spell to become the center of its own Gravitational field. He will then open his claw causing the gravitational field to pull outward, ripping the object or spell apart. This spell leaves the parts of the original object/spell suspended in the air around the area. This can only apply to B rank spells or lower that are not a part of the casters body. When a spell is targeted to be broken apart, if it is moving it will slowly slow down before shattering. Requires a minimum distance of three meters between Xierak and the spell to successfully slow it down to a stop.
Strengths:- Sets up Materials for other spells,
- Excellent Counter Spell
- Can be focused on a small portion of the environment if needed(10 meters by 10 meters by 10 meters)
Weaknesses:
Duration: 1 post
Cooldown: 4 posts- Deals no damage by itself
- Leaves the shattered material floating around, leaving them open to attacks
- Cannot break apart spells of higher rank
- Cannot target spells that are a part of the casting mage
- Sets up Materials for other spells,
- World of Graviton’s Law :
- Name: World of Graviton’s Law
Rank: B
Type: Gravitational : Area : Parent
Description: Xierak will focus his magical power to his hands and hold them one foot apart from one another in front of him. He will then focus on various areas of the environment(especially those combatants are standing on including his own), these are five meter, by five meter areas,(Fifteen in total). Then suddenly each area will be ripped out of the ground by an exceptionally strong and complex gravitational field placed around each area, each slab of rock is about six meters thick at the center. The rock islands will the ascend high into the sky, carrying all those on them with it, creating a battlefield of floating islands in the sky. Each platform will be within 4 meters of each other, each one having its own gravitational field so one could be able to stand on its flat surface. Once per post Xierak can target three of these islands and rotate them 90 degrees at the cost of 5% mp.
Strengths:- Creates a floating battlefield, 100 meters up in the air,
- the slabs can act as materials for Xieraks other spells
- each slab has its own gravitational field,(set up in a way that you always can safely stand on the original "top", no matter the rotation
Weaknesses:
Duration: 5 posts
Cooldown: 6 posts- has no way of dealing damage by itself
- each slab can be affected by the slightest breeze
- costs extra magic power to rotate the slabs
- once a slab is destroyed, there is a low chance any on it can get to another slab before they fall all the way to the ground
- Creates a floating battlefield, 100 meters up in the air,
- Graviton Final Impact:
- Name: Graviton Final Impact
Rank: B
Type: Gravitational : Offensive: Child
Description: This spell can only be used on the final post of World of Gravitons law, to cast this spell, Xierak will have his arm in front of him with one claw pointing upward, he will then call out the spell and thrust downward. Then all remaining slabs of rock still hovering in the ground will shake for a moment, and then start to descend back to the ground at an accelerated rate, when they crash into the ground they will deal B.5 rank damage to those on the slab and within three meters of the impact. No matter what one will not be dealt more than that.
Strengths:- Fantastic finishing spell
- Incredibly damaging and destructive
- For those on the slabs it is hard to avoid the end result
Weaknesses:
Duration: One post
Cooldown: Four posts- Easily Catches Allies within the destruction
- Can easily be avoided by taking flight
- Managing to stay three meters from the impact sites will let one evade the spell
- Depends on World Of Gravitons Law to be active
- Fantastic finishing spell
- Graviton Spire :
- Name: Graviton Spire
Rank: B
Type: Gravitational : Offensive/Utility
Description: Xierak will clasp his claws together, and focus his magical power to then. Once he has done this Xierak will point to an area of the ground(Can be used anywhere there is solid ground, regardless of type or depth). The area he pointed to will then suffer a sudden increase of gravity on certain key spots, creating 10 meter wide crater that's one meter deep. Over the course of the next 3 posts the Gravity will do this on regular intervals (once per post) increase the size of the crater by 2 meters in width and one meter in depth each concussive Gravity change. Anyone caught in one. Of these concussive gravity changes will be dealt C rank damage.
On the final post of this spells duration the spell will enter into its final stage. The gravity distortion will move underground focusing on 10 spires of rock that had been formed from the concussive gravity changes, at this point Xierak will slam one of his feet on the ground and lift one of his hands upward, the ten spires of rock will shoot out of the ground dealing B rank damage to anyone caught in the upheaval. Each spire is ten meters tall and two feet thick and cover the area within the crater.(16 meters wide, four meters deep)
Strengths:- Unique AoE based spell
- the crater gets gradually bigger which can catch opponents off guard
- the spires provide can be used as cover although they are easily destroyed.
Weaknesses:
Duration: Five posts
Cooldown: Seven posts- Each stage of the spell can only apply its damage once to an individual target, making its max damage output B.5 if all things managed to land a hit at one point.
- This spell when noticed, is easy to avoid, making it difficult to hit fast moving targets who excel at staying away
- Allies can be caught in the destructive force of this spell just as much as enemies
- Takes a total of four posts for the primary effect of this spell to be unleashed
- Unique AoE based spell
- Graviton Earth Core:
- Name: Graviton Earth Core
Rank: B
Type: Gravitational/Earth : Armor Breaker
Description: Xierak will extend both of his hands and concentrate on the Gravitons in the space in front of them. The Spell creates two specially design one foot in diameter, Gravitational fields. These fields are solely designed to suck in large amounts of earthen matierial. After one post of preparation, the Earth in the fields compresses and turns into magma under the immense Pressure from the gravity well, however if he starts the charge up as a large(at least 35 meters big) AOE earth based spell comes at him(Has to be B rank) will charge up the spell faster. After this, the 2 Molten Earth cores move with his hands and help augment his close range defensive capabilities. The orbs naturally deal B rank damage against targets, however if it is used against physical defensive spells it will deal two tics of B rank damage and melt through the barrier. It only can do this twice per cast, however on the final post and only on the final post, Xierak can spin around releasing the gravitational field on the orb slinging magma all around him, this magma deals B rank damage on contact.
Strengths:- Effective Armor breaker spell
- Augments Xieraks close range combat techniques
- Has a unique final post AoE attack,
Weaknesses:
Duration: Four Posts
Cooldown: Five Posts- This Spell costs 10% more MP to cast,
- Xierak loses 3% of his HP for each post the spell is active,
- One post charge up, or a really rare spell absorption to use
- Can only use the armor breaker feature against physical defensive spells
- Effective Armor breaker spell
- Graviton Fire Core:
- Name: Graviton Fire Core
Rank: B
Type: Gravitational/Fire : Offensive
Description: Xierak will extend both of his hands and concentrate on the Gravitons in the space in front of them. The Spell creates two specially design one foot in diameter, Gravitational fields. These fields are solely designed to suck in large amounts of fire. After one post of preparation, the fire in the fields compresses and turns into a sphere of plasma under the immense Pressure from the gravity well, however if he starts the charge up as a large(at least 35 meters big) AOE fire based spell comes at him(Has to be B rank) will charge up the spell faster. After this, Xierak will be able to unleash the spell for its preliminary effect to take place, by creating a minor gravitational field around each orb, he can control their movements through this method within 15 meters of himself. He can change each orbs direction three times per post, however in a PvP scenario he only can hit a target once per post. These Plasma orbs deal B rank damage on impact.
However on the last post a new option for an attack comes available, to execute this attack Xierak will make the two plasma orbs collide midair, and then crash down causing a gigantic explosion of fire that swirls within a gigantic dome that is 45 meters wide, if anything gets caught in this blast they will be dealt B.5 rank damage, and a gigantic crater equal to the size of the blast is left in its wake.
Strengths:- Incredible Offensive spell
- Hard to avoid Ranged spell due to the spells movement capabilities,
- Devastating AoE finisher attack,
Weaknesses:
Duration: Three Posts
Cooldown: Five posts- This Spell costs 10% more MP to cast,
- Xierak loses 5% of his HP for each post the spell is active,
- One post charge up, or a really rare spell absorption to use
- Incredibly hard to use, as large amounts of fire isn’t just lying around.
- Incredible Offensive spell
- Spell Fusions(Locked):
List of Spell Fusions:(Locked until B rank)
Name
Rank:
Type:
Fused Spells
Last edited by Xierak on 23rd June 2015, 2:09 am; edited 8 times in total