Primary Magic:
Elemental Dragon Magic 元素魔法龍接管 [Take-Over]
Secondary Magic:
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Caster or Holder:
Caster
Description:
Elemental Dragon Magic is a type of Ancient Magic which allows its user to transform their physical bodies into a Dragon. To make this all much more clear this Magic will often be mistaken for Dragon Slaying Magic, but it is not. This type of Magic was used by an Ancient dragon herself who had the power to control various elements such as Fire, Water, Earth, Air, Light and Darkness. This user has the power to harness the elements around them, sometimes even taking the form of a dragon, growing scales, dragon like claws & reptile eyes.
Strengths:
Availability:
Air and fire have the advantage over earth and water in that they are always available in any environment users find themselves in.
Aggressive:
Fire is naturally an offensive art, and therefore has an intensive attacking style that is effective against opponents.
Defense:
Because the element Air is naturally defensive, elemental users can augment their natural agility and evasiveness with Air/Wind to stay out of harm's way.
Brightness:
Since the element Light is a very bright type of magic it will have an advantage against all users who use Shadow like magic [or dark magic].
Weaknesses:
Solar eclipse:
The element Fire's connection to the sun results in a lessening of strength during the night and a complete loss of magic for this element during a solar eclipse.
Poor self control:
Though anger, rage and other intense emotions can amplify the power of Fire, it can lead to dangerous explosions or wildfires and can also cause any nearby flames to burn out of control.
Earth Connection:
The elemental users powers [of the element Earth] are firmly rooted to the ground they stand on. Removing them any substantial distance from the earth, such as in the air or on the ocean, strips them of their ability to use this element.
External water source:
A elemental user gains a significant advantage or disadvantage over other users depending on the amount of water in the vicinity.
-The user can wield multiple elements at once, her control over any single element is always weaker than a specified mage. [E.g. a water mage will always be better at water magic than she is]. This counts for EVERY element the user has.
-Every one of the user's elements has natural elemental weaknesses with which it can be harmed and opposed.
Abilities/Powers:
Aeroportation:
teleport using air/wind currents, or to fly through the air. Aeroportation is another word for air travel, which is when the user is able to control the air currents around them lifting them down and up through the sky.
Divine Winds Manipulation:
create and control heavenly winds, when I say heavenly winds I mean clean wind some-what as-well. The user has the ability to control heavenly wind to come extent, using it to clean the air around them, or to push away demons.
Dark Wind Manipulation:
create and control eerie winds, which are usually caused by dark magic or demons. This kind of wind always has an affect on the land and people it dwells in. Since the user is able to do Aeroportation, and Divine Wind Manipulation she has the ability to control eerie winds as well, pushing them aside, or scorching them with Heavenly Winds.
Pyrokinesis:
create, control and manipulate fire, flame and heat, since the user uses the element Fire they have the ability to control fire like, making a small flame appear from the palm of their hand. Though the user can make fire appear where-ever they want it will only come in the size of a marble.
Aquatic Respiration:
breathe underwater, and also the ability to control water as-well. Since the user uses the element Water they are able to control water to an extent, so swimming in the water doesn't matter much to the user. They can control the water pressure, allowing themselves not to get hurt.
Heightened Senses:
the ability to smell/hear/see better than most human beings. Since the user is basically a dragon herself, when using magic, or in a form where scales have shifted onto her body and such, her senses will increase to that of a dragon.
Elemental Dragon Magic 元素魔法龍接管 [Take-Over]
Secondary Magic:
---
Caster or Holder:
Caster
Description:
Elemental Dragon Magic is a type of Ancient Magic which allows its user to transform their physical bodies into a Dragon. To make this all much more clear this Magic will often be mistaken for Dragon Slaying Magic, but it is not. This type of Magic was used by an Ancient dragon herself who had the power to control various elements such as Fire, Water, Earth, Air, Light and Darkness. This user has the power to harness the elements around them, sometimes even taking the form of a dragon, growing scales, dragon like claws & reptile eyes.
Strengths:
Availability:
Air and fire have the advantage over earth and water in that they are always available in any environment users find themselves in.
Aggressive:
Fire is naturally an offensive art, and therefore has an intensive attacking style that is effective against opponents.
Defense:
Because the element Air is naturally defensive, elemental users can augment their natural agility and evasiveness with Air/Wind to stay out of harm's way.
Brightness:
Since the element Light is a very bright type of magic it will have an advantage against all users who use Shadow like magic [or dark magic].
Weaknesses:
Solar eclipse:
The element Fire's connection to the sun results in a lessening of strength during the night and a complete loss of magic for this element during a solar eclipse.
Poor self control:
Though anger, rage and other intense emotions can amplify the power of Fire, it can lead to dangerous explosions or wildfires and can also cause any nearby flames to burn out of control.
Earth Connection:
The elemental users powers [of the element Earth] are firmly rooted to the ground they stand on. Removing them any substantial distance from the earth, such as in the air or on the ocean, strips them of their ability to use this element.
External water source:
A elemental user gains a significant advantage or disadvantage over other users depending on the amount of water in the vicinity.
-The user can wield multiple elements at once, her control over any single element is always weaker than a specified mage. [E.g. a water mage will always be better at water magic than she is]. This counts for EVERY element the user has.
-Every one of the user's elements has natural elemental weaknesses with which it can be harmed and opposed.
Abilities/Powers:
Aeroportation:
teleport using air/wind currents, or to fly through the air. Aeroportation is another word for air travel, which is when the user is able to control the air currents around them lifting them down and up through the sky.
Divine Winds Manipulation:
create and control heavenly winds, when I say heavenly winds I mean clean wind some-what as-well. The user has the ability to control heavenly wind to come extent, using it to clean the air around them, or to push away demons.
Dark Wind Manipulation:
create and control eerie winds, which are usually caused by dark magic or demons. This kind of wind always has an affect on the land and people it dwells in. Since the user is able to do Aeroportation, and Divine Wind Manipulation she has the ability to control eerie winds as well, pushing them aside, or scorching them with Heavenly Winds.
Pyrokinesis:
create, control and manipulate fire, flame and heat, since the user uses the element Fire they have the ability to control fire like, making a small flame appear from the palm of their hand. Though the user can make fire appear where-ever they want it will only come in the size of a marble.
Aquatic Respiration:
breathe underwater, and also the ability to control water as-well. Since the user uses the element Water they are able to control water to an extent, so swimming in the water doesn't matter much to the user. They can control the water pressure, allowing themselves not to get hurt.
Heightened Senses:
the ability to smell/hear/see better than most human beings. Since the user is basically a dragon herself, when using magic, or in a form where scales have shifted onto her body and such, her senses will increase to that of a dragon.
- D Rank Spells:
Name:
Dragon Soul - Wings 巨龍之魂 翼
Rank:
D
Type:
The elements Fire, Air, Light & Darkness [Defensive & Supportive]
Description:
The user can easily cast this spell by calling out the name "Dragon Soul - Wings", but only when they are enveloped in both Fire, Air Light & Darkness. Once the spell has been casted two wings will appear from the users back [the wings are the at least 2 inches taller than the user]. The wings will either appear scaly and black [when emotions are negative] and will also appear either white and feathered [when emotions are positive]. These wings have the ability to cloak them selves in the four elements [Fire, Air, Light & Darkness] boosting their speed in flight and defence. [Lasts for 2 posts].
Strengths:
Long lasting flight - the user is around the element air so much that they can continue to float and glide in the air for how-ever long they please too [also able to fly to enormous heights in the sky].
Bullet speed - since the user is using the element Air they have the ability to control the air around them, increasing their speed.
Stealth - since the user is able to control the darkness around them they have more of a chance of jumping from shadow to shadow, [the user also has the ability to teleport through the air, but much more quickly with wings].
Weaknesses:
Elemental weakness - her winds have a elemental weakness against Iron, Earth or Rock type magic.
-2 post cool down
Dragon Slaying Magic - definitely the user's main weakness, especially since the user takes the form of physical dragon parts.
Gravity/Space Magic - the user is at a disadvantage with this type of magic unless they can move quickly enough to avoid gravity/space spells/attacks.
Name:
Dragon Soul - Claws 巨龍之魂 爪
Rank:
D
Type:
Fire, Light & Darkness [Offensive]
Description:
The user must think positive emotions when casting this spell, enveloping half of their arms in light [if the user is thinking negative thoughts, their hands will be wrapped in darkness, making the user insane]. Their two hands will then grow white scaly skin with grows up to half of their arms [if it's in black scaly skin it's because the user has casted this spell with negative emotions or thoughts]. A faint scaly like skin texture will also appear on the user's cheek bones as-well, their finger nails developing into dragon like claws. This spell increases the user's strength and fighting abilities, allowing them to also control the element fire by shooting flames from their scaly like hands. [Lasts for 2 posts & the flames range from 20ft to 40ft & and are about 5ft wide shot in streams].
Strengths:
Scaly skin - the user's rough scaly like skin has a very strong resistance to all fire type magic [scales only form on half of their two arms and faintly on cheekbones].
Sharp claws - the dragon like claws are very sharp, [basically as sharp as a knife or sword]. Once quick slash could leave a very dangerous wound.
Stealth - since the user is able to control the darkness around them they have more of a chance of jumping from shadow to shadow, [the user also has the ability to teleport through the air, but much more quickly with wings].
Weaknesses:
Elemental weakness - the user has a elemental weakness to light if darkness has enveloped their hands.
-2 post cool down
Gravity/Space Magic - the user is at a disadvantage with this type of magic unless they can move quickly enough to avoid gravity/space spells/attacks.
Dragon Slaying Magic - definitely the user's main weakness, especially since the user takes the form of physical dragon parts.
Name:
Dragon Soul - Death Roar 龍魂 死亡咆哮
Rank:
D
Type:
Light & Air [Offensive, Supportive & Defensive]
Description:
The user unleashes a large roar which unleashes multiple expanding sound waves. This roar can be extremely loud and powerful causing the opponent to usually cover their ears [is sometimes powerful enough to turn mountain to rubble]. The user can also make this attack not transparent by using light to also blind the opponent. This attack only lasts for one post. [The attack ranges from 60ft and width 15ft].
Strengths:
Powerful sound - the extremely loud noise is loud enough to make somebody death, after all the roar is the exact sound of an actual dragon.
Wide range - the roar's sound waves will go out in all directions around the user, pushing everything away from her [since this magic uses the element Air most of it's power comes from the roar when pushing everything back].
Bright light - since the user is able to use the element light they have an advantage because their opponent is blinded by the extremely bright light. While blinded they are also be pushed back by an un-believable strong roar, knocking them off of anything or into things.
Weaknesses:
Metal/Earth Magic - these two elements can easily block out these strong sound waves, depending if the user is using the element light or not.
-3 post cool down
Dragon Slaying Magic - definitely the user's main weakness, especially since the user takes the form of physical dragon parts.
Higher Ranking - higher ranked spells, all above D rank can push this spell away or block this spell easily.
Name:
Dragon Soul - Light 龍魂 淺
Rank:
D
Type:
Light [Supportive & Defensive].
Description:
This spell allows the user to turn their entire body into light, making it much more quicker for the user to escape dangerous spells. Unless the magic is shadow magic or dark type magic the user is at a disadvantage. [When the user is in their light form all types of attacks will fly through their body, except for shadow/dark magic]. This spell lasts for 2 posts.
Strengths:
Escape - in this form it is very easy for the user to move around, especially in a cause where they have to escape from dangerous situations.
Advantage - the user has an advantage against all other mages who do not use shadow/dark magic while in this form. Attacks will fly through her as if she is a spirit.
Stealth - since the user can move so quickly around in this form they have the advantage to attack their opponent out of the blue when they least expect it.
Weaknesses:
Shadow/Dark Magic - this magic can have a big advantage if the spells are C-rank or higher.
-3 post cool down
Dragon Slaying Magic - definitely the user's main weakness, especially since the user takes the form of physical dragon parts.
Fire Magic - surprisingly mages that are a higher rank than the user that use a flame type of magic can hit the user with this attack, causing the spell to end instantly.