Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    Renewal Magic

    Eric Everette
    Eric Everette

    Player 
    Lineage : Beast Pride
    Position : None
    Posts : 28
    Guild : Basilisk Fang
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 350

    Renewal Magic Empty Renewal Magic

    Post by Eric Everette 24th December 2016, 4:09 pm

    Magic

    Primary Magic: Renewal Magic
    Secondary Magic: (Must be filled in later. Magic you trained for goes here)
    Caster or Holder: Caster/Lost magic
    Description: Users of Renewal Magic can regenerate quickly from the injuries they receive, their physical form reverting back to a point where they took no damage as their flesh merges back together upon being sliced, rearranging itself back together after being smashed, even destroying toxins and diseases that enter the body to the point where it was as though they were never there in the first place. This point of recovery is called the Origin Point, the position in time when the user first learns this magic and suffers from its effects, allowing them to become immortal without the need to be sustained from food nor needing the ability to breath. However, with this immortality the users of this magic kept it a secret from the world, becoming nomadic and travelling the globe as to prevent others from learning their secrets half-heartedly, as those who don’t learn from someone who has mastered this ability is doomed to be in a constant regeneration effect, producing cancerous growths from their body that would cause them immense pain shortly before dying as a horrendously distorted version of what they once were. Only those these nomadic masters of Renewal Magic deem worthy have magic taught to them, as such they dedicate almost their entire lives to learn this magic, resulting in many Renewal Magic users to be over the age of 60 when they enter the immortality phase, however those who are trained upon birth reach this stage within their early-to-mid 20s.
    Strengths:

    • Capable of recovering from almost anything, including dismembered limbs which simply reattach
    • Provides an immunity to poisons/diseases

    Weaknesses:

    • Spells can also damage user if not careful
    • The magic holds no way of causing harm to another or defending the user
    • Most abilities require heavy damage to the user in order to be used

    Lineage:
    Spoiler:

    Unique Abilities:
    Abililties:

    Spells:
    Signature Spells:

    C-Rank spells:

    D-Rank spells:

    Note: Traded in 3 armors (Artifact, Legendary, Strong) for 3 sig and 3 non-sig slots


    Last edited by Eric Everette on 26th December 2016, 6:13 pm; edited 2 times in total


    _____________________________________________________________________________________

    Renewal Magic Tumblr_oiq9t5xYC31sjee1mo1_1280
    avatar
    Guest
    Guest

    Renewal Magic Empty Re: Renewal Magic

    Post by Guest 26th December 2016, 10:12 am

    Eric Everette wrote:Magic

    Primary Magic: Renewal Magic
    Secondary Magic: (Must be filled in later. Magic you trained for goes here)
    Caster or Holder: Caster/Lost magic
    Description: Users of Renewal Magic can regenerate quickly from the injuries they receive, their physical form reverting back to a point where they took no damage as their flesh merges back together upon being sliced, rearranging itself back together after being smashed, even destroying toxins and diseases that enter the body to the point where it was as though they were never there in the first place. This point of recovery is called the Origin Point, the position in time when the user first learns this magic and suffers from its effects, allowing them to become immortal without the need to be sustained from food nor needing the ability to breath. However, with this immortality the users of this magic kept it a secret from the world, becoming nomadic and travelling the globe as to prevent others from learning their secrets half-heartedly, as those who don’t learn from someone who has mastered this ability is doomed to be in a constant regeneration effect, producing cancerous growths from their body that would cause them immense pain shortly before dying as a horrendously distorted version of what they once were. Only those these nomadic masters of Renewal Magic deem worthy have magic taught to them, as such they dedicate almost their entire lives to learn this magic, resulting in many Renewal Magic users to be over the age of 60 when they enter the immortality phase, however those who are trained upon birth reach this stage within their early-to-mid 20s.
    Strengths:

    • Capable of recovering from almost anything, including dismembered limbs which simply reattach
    • Provides an immunity to poisons/diseases

    Weaknesses:

    • Spells can also damage user if not careful
    • The magic holds no way of causing harm to another or defending the user
    • Most abilities require heavy damage to the user in order to be used

    Lineage:
    Spoiler:

    Unique Abilities:
    Abililties:

    Spells:
    Signature Spells:

    C-Rank spells:

    D-Rank spells:

    Note: Traded in 3 armors (Artifact, Legendary, Strong) for 3 sig and 3 non-sig slots
    Eric Everette
    Eric Everette

    Player 
    Lineage : Beast Pride
    Position : None
    Posts : 28
    Guild : Basilisk Fang
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 350

    Renewal Magic Empty Re: Renewal Magic

    Post by Eric Everette 26th December 2016, 3:14 pm

    bump


    _____________________________________________________________________________________

    Renewal Magic Tumblr_oiq9t5xYC31sjee1mo1_1280
    avatar
    Guest
    Guest

    Renewal Magic Empty Re: Renewal Magic

    Post by Guest 26th December 2016, 4:18 pm

    Just one thing needs to be fixed.

    Eric Everette wrote:Magic

    Primary Magic: Renewal Magic
    Secondary Magic: (Must be filled in later. Magic you trained for goes here)
    Caster or Holder: Caster/Lost magic
    Description: Users of Renewal Magic can regenerate quickly from the injuries they receive, their physical form reverting back to a point where they took no damage as their flesh merges back together upon being sliced, rearranging itself back together after being smashed, even destroying toxins and diseases that enter the body to the point where it was as though they were never there in the first place. This point of recovery is called the Origin Point, the position in time when the user first learns this magic and suffers from its effects, allowing them to become immortal without the need to be sustained from food nor needing the ability to breath. However, with this immortality the users of this magic kept it a secret from the world, becoming nomadic and travelling the globe as to prevent others from learning their secrets half-heartedly, as those who don’t learn from someone who has mastered this ability is doomed to be in a constant regeneration effect, producing cancerous growths from their body that would cause them immense pain shortly before dying as a horrendously distorted version of what they once were. Only those these nomadic masters of Renewal Magic deem worthy have magic taught to them, as such they dedicate almost their entire lives to learn this magic, resulting in many Renewal Magic users to be over the age of 60 when they enter the immortality phase, however those who are trained upon birth reach this stage within their early-to-mid 20s.
    Strengths:

    • Capable of recovering from almost anything, including dismembered limbs which simply reattach
    • Provides an immunity to poisons/diseases

    Weaknesses:

    • Spells can also damage user if not careful
    • The magic holds no way of causing harm to another or defending the user
    • Most abilities require heavy damage to the user in order to be used

    Lineage:
    Spoiler:

    Unique Abilities:
    Abililties:

    Spells:
    Signature Spells:

    C-Rank spells:

    D-Rank spells:

    Note: Traded in 3 armors (Artifact, Legendary, Strong) for 3 sig and 3 non-sig slots
    Eric Everette
    Eric Everette

    Player 
    Lineage : Beast Pride
    Position : None
    Posts : 28
    Guild : Basilisk Fang
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 350

    Renewal Magic Empty Re: Renewal Magic

    Post by Eric Everette 26th December 2016, 6:15 pm

    Bump


    _____________________________________________________________________________________

    Renewal Magic Tumblr_oiq9t5xYC31sjee1mo1_1280
    avatar
    Guest
    Guest

    Renewal Magic Empty Re: Renewal Magic

    Post by Guest 26th December 2016, 6:16 pm

    Renewal Magic S1SnyFE

      Current date/time is 22nd November 2024, 1:00 pm