Kihia frowned heavily after Sando came out with another insult and then summoned a new Genie, this one large red one, that appeared to be elementally attuned to fire. Kihia watched and saw that Sando had begun to sweat shortly after summoning him as well as the lamp started to glow red for some unknown reason. Kihia stared at the man and after a moment said,
“If we are to fight then so be it… but I will not leave these people to possibly get caught in the cross fire… so if you would… please follow me and we can settle this “dispute” in the canyons below…” He then nodded and sprang upward so that the fist from Gallad would just pass by underneath him, when he landed Kihia took off for the edge of the cliff, if however he was attacked during this time he would take the needed movements to avoid them
“If you are truly a self-respecting mage… follow me and we will fight down here…” Kihia then jumped off the edge free falling to the canyon floor below
As drew closer Kihia knew what he would need to do to even the odds even more, he then started to focus on Icarus and channel a small portion of his magical power into it,
I store within this weapon, Ice Make Terrain… Kihia swiftly approached the sandy ground below, when he was got about eight meters off the ground he aimed one end of Icarus at the ground and said,
“Ice Make … Pole!” Icarus shot down out of Kihia hands straight towards the ground, when it impacted into the sand below it created a dust cloud but stood there. Kihia then slid down the ice pole and then landed safely on the ground, at that moment he tapped the center of Icarus releasing the stored spell forming the ice sheet in a thirty meter radius. After this he said,
“Ice Make Skaroks…” Kihia waited a minute for the Skaroks gear to form on him,
for me to even the playing field… I must go at my fastest speed…Kihia then pulled Icarus out of the ground and looked up at the cliff wall,
“If you truly follow your misguided views of my Guild… then I have no choice but to face you full force…” Kihia paused for a moment, knowing that he wouldn’t be facing him full force…
Ice Make Knight… is a spell that should only be used for the appropriate circumstances… Kihia then started building up his magical power,
“May the fifteen years I trained underneath my teacher show fruit in this spell, fifteen rings… one ring for every year I trained and grew as a mage… make this spell truly show you the efforts of my training!” Kihia then slammed one end of Icarus onto the ground making it stand on its own,
“Ice Make Ring Dome!” Fifteen rings of ice formed around Kihia, he started to spin the rings in the around him before maneuvering the layers of rings to be on the same plane facing the cliff wall he had came down from, “
If you want to challenge the honor of my Guild… so be it…”
Spell Info:
- Artic Specialist-Ability:
Artic Specialist: Kihia is adept at moving around Icy enviorment as are his constructs. Kihia and his constructs gain a 50% speed boost while in an Artic or ice covered area.
- Ice Make-Terrain:
Name: Ice Make: Terrain
Rank: D
Type: Ice:Utility
Weapon(s) Used: Icarus or none
Description: Kihia casts this spell by placing one end of Icarus into the ground or putting his hands together and then placing them one inch above the ground. The spell forms a one inch thick layer of ice on top of the surrounding environment in a 30 meter circular area coming from underneath Kihia. The spell also assists Kihia’s allies by forming small spikes on the bottom of their footwear/feet to help them have traction on the ice sheet.
Strengths:
- Hinders Enemy movement (unless they know how to move on Ice without falling)
- Gives Kihia a surface that he can move faster on
- Can freeze the surface of a body of water, allowing it to be traversed
- Forms ice spikes on allies footware/feet to help give them traction
Weaknesses: Duration: Four posts
Cooldown: Six posts
- Any earth based spell the involves using the ground will break the ice,
- Any Fire spell that flies or moves over the Ice sheet will melt the Ice,
- The ice cannot take an impact if it is formed over water and will easily shatter,
- For every Ice spike that is formed an additional 2% mana is used,
- Kihia has to stand still to pull off the spell to its full extent
- Ice Make-Pole:
Name: Ice Make: Pole
Rank: D
Type: Ice: Utility/Offensive
Weapon(s) Used: Icarus or the Geruks
Description: Kihia holds Icarus in both hands channeling his magic into one end of it, a pole made out ice is formed and extends the length of Icarus. The extension maxes out at 8 meters in length, and one inch in diameter. The spell takes roughly 6 seconds to fully form, and is good for one quick impact onto something to launch Kihia off of or simply to hit.
When this is used on Geruko and Geruka, Kihia channels his magic energy to one end of both weapons. Then ice pole forms on both of them but it is only two meters long. Kihia will use this form of Ice Make: Poke for a quick multi person attack, after which the ice pole will shatter
Strengths:
- Gives an extended reach to Icarus and the Geruks, letting Kihia be able to hit enemies that are distancing from Kihia
- If it extends against a surface, it will launch Icarus or Kihia in the opposite direction until it is fully extended
- If directed towards an enemy it will make hit the enemy dealing damage to it
Weaknesses: Duration: 1 post
Cooldown: 2 posts
- If Kihia swings Icarus, the ice extension will snap off
- Makes Icarus very awkward to wield, due to the additional weight and length
- Only has one real use after it is fully formed,
- The Geruks version can only hit something four times each before they snap off
- If the Geruks version is grabbed mid swing, the extension on the one that is grabbed will snap off
- Ice Make-Skaroks:
Name: Ice Make: Skaroks
Rank: D
Type: Ice: Support
Weapon(s) Used: None
Description: Kihia will cast this spell on himself(IF it is on himself he cannot cast Ice Make Knight) or an ally. The spell forms an ice chest piece and boots. The chest piece has a number of air intakes that chills the air that passes through them and is passed through to focusing vents on the back, this increases the speed of the bearer. This is coupled with the boots granting the ability to skate across solid ground with ease. This gives the affected person a 20% speed boost.(can effect up to two people)
Strengths:
- Grants those affected a speed boost
- Once someone is use to the gear, they can easily strafe with ease using the agility the gear provides to confuse and attack an opponent
- The bearers have a greater speed boost while on ice, (40% instead)
Weaknesses: Duration: Three Posts
Cooldown: Four Posts
- If the air intakes are blocked in some way, they won’t have as good as a speed boost(10%)
- If one of the boots are destroyed the speed boost becomes completely ineffective,
- If the chest piece gets destroyed, the affected person will only have a 10% speed boost
- Ineffective if a the buffed person cannot move.
- Ice Make-Ring Dome:
Name: Ice Make: Ring Dome
Rank: B
Type: Ice: Base spell
- Picture::
Description: Kihia will stand in an open area and charge up his magical power to use this spell, After Kihia is done charging the spell creates multiple ice rings(everyone is exactly like the ring from Ice make ring). 15 rings are created and the base dome has a base diameter of twenty two feet, and a height of thirteen feet four inches. After the spell is cast Kihia must stand in place to maintain and control the spell. He can move each ring to another position for a desired effect. Takes one B rank Spell to take out one of the Rings
Strengths:
- the spell is very versatile in what can come from it,
- After the spell is finished he can move the rings around for various uses
- Greatly aids set up of Large Scale operations
Weaknesses: Duration: Four Posts
Cooldown: Five Posts(can only use twice per thread no matter what though)
- Kihia has to wait a post before transforming this spell onto another spell
- Each ring is easy to break, needing only one B rank spell to take one out
- While Active Kihia has to stay in one place to Maintain the spell
- By itself, the spell has little Defensive or Offensive use
Total MP used, 25%, leaving me with 100% MP left