by Tōwa Lazmira 18th October 2014, 2:12 am
Towa arrived only to watch on of the house become a flawless stone, perfect in is interior and exterior, which caused her to smile. She looked around to see Mary give some orders to some of her troops. Towa approached her, Naomi and Sariel behind her. One of the Knight sees Towa and rushes over. He trys to speak but a large crowd come running past the street causing a large amount of noise, after they clear the area the man speaks again.
"Ma'am we should have them trapped in that house." He says pointing to the house. "We don't know who they are but 10 of our guys are inside." Towa nods. "the Kim and Vilaos have blacked the house out, and we could not even seem to deal damage to them"
Towa frowns, ten inside presented a problem, "They will be remembered... Flood the house and make a space for Tirizana to be put into the water." She motioned to Naomi, who summoned Tirizana, "have the fire mages boil the water and have the wind mage put pressure on the walls in equal fashion on all sides." She thinks for a second. "Earth mages spike the walls on the inside." The area fills with motion as everyone does there jobs. The house is filled in less then a few seconds through a small part of the wall that is made for Tirizana. Towa nods to Sariel, How takes the beads from around her neck and says a small incantation, it gives off a small flash as the item activates. Naomi approaches the hole, which is in a L shape to prevent water loss, and puts Tirizana into the water. Towa pulls a seed from her pocket and drives her hand into the ground, She would the heavier of the mages with Strangle vines, which turn out to be a woodman of sorts, not that she knew that. Naomi activates the Spears lightning effect into the water causing the effects to spread to the entire water filled building As the Earth mages spike the walls on the inside. Naomi then takes the initiative and summons the rapier, dipping the time in the water and letting the blades poison and acid into the water. Sariel replaces the Beads around her neck and summons The Flute is Ishura, and puts it to her lips ready to play "bogs" if the enemy broke free.
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Towa's Hp 125%/125%
Naomi's Hp 125%/125%
Sariel's Hp 125%/125%
Prayer Beads of the Oni in effect
Mana remaining
122%/155%
- Weapons out as of now:
- Tirizana:
Name: Tirizana
Rank: D-Rank
Type: Offensive Lightning
Description: A spear that is brought to existence that crackles with they power of the angry heavens. Deals D Rank Damage.
TIRIZANA:
Strengths:
Projects a small field of lightning up to 2 meter when swung allowing for mild ranged attacks a D Rank Damage 4 times per thread with a 3 post cool down.
Can Be used in direct melee to cause 1 Basic D-rank damage and 1 Lightning D rank damage 2 time per thread with a 3 post cool down.
The weapon itself has no duration and is able to block other weapons(summon cost is immediate and weapon cost nothing from basic use).
Weaknesses:
Slaps user with a 30% increase from earth damage
Is unable to spell clash if it would spell clash the weapons ceases to exist.
Does 50% damage to people with lightning defenses(this is on top of there defenses)
once weapons is released it is unavailable for 3 posts(if the char loses it or is disarmed)
- Rapier:
Name: Rapier
Rank: D
Type: Offensive, Poison, Acidic
Description: A Rapier that can easily punch through armor. Has a Greenish sheen to it. Deal D rank Damage.
Strengths:
Metal-Eater Acid and Joint lock Poison:Causes Extra damage to people that are made of Metal or are wearing metal armors as the metal burns them as it is eaten away by the acid Reduces armor Def boosts by 25%(stacks). Deal a Extra 2xD rank damage. The poison causes a movement debuff of 25% for 3 posts.
Armour piercing: Reduces armor damage reduction by 50%(If target a has 50% damage reduction the sword drops that to 25% when applying its damage.)
The weapon itself has no duration(summon cost is immediate and weapon cost nothing from basic use) and is light enough to attack multiple times per post.
Weaknesses:
Ethereal: this weapons is unable to block other weapons
Once weapons is released it is unavailable for 3 posts(if the char loses it or is disarmed)
Acid and poison don't differentiate between friend or foe.
Easily broken if blocked causing the weapon Unsummon and go into cool down.
- Flute of Ishura:
Name: Flute Of Isura
Rank: C
Type: Support Healing/Buff/Debuff
Description: This small silver flute has three songs that can be played, each with a different effect
Strengths:
Three songs
THE THREE SONGS:
Song 1: Rhapsody.
A Fast cheery little song that give the feeling of joy and happiness.
This song causes all allys who hear it to receive a Movement and attack speed buff of 50%. Can be heard at 50 meters out. Effect lasts as long as Flute is Played.
Song 2:Bogs
A slow sad song that has a life is drab tone.
This song causes all enemys who hear it to Receive a Movement and attack speed debuff of 25%. Can be heard at 30 Meters out. Effect lasts as long as flute is played
Song 3:Life
A Song that has a tone of grandeur and holy feeling to it
this song causes all allys who hear it to Receive healing Equal to C rank/post. This song can also bring allys back for Death/KO once per thread with 1% hp. Can be heard 50 meters out. This song can only be played for 4 posts in a row with a 3 post cool down
Only costs mana if used and the weapon itself has no Duration
Weaknesses:
Playing any of the songs Leave the Player Vulnerable to attack as they cant move or defend themselves properly.
Once weapons is released it is unavailable for 3 posts(if the char loses it or is disarmed)
Songs Can be played back to back but each uses Magic to play
- Spells used:
Name: Strangle Vines
Rank: C
Type: Plant Offensive
Description: The user drive there hand while holding a Imbued seed which grow when in the ground and is directed by the user. Can be thrown or fired from a magic gun for Limited Effects.
Restrains enemy's
C-rank 3 posts 2 round of C rank Damage
B-rank 2 Posts 1 Round of C rank Damage
A-rank 1 post no damage
Deal C-rank damage per post until enemy breaks free or spell expires(2 C-rank atk/1 d rank fire)
Imbued seed can be instead thrown or shot for lesser effect allowing the user to continue to function normally.
C-rank 2 posts 1 round of C-rank damage
B-rank 1 post 1 round of C-rank damage
Weaknesses:
must be channeled an thus stops user from doing anything further to target
can be burned away with fire by 1 C-rank
Weak when used without ally's
Costs 13% at any level and cant be reduced
Last edited by Tōwa Lamira on 18th October 2014, 2:45 am; edited 2 times in total