Fairy Tail RP

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    Elemental Dragon Magic [Take-Over]

    Viola-chan
    Viola-chan

    Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Dragon Slayer- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- X-Mas Event Participant- Player 
    Lineage : Brute of Fiore
    Position : None
    Posts : 997
    Guild : ɢᴜɪʟᴅʟᴇss
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 2023
    Mentor : ʜᴇʀsᴇʟғ
    Experience : 1891.75

    Character Sheet
    First Skill: ѕтorм мagιc
    Second Skill: -
    Third Skill:

    Elemental Dragon Magic [Take-Over] Empty Elemental Dragon Magic [Take-Over]

    Post by Viola-chan 8th May 2014, 9:45 am


    Elemental Dragon Magic [Take-Over] Tumblr_me70m5ZG8w1qe8u8qo1_500

    Primary Magic:
    Elemental Dragon Magic 元素魔法龍接管 [Take-Over]

    Secondary Magic:
    Storm Dragon Slayer Magic

    Caster or Holder:
    Caster

    Description:
    Elemental Dragon Magic is a type of Ancient Magic which allows its user to transform their physical bodies into a Dragon. To make this all much more clear this Magic will often be mistaken for Dragon Slaying Magic, but it is not. This type of Magic was used by an Ancient dragon herself who had the power to control various elements such as Fire, Water, Earth, Air, Light and Darkness. This user has the power to harness the elements around them, sometimes even taking the form of a dragon, growing scales, dragon like claws & reptile eyes.

    Strengths:

    Availability:
    Air and fire have the advantage over earth and water in that they are always available in any environment users find themselves in.

    Aggressive:
    Fire is naturally an offensive art, and therefore has an intensive attacking style that is effective against opponents.

    Defense:
    Because the element Air is naturally defensive, elemental users can augment their natural agility and evasiveness with Air/Wind to stay out of harm's way.

    Brightness:
    Since the element Light is a very bright type of magic it will have an advantage against all users who use Shadow like magic [or dark magic].

    Weaknesses:

    Solar eclipse:
    The element Fire's connection to the sun results in a lessening of strength during the night and a complete loss of magic for this element during a solar eclipse.

    Poor self control:
    Though anger, rage and other intense emotions can amplify the power of Fire, it can lead to dangerous explosions or wildfires and can also cause any nearby flames to burn out of control.

    Earth Connection:
    The elemental users powers [of the element Earth] are firmly rooted to the ground they stand on. Removing them any substantial distance from the earth, such as in the air or on the ocean, strips them of their ability to use this element.

    External water source:
    A elemental user gains a significant advantage or disadvantage over other users depending on the amount of water in the vicinity.

    -The user can wield multiple elements at once, her control over any single element is always weaker than a specified mage. [E.g. a water mage will always be better at water magic than she is]. This counts for EVERY element the user has.

    -Every one of the user's elements has natural elemental weaknesses with which it can be harmed and opposed.


    Abilities/Powers:

    Aeroportation:
    teleport using air/wind currents, or to fly through the air. Aeroportation is another word for air travel, which is when the user is able to control the air currents around them lifting them down and up through the sky.

    Divine Winds Manipulation:
    create and control heavenly winds, when I say heavenly winds I mean clean wind some-what as-well. The user has the ability to control heavenly wind to come extent, using it to clean the air around them, or to push away demons.

    Dark Wind Manipulation:
    create and control eerie winds, which are usually caused by dark magic or demons. This kind of wind always has an affect on the land and people it dwells in. Since the user is able to do Aeroportation, and Divine Wind Manipulation she has the ability to control eerie winds as well, pushing them aside, or scorching them with Heavenly Winds.

    Pyrokinesis:
    create, control and manipulate fire, flame and heat, since the user uses the element Fire they have the ability to control fire like, making a small flame appear from the palm of their hand. Though the user can make fire appear where-ever they want it will only come in the size of a marble.

    Aquatic Respiration:
    breathe underwater, and also the ability to control water as-well. Since the user uses the element Water they are able to control water to an extent, so swimming in the water doesn't matter much to the user. They can control the water pressure, allowing themselves not to get hurt.

    Heightened Senses:
    the ability to smell/hear/see better than most human beings. Since the user is basically a dragon herself, when using magic, or in a form where scales have shifted onto her body and such, her senses will increase to that of a dragon.  


    D Rank Spells:

    C Rank Spells:


    B Rank Spells:


    Last edited by Viola-chan on 13th October 2014, 10:26 am; edited 12 times in total


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    Main Theme:
    Grizzly
    Grizzly

    Planeswalker


    Planeswalker

    X-Mas Event Participant- Player 
    Lineage : Aspect of Vulcan
    Position : None
    Posts : 703
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 135

    Character Sheet
    First Skill: Barrier Magic
    Second Skill:
    Third Skill:

    Elemental Dragon Magic [Take-Over] Empty Re: Elemental Dragon Magic [Take-Over]

    Post by Grizzly 21st May 2014, 12:50 pm

    Approved. Looks good to me.


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    Lyserg - Grizz - Sinbad

    Character
    Tuna
    Tuna

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- 1 Year Anniversary- Player 
    Lineage : Armored Beast
    Position : None
    Posts : 631
    Guild : Tartarus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Experience : 300

    Character Sheet
    First Skill: Hihiirogane (日色金) - Sun-Colored Metal
    Second Skill:
    Third Skill:

    Elemental Dragon Magic [Take-Over] Empty Re: Elemental Dragon Magic [Take-Over]

    Post by Tuna 18th September 2014, 3:57 pm

    Looks kewl. Thanks for the clarification. Good to go again. Have fun.


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      Current date/time is 5th November 2024, 9:48 am