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    [APPROVED] Kyou Heart's Magic

    Kyou
    Kyou

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 96
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 30
    Experience : 0

    Character Sheet
    First Skill: Extrasensory Magic
    Second Skill: N/A
    Third Skill:

    [APPROVED] Kyou Heart's Magic Empty [APPROVED] Kyou Heart's Magic

    Post by Kyou 4th March 2012, 8:48 pm

    Primary Magic: Extrasensory Magic
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Extrasensory Magic is completely composed of mental and psychic abilities, and possesses absolutely no physical elements.
    Strengths: Kyou's magic is a well of information. She knows just about everything about both friends and enemies.
    Weaknesses: Kyou's magic makes her pretty much useless in any type of physical confrontation or fight, making her unable to personally do anything with the knowledge it gives her. Also, using it for long periods of time drains her sanity (meditation will restore it).

    Abilities/Powers:

    One-Way Telepathy;
    Allows Kyou to mentally project her thoughts to another person. She can only use it with one person at a time, though. Works as a transmitter, and lacks the ability to receive. *Rank D+*

    Clairvoyance;
    Allows Kyou to find people. By picturing them in her mind, she can pinpoint their exact location. If a person she is searching for is dead, they are "no where". *Rank D+*

    Dowsing;
    Allows Kyou to find objects. By picturing them in her mind, she can pinpoint their exact location. If this object has been destroyed, she will see the object in it's new form, whether it's lava, or rust. *Rank D+*

    Mental Blocks;
    Allows Kyou to prevent her target from thinking about something in particular. For example; She could prevent someone from thinking about attacking her. She can only have one Mental Block in place at a time. This ability can be broken by a mage who is Rank A+. *Rank C+*

    Thought Creation;
    Allows Kyou to, instead of pulling a thought from someone's head, to place one instead. This allows her to make her opponents take attacks for her. This requires her opponent to be oblivious to what's going on, as well as her mentally telling her to do the task she wants to be done. This ability can only be resisted by a mage who is Rank A+. However, Kyou can still silently persuade her opponent to do things, even when resisting, and may be successful. *Rank B+*

    Illusions;
    Allows Kyou to tell her opponent's brain to see something other than what they're actually seeing. This creates illusions which can trick opponents into thinking that an event happened that actually didn't. This attack can only be resisted by an S-Rank mage, who is aware of what is happening. *Rank A+*

    Magic Blocking;
    Allows Kyou to shut down her opponent's ability to use magic until Kyou releases her hold on her opponent. This ability can only target one person at a time, and while this ability is active, she cannot activate any other spells.
    Holding this Ability too long can cause detrimental physical and mental effects on Kyou herself. *Rank S+*

    Name: Attack Anticipation
    Rank: D
    Type: Psychic
    Description: Extracts information from the opponent's aura about the current attack being fired at Kyou, allowing her to dodge it completely. A magic circle that is this color appears where she is standing when she activates this spell. To activate this spell, she must close her eyes and stand completely still until the last second. This spell acts as a reflex, and will tell her when and where to move in order to successfully dodge the attack.
    Strengths: This spell allows her to dodge any attack nearly perfectly.
    Weaknesses: Kyou cannot attack while she is using this spell. [2 post Cool Down]

    Name: Defense Anticipation
    Rank: D
    Type: Psychic
    Description: Extracts information from the opponent's aura about the current attack Kyou is firing, allowing her to make her opponent's defense completely useless. A magic circle that is this color appears where she is standing when she activates this spell. To activate this spell, she must close her eyes and stand completely still until she attacks. This spell acts as a reflex, and will tell her when and how to move in order to successfully bypass her opponent's defense.
    Strengths: This spell allows her to to hit her opponent with little to no resistance.
    Weaknesses: Not enough time to dodge an incoming attack, if one. [2 post Cool Down]

    Name: Magic Anticipation
    Rank: D
    Type: Psychic
    Description: Extracts information from the opponent's aura about her opponent's magic, allowing her to learn about its properties, which includes its weak points and strong points. A magic circle that is this color appears where she is standing when she activates this spell. To activate this spell, she must close her eyes and stand completely still.
    Strengths: This spell allows her to learn everything she needs to know about her opponent's attacks and magic.
    Weaknesses: Not enough time to dodge an incoming attack, and she cannot attack her opponent while this spell is being activated. [1 post Cool Down]

    Name: Motive Anticipation
    Rank: D
    Type: Psychic
    Description: Extracts information from the opponent's aura about the current mood of her target. This reveals anything from whether they want to attack her, to if they're attracted to her. A magic circle that is this color appears in her left palm when she activates this spell. To activate this spell, she must close her eyes and stand completely still until finished.
    Strengths: This spell allows her to find out her target's motives, ambitions, and feelings.
    Weaknesses: If a target detects or finds out she casted the spell, they may become angered, and attack her, thinking it's an attack. [1 post Cool Down]

    Name: Fear Anticipation
    Rank: D
    Type: Psychic
    Description: Extracts information from the opponent's aura about the opponent's fears and ambitions. This gives her an advantage against her opponent, letting her use things that may scare her opponent, or things that could crush them. A magic circle that is this color appears in her right palm when she activates this spell. To activate this spell, she must close her eyes and stand completely still until it's finished.
    Strengths: This spell allows her to gain information on her opponent to use against them.
    Weaknesses: Not enough time to dodge an incoming attack, or launch at attack herself. [2 post Cool Down]
    Maximus Cloud
    Maximus Cloud

    1 Year Anniversary- Player 
    Lineage : None
    Position : None
    Posts : 378
    Guild : Raven Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 33
    Mentor : King Chozun Akiri (Now Deceased)
    Experience : 0

    Character Sheet
    First Skill: Deity Pocession Magic
    Second Skill: Earth Dragon Slayer (Artificial)
    Third Skill:

    [APPROVED] Kyou Heart's Magic Empty Re: [APPROVED] Kyou Heart's Magic

    Post by Maximus Cloud 9th March 2012, 11:33 am

    Approved


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    [APPROVED] Kyou Heart's Magic MaxiSiggy

      Current date/time is 15th November 2024, 1:45 pm