<< Official Status Effect List for FTRP >>
<< WIP >>
Hey guys, Yugi here. I figured, it's been long overdue since the site worked together on something! Back when I was on the staff, I used to have big threads with an idea that the site needed; but that we ALL could work together on, before it being implemented. That way it rolls in smoothly without only, the Staff having input on something before it's rolled out.
Like all my works before, this is COMPLETELY open for EDITS and NEW STATUS EFFECTS.
I will make nearly all Edits posted by any member, regardless of who they are. Unless everything is in order. PLEASE, reply.
Without further adeu, let's get to work. I'll post the original list. You guys respond with Edits, Changes, or even NEW status effects.
This will be a way for us to stop letting people get away with stuff like 'Dazed' for 3 posts without describing what that Status Effect does! And so that we actually do some flipping effects here instead of just people using 'BERSERK' as a weakness with no penalties or nothing! Good luck to us all!
DURATIONS ARE OUT OF MY TERRITORY, AS THAT IS PROVIDED BY THE CREATOR OF ANY MAGICK DURING APP PROCESS, I'M MERELY FILLING IN A HUGE GAP THAT HAS BEEN ON THE SITE AND ABUSED FOR FAR TOO LONG, ONCE MORE DURATIONS WILL NOT BE DISCUSSED OR ADDED BY ANYONE, AS THIS IS IN THE REALM OF MODS AND ADMINS DURING MAGIC, WEAPON, OR PET APPROVAL.
<< WIP >>
Hey guys, Yugi here. I figured, it's been long overdue since the site worked together on something! Back when I was on the staff, I used to have big threads with an idea that the site needed; but that we ALL could work together on, before it being implemented. That way it rolls in smoothly without only, the Staff having input on something before it's rolled out.
Like all my works before, this is COMPLETELY open for EDITS and NEW STATUS EFFECTS.
I will make nearly all Edits posted by any member, regardless of who they are. Unless everything is in order. PLEASE, reply.
Without further adeu, let's get to work. I'll post the original list. You guys respond with Edits, Changes, or even NEW status effects.
This will be a way for us to stop letting people get away with stuff like 'Dazed' for 3 posts without describing what that Status Effect does! And so that we actually do some flipping effects here instead of just people using 'BERSERK' as a weakness with no penalties or nothing! Good luck to us all!
DURATIONS ARE OUT OF MY TERRITORY, AS THAT IS PROVIDED BY THE CREATOR OF ANY MAGICK DURING APP PROCESS, I'M MERELY FILLING IN A HUGE GAP THAT HAS BEEN ON THE SITE AND ABUSED FOR FAR TOO LONG, ONCE MORE DURATIONS WILL NOT BE DISCUSSED OR ADDED BY ANYONE, AS THIS IS IN THE REALM OF MODS AND ADMINS DURING MAGIC, WEAPON, OR PET APPROVAL.
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Poisoned - Will take 5% HP damage per post until the Magical Poison wears off. If non-Magical Poison, take 3% HP damage per post until the Poison wears off.
Stunned - You black out for a few moments, and need to recover, you are seeing stars and stumbling around. If stunned you will drop any Weapons, Firearms, or anything handheld.
Dazed - You feel like you just woke up, or got slapped in the face fifty times. Your accuracy is horrible, and you don't really answer questions that well. 80% accuracy reduction, cannot use Signature Spells while Dazed.
Berserk - You have nearly lost your whole mind in rage. You cannot receive any Buffs from allies, whatsoever. No Abilities, Spells, Enchantments seem to work on you when cast from another person, but your own Abilities, Spells, and Enchantments work just fine. You DO NOT know friend from foe under this effect, and must act as so.
Blinded - You can't see at all. Accuracy reduction of 95% with luck being your only real hope at hitting your target. Weaponskill and Melee proficiency takes a 50% dive unless your Magic is very physically oriented.
Deafened - You can't hear anything. Dodging becomes 50% more difficult for anyone afflicted with this status effect, due to the fact that it robes skilled duelists of one of the most powerful tools of Sensory. After hit with this, you cannot use Spell Mixing with any ally, due to the fact that you can't hear the spells planned to be used and won't properly be able to react fast enough to fuse magicks, you also won't be able to hear them move or call out the spell.
Confused - After figuring out where you are in a few moments, you ready yourself for whatever situation is at hand, while also trying to remember what the heck is going on. Once you do that, you must remember how to properly use your Magic. 50% Reduction of damage and accuracy.
Silenced - You can't speak. Can only communicate by body language. Any spell that has an incantation in it, will NOT be able to be used. Any Magick that requires speaking will NOT be able to be used. Celestial Spirits and Dark Celestial Spirits cannot be summoned if silenced, due to the fact that you must call out their name. Celestial Spirits and Dark Celestial Spirits may still come to the aid of their Contract Owner if they're in extreme danger though.
Fear - Under this Status Effect, you will literally stop fighting or for some reason start to feel horrified. If your character is courageous, they may stay in battle; but lose all will to fight meaning the only thing they will do is run as for some reason even the greatest hero feels that this battle or situation is suddenly hopeless. Can ONLY use defensive Magicks if afflicted with this Status Effect.
Dizzy - Walking is damn near impossible, as you try your best you can't really move that far or fast. Your aim is horrible, and the room won't stop spinning. Accuracy reduced by 50%, any Magick that requires you to perform complex motions, play an instrument, or perform more than one complex hand seals or hand signs before casting cannot be used while Dizzy.