Job name: Caravan Raids!
Rank: D
Player Requirements: 1 - 4 D-Rank or higher mages. Dark Guilds and Guildless mages only. Minimum of 10 posts per player. 200 words per post.
Requirements: Must Destroy the caravan and loot the supplies. (Weapons, food, water, etc.) Survivors are allowed.
Location: Any of the "Lands" except for "Castles and Towers"
Description: The Reaper King: "Some of our members are too weak, we must train them while still putting them to work. We need more supplies if we are to raise an army. Have all your lower members attacking caravanners 24/7 to raise their power. The time to strike is nearly upon us and we need more strength."
Enemies:
Weak Merchants: Peddlers with no skill in defense or offense, but will carry some means to defend their poorly trained selves.
Normal:Guards: Mercenaries hired by the Peddlers to defend them: They are trained to handle most threats such as bandits, but pose no magical abilities. Come with a variety of weapons from swords to guns.
Strong:Mages: Mercenary companions to their weapon weilding counterparts, however are much weaker physically compared to them, but still stronger than the merchants. Their specialty lies in using both healing and damaging magic to support their allies. Each mage comes with a staff that enables them to heal the wounds of their allies while up close, and enables them to cast D rank magic from afar. Can use any element except for Light and Dark based magic.
Reward: 1,250 Jewels to each mage.
A happy little caravan of traders rolled down the road of the spooky forest without a care in the world. Wow they were a special kind of dumb. Honestly the place was named "the spooky forest" and it was aptly named at that. Going there was just asking to get robbed, murdered and worse yet people did it anyway. Sin admired their stupidity. Admired it in the way a hunter admires a fat boar about to be slaughtered. The white clad demon stood in the middle of the road watching the caravan slowly draw nearer. He didn't have much of a plan on how he was going to kill them all but he most certainly was going to. He watched ever patiently as they drew closer and closer down the road, he was a very patient man and didn't have any trouble standing perfectly still over an hour as they moved from miles away to just a few meters in front of him. Naturally a look out had seen him from far away and by the time the caravan reached him everyone was on high alert. One particularly bold idiot yelled at Sin "Oi what's your deal stranger? It's dangerous to stand out in the middle of the road like that. Something bad could befall you in a wood like this."
Rank: D
Player Requirements: 1 - 4 D-Rank or higher mages. Dark Guilds and Guildless mages only. Minimum of 10 posts per player. 200 words per post.
Requirements: Must Destroy the caravan and loot the supplies. (Weapons, food, water, etc.) Survivors are allowed.
Location: Any of the "Lands" except for "Castles and Towers"
Description: The Reaper King: "Some of our members are too weak, we must train them while still putting them to work. We need more supplies if we are to raise an army. Have all your lower members attacking caravanners 24/7 to raise their power. The time to strike is nearly upon us and we need more strength."
Enemies:
Weak Merchants: Peddlers with no skill in defense or offense, but will carry some means to defend their poorly trained selves.
Normal:Guards: Mercenaries hired by the Peddlers to defend them: They are trained to handle most threats such as bandits, but pose no magical abilities. Come with a variety of weapons from swords to guns.
Strong:Mages: Mercenary companions to their weapon weilding counterparts, however are much weaker physically compared to them, but still stronger than the merchants. Their specialty lies in using both healing and damaging magic to support their allies. Each mage comes with a staff that enables them to heal the wounds of their allies while up close, and enables them to cast D rank magic from afar. Can use any element except for Light and Dark based magic.
Reward: 1,250 Jewels to each mage.
A happy little caravan of traders rolled down the road of the spooky forest without a care in the world. Wow they were a special kind of dumb. Honestly the place was named "the spooky forest" and it was aptly named at that. Going there was just asking to get robbed, murdered and worse yet people did it anyway. Sin admired their stupidity. Admired it in the way a hunter admires a fat boar about to be slaughtered. The white clad demon stood in the middle of the road watching the caravan slowly draw nearer. He didn't have much of a plan on how he was going to kill them all but he most certainly was going to. He watched ever patiently as they drew closer and closer down the road, he was a very patient man and didn't have any trouble standing perfectly still over an hour as they moved from miles away to just a few meters in front of him. Naturally a look out had seen him from far away and by the time the caravan reached him everyone was on high alert. One particularly bold idiot yelled at Sin "Oi what's your deal stranger? It's dangerous to stand out in the middle of the road like that. Something bad could befall you in a wood like this."