Primary Magic: Exquip: Weapon Master
Secondary Magic: N/A
Caster or Holder: Holder
Description:
This is an exquip magic that focus on weapons and the use of them and there for there is limited use of armour in this for the mage usually just evades and counters attack. even with the handicap of limited defensive ability this magic is well balance and can adapt to any given situation that the mage founds them self in.
Strengths:
-Adaptable to any battle
-Very strong in offensive manner
-A vast range of weapons to choose from.
Weaknesses:
-Limited in defensive choices
-very small range of armour if any.
-Cannot use magic without weapons.
Abilities/Powers:
-Enhanced strength
-Enhanced speed
-Enhanced agility
Name: Beast Senses
Rank: D
Type: support
Description:
This spell is cast by moving a hand in a mask pulling motion over the face it then Tapes into Ash wild side to give Ash the senses of a beast to increase his reaction time and battle sense.
Strengths:
-lets Ash have a higher chance to evade attacks that he could not before and counter most of those that he cannot evade.
-enhances his sense of sight, smell, hearing and touch
-Able to track people who are faster than him now.
Weaknesses:
-he is weak against senses base attacks
-Has a chance of overloading the senses that renders them useless for 2 posts.
-Lasts for 5 posts
-Cool down of 6 posts
Name: Homing return
Rank: D
Type: Support
Description:
This spell lets any weapon that this is casted on to return to Ash’s hand if knocked out or thrown and is casts by drawing a simple symbol on the weapon.
Strengths:
-Lets any weapon with this on it to return to Ash’s hand.
-Makes it impossible to render Ash weapon less when this is active.
Weaknesses:
-most be casted each time a weapon is exquiped.
-Will only work for a return of 10 times then must be recasted on weapon
-Cool down is 3 posts
Name: Wolf Sabres
Rank: D
Type: Weapon
Description:
Just a basic sabre that has a wolf head shaped guard and the blade is 1.2 metres long. Also has a look of wicked fast speed to enhances the wielder speed.
Strengths:
-increase Ash speed by a factor of 2
-Dual wielding weapon type watch out for the second sabre.
Weaknesses:
-not as strong as Ash other weapons for inflicting damage.
-Tires out Ash at a faster rate.
Name: Manticore spear
Rank: D
Type: Weapon
Description:
It basically a staff which is 2 metres long with a manticore quill or spine which is 1 metre long for the spear head very basic looking spear but don't let it looks fool you. For there still is some manitcore venom left in the quill that gives it, it kick. It uses Ash magic to replenish the venom over time. Also the staff sturdy enough to block weaker weapons with ease.
Strengths:
-Since the spear head a quill it harder to break due to it being able to flex.
-Can pierce though D rank shields and armours with ease up to 4 times before having to replenish the venom. C rank one only once before it needs to replenish.
- has a long reach due to it being 3 metres with the fact of Ash size as well.
Weaknesses:
-without the venom it can only just pierce D rank armour.
-it takes 1 post before it starts to replenish and it one post for each charge. So if used on a c rank then it a 5 post cool down before it can be used on a C rank again.
Name: Hawk Tonfas
Rank: D
Type: weapon
Description:
They follow the basic tonfa designs but for a few note differences. One is that it hollow inside with a opening on the short part of the weapon that shaped like a crying hawk head. That lets air to enter it to be charged into wind by a wind magic system inside this weapon to be release though vents along the length of the weapon. To increase the speed of the swing or rotation to inflict more damage on a hit.
Strengths:
-can quickly knock out people who don't expect it.
-a hit can be felt though armour.
-heavy hitting weapon.
Weaknesses:
-Very short range weapon best suited to fights in enclosed areas.
-can dislocate arms if hit a strong enough object.
-Ash can only handles a few full power usages of this. Max of 4 full power usages in a thread.
Secondary Magic: N/A
Caster or Holder: Holder
Description:
This is an exquip magic that focus on weapons and the use of them and there for there is limited use of armour in this for the mage usually just evades and counters attack. even with the handicap of limited defensive ability this magic is well balance and can adapt to any given situation that the mage founds them self in.
Strengths:
-Adaptable to any battle
-Very strong in offensive manner
-A vast range of weapons to choose from.
Weaknesses:
-Limited in defensive choices
-very small range of armour if any.
-Cannot use magic without weapons.
Abilities/Powers:
-Enhanced strength
-Enhanced speed
-Enhanced agility
Name: Beast Senses
Rank: D
Type: support
Description:
This spell is cast by moving a hand in a mask pulling motion over the face it then Tapes into Ash wild side to give Ash the senses of a beast to increase his reaction time and battle sense.
Strengths:
-lets Ash have a higher chance to evade attacks that he could not before and counter most of those that he cannot evade.
-enhances his sense of sight, smell, hearing and touch
-Able to track people who are faster than him now.
Weaknesses:
-he is weak against senses base attacks
-Has a chance of overloading the senses that renders them useless for 2 posts.
-Lasts for 5 posts
-Cool down of 6 posts
Name: Homing return
Rank: D
Type: Support
Description:
This spell lets any weapon that this is casted on to return to Ash’s hand if knocked out or thrown and is casts by drawing a simple symbol on the weapon.
Strengths:
-Lets any weapon with this on it to return to Ash’s hand.
-Makes it impossible to render Ash weapon less when this is active.
Weaknesses:
-most be casted each time a weapon is exquiped.
-Will only work for a return of 10 times then must be recasted on weapon
-Cool down is 3 posts
Name: Wolf Sabres
Rank: D
Type: Weapon
Description:
Just a basic sabre that has a wolf head shaped guard and the blade is 1.2 metres long. Also has a look of wicked fast speed to enhances the wielder speed.
Strengths:
-increase Ash speed by a factor of 2
-Dual wielding weapon type watch out for the second sabre.
Weaknesses:
-not as strong as Ash other weapons for inflicting damage.
-Tires out Ash at a faster rate.
Name: Manticore spear
Rank: D
Type: Weapon
Description:
It basically a staff which is 2 metres long with a manticore quill or spine which is 1 metre long for the spear head very basic looking spear but don't let it looks fool you. For there still is some manitcore venom left in the quill that gives it, it kick. It uses Ash magic to replenish the venom over time. Also the staff sturdy enough to block weaker weapons with ease.
Strengths:
-Since the spear head a quill it harder to break due to it being able to flex.
-Can pierce though D rank shields and armours with ease up to 4 times before having to replenish the venom. C rank one only once before it needs to replenish.
- has a long reach due to it being 3 metres with the fact of Ash size as well.
Weaknesses:
-without the venom it can only just pierce D rank armour.
-it takes 1 post before it starts to replenish and it one post for each charge. So if used on a c rank then it a 5 post cool down before it can be used on a C rank again.
Name: Hawk Tonfas
Rank: D
Type: weapon
Description:
They follow the basic tonfa designs but for a few note differences. One is that it hollow inside with a opening on the short part of the weapon that shaped like a crying hawk head. That lets air to enter it to be charged into wind by a wind magic system inside this weapon to be release though vents along the length of the weapon. To increase the speed of the swing or rotation to inflict more damage on a hit.
Strengths:
-can quickly knock out people who don't expect it.
-a hit can be felt though armour.
-heavy hitting weapon.
Weaknesses:
-Very short range weapon best suited to fights in enclosed areas.
-can dislocate arms if hit a strong enough object.
-Ash can only handles a few full power usages of this. Max of 4 full power usages in a thread.
Last edited by Ash wildheart on 21st August 2012, 11:38 pm; edited 2 times in total (Reason for editing : Spelling and grammar)