Name: Perihelion Pelagos Staff
Type: Staff/Wand
Description: A 5-feet long, lightweight staff made from a durable metal called protosteel, with sky blue and yellow-orange wave patterns. It has an yellow-orange 8-ray sun symbol on one end and a light blue helix on the other. It can transform into a 6-inch wand, or extend into its original size.
Strengths:
- As a staff, it is quite durable and easy to maneuver due to its light weight.
- As a wand, it is easy to hide from unsuspecting opponents. It can also be used for an initial surprise attack by fooling your opponent that you're just using a "wand".
Weaknesses:
The user can only use one end of the staff/wand at a time. Therefore, the user cannot cast fire and water from both ends at the same time.
Abilities:
Change Size - The user can change the weapon from its wand form to staff form (and vice versa).
Duration: 1 post
Cooldown: 1 post
Santelmo - Shoots up to 3 fireballs from the sun symbol. While in wand form, each fireball is as big as a grape. In staff form, each fireball can be as big as a watermelon.
Duration: 1 post
Cooldown: 1 post
Flash - Emits bright light from the sun symbol. While in wand form, the light is bright enough to illuminate a small room. In staff form, the light is bright enough to temporarily blind opponents.
Duration: 1 post
Cooldown: 1 post
Water Orbs - Shoots up to 3 water orbs from the helix symbol. While in wand form, each orb is as big as a grape. In staff form, each orb can be as big as a watermelon.
Duration: 1 post
Cooldown: 1 post
Aqua Void - Prevents anything within 3 meters from the tip of the helix symbol from getting wet. Useful against heavy rain, going underwater, or any form of Water-based magic attacks. Can only be used in staff form.
Duration: 3 post
Cooldown: 3 post
Type: Staff/Wand
Description: A 5-feet long, lightweight staff made from a durable metal called protosteel, with sky blue and yellow-orange wave patterns. It has an yellow-orange 8-ray sun symbol on one end and a light blue helix on the other. It can transform into a 6-inch wand, or extend into its original size.
Strengths:
- As a staff, it is quite durable and easy to maneuver due to its light weight.
- As a wand, it is easy to hide from unsuspecting opponents. It can also be used for an initial surprise attack by fooling your opponent that you're just using a "wand".
Weaknesses:
The user can only use one end of the staff/wand at a time. Therefore, the user cannot cast fire and water from both ends at the same time.
Abilities:
Change Size - The user can change the weapon from its wand form to staff form (and vice versa).
Duration: 1 post
Cooldown: 1 post
Santelmo - Shoots up to 3 fireballs from the sun symbol. While in wand form, each fireball is as big as a grape. In staff form, each fireball can be as big as a watermelon.
Duration: 1 post
Cooldown: 1 post
Flash - Emits bright light from the sun symbol. While in wand form, the light is bright enough to illuminate a small room. In staff form, the light is bright enough to temporarily blind opponents.
Duration: 1 post
Cooldown: 1 post
Water Orbs - Shoots up to 3 water orbs from the helix symbol. While in wand form, each orb is as big as a grape. In staff form, each orb can be as big as a watermelon.
Duration: 1 post
Cooldown: 1 post
Aqua Void - Prevents anything within 3 meters from the tip of the helix symbol from getting wet. Useful against heavy rain, going underwater, or any form of Water-based magic attacks. Can only be used in staff form.
Duration: 3 post
Cooldown: 3 post
Last edited by FalconZX on 17th July 2012, 2:35 am; edited 1 time in total (Reason for editing : updated Abilities)