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    Glucokinesis

    SugarCaster
    SugarCaster

    Player 
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    Posts : 3
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    Glucokinesis  Empty Glucokinesis

    Post by SugarCaster 18th July 2014, 10:24 pm

    Magic

    Primary Magic: Glucokinesis
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
    Caster or Holder: Caster
    Description: Glucokinesis is the generation and manipulation of sugar allowing the user too form sugar crystals and move them about freely.
    The user uses the magic too summon in larger forms of sugar crystals wihich can be used as projectiles and create other items for different purposes. In short the user would use the magic simular too Ice-make magic but with sugar instead of ice
    Strengths:
    • Versatile: With summoning smaller weaker crystals the caster can cast rapidly with less damage and range but then use larger crystals that take more energy and time too create can do more long range damage dealing ones

    • Defensive: Being able too summon in a wall of solid sugar that could withstand stronger physical attacks

    • Never go hungry: Who could go hungry when then can summon candy into their hands and eat it

    Weaknesses:
    • Heat/Fire:Sugar at higher temperatures burns and melts making fire magic strong against it.

    • Water: Water also can dissolve sugar which while can effect the properties of the water would leave sugar again weak too casters using water

    • Time: Creating larger constructs and more complex designs can take more time too fully perform

    • Crystallolkentic: Thus with the ability too manipulate crystals and gems would probaly be capable of manipulating a Glucokinetics sugar crystals as well

    Abilities/Powers: Run on sugar: Caster can indefinably consume sugar based meals and get all the nutrients they would need from normal balanced meals

    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS

    Name: Sugar wall
    Rank: D
    Type: ( Defensive
    Description: The Caster places their hands on the ground before them and creates a summoning circle channeling magic too create a wall of sugar that can defend them
    Speed: One full round
    Range: 1foot in front of caster
    Area of Effect none
    The Barrier is just a tad bit larger then the caster
    Strengths:
      [*Physical attacks: the wall is thick enough too block normal physical attacks]

    • Weaker Spell block: Spells that deal lower ends of damage not in the water or fire category can also be blocked by the wall

    Weaknesses:
      [*Fire: Fire can easily melt through the wall leaving the caster vulnerable]

    • Water: water will also penetrate the wall by melting it away

    • Heavy physical attacks: It's possible too break the wall sending shards of sugar towards the caster

    • Slashing: Sharper magical blades can cut through the wall

    Name: Sugar Rush/Long sweet shot
    Rank: D
    Type: Offensive
    Description: Aiming their hand in front of them the caster creates and fires varying sized shards of sugar at opponents.
    Speed: Varies on size of shard smaller ones can be quickly fired while larger more damage dealing ones take longer
    Range: smaller ones about 25 ft while larger can go up too 50ft
    Strengths: (
    • Versatility: switching between longer ranged attackers and rapid weaker attacks allow for more variation in combat

    Weaknesses:
    • Spread: Faster shots result in spread causing accuracy too lower

    • Longer casting: Creating larger more deadly shards can take longer too cast
    Samus Aran
    Samus Aran

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Demon Slayer- Dragon Slayer- S-Rank- A-Rank- Veteran Level 1- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Daughter of the Almighty
    Position : None
    Posts : 1549
    Guild : Eclipse Soul
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Morgana (Demon Slayer) Jyuubei (Swordsmanship)
    Experience : 80,050

    Character Sheet
    First Skill: Venom Demon Slayer
    Second Skill:
    Third Skill:

    Glucokinesis  Empty Re: Glucokinesis

    Post by Samus Aran 19th July 2014, 7:35 am

    SugarCaster wrote:    Magic
       

       Primary Magic: Glucokinesis
       Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
       Caster or Holder: Caster
       Description: Glucokinesis is the generation and manipulation of sugar allowing the user too form sugar crystals and move them about freely.
    The user uses the magic too summon in larger forms of sugar crystals wihich can be used as projectiles and create other items for different purposes. In short the user would use the magic simular too Ice-make magic but with sugar instead of ice
    I need more detail here. What are the types of things can you make? Is it like Ice-make (or any maker magic) that you have to do a premade setup for? How does your character use it? Details.
       Strengths:

    • Versatile: With summoning smaller weaker crystals the caster can cast rapidly with less damage and range but then use larger crystals that take more energy and time too create can do more long range damage dealing ones


    • Defensive: Being able too summon in a wall of solid sugar that could withstand stronger physical attacks


    • Never go hungry: Who could go hungry when then can summon candy into their hands and eat it

       Weaknesses:

    • Heat/Fire:Sugar at higher temperatures burns and melts making fire magic strong against it.


    • Water: Water also can dissolve sugar which while can effect the properties of the water would leave sugar again weak too casters using water


    • Time: Creating larger constructs and more complex designs can take more time too fully perform


    • Crystallolkentic: Thus with the ability too manipulate crystals and gems would probaly be capable of manipulating a Glucokinetics sugar crystals as well

       Abilities/Powers: Run on sugar: Caster can indefinably consume sugar based meals and get all the nutrients they would need from normal balanced meals

       Spell Template
       Note: BE SPECIFIC AND ADD DETAILS

       Name: Sugar wall
       Rank: D
       Type: ( Defensive
       Description: The Caster places their hands on the ground before them and creates a summoning circle channeling  magic too create a wall of sugar that can defend them
    Speed: One full round <-----What?
    Range: 1foot in front of caster
    Area of Effect none
    The Barrier is just a tad bit larger then the caster I need more specific measurements than this. How tall and wide is the wall?
       Strengths:

      [*Physical attacks: the wall is thick enough too block normal physical attacks] Thick enough to block D-rank physical attacks.


    • Weaker Spell block: Spells that  deal lower ends of damage not in the water or fire category can also be blocked by the wall Up to 3 D-rank spells can be blocked.

    Need one more weakness.
       Weaknesses:

      [*Fire: Fire can easily melt through the wall leaving the caster vulnerable]


    • Water: water will also penetrate the wall by melting it away


    • Heavy physical attacks: It's possible too break the wall sending shards of sugar towards the caster


    • Slashing: Sharper magical blades can cut through the wall

    I need a post duration and cooldown. Note that durations have to be shorter to or equal to the cooldowns, but for this spell it would have to be shorter than the cooldown.
    Name: Sugar Rush/Long sweet shot
       Rank:  D
       Type: Offensive
       Description: Aiming their hand in front of them the caster creates and fires varying sized shards of sugar at opponents. I need size caps for how small it can be and how large it can be.
    Speed: Varies on size of shard smaller ones can be quickly fired while larger more damage dealing ones take longer I need speeds for smaller ones, the middle ground and larger ones.
    Range: smaller ones about 25 ft while larger can go up too 50ft  
       Strengths: (

    • Versatility: switching between longer ranged attackers and rapid weaker attacks allow for more variation in combat

    Give me two more strengths please.
       Weaknesses:

    • Spread: Faster shots result in spread causing accuracy too lower


    • Longer casting: Creating larger more deadly shards can take longer too cast

    Two more weaknesses, plus a cooldown in posts.

    Anything written like this should be addressed.

    Also, you can have up to four D-rank spells to start, so you can add two more spells to this.

    Bump when finished.


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