Magic
Primary Magic: CrystalSecondary Magic: N/A
Caster or Holder: Caster
Description: Crystal magic is a magic which utilizes the element of crystal. The user can create a variety of objects out of crystal to be used for offensive, defensive or miscellaneous purposes. Outside of combat, the user can also change their surroundings using crystal, such as covering the ground with crystal. The crystal also can be used as wound dressing, staunching bleeding and preventing the swelling of an injury. It can also be utilized so that it allows the user to produce either massive or small amounts of solid hard crystal formations that has it's form effected by whatever the user wants. It can be produced from any point at there body, and doesn't have to come from direct flesh, as long as where its produced isn't blocked by something that negates magic. The crystal is very durable, as it's stronger than most metals or stones.
The magic in combat is used much like a Static Crystal-Make, which is used by creating non-moving objects, such as weapons or barriers, or effecting the environment around them. The user can use this, perhaps, by turning a room into solid crystal, making a crystalline sword, or simply making a crystal marble to toss around.
Strengths:
- Crystal is very good at deflecting magical attacks.
- The magic allows the user to emit crystal from anywhere on your body, even being able to turn the surface of their skin or deeper into crystal.
- Great all around, can have strong offense, strong defense, or strong support.
Weaknesses:
- Crystal, due to its properties, can conduct electricity very well, setting up the user for some harsh electrical weakness.
- The surface of the crystal is slippery, for the user and any allies.
- Crystal can only be used to create static objects.
- Crystal is weaker to physical attacks.
Abilities/Powers:
- The user can small amounts of crystal at will, such as making a small marbles or coins.
- The user passively can take more hits, due to the strength of their magic, thus take 2% less damage from spells.
- The user can have small shards of crystal come out of their hands and fingers that can pierce most solid surfaces for climbing or other tasks, but they don't pierce human skin, because that's not magical.
Spells:
- Crystal Sword:
- Name: Crystal Sword
Rank: D
Type: Crystal, Offensive
Description: The user creates a sword made of crystal for melee combat. The sword is stronger than most normal swords, and can hit blade-on-blade with little to no damage to the actual sword. The sword is as long as the user likes. The sword appears in the users hand they make the sign in. It can take 2 physical hits, and 3 hits from spells. If one part breaks, the entire sword shatters.
Strengths:- Swords forms very quickly.
- The sword can be made into either a Short-Sword(60 cm), Long-Sword(90 cm) or Great Sword(120 cm)
- The swords are very sharp, and can cause bleeding 2% damage of bleeding per post for 3 posts.
Weaknesses:- 3 post cooldown after the sword is released or broken. It's sustainable for 3% per post after the first.
- If one part breaks, the entire sword shatters. It can take 2 physical hits, and 3 hits from spells.
- The user has to make a sign with one hand to create it.
- Lightning can travel through the sword, electrocuting the user if they don't have any defenses for it, and the sword can be broken easily by any weapon enhanced by electricity.
- You can only have the big shield with the shortsword, the small shield with the long sword, and no shield for the great sword.
- Swords forms very quickly.
- Crystal Bullet:
- Name: Crystal Bullet
Rank: D
Type: Crystal, Offensive
Description: The user quickly shoots a bullet made out of pure crystal, that moves about. 30 meters per second, and can go to a max of 30 meters. The bullet is like a hollow point, exploding on contact, thus shredding crystal into the target if contact is made. It takes 5 seconds to 'charge'.
Strengths:- Can shred into multiple shards of crystal.
- Can break through D rank armor.
- Shoots quickly.
Weaknesses:- 4 post cooldown, the shards dissipate after 1 post.
- The bullet can't pierce anything electrical.
- Only one can be fired during the spell.
- The user has to form a small gun shape with one of their hands.
- The bullet takes 5 seconds to fire.
- Can shred into multiple shards of crystal.
- Crystal Shield:
- Name: Crystal Shield
Rank: D
Type: Crystal, Defense
Description: The user creates a large, 10 meter by 8 meter crystal shield in front of them that shields everything behind it, or, by channeling magical energy into their wrist, a normal sized battle-shield (sort of looks like Link's Hylian shield). The larger shield can be made up to 15 meters away, whereas the smaller shield is made onto the users arm. The large shield takes about 20 seconds to fully form, with 90% it's rank's defensive ability, whereas the smaller shield forms almost instantly, but is attached to their arm, with 70% it's ranks defensive ability. For the full shield, the user has to make a half heart one one hand, connected to an upsidedown heart. The large shield can block 3 physical attacks, and 2 spells, and the smaller shield can block 2 physical attacks, and 1 spell.
Strengths:- The small shield forms quickly.
- Is stronger than MOST spells of D rank, because of it's crystal quality.
- Is almost weightless.
- Is good at blocking magical attacks.
- Big shield is a kite-shield, the small shield is a buckler
Weaknesses:- 3 post cooldown after broken or released, It's sustainable for 3% per post after the first.
- The large shield forms slowly.
- The shield is short range.
- Electricity can bypass the shield completely.
- The user must form a specific hand sign, otherwise it won't work. Thus, if one hand is unusable, it can't be used.
- The large shield can block 3 physical attacks, and 4 spells, and the smaller shield can block 2 physical attacks, and 3 spells.
- You can only have the big shield with the shortsword, the small shield with the long sword, and no shield for the great sword.
- The small shield forms quickly.
- Crystal Seal:
- Name: Crystal Seal
Rank: D
Type: Crystal, Support
Description: The user channels Crystal magic into whatever part of the body they're going to heal, and form a tight, smooth surface of cold crystal to either staunch bleeding or reduce swelling, or even to double as a temporary cast. This can also be cast from the users hands onto another magician to use the same effect on them.
Strengths:- Can heal the user or another for D rank damage.
- Can finish quickly.
- Appears quickly.
Weaknesses:- 3 post cooldown
- The crystal can break off and stab into the wearer's flesh.
- The actual crystal can be broken off rather easily, since it's thin.
- Has to be very close to target.
- The crystal weighs about 3 pounds on the user, and 5 pounds on another, which can slow the magician with the spells effect down.
- Can heal the user or another for D rank damage.
Last edited by Kyoko on 10th November 2014, 8:09 pm; edited 18 times in total