Magic
Primary Magic: Grace of the Phoenix
Secondary Magic: N/A
Caster or Holder: Mainly Caster.
Description:
The Phoenix Fire is a gift given to a mage by the great Phoenix itself. The Phoenix deems a person worthy of the gift through the action the individual has preformed, type of soul the individual holds, and the ability and strength to serve as host. As any host, the individual must give a part of themselves in order to continue to contain and channel the power. The Phoenix gifts the person the ability and qualities of itself in return for something that a Phoenix deems worthy. Bea did not seek to win this gift from the Phoenix, but was rather forced into the role due to her being a strong host for its power and her fiery passion. Bea had to learn to control her power through channeling and storing her magic deep inside within soul.
The Phoenix deals with psychic fire rather than that of elemental fire so slayers cannot consume the fire. The caster is able to use the psychic fire the same way as the elemental kind, but the properties ad effects are quite different. As the fire is connected to the soul, the fire has the ability to project to the caster's feelings and thoughts so that it recognizes allies from threats. As she grows stronger, i.e. ranks up, she will be able to use psychic attacks more efficiently.
Strengths:
-Its strength can reach from very little damage to catastrophic damages depending on will power.
-Slayers and any other fire consuming mages or monsters cannot consume the fire it create as the fire does not contain the properties of the elemental kind.
-The caster is incredibly resistant to fire and psychic attacks.
Weaknesses:
-Some of her spells cannot be used with the fire she creates, therefore she will need the aid of a match, lighter, or open flame.
-Although it is psychic fire, water and ice can wear down its barriers.
-As the Phoenix Fire is connected to her soul, she must remain emotionally strong. Breaking her down emotionally causes the fire to tone down.
-Must control emotions when in use or it may end up backfiring or damaging an ally she was upset with.
-Some of her spells require the aid of an open flame even though its properties are changed when it is used.
Abilities/Powers:
-Changed Properties: Fire that that caster uses, whether manufactured or self created, has their properties changed as it is linked to her mind and soul. Therefore, as it is of the elemental kinds, slayers who she does not get along with or opponents who devour the fire will get damage of half a D-rank every three posts.
-Phoenix Link: Ability to summon the Phoenix, only in dire need, to aid them in a quest. The Phoenix cannot harm opponents, but helps guide the caster to make the right deciscions. Also, because of the link, the caster has the ability to transfer into the Phoenix.
-Phoenix Force and Bird Senses: This is what keeps her in-tune with the Phoenix. Tapping into her inner Phoenix tires Bea, slowing her down by 5% for one post, but it enhances her eyesight, strength, speed, and agility adding grace to her moves such as that of a Phoenix for the remainder of the thread after one post.
-Regeneration: Throughout the thread, Bea will be able to regenerate, heal, herself in as is the magical properties of the Phoenix. 10% HP every two posts.
-Ally Recognition: Because the fie is connected to her mind and soul, the fire that she uses will recognize allies and give them a 5% HP boost and harm enemies.
-When in pressense of incredibly high temperatures, she is able to tap into the Phoenix Force faster and cooldown lowers by one and MP increases by 5%.
Primary Magic: Grace of the Phoenix
Secondary Magic: N/A
Caster or Holder: Mainly Caster.
Description:
The Phoenix Fire is a gift given to a mage by the great Phoenix itself. The Phoenix deems a person worthy of the gift through the action the individual has preformed, type of soul the individual holds, and the ability and strength to serve as host. As any host, the individual must give a part of themselves in order to continue to contain and channel the power. The Phoenix gifts the person the ability and qualities of itself in return for something that a Phoenix deems worthy. Bea did not seek to win this gift from the Phoenix, but was rather forced into the role due to her being a strong host for its power and her fiery passion. Bea had to learn to control her power through channeling and storing her magic deep inside within soul.
The Phoenix deals with psychic fire rather than that of elemental fire so slayers cannot consume the fire. The caster is able to use the psychic fire the same way as the elemental kind, but the properties ad effects are quite different. As the fire is connected to the soul, the fire has the ability to project to the caster's feelings and thoughts so that it recognizes allies from threats. As she grows stronger, i.e. ranks up, she will be able to use psychic attacks more efficiently.
Strengths:
-Its strength can reach from very little damage to catastrophic damages depending on will power.
-Slayers and any other fire consuming mages or monsters cannot consume the fire it create as the fire does not contain the properties of the elemental kind.
-The caster is incredibly resistant to fire and psychic attacks.
Weaknesses:
-Some of her spells cannot be used with the fire she creates, therefore she will need the aid of a match, lighter, or open flame.
-Although it is psychic fire, water and ice can wear down its barriers.
-As the Phoenix Fire is connected to her soul, she must remain emotionally strong. Breaking her down emotionally causes the fire to tone down.
-Must control emotions when in use or it may end up backfiring or damaging an ally she was upset with.
-Some of her spells require the aid of an open flame even though its properties are changed when it is used.
Abilities/Powers:
-Changed Properties: Fire that that caster uses, whether manufactured or self created, has their properties changed as it is linked to her mind and soul. Therefore, as it is of the elemental kinds, slayers who she does not get along with or opponents who devour the fire will get damage of half a D-rank every three posts.
-Phoenix Link: Ability to summon the Phoenix, only in dire need, to aid them in a quest. The Phoenix cannot harm opponents, but helps guide the caster to make the right deciscions. Also, because of the link, the caster has the ability to transfer into the Phoenix.
-Phoenix Force and Bird Senses: This is what keeps her in-tune with the Phoenix. Tapping into her inner Phoenix tires Bea, slowing her down by 5% for one post, but it enhances her eyesight, strength, speed, and agility adding grace to her moves such as that of a Phoenix for the remainder of the thread after one post.
-Regeneration: Throughout the thread, Bea will be able to regenerate, heal, herself in as is the magical properties of the Phoenix. 10% HP every two posts.
-Ally Recognition: Because the fie is connected to her mind and soul, the fire that she uses will recognize allies and give them a 5% HP boost and harm enemies.
-When in pressense of incredibly high temperatures, she is able to tap into the Phoenix Force faster and cooldown lowers by one and MP increases by 5%.
- D-Rank Spells:
- Judgment of the Phoenix:
Name: Judgment of the Phoenix
Rank: D
Type: Fire
Description: Commonly known as 'the rain of fire,' Bea is able to command the heavenly fire to befall the land before her for a 150 ft. radius all around her. Everyone who is an enemy within the radius is dealt two to one D-rank, as will be explained in strengths. As the fire storm does not stop until the duration is over, after four d-rank damages have been done on an enemy, they're MP is lowered by 5% for the remainder of the thread.
Strengths:
-Recognizes allies so instead of being damaged by the rain, their HP is increased by 10% for four hits they recieve
-Used as an offensive spell to indirectly strike a wide arrange of opponents.
-Being hit directly with the fire deals the opponents two D-rank damage while being inside the zone and not being hit directly deals one D-rank spells.
Weaknesses:
-Duration is 4 posts while the cool down lasts 5 posts.
-The caster must be in full concentration when using this spell. When the caster's concentration is lost, i.e. obtaining physical damage or distraction, and the spell is broken.
-This spell is unpredictable in enclosed places for it is meant to be used in the outdoors.
-Usable for only two times during a thread.
- Tears of the Phoenix:
Name: Tears of the Phoenix
Rank: D
Type: Fire
Description: This spell is a supportive spell that is used to heal the Phoenix's allies. In this spell, the caster must remain in contact with the person they wish to heal. Deep concentration is required for the spell to be cast. As soon as the caster closes their eyes, a warm glow washes over the injured ally starting from the place of contact. The users use their inner fire to heal opponent.
Strengths:
-Heal the maximum of two people simultaneously per use of the spell.
-Heals cuts, bruises, illnesses, and scrapes fully and sprains sprains by fifty percent
-The user can cast this spell anywhere and at anytime.
Weaknesses:
-Must remain in physical contact during the spell; ten seconds for small wounds and fifteen seconds for sprains, and a thrity seconds to one minute for larger injuries.
-Spell tires the caster, slowing them down by 10% for one post
-Duration is one posts, cool down is two posts.
- Flames of the Phoenix:
Name: Flames of the Phoenix
Rank: D
Type: Fire
Description: The caster is clothed with fiery, hot flames that gifts her the ability to fly and shoot flames from her hands. This is very much like the Human Torch from the Fantastic Four. When the spell if first cast, Bea is given the appearance of the Phoenix, which later changes its form to that of the picture shown below.- Flames of the Phoenix:
Strengths:
-The flames enable her the ability to fly.
-If an ally is touched by the fire, they are not at all affected unless Bea is mad at them, then they receive the damage.
-For every five seconds, half of one D-rank is being done to an opponent with the flame shooting.
-Does not cause damage to the objects unless she commands it to be so.
Weaknesses:
-This spell has very little resistance to water and ice.
-The caster cannot simply turn off the flames, but must wait until the spell wears off.
-Duration is two and a half posts and cool down is four posts.
-Similar to a flamethrower, the caster cannot fully control the flames used.
-Meant for outdoor use, inside use is unpredictible with results.
- Phoenix's Fire Manipulation:
Name: Phoenix’s Fire Manipulation
Rank: D
Type: Fire
Description: Bea is able to manipulate open flames. The bigger the flames the easier she can manipulate into bigger things such as fire monster puppets. Smaller flames can make small puppets or provide light. She can animate them for a limited time and command them to do her very bidding. This is more of a defensive spell used to scare the opponent, but can deal damage, i.e. burns, of one D-rank if thrown at the opponent. This spell is very similar to that of Pyro from the X-men.
Strengths:
-The caster is able to manipulate and command fires to her every will.
-The caster is able to create 'puppets' from the flames and command them to a limited time of three posts.
-Deals one D-rank damage if thrown at an opponent
-Usable as a diversion
Weaknesses:
-Duration is three posts and cool down if four posts.
-The caster cannot manipulate the fire they create.
-Does not deal damage, but rather is used to frighten an opponent OR one D-rank damage if thrown at them.
-Must be near an open flame or have a lighter on hand to use this spell.
-The bigger the flame, the bigger her puppets.