A little bit should be added to the guild information, stating the relationships between guilds... This will help members judging how they should interact with members from other guilds and will serve as a guide to help members better understand what's going on in the world.
It would go a little something like this...
Alright so the categories are badly named for the in between categories but it gives you a good idea of what I mean.
Allies - Allied guilds which come to each others aid at all times and work very well together.
Neutral Allies - Guilds that have a good relationship and respect one another, but aren't close enough to completely rely on one another for aid.
Neutral - Guilds on relatively good terms who will cooperate with one another if the need arises.
Neutral/Enemies - Guilds that dislike one another. Usually members from Neutral/Enemy guilds don't work well together due to certain conflicts between them.
Enemies - Self explanatory. Shoot on sight.
It would go a little something like this...
Blue Pegasus
Fairy Tail - Allies
Eclipse Soul - Neutral/Allies
Lamia Scale - Neutral
Sabertooth - Neutral/Enemies
Savage Skull - Enemies
Transcendent Wings - ?
Nox Animus - Neutral
Tartarus - Enemies
Fairy Tail - Allies
Eclipse Soul - Neutral/Allies
Lamia Scale - Neutral
Sabertooth - Neutral/Enemies
Savage Skull - Enemies
Transcendent Wings - ?
Nox Animus - Neutral
Tartarus - Enemies
Alright so the categories are badly named for the in between categories but it gives you a good idea of what I mean.
Allies - Allied guilds which come to each others aid at all times and work very well together.
Neutral Allies - Guilds that have a good relationship and respect one another, but aren't close enough to completely rely on one another for aid.
Neutral - Guilds on relatively good terms who will cooperate with one another if the need arises.
Neutral/Enemies - Guilds that dislike one another. Usually members from Neutral/Enemy guilds don't work well together due to certain conflicts between them.
Enemies - Self explanatory. Shoot on sight.