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    Guilty Thorn

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    Guilty Thorn Empty Guilty Thorn

    Post by Guest 26th December 2013, 5:04 pm

    Name: Guilty Thorn
    Rank: Legendary+
    Type: Sword
    Description: Guilty Thorn is a blade that was crafted by Marick's close friend and former mercenary partner, Rufus (nicknamed 'Ruthless'), who now resides in Crocus as an independent blacksmith. The talented weapon craftsman owed Marick for giving him a second chance at life and thus was more than happy to provide a weapon for the Sabertooth Ace, particularly after hearing of the man's loss of his previous magic. After much deliberation the blade was crafted to commemorate what Marick had done for him, and thus was aptly named Guilty Thorn. The blade is around 4 feet long with the hilt being a further half a foot. There are numerous thorn-like protrusions along the crimson-coloured blade more as a decorative feature than anything else, but still brutally sharp and capable dealing considerable damage to the body as it tears through flesh rather than slicing through it.

    Image:

    Strengths:

    - The protrusions will cause any opponent struck with the blade to be dealt C-rank damage for 3 posts of bleeding damage if struck. If struck twice the opponent will suffer from B-rank damage for 3 posts. The damage does not stack beyond B-rank damage (capped at the users rank).

    - As a Legendary weapon, each strike dealt to an opponent deals A-rank damage (capped at the users rank).

    - As a high quality weapon, Guilty Thorn increases the wielders Mana Pool by 5%

    - The weapon can be wielded either single-handedly or with two hands at the wielders choice, although single-handed combat can be risky due to the higher chance of the wielder catching themselves with the 'thorns'.

    - The blade deals considerable damage to other weaponry should they be used to block an attack from Guilty Thorn. Blades used to block Guilty Thorn will suffer from double the damage as the protrusions will wear the blade down quicker.

    Weaknesses:

    - The weapon is best wielded with two hands, as allowing too much free movement may result in the user harming themselves with the protrusions.

    - Armors of Artifact rank A or above will prevent the bleeding bonus.

    - Guilty Thorn cannot break through shields.

    - The blade has no elemental bonuses, thus does not deal additional damage to any element based opponents.

    Abilities:

    - Bleeding Bonus if the opponent is struck. C-rank damage each post for 3 posts if struck once, B-rank damage if struck twice.

    Guilty Thorn:

    Crown of Thorns:


    Last edited by Legacy on 7th July 2014, 11:16 am; edited 15 times in total
    Godlike Frederik
    Godlike Frederik
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    Guilty Thorn Empty Re: Guilty Thorn

    Post by Godlike Frederik 27th December 2013, 3:45 am

    approved


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    Guilty Thorn Empty Re: Guilty Thorn

    Post by Guest 7th July 2014, 2:14 am

    Upgraded to Legendary+ rank and completely changed the weapon, so this needs a review XD
    Grizzly
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    Planeswalker


    Planeswalker

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    Guilty Thorn Empty Re: Guilty Thorn

    Post by Grizzly 7th July 2014, 10:32 am

    Add that damage multipliers still take effect on the damage you give back. Meaning if a blastoise hits you with a hydro cannon and WOULD deal B Rank damage, he wouldn't simply receive B/C Rank damage back because it would still be heavily reduced, or perhaps even negated.

    Unless you say the damage they bring upon the weapon itself is the factor that decides the damage they receive through the abilities and find a way to patch up a beaten Guilty Thorn, I will have to make damage multipliers count.


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    Grizzly
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    Planeswalker


    Planeswalker

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    Guilty Thorn Empty Re: Guilty Thorn

    Post by Grizzly 7th July 2014, 11:16 am

    Very well, approved.


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