Primary Magic
Primary Magic: Ice Demon Slayer Magic
Secondary Magic: Valkyrie Magic
- Spoiler:
Secondary Magic
Secondary Magic: Valkyrie Magic
Caster or Holder: Caster
Description: Valkyrie Magic is a unique Armor Manipulation magic known only to Saranade. It combines solid manipulation magic and requip magic. Saranade has special armor that can be called to her body, but it is what she can do with that armor that is special. Sara's magic gives her the ability to bend her armor at her will. She uses this to her advantage to form a shield, or even use her armor to the offensive, forming spikes from her capes and such.- Spoiler:
Strengths:- Adaptation : Her magic is strong with adapting to certain different magics, between Offensive and Defensive.
- Durability : Her armor can take quite an amount of a beating, more than the normal exposed skin
- Creative : She can do with her armor what she wants. Like a make magic, she has full control
Weaknesses:- Rank: Can only block magic of the same rank as her spell.
- Duration : Her armor can be summoned to her for body for 20 posts only at her rank, during that duration, she can use any special ability of her armor needed.
- Cooldown : At B rank she can only use her armor once in a fight, because her cooldown time is 25 posts.
- Requip : We can not really call it a requip, as her armor isn't stored in a a pocket dimension, but rather it is stored on her, folded into a small containable spot. Her requip to pull the armor to her body takes up 5% M.E instantly
- Since she is a requip, and solid manipulation mage, she can only have three spell slots before she tires out because her armor summon is a spell already.
Abilities/Powers:- Defense : Her magic is stronger against physical magic based attacks
- Offensive : Its possible to use her armor to create physical offensive attacks, such as bashing her opponent
- Wardrobe : Her armor can give her the ability to create any wardrobe outfit she wants, can even change color and fabric style
Spells- D Rank Spell:
Name: Odin's Shield
Rank: D
Type: Offensive and Defensive
Description: Odin's shield is a spell preformed by Sara using her Armor manipulation technique. Her armor swirls around in her hand till she is gripping her razor sharp, rotating shield. This shield can be used as a weapon, while also proving as a shield. While it may block attacks, it certainly will tear any object to shreds. Especially skin. It has a range of two feet by two feet, and weighs approximately 45 lbs still, and about 50 lbs when rotating, the motion and friction cause it to weigh a bit more Unfortunately, it can not block spells and attacks higher than D rank. It also can not eat up object made of complete metal, any artifacts and/or weapons of equal to strong.
Strengths:- Offensive and Defensive : Can be used as a weapon and a shield, the rotating razor shield deals D rank Damage with every touch.
- She never has to worry about dropping it, as it is molded to her armor
- Versatility : She can also wield another weapon in her right hand
Weaknesses:- Duration : Since her armor has an overall duration, her spell duration is cut shorter than most. 4 posts
- Cooldown : A cooldown of 5 posts before she can use her shield again
- Range : Doesn't have a large range of blocking
- Can only block physical magic attacks, can not block illusion, mind, and status based magic attacks
- Offensive and Defensive : Can be used as a weapon and a shield, the rotating razor shield deals D rank Damage with every touch.
- C Rank Spell:
Name: Chains of Guidance
Rank: C
Type: Offensive and Defensive
Description: Her armor, designed herself, was made to be versatile. It has strands of hard fabric that hang around her body. These were designed there for a specific purpose, Other than for her to trip over them when walking. Using these strands, she can harden the material into spears which can penetrate through advances. With the amount of strands on her armor, she can create anywhere between 1 and 20 of them. They range about 6 feet in length, and 3 inches in diameter. These strands can be used as defense cause she can manipulate them to her will to swat away attacks. They can deal out C rank damage, however the effectiveness of each chain decreases the more she manipulates. Exp. Using all 20 chains, deal less damage ( 1/2 D rank) and take less damage (2 D rank) than manipulating only 2. This is because it draws 10% more magical energy from user to manipulate all strands)
Strengths:- Offensive and Defensive : Sara can use this to attack opponents directly, or entangle and snare up incoming attacks
- They number opponents 10 to 1 normally
- Opponents can have a hard time advancing in to get close to her
Weaknesses:- Duration : Her armor has a duration of 20 posts, she can only manipulate the armor this way for 5 posts directly.
- Cooldown : 6 posts
- Can be cut through, or pushed away and redirected sometimes
- Can only block physical magic attacks
- Offensive and Defensive : Sara can use this to attack opponents directly, or entangle and snare up incoming attacks
- B Rank Spell:
Name: Mask of Virtue
Rank: B
Type: Supportive/Disguise
Description: Her armor has the ability to change, like a chameleon skin it can change color, size. ect. She can use this to her ability to mask herself, whether she had to try an infiltrate somewhere, or con someone to believing she is not herself. Either way, she obtains this by wrapping her armor around a body, this person can be awake, or unconscious. Its just easier if they are knocked out. By wrapping the armor around the body, it can get full detail of the person's anatomy and when she wears the armor, she can change it to the appearance of the copied person.
Strengths:- Can disguise herself to any human being her armor copies.
- Can be used to infiltrate to get information
- Can even disguise her voice, to a certain degree, she cant copy speech patterns or mannerisms.
Weaknesses:- Duration : This shape shift can last as long her armor can, 20 posts
- Cooldown : The same as her requip, she can only use this transformation once a thread, and a cooldown of 25 posts
- If the armor is touched by a human outside object, the armor pixelates, this can be recognized by outsiders and she could be spotted.
- When wearing the disguise, she can not block any magical attacks yet
- Can disguise herself to any human being her armor copies.
Caster or Holder: Caster
Description: Demon Slaying Magic, a lost magic that was designed to overcome even the most powerful Demons. Forgotten over the ages, only a few possess it's abilities. This powerful magic was crafted by powerful demon's themselves, who are at a never ending war with their own kind. Demon's are malicious, and greedy, desiring power; and they will never end the bringing of humans into their affairs. These humans are given the gift of Demon Slaying by a respectable and well known demon of a Element.
Galadriux is the High King of Ymir and the Rift Giants. These demons dwell in the most coldest regions of the world, inhabiting mountainous regions that most humans dare not to go. He is thousands of years old and has watched the world from atop his mountain home. countless times the world has almost ended in Fire and destruction. Galadriux wants it to end in Ice, for his Realm to exceed the limits of the Earth. For this to happen, he made a deal with a human.
This human was Saranade Zenneth.
Demon Slaying magic, relevant to God Slaying and Dragon Slaying is seen as unholy magic, and has more of a white color, compared to the neutral or black tinted magic of other slayers. Some aspects of a Slayer are; Being able to eat your element to refuel Magic Power, Having control over the element trained in, and the ability to consume magic spells of their element.
- Appearance of Galadriux:
Strengths:
:: Due to being an Ice Element Slayer, Sara is 100% resistant to natural cold
:: Heightened Senses that have been trained to be perceptive by Galadriux { 25% stronger than the normal human }; Physical strength and stamina are at a peak, being able to preform physical abilities 40% stronger than normal.
:: Demon Slaying Ice is 45% stronger than normal Ice Magics. All elements that are weak to Ice and other Ice magics from opponents suffer a decrease in effectiveness, such as water, or light magics. ( reflective properties of Ice and blind opponents and redirect some light magic attacks)
Weaknesses:
[list]
::Fire or Heat magic have the ability to overpower her Ice Slaying Magic and cause more damage on top of initial damage.
Rank | Damage |
---|---|
D | 10% |
C | 15% |
B | 25% |
A | 35% |
S | 45% |
H | 50% |
::Can not consume element of God Slayers, only Dragon and other Ice wizard's
::Despite the versatility Defensively and Offensively of Ice Demon Slaying Magic, she does not possess the ability to heal herself of allies.[/list]
Abilities/Powers:
:: Demon Force; By Consuming more than 25% of her element, or eating Ice for 5 posts in a row, Sara can enter Demon Force. Physical Attributes climb by 100% { Strength, Speed, Stamina, Endurance Ect } , All melee attacks automatically do B rank damage as she is covered in a aura of her element. Lasts for 7 posts and after duration, Slayer is left with 5% magical power and is fatigued.
:: Ice Demon Slaying magic differs from Dragon Slaying magic, and she is able to have power of not only Ice, but snow and the cold as well. Naturally she is able to consume these attributes. However, she does not gain Magical Power from the Cold air or Snow, Only Ice.
:: All Ice and Frost/Cold attacks have a 50% chance of Frostbite/Hypothermia on opponents of equal rank and below. If successful, it renders opponents speed by 40% for 3 posts after Sara's attack.
:: As a user of Ice Slaying Magic, Sara holds a resistance to Ice and Cold Magics from all ranks.
Rank | Resistance |
---|---|
D | 90% |
C | 70% |
B | 50% |
A | 30% |
S | 20% |
H | 10% |
Spells
- D Rank Spells:
- Spoiler:
Name: Ice Demon's Bite
Rank: D
Type: Frost || Supportive
Description: By turning the air around her cold ( To - 30 degrees Fahrenheit ), she is able to Freeze the water in the air, this makes it 40% harder to breathe. With a AOE ( of 15 meters ), enemies trapped inside are 50% susceptible to Frost Bite Effects. With it being colder, opponents slow by 15% unless they are succumbed to the cold.
Strengths:
::If successfully causes frost bite, Auto D rank Damage and slowing by 10% on top of the 15% caused from the cold.
::The cold air can freeze any D rank Water attacks instantly as they enter the AOE
::15% possibility of freezing in lungs and hypothermia
Weaknesses:
::Mages B rank and higher are not affected highly, and have a 75% resistance.
::Fire Magic can cancel out this effect and put it into instant cooldown
::This effect requires constant concentration and if broken by a spell, or perhaps a distraction the spell fails and goes to cooldown
::Will not effect other Ice mages
::Duration of 3 posts
::Cooldown of 4 posts
- Spoiler:
Name:Demonic Blizzard
Rank: D
Type: Snow || Offensive
Description: Two magic circles form over her hands, they glow a bright blue color and from those circles erupts a powerful blizzard made of frost and hail. It has a temperature of -20 degrees Fahrenheit and has a 15% chance of causing Frost Bite. It can reach a total of 15 meters and expands to 4 feet across in the end. This attack does D rank damage per hand ( so if both attacks from each hand hit, its C rank damage ) The blasts travel at a speed of 10 meters per second. While the attack can produce heightened damage, it is still a D rank spell, and can be negated with higher ranked magic.
Strengths:
:: Close and Long range attack
:: Can do double damage
:: Chance for Frost Bite( Look at passive abilities for lingering effect of Frost Bite)
Weaknesses:
:: Opponent can dodge the attack from one hand.
:: This blast is concentrated and powerful, if Sara is not ready with it, she can be pushed back by the inertia it creates.
:: Duration: 1 post
:: Cooldown: 4 posts
- Spoiler:
Name: Snow Ball Fight
Rank: D
Type: Snow || Offensive
Description: A spell Sara came up with mostly for fun, and annoying of her opponents. After a blue magic circle appears in her hand, snow swirls around her palm. After a second the snow compacts and in her hand she is holding a snow ball. This gives her the chance to throw it at whoever she finds worthy. This spell is mostly used for entertainment and or annoying amusing findings. Mostly she just throws them at her brother to get his attention. The ball can vary in size, however it takes longer to form a large ball ( 1/2 to 1 foot per square inch per post )
Strengths:
:: Versatile weapon that no opponent suspects
:: Can be used in a variety of situations none combat related such as drenching a fire.
:: A great way to start a snowball fight of fun (:
Weaknesses:
:: Does no damage what so ever
:: Takes a while to compact snow in her hand
:: People can see it coming and dodge the thrown attack as she can only throw so fast
:: Can only throw two snowballs a post
:: Duration: 1 post
:: Cooldown: 2 posts
- Spoiler:
Name: Feet of the Ice Demon
Rank: D
Type: Ice || Supportive
Description: Because she was trained with the gift of Ice demon slaying, she can form magic circles on the bottom of her feet and walk on any icy surface, even upside down!
Strengths:
::Can be used to evade an enemy
::Great for when the floors are so slippery its impossible to stand
::Strategic way to set up for a next attack
Weaknesses:
::Sara can not use this to aid allies, it only works on the caster
::Only works on Icy surfaces ( such as when she casts Terrain of Galadriux )
::Duration: 3 posts
::Cooldown: 4 posts
- C Rank Spells:
- Spoiler:
Name:Claws of the Demon
Rank: C
Type:Ice || Offensive
Description: This attack requires physical strength, agility and endurance more than anything. Sara has magic circles that appear over her fists, and on her hands are large claws made out of hardened ice. These claws are sharp, and can tear away at stone or flesh easily, however they can not go against some stronger metals. This attack requires full capability of the mage, and only enhance each attack, making her deal out C rank damage.
Strengths:
::The claws are formed sharp like a blade, and can cut through some earth, stone and trees.
::Because they form on both hands, that gives Sara the freedom to attack with both arms.
::Can attack three times in one post
Weaknesses:
::These claws can be broken by God Slayer magic in one spell, but it takes two for Dragon Slayers of equal rank to Sara
::Can only block metal, can not cut through.
::Takes 1 B rank spell to break them overall
::Damage is only done if the mage can deal it out physically
::Duration: 3 posts
::Cooldown: 5 posts
- Spoiler:
Name: Breath of the Ice Demon
Rank: C
Type: Ice || Offensive
Description:By taking a deep breath, and inhaling the air around, Sara can blow out a large column of Razor sharp ice particles in a aspect of Frost. The sharp particles of Ice will tear at bare skin. The air in the Column is Ice cold and has a temperature of -20 degrees Fahrenheit. It travels at a speed of 2 meters per second and reaches a length of 10 meters. The column grows to about 4 meters in diameter at the end of 10 meters. Opponents that are exposed have a 50% chance of frost bite which will render the opponent for 2 posts and decrease speed by 15%.
Strengths:
:: C Rank Damage to all in AOE
:: Long range of 10 meters and 4 meters wide
:: 50% chance of frost bite and hypothermia that can render multiple opponents ( does not effect those of higher rank or other Ice wizards)
:: Plant, Earth, and water magic are weaker against it. It will tear Plant and Earth magic up, and water magic will freeze from the temperature
Weaknesses:
:: Fire Spells of C rank and above auto cancel this spell and send it into cooldown, D rank fire spells weaken it by 50%
:: Only effects mages below rank and not Ice mages
:: Can Effect Allies in the AOE
:: Not good for close range attacks
:: Duration: 1 post
:: Cooldown : 4 posts
- Spoiler:
Name: Terrain of Galadruix
Rank: C
Type: Ice || Supportive
Description: Sara lifts her arms palms open, and from there, magic circles appear over thr ground. In a 20 meter by 20 meter area, she covers the entire ground in a glacier like Ice terrain. If on flat land, mostly the ground will just be covered in slippery ice. If in a room, the whole room will be covered with stalagmites of ice and such. It in a forest, Icicles will hang from trees. If in a desert area, the sand hills are covered in three feet of thick ice, but that is all. Ect. This effect changes depending on the environment they are in. The ice is very slippery and hard to walk on. It renders opponents and even Sara 50% speed reduct.
Strengths:
:: Can be used in all different types of terrains
:: A great way to catch an opponent off guard and make it easier to capture them
:: AOE is 20 meters
Weaknesses:
:: Can slow Sara if she is not using Feet of the Demon along with it.
:: Harmful to Allies
:: Does no Damage
:: Duration : 4 posts
:: Cooldown: 5 posts
- B Rank Spells:
- Spoiler:
Name: Ice Cage
Rank: B
Type: Ice || Defensive & Offensive
Description: From magic circles on the ground( in a 20 meter area), which surround the opponent, 8 pillars of Ice erupt. The pillars are 8 meters tall and cross at the top. From each of these pillars, thorn like obstructions made of ice intertwine. This make a prison of Ice around the opponent. Ensnaring them for capture, or to make sure they stay still for an attack. It can also be a good way to get away from a strong enemy. The pillars can take 3 B rank damage before breaking ( 1 B Fire spell , and can be broken by a legendary weapon if held by a B rank opponent. )
Strengths:
:: Can be used in different strategic placements
:: The thorns form the pillars can pierce skin and fabric and rock if placed right. ( B rank Damage)
:: If the thorns pierce skin, 50% chance of frost bite or hypothermia rendering opponents speed by 40%
Weaknesses:
:: Can be avoided by flying or wind spells
:: 1 B rank Fire Spell can break it, flame spells that rank below have a 50% harder time melting the pillars.
:: Wont effect opponents out of a 20 meter range
:: Duration: 3 posts
:: Cooldown: 5 posts
- Spoiler:
Name: Glacier Wall
Rank: B
Type: Ice || Defensive
Description: At a speed of 5 meters per second, growing to 15 meters in diameter, a wall of pure solid Ice appears from Sara's hands. This wall is in the shape of a snowflake and is about 3 feet thick. Ice overlaps itself, the edges being the thinnest parts of 1/2 a foot wide. This barrier protects Sara up and down, and even around a little, it can take 3 B rank Damage before breaking ( 1 B rank Fire spell). The surface is shiny, and can reflect light spells of up to 2 B rank without taking damage.
Strengths:
:: Can protect allies as well, as long as they are behind the wall of Ice and in it's AOE
:: Can take multiple hits ( 3 B rank )
:: Sara can form this wall to stick in-between objects so she wont have to hold it there. ( doorways, tunnels, trees, ect)
Weaknesses:
:: Can not attack after using this spell unless it is formed as a barrier between objects
:: 1 Fire Spell ( B rank ) can Break through it
:: It's reflective properties can blind Sara and allies as well
:: Duration: 3 posts
:: Cooldown: 5 posts
Last edited by Saranade on 10th June 2014, 11:22 am; edited 27 times in total