Magic
Primary Magic: Trick Shot Gun Magic
Secondary Magic: None yet
Caster or Holder: Holder
Description: Since Cathrine was young, her father has been training her in the magic that his father had taught him. The magic involves two different steps, the first is taking miniature guns, only an inch or two in size, and sending your magic through it to make it into a full sized weapon. The second step is focusing your magic to create ammunition for the gun, using different elements that can create different effects depending on the gun it is fired from. When the guns are in their small forms, Cathrine keeps them on a chain that she wears on her belt.
Strengths:
- Versatility: She has a variety of shots for different situations.
- Large array of elements: Can use different elements depending on who she is fighting
- Even if she loses one of her guns, she still has extras
Weaknesses:
- Elemental shots can be eaten by slayers
- Without her guns she is powerless
- Drains her magic power quickly
- Very little defensive capability
Abilities/Powers: None
Primary Magic: Trick Shot Gun Magic
Secondary Magic: None yet
Caster or Holder: Holder
Description: Since Cathrine was young, her father has been training her in the magic that his father had taught him. The magic involves two different steps, the first is taking miniature guns, only an inch or two in size, and sending your magic through it to make it into a full sized weapon. The second step is focusing your magic to create ammunition for the gun, using different elements that can create different effects depending on the gun it is fired from. When the guns are in their small forms, Cathrine keeps them on a chain that she wears on her belt.
Strengths:
- Versatility: She has a variety of shots for different situations.
- Large array of elements: Can use different elements depending on who she is fighting
- Even if she loses one of her guns, she still has extras
Weaknesses:
- Elemental shots can be eaten by slayers
- Without her guns she is powerless
- Drains her magic power quickly
- Very little defensive capability
Abilities/Powers: None
- D Rank Spells:
- Weapon Transformation, Shotgun:
Name: Weapon Transformation: Shotgun- Charm Form:
- Normal Form:
Type: Ranged Offensive
Description: Cathrine take the shotgun charm from her chain and fills it with her magic, making it into a full sized gun. The shotgun can only fire one shot before it needs to be reloaded, and she can only fire it about 25 feet with accuracy. The shells fire 15 pellets and make abut a 5 foot spread at max distance. The gun comes out with a round already loaded, and Cathrine carries 2 extra shells with her.
Strengths:
- Good at hitting multiple targets
- High damage
- Can be used as a good melee weapon if needed
Weaknesses:
- Short range
- Can only fire one shot before it needs to be reloaded
- Can only fire her spell ammo
- Is heavy and a little awkward to use
Duration: 3 posts
Cooldown: 5 posts
- Fire Shot:
Name: Fire Shot
Rank: D Rank
Type: Ranged Fire
Description: Cathrine takes her hand and places it near the where the ammo goes in the gun she is holding. A red magic seal apears over the gun and it is filled with fire elemented ammo. depending of the gun that she loaded, changes the effects of the ammo.
- Revolver: Loads the gun with 6 fire shots that deal D ranked damage. Can only hit one target per shot.
- Shotgun: She loads the gun with a single fire shot that creates a 3 second flamethrower that deals d rank damage to anyone that it hits.
Strengths:
- Deals fire damage
- Deals 50% more damage to plants and plant based magics, only affects up to C rank spells and plants in this way
- Can set fire to flammable objects and barriers up to D rank
Weaknesses:
- Deals 50% less damage to water mages, water, D rank and higher spells extinguish the bullets
- Deals 50% less damage to wind mages, also wind barriers, D rank and higher, can deflect the bullets
- Can be eaten by a fire slayer
- Can unintentionally set things on fire
Duration: 4 posts, or until the gun runs out of ammo
Cooldown: 5 posts
- Water Shot:
Name: Water Shot
Rank: D Rank
Type: Ranged water
Description: Cathrine takes her hand and places it near the where the ammo goes in the gun she is holding. A blue magic seal appears over the gun and it is filled with water elemented ammo. Depending of the gun that she loaded, changes the effects of the ammo.
- Revolver: Loads the gun with 6 fire shots that deal D ranked damage. Can only hit one target per shot.
- Shotgun: She loads the gun with a single fire shot that creates a water bubble about three feet wide that goes 25 ft. Either when the bubble hits something or when it reaches the 25 ft, the bubble explodes dealing D rank damage to anyone within a 15 foot radius.
Strengths:
- Deals water damage
- Deals 50% more damage to fire mages
- Can be used to put out normal fires and fire magic up to D rank
Weaknesses:
- Can be eaten by water slayers
- Deals 50% less damage to ice mages
- Shotgun version moves at half the speed it normally does
- Has high recoil
Duration: 4 posts, or until the gun runs out of ammo
Cooldown: 5 posts
- C Ranked Spells:
- Signature Spells:
- Weapon Transformation, Revolver:
Name: Weapon Transformation: Revolver- Charm Form:
- Normal Form:
Type: Range Offensive
Description: Cathrine take the revolver charm from her chain and fills it with her magic, making it into a full sized gun. The revolver has 6 shots before it needs to be reloaded and she can only fire one shot at a time. Can be fired with accuracy up to 50 yards. The gun comes out with a full 6 rounds, and Cathrine carries 2 extra magazines with her.
Strengths:
- Can fire a variety of rounds
- Light weight gun
- Good for taking out a single target
Weaknesses:
- Can only hit one targets
- Only has 6 rounds
- Not good at long range
- When it runs out of ammo it is almost completely useless
- Can only fire her spell ammo
Duration: 5 Posts
Cooldown: 6 posts
- Weapon Transformation, Sniper Rifle:
Name: Weapon Transformation: Sniper Rifle- Charm Form:
- Normal Form:
Type: Range Offensive
Description: Cathrine take the sniper rifle charm from her chain and fills it with her magic, making it into a full sized gun.
Strengths:
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Weaknesses:
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Duration:
Cooldown:
Last edited by Cathrine on 18th November 2014, 8:58 pm; edited 3 times in total